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fgo-game-data/ScriptActionEncrypt/94/9408/9408640111.txt
2025-08-18 08:05:52 +00:00

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94-08-64-01-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098257910 1 Mash]
[charaSet B 1098257310 1 "Da Vinci"]
[charaSet C 1098239320 1 Kadoc]
[charaSet D 1098273900 1 "E-Olga Marie"]
[charaSet E 1098273900 1 "E-Olga Marie_Effects"]
[charaSet F 1098257910 1 Mash_Effects]
[charaSet G 1098257910 1 Mash_Effects]
[charaSet H 98115000 1 Effect]
[charaSet I 98115000 1 Effect]
[charaSet J 98115000 1 Effect]
[charaSet K 98115000 1 Effect]
[sceneSet M 192100 1]
[sceneSet N 192100 1]
[sceneSet O 192100 1]
[charaSet Q 98115000 1 Effect]
[charaSet R 98115000 1 Effect]
[charaSet S 98115000 1 Effect]
[scene 192100]
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[subCameraFilter #A maskEdge cut359_mask05 2 255,255,255,255]
[subCameraFilter #B through]
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[charaLayer F sub #A]
[charaLayer N sub #A]
[charaLayer H sub #A]
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[charaEffect J bit_talk_4elements_light]
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[charaTalk depthOff]
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[charaTalk D]
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[wait camera]
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[cueSe Servants_9944510 m93119]
[wait fade]
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[wt 0.6]
[cueSe Servants_104700 m41906]
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[cueSe Servants_9944140 m90911]
[effect bit_talk_fire_elements_light]
[wt 2.0]
[charaTalk F]
[subRenderFadeinFSR #A 0.4 300,-150]
[subRenderMoveFSR #A 300,-180 0.4]
[wt 0.4]
FMash
The fire element has vanished! Recovering magical energy signal now!
[k]
[messageOff]
[subRenderMoveFSR #A 300,-210 0.4]
[subRenderFadeout #A 0.4]
[wt 0.5]
[se ad667]
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[charaTalk G]
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[charaFadeout O 0.1]
[bgm BGM_MAP_91 0.1]
Count
My, my. It seems congratulations are in order. An excellent start.
[k]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Kadoc
Still acting like you've got the upper hand? Your plan failed. Just show yourself already.
[k]
ACount
I'm sorry?
[k]
ACount
Oh, I see. My apologies for the confusion. I didn't think you truly believed this was all there was to it.
[k]
[charaFace C 1]
Kadoc
Huh?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut Q 1]
[charaEffect Q bit_talk_10_LowLevel_depth]
[charaTalk B]
[charaFace B 23]
[charaFadein B 0.1 1]
Da Vinci
Remember what he said before, Kadoc.
[k]
1...
Da Vinci
When he first told us about the elements, he said “Olga Maries.” Plural.
[k]
Da Vinci
And on top of that, he would need to mount multiple attacks against the Foundation of Humanity to shake it up this badly.
[k]
Da Vinci
Which means[line 2]
[k]
2He mentioned Olga Maries...plural.
[charaFadeout B 0.1]
[wt 0.1]
[charaPut Q 2000,2000]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Kadoc
...Right. He did, didn't he? And he even gave this one the fire element.
[k]
Kadoc
Which means...there are other elements still out there!
[k]
[messageOff]
[charaScale M 1.2]
[charaFadein M 0.7 80,-300]
[charaMove M -80,-300 30.0]
[wt 1.0]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[charaPut Q 2000,2000]
Count
Right you are. The game has only just begun.
[k]
Count
Every one of these elements is a Presidential Singularity and weapon of mass destruction.
[k]
Count
When activated, they induce gravitational fluctuations and disrupt the workings of Proper Human History.
[k]
Count
As you are all set on reaching Chaldeas and the true Foreign God...
[k]
Count
...I cannot stand by and do nothing.
[k]
Count
Now, you have won your first battle. For my part, I couldn't be happier.
[k]
Count
I did put a great deal of work into ensuring this game would be as interesting as possible.
[k]
[messageOff]
[charaTalk off]
[charaFadeout M 0.8]
[wt 1.0]
[subRenderFadeinFSSideL #A 0.4 -370,-120]
[subRenderMoveFSSideL #A -370,-160 0.5]
[wt 0.2]
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[wt 0.2]
[subRenderFadeinFSR #C 0.4 120,-120]
[subRenderMoveFSR #C 120,-160 0.5]
[wt 0.2]
[subRenderFadeinFSSideR #D 0.4 370,-120]
[subRenderMoveFSSideR #D 370,-160 0.5]
[wt 1.2]
Count
I[charaFace E 0][charaFadein E 0.8 10,120] designed the first one to make a strong first[sr]impression,[charaEffectDestroy I bit_talk_4elements_light] and to have a reasonable starting[sr]difficulty.
[k]
Count
The second, I designed to be too brutal for even the most well-prepared Chaldea to handle.
[k]
Count
The third, I imbued with overwhelming destructive force to break you out of your routine.
