1148 lines
19 KiB
Plaintext
1148 lines
19 KiB
Plaintext
|
||
|
||
|
||
$94-08-50-01-1-0
|
||
|
||
[soundStopAll]
|
||
[enableFullScreen]
|
||
|
||
[charaSet A 1098267100 1 Medusa]
|
||
[charaSet B 8001410 1 Mash]
|
||
[charaSet C 1098124510 1 "Da Vinci"]
|
||
[charaSet D 11004002 1 Gorgon]
|
||
[charaSet E 5033000 1 "Imaginary Circe"]
|
||
[charaSet F 7001000 1 Heracles]
|
||
[charaSet G 1098233500 1 "Serpent Enemy"]
|
||
[charaSet H 1098233500 1 "Serpent Enemy"]
|
||
[charaSet I 1098267100 1 Medusa_Effects]
|
||
[charaScale I 1.2]
|
||
[charaSet J 11004002 1 Gorgon_Effects]
|
||
[charaScale J 1.2]
|
||
|
||
[sceneSet P 136900 1]
|
||
[charaScale P 1.2]
|
||
[imageSet Q cut473_back86800 1]
|
||
[sceneSet R 187800 1]
|
||
[charaScale R 1.2]
|
||
[sceneSet S 187800 1]
|
||
|
||
[imageSet X back10000 1 1]
|
||
[charaScale X 1.05]
|
||
|
||
[charaSet Z 98115000 1 Effect]
|
||
[charaPut Z 2000,2000]
|
||
[charaEffect Z bit_talk_10_LowLevel]
|
||
|
||
[scene 136900]
|
||
[charaFadein P 0.1 50,-220]
|
||
[wt 0.1]
|
||
[charaMove P -150,-220 10.5]
|
||
|
||
[se ad527]
|
||
[seVolume ad527 0 0.1]
|
||
[seVolume ad527 1.5 1.0]
|
||
[cueSe SE_21 21_ad1066]
|
||
[seVolume 21_ad1066 0 0.1]
|
||
[seVolume 21_ad1066 1.5 1.0]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_147 0.1]
|
||
[wt 2.0]
|
||
|
||
[seStop ad527 1.5]
|
||
[seStop 21_ad1066 1.5]
|
||
[charaFadeout P 1.0]
|
||
[wt 1.7]
|
||
|
||
[sceneSet P 136900 1]
|
||
|
||
[charaPut Z 1]
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Da Vinci
|
||
So far so good.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
The enemies we've been seeing have all been pretty standard, so I'm hopeful we can keep this pace up.
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
|
||
@Da Vinci
|
||
By the way, now that we have a moment to spare, can I ask you a question out of pure intellectual curiosity?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut Z 2000,2000]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Medusa
|
||
What is it?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut Z 1]
|
||
[charaTalk C]
|
||
[charaFace C 8]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Da Vinci
|
||
You summon a giant with multiple heads and arms whenever you release your Noble Phantasm's True Name, right?
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Well, maybe less summon it than your golden sword sort of becomes it.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Anyway, I was just curious what that giant's deal is.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut Z 2000,2000]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Medusa
|
||
It's Geryon.
|
||
[k]
|
||
|
||
@Medusa
|
||
...Well, I can't prove it's them. I've never seen them before, and no one told me that's who they are.
|
||
[k]
|
||
|
||
@Medusa
|
||
I just know.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut Z 1]
|
||
[charaTalk C]
|
||
[charaFace C 35]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Da Vinci
|
||
Ooh, Geryon!
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Geryon is from Greek mythology and is said to either have three bodies or be divided into three beings!
