Files
fgo-game-data/ScriptActionEncrypt/94/9409/9409150010.txt
2025-10-28 10:21:17 +00:00

1246 lines
19 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

94-09-15-00-1-0
[enableFullScreen]
[soundStopAll]
[charaSet A 2021002 1 巴御前]
[charaSet B 1098284510 1 ]
[charaSet C 1098284510 1 ]
[charaSet D 5054001 1 ]
[charaSet E 1060000 1 ]
[charaSet F 1098284300 1 巴御前_臉剪影]
[charaSet G 1098284500 1 源賴光_臉剪影]
[sceneSet I 206001 1]
[sceneSet J 206001 1]
[sceneSet K 206200 1]
[sceneSet L 204701 1]
[charaSet T 98115000 1 特效用]
[scene 206001]
[pictureFrameTop cut063_cinema]
[fadein black 1.0]
[wait fade]
[wt 0.5]
那是一場月下的殊死之戰。
[k]
[messageOff]
[charaScale I 1.2]
[charaFadein I 0.5 50,-220]
[charaMove I -50,-220 20.0]
[wt 0.5]
[se ad1048]
[seVolume ad1048 0 0.3]
[wt 1.5]
[seStop ad1048 2.8]
[wt 1.2]
[scene 10000]
[bgm BGM_BATTLE_254 0.1]
無論是刀光劍影的激烈交鋒,[r]還是奪命血風的殘酷駭人。
[k]
月光都只是沉默地、冰冷地映照著。
[k]
[messageOff]
[charaFadeout I 0.4]
[wt 0.4]
[sceneSet I 206001 1]
[wt 0.5]
[effect bit_talk_x_slash01]
[se ad470]
[se bac510]
[wt 0.3]
[effect bit_talk_x_slash03]
[cueSe Servants_102800 bac657]
[wt 0.3]
[seStop ad470 0.3]
[effect bit_talk_x_slash02]
[se ad1013]
[wt 0.2]
[effect bit_talk_14]
[wt 1.0]
[scene 206001 0.4]
[wt 0.5]
白刃之光輝在月光下躍動。[r]轉瞬間劍閃揮落不下百次。
[k]
這激烈如關原之戰的劍戟交鋒中,竟只見兩騎身影。[r]多麼令人不寒而慄。
[k]
[messageOff]
[subCameraOn 2]
[charaLayer F sub #A]
[charaLayer I sub #A]
[charaLayer G sub #B]
[charaLayer J sub #B]
[subCameraFilter #A maskEdge cut359_mask02 3 110,0,0,255]
[subCameraFilter #B maskEdge cut359_mask03 3 110,0,0,255]
[subRenderScale #A 1.1]
[subRenderScale #B 1.1]
[charaScale F 1.1]
[charaScale I 1.1]
[charaScale G 1.1]
[charaScale J 1.1]
[charaTalk depthOff]
[charaDepth F 6]
[charaDepth I 5]
[charaDepth G 4]
[charaDepth J 3]
[charaTalk off]
[charaFace F 0]
[charaFadein F 0.1 200,260]
[charaFadein I 0.1 -50,50]
[charaFace G 0]
[charaFadein G 0.1 -200,70]
[charaFadein J 0.1 50,-150]
[wt 0.1]
[subRenderFadein #A 0.2 150,-350]
[subRenderMoveEase #A 0,-350 0.2 easeOutExpo]
[wt 1.0]
[subRenderMoveEase #A -150,-350 0.3 easeInExpo]
[wt 0.2]
[subRenderFadeout #A 0.2]
[wt 0.2]
[effect bit_talk_aerial_wave]
[se ad1053]
[wt 1.5]
[charaFadeout F 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[subRenderFadein #B 0.2 -150,-180]
[subRenderMoveEase #B 0,-180 0.2 easeOutExpo]
[wt 1.0]
[subRenderMoveEase #B 150,-180 0.3 easeInExpo]
[wt 0.2]
[subRenderFadeout #B 0.2]
[wt 0.2]
[effect bit_talk_guard_eighthit]
[cueSe SE_23 23_ade930]
[wt 0.5]
[se ad1013]
[wt 0.5]
[se ad1014]
[wt 1.0]
[charaFadeout G 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[subCameraOff]
[charaLayer F normal]
[charaLayer G normal]
[charaLayer I normal]
[charaLayer J normal]
女武者,與女武者。
[k]
……不。
[k]
[messageOff]
