374 lines
6.3 KiB
Plaintext
374 lines
6.3 KiB
Plaintext
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$91-20-31-01-2-0
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[soundStopAll]
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[charaSet A 2031001 1 Napoleon]
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[charaSet B 99502600 1 Mash]
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[charaSet C 98006200 1 Enemy]
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[charaSet D 5039000 1 Scáthach-Skadi]
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[charaSet E 6005001 1 Jack]
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[charaSet F 5004001 1 "Nursery Rhyme"]
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[charaSet G 5039000 1 Dummy]
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[charaSet H 3026000 1 "Jeanne Alter Santa Lily"]
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[scene 20805]
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[fadein black 1.0]
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[wait fade]
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[se ad173]
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[seVolume ad173 0 0.7]
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[wt 1.5]
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[seStop ad173 1.5]
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[wt 1.0]
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[bgm BGM_EVENT_81 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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@Napoleon
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Watch your step, you two.
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[k]
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@Napoleon
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I like marching through the woods at night as much as the next guy, but there's no denying it majorly slows you down.
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[k]
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[charaFace A 11]
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@Napoleon
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Then again, it's probably no big deal for you, huh? I'm guessing a goddess like yourself can just take to the skies if the walking gets too rough?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 8]
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[charaFadein D 0.1 1]
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@Scáthach-Skadi
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...[sr]...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Napoleon
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Well, my honorable Grande Armée might not be able to fly, but we can still get around on land just fine.
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[k]
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@Napoleon
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In fact, it's all about the ground game for us. The more land we cover on foot, the more light we bring to every corner of the continent!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Scáthach-Skadi
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...Master.
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[k]
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@Scáthach-Skadi
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I am aware that the simulator is capable of,[sr]well, simulating any number of situations...
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[k]
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[charaFace D 4]
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@Scáthach-Skadi
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...but what situation would possibly call for only two Servants? It almost seems as though[line 2]
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Napoleon
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There's nothing strange about it. We're just simulating a scenario where we've suffered some losses and have to make do with reduced numbers.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 8]
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[charaFadein D 0.1 1]
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@Scáthach-Skadi
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...[sr]...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Napoleon
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Goddess?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Scáthach-Skadi
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I was speaking to Master just now, not you.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Napoleon
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Oh, right. Sorry 'bout that.
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[k]
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?1:I just felt like training with the two of you today.
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?2:The situation is, I felt like training with both of you together. That's all.
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Scáthach-Skadi
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Is that true?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Napoleon
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Something wrong?[sr]You sound awfully suspicious.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Scáthach-Skadi
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I...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.1 1]
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@Napoleon
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And you're right to be.[sr]Sorry for tricking you.
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[k]
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[charaFace A 0]
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@Napoleon
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I would've been fine talking to you at Chaldea Base, but you would've just kept running away, wouldn't you?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Scáthach-Skadi
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!
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[k]
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@Scáthach-Skadi
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You... Do you mean to tell me you dragged Master into this just so you could talk to me?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Napoleon
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Damn straight I did. No way a conversation like this is happening without Maître around.
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[k]
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[charaFace A 2]
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@Napoleon
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Frankly, Scáthach-Skadi, former king of the Scandinavian Lostbelt, I think we're overdue for a real heart-to-heart!
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[k]
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[charaFace A 0]
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@Napoleon
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I don't know all that much about you,[sr]but it looks like you can't say the same about me.
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[k]
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@Napoleon
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So tell me, what was I like when you met me before? I'm guessing I probably wasn't the shy and retiring type, was I?
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 9]
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[charaFadein D 0.1 1]
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[wt 0.7]
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@Scáthach-Skadi
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...No, you were not.
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[k]
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@Scáthach-Skadi
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Indeed, you were much the same[sr]then as you are now, artilleryman.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Napoleon
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Artilleryman!
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[k]
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@Napoleon
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Ohoho, so that's your nickname for me, huh![sr]Gotta say, it fits like a glove!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 8]
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[charaFadein D 0.1 1]
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@Scáthach-Skadi
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Surely you jest.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Napoleon
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Nope, I'm deadly serious. See[line 2]
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_81 0.7]
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[charaTalk C]
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[se ad203]
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[wt 2.0]
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[bgm BGM_EVENT_80 0.1]
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[charaTalk A]
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[charaFace A 4]
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@Napoleon
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Huh?
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut G 1]
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[charaEffect G bit_talk_10_LowLevel]
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[se ad13]
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[wt 0.3]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Mash
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I-I'm sorry, Senpai! I made sure to turn off enemy encounters before you went in...
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[k]
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@Mash
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...but then one of Da Vinci's automated scripts turned them back on!
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[k]
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[charaFace B 7]
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@Mash
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And if that wasn't bad enough, this unusual situation ended up setting the difficulty level to Ultra Hard!
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[k]
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@Mash
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You're about to encounter some very powerful enemies!
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[k]
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?1:Ooh la la!
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?2:Looks like we've got our work cut out for us!
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?!
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut G 1200,1200]
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[wt 0.2]
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[cueSe Battle bac170]
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[wt 0.7]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Napoleon
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[font large]D'accord!
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[k]
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@Napoleon
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All right, I know this is short notice, but would you mind helping a little old French artilleryman out!?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Scáthach-Skadi
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...Hmph. Very well, but you shall owe me one for this.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Napoleon
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Mais oui, mademoiselle.[sr]All right then, shall we!?
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[k]
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[charaFace A 2]
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@Napoleon
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[font large]Grande Armée, move out!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_80 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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