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fgo-game-data/ScriptActionEncrypt/94/9408/9408791710.txt
2025-07-18 08:05:57 +00:00

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94-08-79-17-1-0
[enableFullScreen]
[soundStopAll]
[charaSet A 1098274400 1 "Altria Caster"]
[charaSet B 1098199300 1 Mash]
[charaSet C 1098272410 1 Oberon]
[charaSet D 1098276000 1 Chloe]
[charaSet E 1098275300 1 "Suzuka Gozen"]
[charaSet F 1020300 1 "Summer Lancelot"]
[charaSet G 2008300 1 "Summer Tristan"]
[charaSet H 1007400 1 "Summer Gawain"]
[sceneSet M 147900 1]
[sceneSet K 10000 1]
[charaFilter K silhouette FF000080]
[sceneSet J 147900 1]
[sceneSet L 147900 1]
[charaSet Z 98115000 1 Effect]
[cameraMove 0 0,0 1.1]
[scene 109700]
[fadein black 1.0]
[cameraMove 10.0 0,0 1.0]
[wait fade]
[bgm BGM_EVENT_38 0.1]
[wt 1.5]
[lr]Since ancient times, people have known what life needs to flourish.
[k]
That's right. Sunlight, water, and air. Only, one of these things is not like the others.
[k]
People have long praised the sun for its warmth, as they have sought the blessings of water.
[k]
Despite its undeniable necessity, air is forgotten simply because it cannot be seen.
[k]
[messageOff]
[scene 109701 1.0]
[wt 2.0]
[60EEFF]“I'm lonely. So lonely.”[-]
[k]
[60EEFF]“They're so close, but they can't understand me at all.”[-]
[k]
[60EEFF]“Still... Oh well. That's okay.”[-]
[k]
[60EEFF]“As long as they all move...”[-]
[k]
[60EEFF]“...and they all get along well...”[-]
[k]
[60EEFF]“...that's all the reason I need to stay on this planet.”[-]
[k]
That was her one and only wish, and the one thing she managed to convey to the people.
[k]
But the more the island's animals multiplied and the more complex the humans' lives became, the more different people began thinking in different ways.
[k]
This led to the formation of large groups that went on to compete with one another...
[k]
...which meant that her one and only wish would now never come true.
[k]
[messageOff]
[wt 0.5]
[se ad539]
[se ad31]
[effect bit_talk_noise_gr]
[wt 0.1]
[seStop ad31 0.4]
[seStop ad539 0.4]
[charaScale K 1.2]
[charaPut K 0,-200]
[charaFadeTime K 0.2 0.4]
[bgmStop BGM_EVENT_38 0.4]
[wt 0.4]
[effectDestroy bit_talk_noise_gr]
[60EEFF]Huh?[-]
[k]
[60EEFF]Does this mean...[-]
[k]
[60EEFF]...they don't need me anymore?[-]
[k]
[messageOff]
[wt 0.5]
[charaFadeout K 1.5]
[scene 109700 1.5]
[wt 2.0]
Although she didn't want to disappear, her existence kept growing fainter and fainter.
[k]
And if one day, she[line 2]the air[line 2]should vanish completely, well...nobody knows what will become of this planet then.
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.5]
[wait fade]
[scene 10000]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[align center] ServantFes Day One [align]
[k]
[messageOff]
[wipeout openEye 0.1 0.1]
[wait wipe]
[scene 147900]
[charaFadein J 0.1 0,-200]
[wt 0.1]
[wipein openEye 0.2 0.7]
[charaMoveScale J 1.05 0.4]
[se ad7]
[wait wipe]
[wt 1.0]
[charaFadeout J 0.6]
[wt 1.0]
1Roll call!
[bgm BGM_EVENT_70 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth J 2]
[charaDepth B 3]
[charaDepth D 5]
[charaDepth E 4]
[charaDepth L 6]
[charaDepth G 7]
[charaDepth H 8]
[charaDepth F 9]
[charaDepth A 1]
[charaScale J 1.2]
[charaScale L 1.2]
[charaFadein J 0.5 0,-250]
[charaMove J -50,-250 3.5]
[charaFace B 7]
[charaFadein B 0.5 450,0]
[charaMove B 400,0 3.5]
[charaFace D 5]
[charaFadein D 0.5 200,0]
[charaMove D 150,0 3.5]
[charaFace E 1]
[charaFadein E 0.5 -200,0]
[charaMove E -250,0 3.5]
[wt 3.0]
[charaFadein L 0.5 0,-250]
[charaMove L 50,-250 3.5]
[charaFace H 2]
[charaFadein H 0.5 -400,0]
[charaMove H -350,0 3.5]
[charaFace G 0]
[charaFadein G 0.5 -100,0]
[charaMove G -50,0 3.5]
[charaFace F 0]
[charaFadein F 0.5 200,0]
[charaMove F 250,0 3.5]
[wt 1.5]
[charaFadeout J 0.1]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFace A 28]
[charaFadein A 0.1 1]
[wt 1.5]
[charaFadeout L 0.5]
[charaFadeout F 0.5]
[charaFadeout G 0.5]
[charaFadeout H 0.5]
[wt 2.0]
1Where's Yaraändoo?