|
||
[k]
|
||
|
||
[charaFace C 29]
|
||
|
||
@Da Vinci
|
||
I think they were Chrysaor's kid, right?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaPut Z 2000,2000]
|
||
|
||
[charaScale A 1.2]
|
||
[charaScale B 1.1]
|
||
|
||
|
||
[subCameraOn]
|
||
|
||
[charaLayer A sub #A]
|
||
|
||
[subCameraFilter #A through]
|
||
|
||
[subRenderFadein #A 0 0,0]
|
||
|
||
[charaScale P 1.25]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth A 6]
|
||
[charaDepth B 5]
|
||
|
||
[charaDepth P 4]
|
||
[charaDepth Z 3]
|
||
[charaDepth C 2]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace A 0]
|
||
[charaFadein A 0.5 240,10]
|
||
[charaMove A 260,10 1.0]
|
||
[charaFadein P 0.5 100,-230]
|
||
[charaMove P 110,-230 1.0]
|
||
[wt 1.2]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk B]
|
||
|
||
[subBlur #A lens 1.0 2 10 1.0 subBlur]
|
||
|
||
[charaFace B 12]
|
||
[charaFadein B 0.5 -300,-25]
|
||
[wt 0.5]
|
||
|
||
@Mash
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaTalk A]
|
||
[subBlurOff #A lens 0.1 normal]
|
||
|
||
[charaFace A 11]
|
||
|
||
@Medusa
|
||
It's fine. I don't mind answering innocent questions.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
[charaFace B 6]
|
||
|
||
@Medusa
|
||
I don't like being compared to my other selves, but I don't love being misunderstood, either.
|
||
[k]
|
||
|
||
@Medusa
|
||
Besides, it's important for a Master to know their Servant's unique traits, right?
|
||
[k]
|
||
|
||
?1:True, I would like to have at least a baseline level of knowledge.
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaTalk B]
|
||
[charaFace B 3]
|
||
[wt 1.0]
|
||
|
||
[charaFace B 1]
|
||
|
||
@Mash
|
||
Then I would be honored to join in the discussion.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_147 2.0]
|
||
|
||
[charaFace B 0]
|
||
|
||
@Mash
|
||
First, is this the same Geryon that shows up in the Twelve Labors of Heracles?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.7]
|
||
[charaFadeout B 0.7]
|
||
[charaFadeout P 0.7]
|
||
[wt 0.7]
|
||
|
||
[charaScale A 1.0]
|
||
[charaScale B 1.0]
|
||
|
||
[subCameraOff]
|
||
[charaLayer A normal]
|
||
|
||
[bgm BGM_MAP_41 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
[charaPut Z 1]
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Da Vinci
|
||
Yup, that's the one.
|
||
[k]
|
||
|
||
[charaFace C 14]
|
||
|
||
@Da Vinci
|
||
Heracles fought him when King Eurystheus ordered him to steal his cattle, which ended up with him...um...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut Z 1200,1200]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Medusa
|
||
Getting killed, right? I both do and don't know what happened.
|
||
[k]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth A 5]
|
||
[charaDepth F 4]
|
||
|
||
[charaPut F 270,0]
|
||
[charaFadeTime F 0.4 0.8]
|
||
[charaMove F 300,0 15.0]
|
||
|
||
[charaFace A 3]
|
||
|
||
@Medusa
|
||
Hmph, Heracles. The version of him here is completely mad, right?
|
||
[k]
|
||
|
||
@Medusa
|
||
I bet there are plenty of Servants who'd love to give him a piece of their mind, but he can't even understand normal language, let alone biting remarks.
|
||
[k]
|
||
|
||
@Medusa
|
||
Maybe Chaldea's actually lucky he ended up as a Berserker.
|
||
[k]
|
||
|
||
[charaFadeout F 0.4]
|
||
|
||
@Medusa
|
||
In my case, there's Geryon, the Hydra, and... Never mind. We'd be here all day if I listed every one of them.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaPut F 2000,2000]
|
||
|
||
[charaPut Z 1]
|
||
[charaTalk C]
|
||
[charaFace C 13]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Da Vinci
|
||
I know what you mean. You're said to be the source of a ton of monsters from Greek mythology, after all.
|
||
[k]
|
||
|
||
[charaFace C 25]
|
||
|
||
@Da Vinci
|
||
When Perseus cut off your head, two more creatures were born from your blood.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
The first was the winged horse Pegasus, and the second was Chrysaor, the monster with the golden sword.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut Z 1200,1200]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 13]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Medusa
|
||
I don't actually know much about either of them. I suppose that's no surprise, since I was already dead.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Medusa
|
||
But, even so...I can still tell.
|
||
[k]
|
||
|
||
@Medusa
|
||
This being I possess now is Chrysaor[line 2]a being destined to create countless other monsters.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaDepth Z 5]
|
||
[charaDepth C 4]
|
||
[charaDepth X 1]
|
||
|
||
[charaFadeTime X 0.2 0.5]
|
||
[charaPut Z 1]
|
||
[charaTalk C]
|
||
[charaFace C 24]
|
||
[charaFadein C 0.1 1]
|
||
|
||
[bgm BGM_MAP_41 0.5 0.6]
|
||
|
||
@Da Vinci
|
||
(She couldn't possibly know about the real Chrysaor with a physical form she “created”...)