[charaScale A 1.2]
[charaScale F 1.2]
[charaScale I 1.2]
[charaDepth F 6]
[charaDepth A 5]
[charaDepth I 4]
[charaFace F 0]
[charaFadein F 0.7 0,0]
[charaMove F 0,-50 2.0]
[charaFadein I 0.7 -80,-230]
[charaMove I -80,-280 2.0]
[wt 1.7]
[effect bit_talk_fire_wall]
[se ad439]
[seVolume ad439 0 0]
[seVolume ad439 0.3 1.0]
[wt 0.7]
[effectStop bit_talk_fire_wall]
[effect bit_talk_fire_fs 0,-100]
[wt 1.0]
[seStop ad439 1.5]
[wt 0.5]
[charaFace A 5]
[charaFadein A 0.1 0,-50]
[wt 0.1]
[charaFadeout F 0.7]
[wt 2.5]
[fadeout black 0.5]
[wait fade]
[effectDestroy bit_talk_fire_fs]
[charaFadeout A 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaScale A 1.0]
[charaScale B 1.2]
[charaScale G 1.2]
[charaScale J 1.2]
[charaDepth G 6]
[charaDepth B 5]
[charaDepth J 4]
[charaFace G 0]
[charaFadein G 0.1 0,20]
[charaFadein J 0.1 80,-230]
[wt 0.1]
[charaMove G 0,-30 2.0]
[charaMove J 80,-280 2.0]
[fadein black 0.5]
[wait fade]
[wt 1.7]
[charaFace B 0]
[charaFadein B 0.1 0,-30]
[wt 0.1]
[effect bit_talk_thunder_05]
[se ad842]
[seVolume ad842 0 0.8]
[wt 0.6]
[charaFadeout G 0.7]
[wt 2.5]
[charaFadeout B 0.5]
[charaFadeout J 0.5]
[wt 0.5]
[charaScale B 1.0]
應該是[line 3]鬼,與鬼吧。
[k]
[messageOff]
[charaScale A 1.1]
[charaFace A 5]
[charaFadein A 0.5 150,-50]
[charaFadein I 0.5 -130,-290]
[charaMoveEase A 200,-50 0.7 easeOutCirc]
[charaMoveEase I -80,-290 0.7 easeOutCirc]
[se ad671]
[seStop ad671 1.0]
[wt 1.5]
[charaEffect A bit_talk_charge_red]
[se ad1061]
[charaFace A 2]
[wt 1.0]
[se ad960]
[charaScale T 1.45]
[charaPut T 280,0]
[charaEffect T bit_talk_kien02]
[wt 0.5]
[fadeout white 1.0]
[seStop ad1061 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout I 0.1]
[charaEffectDestroy A bit_talk_charge_red]
[charaEffectDestroy T bit_talk_kien02]
[scene 10000]
[wt 0.5]
[fadein white 0.5]
[wait fade]
[effect bit_talk_gaebolg_or 0,0 V]
[se ad969]
[se ad439]
[wt 1.7]
[seStop ad439 1.0]
[se ad1057]
[wt 1.5]
[charaPut A 2000,2000]
[charaEffect A bit_talk_kien01]
[charaScale B 1.1]
[charaFace B 0]
[charaFadein B 0.5 -200,-50]
[charaFadein J 0.5 80,-290]
[wt 0.5]
[charaMove B -200,-55 0.3]
[se ad51]
[wt 0.7]
[charaEffect B bit_talk_charge_ppl]
[se ad1061]
[se ad1011]
[wt 1.5]
[se ad836]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy B bit_talk_charge_ppl]
[charaFadeout B 0.1]
[charaFadeout J 0.1]
[charaScale A 1.0]
[charaScale B 1.0]
[charaTalk depthOn]
[scene 206001]
[wt 1.0]
[fadein white 1.5]
[wait fade]
那些招式已超脫人類境界。[r]弓箭降下炎雨,刀刃劃出霹靂。
[k]
撕裂天空,劈開大地,[r]兩騎劍舞之激烈不斷提升。
[k]
然而正如決鬥的法則,[r]劍戟的音色與月光的璀璨,都會在瞬間化作死亡的寂靜。
[k]
終結即將到來。[r]必殺之刃擒住生命的,那個瞬間。
[k]
消散於今夜的,究竟是哪一朵花[line 3]
[k]
[charaTalk on]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,-50]
@巴御前
聖觀世音菩薩![r]賜予我,力量吧!