[k]
Count
And finally, I fashioned the fourth to be impossible to beat. Even I can't predict how she'll turn out.
[k]
Count
I do hope you enjoy these later works when you reach them.
[k]
[messageOff]
[subRenderFadeout #A 0.6]
[subRenderFadeout #B 0.6]
[subRenderFadeout #C 0.6]
[subRenderFadeout #D 0.6]
[wt 1.0]
Count
Now, if you'll excuse me, we Disciples are very busy.
[k]
[messageOff]
[wt 0.2]
[se ad95]
[wt 1.5]
[fadeout black 2.0]
[seStop ad95 2.0]
[bgmStop BGM_MAP_91 2.0]
[wait fade]
[charaEffectDestroy H bit_talk_4elements_light]
[charaEffectDestroy I bit_talk_4elements_light]
[charaEffectDestroy J bit_talk_4elements_light]
[charaEffectDestroy K bit_talk_4elements_light]
[charaLayer F normal]
[charaLayer G normal]
[charaLayer E normal]
[charaLayer H normal]
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[charaLayer K normal]
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[charaLayer O normal]
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[subCameraOff]
[wt 0.5]
[charaTalk on]
[charaTalk depthOn]
[scene 122605]
[wt 1.0]
[se ad291]
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[wt 2.5]
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[wait fade]
[charaSet A 1098257800 1 Mash]
[charaSet B 1098257300 1 "Da Vinci"]
[charaSet E 1098255100 1 Goredolf]
[charaSet F 1098257400 1 Sion]
[charaSet G 1098158330 1 Nemo]
[charaSet H 1098254800 1 "Nemo Marine"]
[sceneSet M 132900 1]
[sceneSet N 132900 1]
[scene 132900]
[charaTalk B]
[charaFace B 34]
[charaFadein B 0.1 1]
[wt 2.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_77 0.1]
Da Vinci
Phew... Nice job out there, everyone.
[k]
[charaFace B 23]
Da Vinci
To recap, you just defeated the fire element, a biological weapon made from the remnants of Olga Marie's magical energy.
[k]
Da Vinci
The gravitational fluctuations are shrinking rapidly; it won't be long before this recreation of Olympus disappears.
[k]
[charaFace B 8]
Da Vinci
But that doesn't mean we're in the clear. The Count was clear that there are other similar elements out there.
[k]
Da Vinci
And let's not forget, the Count himself is also a Disciple of the Foreign God we didn't know about before. I'm sure he will be more than dangerous in his own right.
[k]
Da Vinci
Long story short, we can expect to see more of these “elements” showing up to impede our future missions.
[k]
Da Vinci
They may be tough foes, and we won't be able to ignore them.
[k]
Da Vinci
The very fact that these...E-Olga Maries are Singularities in themselves means that the foundation for restoring human history will fall apart unless we do something about them.
[k]
1...
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 2.3]
[charaTalk depthOff]
[charaDepth A 3]
[charaDepth H 2]
[charaDepth G 1]
[charaTalk A,H,G]
[charaFace A 4]
[charaFadeinFSR A 0.1 280,0]
[charaFace H 4]
[charaFadein H 0.1 1]
[charaFace G 5]
[charaFadeinFSL G 0.1 -280,0]
[wt 1.4]
[charaFadeout A 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 1]
Goredolf
...
[k]
[bgm BGM_KYOSU_1 0.1]
[charaFace E 14]
Goredolf
Quite so!
[k]
Goredolf
These are battles we cannot avoid, regardless of the appearance our foes may take!
[k]
Goredolf
From now on, we will expand the Storm Border's scanning range even further, and move to eliminate these gravitational fluctuations as soon as we find them!
[k]
Goredolf
I know what you're thinking. “Are we really going that far for this!? We're still in the middle of Operation Ordeal Call!”
[k]
Goredolf
Nonetheless, our reasons for doing so should be clear!
[k]
[charaFace E 12]
Goredolf
This is a matter of honor for all of Chaldea!
[k]
Goredolf
Just imagine what will happen if a look-alike of our previous director goes on to destroy the whole world!
[k]
Goredolf
As the current director, I'll be utterly ruined! The last thing I need right now is another false accusation!
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
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[wt 1.4]
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[wt 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 14]
[charaFadein E 0.1 1]
Goredolf
I am therefore asking all of you to work your very hardest on this, and in so doing, help me get promoted at the Clock Tower!
[k]
[charaFace E 16]
Goredolf
...And, um, while you're at it, I suppose this may also help protect Olga Marie Animusphere's reputation as well.
[k]
Goredolf
At any rate, don't worry about anything except the upcoming battles.
[k]
Goredolf
If Olga Marie's ghost shows up here to haunt us, she'll no doubt come to my quarters first.
[k]
[charaFace E 1]
Goredolf
So when and if that time comes, I'll be generous and listen to her grievances.
[k]
1...Yes, sir!
2If she shows up here, don't forget to call us, too! First thing!
[messageOff]
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[wt 2.4]
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[wait fade]
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[soundStopAll]
[end]