|
||
[k]
|
||
|
||
@Da Vinci
|
||
(...so maybe her concept of him merged with the golden sword, since it represents his essence and all.)
|
||
[k]
|
||
|
||
[charaFace C 13]
|
||
|
||
|
||
@Da Vinci
|
||
(Either way, I think I'll just keep my speculation to myself, since she seems kind of sensitive about it.)
|
||
[k]
|
||
|
||
[charaFadeout X 0.2]
|
||
[bgm BGM_MAP_41 0.5 1.0]
|
||
|
||
[charaFace C 0]
|
||
|
||
@Da Vinci
|
||
True, there are a great many monsters said to be descended from Chrysaor.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Accounts of who comes from who vary depending on which historical source you're reading, but Echidna is usually included alongside Geryon.
|
||
[k]
|
||
|
||
?1:(Echidna...)
|
||
?!
|
||
|
||
[messageOff]
|
||
[cueSe SE_22 22_ad1177]
|
||
[fadeout white 0.5]
|
||
[bgm BGM_MAP_41 0.5 0.5]
|
||
[wait fade]
|
||
|
||
[charaTalk depthOn]
|
||
[charaFadeout C 0.1]
|
||
[charaPut Z 2000,2000]
|
||
|
||
[charaScale Q 1.4]
|
||
[charaFadein Q 0.1 0,-360]
|
||
[effect bit_sepia01_depth_fs]
|
||
[wt 0.5]
|
||
[charaMove Q 0,-390 6.0]
|
||
|
||
[fadein white 0.5]
|
||
[wait fade]
|
||
|
||
[wt 4.0]
|
||
|
||
[fadeout white 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout Q 0.1]
|
||
[effectDestroy bit_sepia01_depth_fs]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
[wt 0.5]
|
||
|
||
[fadein white 1.0]
|
||
[bgm BGM_MAP_41 1.0 1.0]
|
||
[wait fade]
|
||
|
||
@Medusa
|
||
I'd have to think the ones who show up in Singularities and other histories are entirely different creatures that just happen to have the same name and significance.
|
||
[k]
|
||
|
||
@Medusa
|
||
At least for the me here and now.
|
||
[k]
|
||
|
||
@Medusa
|
||
So don't worry about me getting on your case for fighting or killing them. Not that I'd be thrilled about either outcome.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut Z 1]
|
||
[charaTalk C]
|
||
[charaFace C 12]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Da Vinci
|
||
That kind of thing does tend to happen with Servants...often.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
So honestly, I appreciate that it doesn't bother you.
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
|
||
@Da Vinci
|
||
Anyway, getting back on track, Echidna is said to have created so many descendants it's hard to keep track of them all.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Off the top of my head, there's Cerberus, Orthrus, the Hydra, and Scylla, but that's still leaving out a ton of others.
|
||
[k]
|
||
|
||
?1:Cerberus was pretty tough, too.
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut Z 2000,2000]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 7]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
Yes. I can still remember how hard his attacks smashed into my shield.
|
||
[k]
|
||
|
||
@Mash
|
||
As for Scylla, I think Odysseus ran into her during his odyssey?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut Z 1]
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Da Vinci
|
||
Sure did.
|
||
[k]
|
||
|
||
?2:Scylla?
|
||
|
||
[charaFace C 0]
|
||
|
||
@Da Vinci
|
||
I'm oversimplifying in a big way, but Scylla was a sea monster.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFace C 7]
|
||
|
||
@Da Vinci
|
||
There are numerous accounts of Scylla too, but the oldest known one says she looked human...
|
||
[k]
|
||
|
||
@Da Vinci
|
||
...until Glaucus the sea-god asked Circe to transform her into a monster.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
She then took up residence in the ocean, and later went on to attack Odysseus's ship when it passed by her.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut Z 2000,2000]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 3]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Medusa
|
||
Circe's here in Chaldea too, right? I swear, she's never done anything genuinely helpful in her life.
|
||
[k]
|
||
|
||
@Medusa
|
||
The fact that they didn't just kill her only makes it worse.