[k]
[messageOff]
[se ad1006]
[seVolume ad1006 0 0.8]
[charaMoveScale A 1.3 0.3]
[charaMove A 0,-10 0.3]
[blur motion 0.3 4 100 0.5 0.5 0.03 100]
[wt 0.2]
[charaFadeout A 0.1]
[blurOff motion 0.1]
[wt 0.1]
[charaScale A 1.0]
[charaEffectDestroy A bit_talk_kien01]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 0,-50]
……哈哈!
[k]
[messageOff]
[cameraMove 0.3 0,-10 1.2]
[blur motion 0.3 4 100 0.5 0.5 0.03 100]
[se ad85]
[wt 0.3]
[fadeout black 0.3]
[bgmStop BGM_BATTLE_254 0.6]
[wt 0.2]
[se ad471]
[se ad1015]
[wait fade]
[charaFadeout B 0.1]
[cameraHome 0.1]
[blurOff motion 0.1]
[subCameraOn 2]
[charaLayer C sub #A]
[charaLayer I sub #A]
[charaLayer A sub #B]
[charaLayer J sub #B]
[subCameraFilter #A maskEdge cut359_mask15 4 110,0,0,255]
[subCameraFilter #B maskEdge cut359_mask16 4 110,0,0,255]
[charaScale C 1.2]
[charaScale I 1.2]
[charaScale A 1.2]
[charaScale J 1.2]
[charaTalk depthOff]
[charaDepth C 6]
[charaDepth I 5]
[charaDepth A 4]
[charaDepth J 3]
[charaTalk off]
[charaFace C 9]
[charaFadeinFSL C 0.1 -100,80]
[charaFadein I 0.1 80,-70]
[charaFace A 5]
[charaFadeinFSR A 0.1 80,70]
[charaFadein J 0.1 -80,-80]
[wt 3.0]
[fadein black 1.5]
[wait fade]
[wt 1.0]
[subRenderFadein #A 0.2 -175,-60]
[subRenderMove #A -195,-120 0.4]
[subRenderFadein #B 0.2 210,-180]
[subRenderMove #B 230,-120 0.4]
[wt 1.2]
[charaFaceFade C 6 0.3]
[wt 1.0]
[charaTalk on]
C
[line 9]啊啊,多麼遺憾。
[k]
@巴御前
……………………
[k]
[charaFace C 8]
[bgm BGM_EVENT_185 0.1]
C
你一定[line 3]滿懷遺憾吧。[r]無主Archer。
[k]
[charaFace A 4]
[charaShake A 0.05 3 3 0.5]
[charaEffect A bit_talk_35]
[se ad161]
@巴御前
嘎……啊……!
[k]
[messageOff]
[charaEffectDestroy A bit_talk_35]
[seStop ad161 0.5]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0 0,-50]
[subRenderFadeout #A 0.5]
[subRenderFadeout #B 0.5]
[wt 0.5]
[charaFadeout C 0.1]
[charaFadeout I 0.1]
[charaFadeout A 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaScale A 1.0]
[subCameraOff]
[charaLayer C normal]
[charaLayer I normal]
[charaLayer A normal]
[charaLayer J normal]
[charaTalk depthOn]
哈哈哈哈哈哈哈哈哈!
[k]
如此拙劣的鈍刃……[r]觸碰不到,根本觸碰不到。
[k]
[charaFaceFade B 3 0.2]
如此微弱的旭日光輝![r]休想觸碰到!
[k]
既然此處已是地底,已是地獄![r]區區旭日之光! 只會被黑暗吞噬消失!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
@巴御前
……萬分抱歉。[r]義仲……大人……
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 0,-50]
哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈!