Altria Caster
...She's gone.
[k]
Altria Caster
Before, she could come back because I always held her hand, but...
[k]
Altria Caster
...this time, I couldn't even touch her. Now Cnoc na Riabh is gone!
[k]
[messageOff]
[charaFace A 31]
[charaMove A 0,-20 0.5]
[charaFadeout A 0.5]
[wt 0.5]
[se ad775]
[wt 1.2]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Mash
Alcas...
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[subCameraOn 1]
[charaLayer B sub #A]
[charaLayer D sub #A]
[charaLayer E sub #A]
[charaLayer F sub #A]
[charaLayer G sub #A]
[charaLayer H sub #A]
[charaLayer A sub #A]
[charaLayer J sub #A]
[subCameraFilter #A maskEdge cut359_mask08 3 255,255,255,255 0]
[charaTalk off]
[charaDepth J 1]
[charaDepth G 2]
[charaDepth H 3]
[charaDepth F 4]
[charaDepth E 5]
[charaDepth B 6]
[charaDepth D 7]
[charaDepth A 8]
[charaFace B 12]
[charaFace D 14]
[charaFace E 29]
[charaFace G 6]
[charaFace H 8]
[charaFace F 13]
[charaFace A 31]
[charaScale J 1.2]
[charaScale B 0.9]
[charaScale D 0.9]
[charaScale E 0.9]
[charaScale F 0.9]
[charaScale G 0.9]
[charaScale H 0.9]
[charaScale A 0.9]
[charaFadein J 0.1 0,0]
[charaFadeinFSR B 0.1 440,180]
[charaFadeinFSR D 0.1 320,180]
[charaFadeinFSR E 0.1 120,220]
[charaFadeinFSL F 0.1 -130,200]
[charaFadeinFSL G 0.1 -300,200]
[charaFadeinFSL H 0.1 -450,200]
[wt 0.1]
[subRenderFadein #A 0.2 30,-270]
[subRenderMove #A 0,-270 0.4]
[wt 2.2]
[subRenderFadeout #A 0.4]
[wt 0.5]
[se ade521]
[seStop ade521 1.0]
[wt 3.2]
[charaTalk C]
[charaFace C 11]
[charaFadein C 0.4 1]
[bgmStop BGM_EVENT_70 1.5]
[wt 0.4]
Oberon
Relax. She's probably not gone just yet. Nobody's disappeared from a reset so far, right?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaFace B 6]
[charaFace D 10]
[charaFace E 31]
[charaFace G 8]
[charaFace H 2]
[charaFace F 7]
[charaFace A 14]
[charaFadein E 0.1 200,220]
[charaFadein A 0.1 20,170]
[wt 0.1]
[subRenderFadein #A 0.2 0,-270]
[wt 2.2]
[subRenderMove #A -30,-270 0.4]
[subRenderFadeout #A 0.2]
[wt 0.5]
[charaFadeout J 0.1]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout A 0.1]
[charaTalk C]
[charaFace C 11]
[charaFadein C 0.1 1]
[wt 0.5]
[bgm BGM_MAP_41 0.1]
1Oberon!?
2(So he's choosing to dress like that during the day now!)
[charaLayer B NORMAL #A]
[charaLayer D NORMAL #A]
[charaLayer E NORMAL #A]
[charaLayer F NORMAL #A]
[charaLayer G NORMAL #A]
[charaLayer H NORMAL #A]
[charaLayer A NORMAL #A]
[charaScale B 1.0]
[charaScale D 1.0]
[charaScale E 1.0]
[charaScale F 1.0]
[charaScale G 1.0]
[charaScale H 1.0]
[charaScale A 1.0]
[charaFaceFade C 10 0.2]
Oberon
Sorry for coming in through the window. I couldn't help but drop by since you guys have never been here on day one before.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 17]
[charaFadein A 0.1 1]
Altria Caster
...Is that true, Oberon? Is Cnoc na Riabh really still around?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Oberon
Why don't you just go see for yourself instead of making me repeat myself?
[k]
[charaFace C 1]
Oberon
For that matter...
[k]
[messageOff]
[se ad999]
[seStop ad999 0.5]
[se ad661]
[seStop ad661 0.9]
[charaCrossFade C 1098272400 5 0.5]
[wait charaCrossFade C]
[wt 0.9]
Oberon
If you knew all this time, and you've been keeping it to yourself, then why are you agonizing about her now?