|
||
[k]
|
||
|
||
[charaFace A 1]
|
||
|
||
@Medusa
|
||
If I ever run into her, I'm going to tell her exactly what I think of her.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk depthOff]
|
||
[charaDepth A 5]
|
||
[charaDepth E 1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 6]
|
||
[charaPutFSL E -320,0]
|
||
[charaFadeTime E 0.4 0.7]
|
||
[wt 0.6]
|
||
|
||
@Imaginary Circe
|
||
What? Maybe I messed with a completely different Scylla who just happened to have the same name. You don't know.
|
||
[k]
|
||
|
||
[charaFace E 2]
|
||
|
||
@Imaginary Circe
|
||
I demand to be treated as innocent until proven otherwise!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.4]
|
||
[wt 0.4]
|
||
[charaTalk depthOn]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Medusa
|
||
Anyway, in this form, I possess the power of that monster lineage in the form of my golden sword...
|
||
[k]
|
||
|
||
@Medusa
|
||
...including all those indistinct possibilities.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
I see... I think that helps me understand you so much better now, Saber Medusa.
|
||
[k]
|
||
|
||
@Mash
|
||
Thank you so much!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 9]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Medusa
|
||
You don't need to thank me for that.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Medusa
|
||
...Anyway, that's enough talking for now.
|
||
[k]
|
||
|
||
[bgmStop BGM_MAP_41 1.5]
|
||
|
||
@Medusa
|
||
I don't know if we have another wall coming up or not, but something smells funny up ahead. Be careful.
|
||
[k]
|
||
|
||
?1:What kind of smell is it?
|
||
?!
|
||
|
||
[messageOff]
|
||
[wt 1.2]
|
||
|
||
@Medusa
|
||
...Water, and...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk depthOff]
|
||
[charaDepth I 5]
|
||
[charaDepth P 4]
|
||
[charaDepth A 2]
|
||
|
||
[charaTalk off]
|
||
[charaFace I 3]
|
||
[charaFadein I 1.0 0,10]
|
||
[charaFadein P 1.0 0,-220]
|
||
[wt 1.4]
|
||
|
||
@Medusa
|
||
...snakes.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout P 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk on]
|
||
|
||
[scene 187800]
|
||
[charaFadein R 0.1 30,-220]
|
||
[wt 1.5]
|
||
|
||
[charaMove R -130,-220 8.5]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_141 0.1]
|
||
[wt 3.5]
|
||
|
||
[charaFadeout R 1.0]
|
||
[wt 1.5]
|
||
|
||
?1:It's a spring!
|
||
?!
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
Yes, it is. I can't yet tell if it's suitable for drinking, but it's very clear and beautiful.
|
||
[k]
|
||
|
||
@Mash
|
||
Oases like these are important to local wildlife too.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 1.0 1.0]
|
||
[bgm BGM_EVENT_141 1.0 0.5]
|
||
[wait wipe]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripRightToLeft 1.0 1.0]
|
||
[bgm BGM_EVENT_141 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.3]
|
||
|
||
[charaDepth G 2]
|
||
[charaDepth H 1]
|
||
|
||
[cueSe SE_22 22_adm90]
|
||
|
||
[charaTalk off]
|
||
[charaFace G 0]
|
||
[charaFace H 0]
|
||
[charaFadeinFSR G 0.4 250,0]
|
||
[charaFadeinFSL H 0.4 -250,0]
|
||
[wt 2.0]
|
||
|
||
[wipeout rectangleStripRightToLeft 1.0 1.0]
|
||
[bgm BGM_EVENT_141 1.0 0.5]
|
||
[wait wipe]
|
||
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout R 0.1]
|
||
|
||
[charaFace B 7]
|
||
[charaFadein B 0.1 1]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripLeftToRight 1.0 1.0]
|
||
[bgm BGM_EVENT_141 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
@Mash
|
||
You were right, Medusa. There are several serpentine monsters here.