[k]
[messageOff]
[fadeout black 0.3]
[wait fade]
[charaFadeout B 0.1]
[scene 10000]
[wt 0.1]
[fadein black 0.1]
[wait fade]
[charaPut T 0,120]
[charaEffect T bit_talk_x_slash03]
[se bac511]
[wt 1.0]
[effect bit_talk_blood_stay]
[se ad464]
[wt 1.8]
[effectStop bit_talk_blood_stay]
[se ad52]
[wt 3.0]
[fadeout black 0.1]
[wait fade]
[scene 206001]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 0,-50]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[charaFaceFade B 0 0.2]
[wt 1.7]
[charaFaceFade B 6 0.2]
………………
[k]
[charaFaceFade B 0 0.2]
全都收拾乾淨了哦。[r]吾主啊。
[k]
[clear]
D
[line 3]做得很好,[#Rider]。
[k]
[messageOff]
[charaScale D 1.2]
[charaScale I 1.2]
[charaTalk depthOff]
[charaDepth D 4]
[charaDepth I 3]
[charaDepth B 2]
[charaFadein I 0.7 50,-120]
[charaMove I 0,-120 1.2]
[wt 1.8]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.7 0,120]
[se ad984]
[seVolume ad984 0 0.5]
[wt 1.2]
[charaMoveEase D 0,-30 2.0 easeOutQuad]
[charaMoveEase I 0,-270 2.0 easeOutQuad]
[wt 2.4]
D
已斬殺所有被盈月召喚來的[#英靈:從者]。[r]這次一定要……
[k]
[messageOff]
[charaTalk B,D]
[charaFace B 0]
[charaFadeout D 0.5]
[charaFadeout I 0.5]
[wt 0.5]
[charaScale D 1.0]
BRider
………………
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaSet B 1098284510 1 Rider]
[bgmStop BGM_EVENT_185 2.0]
[effect bit_talk_summon_fs 0,-50]
[se ad476]
[wt 1.5]
[seStop ad476 1.5]
[wt 1.5]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 0,-50]
D
……!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout D 0.1]
[scene 205700]
[wt 0.5]
[bgm BGM_EVENT_181 0.1]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[effectStop bit_talk_summon_fs]
[se ad574]
[wt 1.5]
[fadeout black 1.0]
[wait fade]
[effectDestroy bit_talk_summon_fs]
[scene 104401]
[effect bit_talk_summon_fs 0,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[effectStop bit_talk_summon_fs]
[se ad574]
[wt 1.5]
[fadeout black 1.0]
[wait fade]
[effectDestroy bit_talk_summon_fs]
[scene 205800]
[effect bit_talk_summon_fs 0,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[effectStop bit_talk_summon_fs]
[se ad574]
[wt 1.5]
[fadeout black 1.0]
[wait fade]
[effectDestroy bit_talk_summon_fs]
[scene 102201]
[effect bit_talk_summon_fs 0,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[effectStop bit_talk_summon_fs]
[se ad574]
[wt 1.5]
[fadeout black 1.0]
[wait fade]
[effectDestroy bit_talk_summon_fs]
[scene 206001]
[charaTalk depthOff]
[charaDepth D 2]
[charaDepth B 1]
[charaTalk D]
[charaFace D 12]
[charaFadeinFSR D 0.1 250,-50]
[charaFace B 0]
[charaFadeinFSL B 0.1 -250,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[charaFace D 5]
D
…………唔。
[k]
Rider
……靈脈的流向改變了。
[k]
Rider
這氣息,應該可以確定是新從者被召喚來了。
[k]
[charaFace D 2]
D
……嗚!
[k]
[charaFace D 3]
D
為何!?[r]為何“盈月之儀”無法結束!?
[k]
[charaFace D 2]
D
儀式中最後的贏家,[r]理應會被賜予萬能的願望機盈月[line 3]
[k]
D
然而無論屠戮多少英靈,[r]盈月都無法充盈,只會不斷召喚新人。
[k]
[charaFace D 4]
D
究竟要重複到什麼時候?[r]究竟到底還缺少什麼?
[k]
[charaFace B 6]
Rider
………………
[k]
[charaFace B 0]
Rider
盈月之儀原本應該由七位[#召喚者:御主][r]以及七騎[#英靈:從者]展開廝殺。
[k]
Rider
但是,我們至今為止斬殺的,[r]都是沒有主人的“無主”從者。
[k]
Rider
缺少了執行儀式之人,也就是召喚者之間的相互廝殺,[r]盈月是不會充盈的。
[k]
[charaFace D 3]
D
那麼,所謂的御主究竟在哪裡!?
