fgo-game-data/ScriptActionEncrypt/91/9120310120.txt
2021-11-16 08:07:07 +00:00

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91-20-31-01-2-0
[soundStopAll]
[charaSet A 2031001 1 Napoleon]
[charaSet B 99502600 1 Mash]
[charaSet C 98006200 1 Enemy]
[charaSet D 5039000 1 Scáthach-Skadi]
[charaSet E 6005001 1 Jack]
[charaSet F 5004001 1 "Nursery Rhyme"]
[charaSet G 5039000 1 Dummy]
[charaSet H 3026000 1 "Jeanne Alter Santa Lily"]
[scene 20805]
[fadein black 1.0]
[wait fade]
[se ad173]
[seVolume ad173 0 0.7]
[wt 1.5]
[seStop ad173 1.5]
[wt 1.0]
[bgm BGM_EVENT_81 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
Napoleon
Watch your step, you two.
[k]
Napoleon
I like marching through the woods at night as much as the next guy, but there's no denying it majorly slows you down.
[k]
[charaFace A 11]
Napoleon
Then again, it's probably no big deal for you, huh? I'm guessing a goddess like yourself can just take to the skies if the walking gets too rough?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Scáthach-Skadi
...[sr]...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Napoleon
Well, my honorable Grande Armée might not be able to fly, but we can still get around on land just fine.
[k]
Napoleon
In fact, it's all about the ground game for us. The more land we cover on foot, the more light we bring to every corner of the continent!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Scáthach-Skadi
...Master.
[k]
Scáthach-Skadi
I am aware that the simulator is capable of,[sr]well, simulating any number of situations...
[k]
[charaFace D 4]
Scáthach-Skadi
...but what situation would possibly call for only two Servants? It almost seems as though[line 2]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Napoleon
There's nothing strange about it. We're just simulating a scenario where we've suffered some losses and have to make do with reduced numbers.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Scáthach-Skadi
...[sr]...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Napoleon
Goddess?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Scáthach-Skadi
I was speaking to Master just now, not you.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Napoleon
Oh, right. Sorry 'bout that.
[k]
1I just felt like training with the two of you today.
2The situation is, I felt like training with both of you together. That's all.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Scáthach-Skadi
Is that true?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Napoleon
Something wrong?[sr]You sound awfully suspicious.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Scáthach-Skadi
I...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Napoleon
And you're right to be.[sr]Sorry for tricking you.
[k]
[charaFace A 0]
Napoleon
I would've been fine talking to you at Chaldea Base, but you would've just kept running away, wouldn't you?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Scáthach-Skadi
!
[k]
Scáthach-Skadi
You... Do you mean to tell me you dragged Master into this just so you could talk to me?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Napoleon
Damn straight I did. No way a conversation like this is happening without Maître around.
[k]
[charaFace A 2]
Napoleon
Frankly, Scáthach-Skadi, former king of the Scandinavian Lostbelt, I think we're overdue for a real heart-to-heart!
[k]
[charaFace A 0]
Napoleon
I don't know all that much about you,[sr]but it looks like you can't say the same about me.
[k]
Napoleon
So tell me, what was I like when you met me before? I'm guessing I probably wasn't the shy and retiring type, was I?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
[wt 0.7]
Scáthach-Skadi
...No, you were not.
[k]
Scáthach-Skadi
Indeed, you were much the same[sr]then as you are now, artilleryman.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Napoleon
Artilleryman!
[k]
Napoleon
Ohoho, so that's your nickname for me, huh![sr]Gotta say, it fits like a glove!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Scáthach-Skadi
Surely you jest.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Napoleon
Nope, I'm deadly serious. See[line 2]
[k]
[messageOff]
[bgmStop BGM_EVENT_81 0.7]
[charaTalk C]
[se ad203]
[wt 2.0]
[bgm BGM_EVENT_80 0.1]
[charaTalk A]
[charaFace A 4]
Napoleon
Huh?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut G 1]
[charaEffect G bit_talk_10_LowLevel]
[se ad13]
[wt 0.3]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Mash
I-I'm sorry, Senpai! I made sure to turn off enemy encounters before you went in...
[k]
Mash
...but then one of Da Vinci's automated scripts turned them back on!
[k]
[charaFace B 7]
Mash
And if that wasn't bad enough, this unusual situation ended up setting the difficulty level to Ultra Hard!
[k]
Mash
You're about to encounter some very powerful enemies!
[k]
1Ooh la la!
2Looks like we've got our work cut out for us!
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut G 1200,1200]
[wt 0.2]
[cueSe Battle bac170]
[wt 0.7]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Napoleon
[font large]D'accord!
[k]
Napoleon
All right, I know this is short notice, but would you mind helping a little old French artilleryman out!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Scáthach-Skadi
...Hmph. Very well, but you shall owe me one for this.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Napoleon
Mais oui, mademoiselle.[sr]All right then, shall we!?
[k]
[charaFace A 2]
Napoleon
[font large]Grande Armée, move out!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]