|
||
[k]
|
||
|
||
@Mash
|
||
We'll need to eliminate them before we[line 2][wt 1.0][charaFace B 6]Huh?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 1.0 1.0]
|
||
[bgm BGM_EVENT_141 1.0 0.5]
|
||
[wait wipe]
|
||
|
||
[charaFadeout B 0.1]
|
||
|
||
[charaDepth G 2]
|
||
[charaDepth H 1]
|
||
|
||
[charaFace G 0]
|
||
[charaFace H 0]
|
||
[charaFadeinFSR G 0.1 250,0]
|
||
[charaFadeinFSL H 0.1 -250,0]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripRightToLeft 1.0 1.0]
|
||
[bgm BGM_EVENT_141 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[cueSe SE_22 22_adm90]
|
||
[wt 1.0]
|
||
|
||
[charaMoveFSL H -300,0 0.5]
|
||
[charaFadeout H 0.4]
|
||
[se ad460]
|
||
[seVolume ad460 0 0.4]
|
||
[wt 0.3]
|
||
[se ade255]
|
||
[seVolume ade255 0 0.6]
|
||
|
||
[charaMoveFSR G 200,0 0.5]
|
||
[charaFadeout G 0.4]
|
||
[wt 0.3]
|
||
[se ad27]
|
||
[wt 1.2]
|
||
|
||
[wipeout rectangleStripRightToLeft 1.0 1.0]
|
||
[bgm BGM_EVENT_141 1.0 0.5]
|
||
[wait wipe]
|
||
|
||
[charaTalk on]
|
||
[charaTalk B]
|
||
[charaFace B 6]
|
||
[charaFadein B 0.1 1]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripLeftToRight 1.0 1.0]
|
||
[bgm BGM_EVENT_141 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
@Mash
|
||
They just ran away. Why did they do that?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_141 2.0]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 13]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Medusa
|
||
Probably because a much bigger snake showed up.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk depthOff]
|
||
[charaDepth D 5]
|
||
[charaDepth R 4]
|
||
[charaDepth A 3]
|
||
|
||
[charaFadein R 1.0 90,-180]
|
||
[charaMove R 120,-180 1.5]
|
||
[wt 1.6]
|
||
|
||
[charaFadeout A 0.1]
|
||
|
||
[charaScale D 1.3]
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.7 -50,100]
|
||
[wt 1.5]
|
||
|
||
[charaMove D -50,0 1.2]
|
||
[charaMove R 120,-280 1.2]
|
||
|
||
[bgm BGM_EVENT_71 0.5]
|
||
[wt 2.4]
|
||
|
||
[subCameraOn 1]
|
||
|
||
[charaLayer S sub #A]
|
||
[charaLayer C sub #A]
|
||
[charaLayer Z sub #A]
|
||
[charaLayer J sub #A]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask11 3 255,255,255,255]
|
||
|
||
[charaDepth J 9]
|
||
[charaDepth Z 8]
|
||
[charaDepth C 7]
|
||
[charaDepth S 6]
|
||
|
||
[charaScale Z 1.2]
|
||
[charaScale C 1.2]
|
||
[charaScale S 1.2]
|
||
|
||
[charaPut Z 520,270]
|
||
[charaTalk C]
|
||
[charaFace C 23]
|
||
[charaFadein C 0.1 520,270]
|
||
[charaFadein S 0.1 200,-50]
|
||
[wt 0.1]
|
||
|
||
[subRenderFadeinFSSideR #A 0.3 -95,200]
|
||
[subRenderMoveFSSideR #A -95,-200 0.3]
|
||
|
||
@Da Vinci
|
||
Hey, that's Gorgon! What's she doing there?
|
||
[k]
|
||
|
||
[subRenderFadeout #A 0.2]
|
||
|
||
[charaFace D 7]
|
||
|
||
@Gorgon
|
||
Hmph. Is it wrong for a serpent to be near water?
|
||
[k]
|
||
|
||
@Gorgon
|
||
For that matter, what is wrong with a serpent being in the woods?
|
||
[k]
|
||
|
||
@Gorgon
|
||
If the choice is between a neat little steel ship and a creepy chaotic forest, it should be obvious which better suits monsters.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.7]
|
||
[charaFadeout R 0.7]
|
||
[wt 0.7]
|
||
[charaScale D 1.0]
|
||
|
||
[charaPut Z 2000,2000]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaScale C 1.0]
|
||
|
||
[charaLayer C normal]
|
||
[charaLayer Z normal]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask20 3 0,0,0,0]
|
||
|
||
[charaFace J 6]
|
||
[charaFadein J 0.1 0,240]
|
||
[charaPut S 0,0]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 12]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Medusa
|
||
...(Sigh) I guess the rumors were true then. There really are all sorts of mes out there.