[k]
[charaFace D 2]
D
無論重複多少次儀式,[r]其他御主都沒有現身。
[k]
D
不,不只是御主。[r]歸根究柢,在這江戶……!
[k]
[charaFace B 0]
Rider
[line 3]吾主。
[k]
[charaFace D 4]
D
……嗚。
[k]
[charaFace D 0]
D
……是我失態了。[r]原諒我Rider。
[k]
[charaFace B 6]
Rider
啊啊,多麼可憐。[r]不用為此煩惱。
[k]
[charaFaceFade B 8 0.2]
Rider
全部都交給我吧。[r]沒錯,全部都交給我來處理就好了。
[k]
Rider
此身乃是您的刀刃。[r]您只需下令即可。
[k]
[charaFace B 9]
Rider
只需一句話。[r][line 3]要我去[#破壞:糾正]。
[k]
[messageOff]
[charaTalk D]
[wt 0.4]
[charaFaceFade D 11 0.4]
[wt 0.4]
D
沒錯……我……
[k]
D
要糾正世間的,一切錯誤。[r]創造真正的太平之世。
[k]
D
為此……
[k]
[charaFace B 8]
Rider
是的,是的,說得沒錯。[r]吾主啊,您是正確的。
[k]
[messageOff]
[charaScale C 1.2]
[charaScale I 1.2]
[charaDepth C 8]
[charaDepth I 7]
[charaTalk B,C]
[charaFace C 8]
[charaFadein C 1.0 -60,-40]
[charaFadein I 1.0 -20,-280]
[charaMove C -40,-40 5.0]
[charaMove I 0,-280 5.0]
[wt 1.0]
CRider
無論多少次,都去迎戰吧。[r]無論多少次,都去殺戮吧。
[k]
CRider
在盈月充盈之前,[r]無論多少次,無論多少次。
[k]
[bgmStop BGM_EVENT_181 1.0]
[charaFaceFade C 9 0.2]
CRider
都由[#丑御前:我][line 3][r]為您[#破壞:糾正]一切吧。
[k]
[messageOff]
[charaDepth K 9]
[charaScale K 1.15]
[charaFadein K 1.0 0,-190]
[charaMove K 0,-250 15.0]
[wt 2.0]
[scene 206200]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout I 0.1]
[charaFadeout D 0.1]
[wt 0.1]
狂亂之息在這炫目長夜起舞。[r]月光映照出被盈月囚禁的靈魂。
[k]
月亮俯瞰著一切。
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.7]
[wait fade]
[charaFadeout K 0.1]
[wt 3.0]
[sceneSet L 204701 1]
[charaScale K 1.15]
[charaTalk depthOn]
[blur lens 0.1 3 3]
[wipeout openEye 0.1 0.5]
[wait wipe]
[se ad985]
[seVolume ad985 0 0]
[seVolume ad985 2.0 0.4]
[fadein black 1.0]
[wait fade]
……………………
[k]
[messageOff]
[wt 0.2]
[wipein openEye 2.0 0.5]
[wait wipe]
[wt 0.5]
[seStop ad985 2.5]
[wipeout openEye 0.5 0.5]
[wait wipe]
[blurOff lens 0.8]
[wipein openEye 0.8 0.5]
[wait wipe]
[wt 1.0]
[bgm BGM_EVENT_188 0.1]
仰望著月亮。
[k]
無論是漫長夢境之殘留,[r]還是刺穿胸口的內心空虛。
[k]
月光都只是沉默地、冰冷地映照著。
[k]
我[line 3]
[k]
背後傳來石板的感觸。[r]猶如屍體般攤在地上,仰望著蒼穹。
[k]
[messageOff]
[se ad77]
[seVolume ad77 0 0.3]
[wipeout rectangleStripDownToUp 1.0 1.0]
[wait wipe]
[scene 204701]
[wt 0.3]
[wipein rectangleStripUpToDown 1.0 1.0]
[wait wipe]
[wt 1.0]
[charaTalk depthOff]
[charaDepth K 9]
[charaDepth L 2]
[charaDepth E 1]
[charaScale L 1.2]
[charaFadein L 1.0 -50,-270]
[charaMove L 50,-270 5.0]
[wt 3.5]
[charaFadeout L 1.0]
[wt 2.0]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 0,-50]
[wt 1.0]
E
這裡是……[r]淺草寺嗎。
[k]
[charaFace E 5]
E
為什麼,會在這種地方……
[k]
[charaTalk T]
為什麼我會在這種寺院內,[r]呈大字型躺在地上。
[k]
[charaTalk T]
完全想不起事情的經過。[r]就像回溯已醒之夢的殘渣般,一切都朦朧不清。
[k]