|
||
[k]
|
||
|
||
[charaFace A 11]
|
||
|
||
@Medusa
|
||
You're clearly not like me; Pegasus would have nothing to do with you. You're what would happen to me if I followed my cursed demonic nature to its conclusion.
|
||
[k]
|
||
|
||
@Medusa
|
||
You took a completely different route than me, turning yourself into a queen of monsters and a wellspring of evil...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Gorgon
|
||
Oh, it's you. The one who is so close, yet very far from me.
|
||
[k]
|
||
|
||
@Gorgon
|
||
A version of me who still goes by my long-forgotten name. One who possesses what I could one day birth into the world.
|
||
[k]
|
||
|
||
[charaFace D 6]
|
||
|
||
@Gorgon
|
||
Answer me this: Why are you here?
|
||
[k]
|
||
|
||
@Gorgon
|
||
Why are you doing this? Isn't there only one thing you need to be doing?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Medusa
|
||
I don't know what you're talking about. The only thing I can think of that I need to be doing...
|
||
[k]
|
||
|
||
@Medusa
|
||
...is getting rid of the monster right here who happens to share my face.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 14]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
Medusa, please! There's no need to be hostile!
|
||
[k]
|
||
|
||
@Mash
|
||
That's the Gorgon who was summoned to Chaldea. She's not our enemy!
|
||
[k]
|
||
|
||
@Mash
|
||
We should be working with her to resolve this situation, not picking fights unnecessarily.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 3]
|
||
[charaFadein A 0.1 50,0]
|
||
|
||
@Medusa
|
||
Not our enemy? Doesn't seem like she agrees with you.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk J]
|
||
[subRenderFadeinFSL #A 0.3 -310,-270]
|
||
[wt 0.5]
|
||
|
||
@J:Gorgon
|
||
...[sr]...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderFadeout #A 0.2]
|
||
[charaFadeout A 0.2]
|
||
[wt 0.2]
|
||
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout S 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.2 1]
|
||
[wt 0.2]
|
||
|
||
[subCameraOff]
|
||
[charaLayer J normal]
|
||
[charaLayer S normal]
|
||
|
||
@Gorgon
|
||
...Hmph. Looks like I do not have the luxury of just keeping quiet and letting you pass.
|
||
[k]
|
||
|
||
@Gorgon
|
||
Especially since it seems like we still need more time.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
[charaPut Z 1]
|
||
[charaTalk C]
|
||
[charaFace C 23]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Da Vinci
|
||
More time? Hang on. Do you know something about this forest?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut Z 2000,2000]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Gorgon
|
||
Good question. But would you really expect a straight answer from a monster?
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_71 1.5]
|
||
|
||
@Gorgon
|
||
A monster's mouth isn't made for speaking truth. It is for devouring prey. And a monster doesn't stop until it's bitten the head from its prey's shoulders.
|
||
[k]
|
||
|
||
[bgm BGM_BATTLE_62 0.1]
|
||
|
||
[charaFace D 2]
|
||
|
||
@Gorgon
|
||
Lucky for you, I'm going to remind you of that myself, in exactly the hands-on way you humans love so much.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se adm31]
|
||
[se ad214]
|
||
[charaDepth G 9]
|
||
[charaScale G 1.4]
|
||
[charaPut G 0,0]
|
||
[charaEffect G bit_talk_charge_ppl02]
|
||
[wt 2.5]
|
||
|
||
[seStop ad214 0.5]
|
||
[seStop adm31 0.5]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
[charaPut G 2000,2000]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 13]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Medusa
|
||
See?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 15]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
Gorgon has assumed a combat stance!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut Z 1]
|
||
[charaTalk C]
|
||
[charaFace C 22]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Da Vinci
|
||
Dammit, looks like you'll just have to fight her off then!
|
||
[k]
|
||
|
||
@Da Vinci
|
||
But go easy on her! Especially you, Medusa!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut Z 2000,2000]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 13]
|
||
[charaFadein A 0.1 1]
|
||
|
||
[wt 1.0]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Medusa
|
||
I'll try. But don't get your hopes up.
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStopEnd BGM_BATTLE_62 0.4]
|
||
[wait fade]
|
||
[soundStopAllEnd]
|
||
[end]
|
||
|