[charaFace E 9]
E
………………
[k]
[charaTalk T]
只是[line 3][r]我失去了什麼。
[k]
[charaTalk T]
這“失去之物”,應該是構築起自身的框架。[r]應該是讓自己成為自己的[#源流:起源]。
[k]
[charaTalk T]
而這一切都被徹底刪除了,[r]此身已是空空如也的容器。
[k]
[charaTalk T]
簡直就像躺在路邊的腐朽屍骸。
[k]
[messageOff]
[charaScale L 1.2]
[charaFadein L 1.0 0,-290]
[charaMove L 0,-350 9.0]
[wt 2.0]
沒有[#焦躁:熱量][r]甚至沒有[#悲嘆:嘆息]、[#痛哭:疼痛]、[#寂寥:空虛]。
[k]
存在的,只有填滿這內心[#空洞:空虛]的月光。
[k]
[messageOff]
[charaTalk E]
[charaFace E 0]
[charaFadeout L 1.2]
[wt 2.0]
[charaFaceFade E 4 0.2]
E
啊啊[line 3][r]這應該如何形容呢。
[k]
[messageOff]
[charaFadein K 1.0 0,-250]
[charaMove K 0,-190 15.0]
[wt 2.5]
E
今夜的月亮[r][line 7]是何等的美麗。
[k]
[messageOff]
[wt 1.5]
[fadeout black 2.0]
[bgmStop BGM_EVENT_188 2.0]
[wait fade]
[pictureFrame]
[charaFadeout E 0.1]
[charaFadeout K 0.1]
[scene 10000]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[input selectBranch]
[messageOff]
[skip false]
[soundStopAllFade 0.4]
[blurOff lens 0.1]
[cameraHome 0.1]
[effectDestroy bit_talk_x_slash01]
[effectDestroy bit_talk_x_slash03]
[effectDestroy bit_talk_x_slash02]
[effectDestroy bit_talk_14]
[effectDestroy bit_talk_aerial_wave]
[effectDestroy bit_talk_guard_eighthit]
[effectDestroy bit_talk_gaebolg_or]
[effectDestroy bit_talk_fire_wall]
[effectDestroy bit_talk_fire_fs]
[effectDestroy bit_talk_thunder_05]
[effectDestroy bit_talk_x_slash03]
[effectDestroy bit_talk_blood_stay]
[effectDestroy bit_talk_summon_fs]
[fowardEffectDestroy bit_talk_35]
[charaEffectDestroy A bit_talk_charge_red]
[charaEffectDestroy T bit_talk_kien02]
[charaEffectDestroy B bit_talk_charge_ppl]
[charaEffectDestroy A bit_talk_kien01]
[charaSet A 98115000 1 初始化dummy]
[charaSet B 98115000 1 初始化dummy]
[charaSet C 98115000 1 初始化dummy]
[charaSet D 98115000 1 初始化dummy]
[charaSet E 98115000 1 初始化dummy]
[charaSet F 98115000 1 初始化dummy]
[charaSet G 98115000 1 初始化dummy]
[charaSet H 98115000 1 初始化dummy]
[charaSet I 98115000 1 初始化dummy]
[charaSet J 98115000 1 初始化dummy]
[charaSet K 98115000 1 初始化dummy]
[charaSet L 98115000 1 初始化dummy]
[charaSet M 98115000 1 初始化dummy]
[charaSet N 98115000 1 初始化dummy]
[charaSet O 98115000 1 初始化dummy]
[charaSet P 98115000 1 初始化dummy]
[charaSet Q 98115000 1 初始化dummy]
[charaSet R 98115000 1 初始化dummy]
[charaSet S 98115000 1 初始化dummy]
[charaSet T 98115000 1 初始化dummy]
[scene 10000]
[wt 0.4]
[soundStopAll]
[maskin black 1]
[wait mask]
[label selectBranch]
[skip false]
[wt 0.5]
[fowardEffect bit_queststart80457]
[wait fowardEffect]
[wt 0.5]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[end]