[k]
Oberon
Yaraändoo's not going to disappear until this island is destroyed.
[k]
Oberon
Not when she's the Third Calamity and the representative of this island's spirits.
[k]
Oberon
There are plenty of ways to save her, and you already have access to them.
[k]
Oberon
But you don't have any time to spare. This reset used up the last of Yaraändoo's power.
[k]
Oberon
That makes this the final seven days. Be ready.
[k]
[messageOff]
[se ad311]
[charaFadeout C 0.4]
[wt 0.4]
[seStop ad311 0.8]
1Wait! We need more details!
2Come on! Even the Count of Monte Cristo isn't that cryptic!
[charaTalk A]
[charaFace A 33]
[charaFadein A 0.1 1]
Altria Caster
Yeah, what [%1] said! At least give us a hint about what our first step should be!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Oberon
...
[k]
[charaFace C 0]
Oberon
That so? So you don't mind if I give it to you straight? In that case, I'd be glad to.
[k]
Oberon
Your biggest mistake was your happy-go-lucky attitude, thinking you'd resolved this island's troubles just by sealing off the First and Second Calamities.
[k]
Oberon
You aren't facing the real problem. Surely even you must have figured it out by now.
[k]
1Hawaltria's de facto ruler...the Normalization Committee.
2The Normalization Committee, aka AAA...
[charaFaceFade C 4 0.2]
Oberon
That's it. Ugh, just saying that name gives me a splitting headache.
[k]
[charaFace C 1]
Oberon
Anyway, they tried to resolve this situation themselves, but this was the best they could do: resetting the game over and over in the hope of trying to get a good seed.
[k]
Oberon
This is what happens when you don't understand how people think, like the committee chair.
[k]
[charaFace C 5]
Oberon
Ask them about this directly.
[k]
Oberon
I mean, restricting genres so everyone can be equal? That's about as dystopian as it gets.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Mash
Oh. So, their intention behind restricting doujin genres to Altria alone...
[k]
Mash
...was to eliminate differences between clubs and help everybody get along?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Oberon
...Well, yeah.
[k]
[charaFace C 6]
Oberon
I don't want to get bogged down in empty chatter,[sr]but you picked the wrong person to be your great[sr]detective, [%1].
[k]
Oberon
Maybe Altria would've been better off as an assistant, or a police detective blundering about the crime scene.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 26]
[charaFadein A 0.1 1]
Altria Caster
What was that!? Pretty rich, coming from the Dark Faerie King!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaSet C 1098272410 1 Oberon]
[se ad999]
[seStop ad999 0.5]
[se ad661]
[seStop ad661 0.9]
[wt 0.5]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.4 1]
[wt 0.4]
Oberon
Oh good, you're back to your usual self. All right, I'm leaving the rest in your hands.
[k]
[messageOff]
[se ad311]
[charaFadeout C 0.4]
[wt 0.1]
[seStop ad311 0.8]
[wt 0.7]
[se ade399]
[seVolume ade399 0 0.7]
[seStop ade399 1.8]
[wt 0.7]
[charaLayer C sub #A]
[charaLayer M sub #A]
[subCameraFilter #A maskEdge cut359_mask05 3 0,0,0,255 0]
[charaScale C 1.4]
[charaScale M 2.0]
[charaDepth C 2]
[charaDepth M 1]
[charaFace C 3]
[charaFadein C 0.1 -20,130]
[charaFadein M 0.1 -1215,-370]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
Altria Caster
Yeah, you better run! I'm gonna get you back so good! Also, thanks for the advice!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[subRenderFadein #A 0.3 200,-140]
[subRenderMove #A 200,-150 0.5]
[wt 1.5]
[charaFaceFade C 7 0.2]
[wt 0.4]
Oberon
[%1].
[k]
Oberon
Correcting the committee isn't going to resolve the real problem here. I'd even say it's the wrong path entirely.
[k]
Oberon
This isn't a solvable problem, so a solution isn't what you need here. You need to demonstrate there's still hope.
[k]
[charaFaceFade C 9 0.2]
Oberon
But hey, I'm pretty sure you get that by now! Anyway, that's all for me!
[k]
Oberon
I definitely don't want to get caught up in an existential threat myself, so I'm going to head back to Chaldea now!
[k]
[messageOff]
[se ad598]
[charaSpecialEffect C wipeTime 0 1.0 0 0.5]
[wait charaSpecialEffect C]
[wt 1.2]
[bgmStop BGM_MAP_41 1.0]
[fadeout black 1.0]
[wait fade]
[subRenderFadeout #A 0.1]
[wt 0.7]
[fadein black 1.0]
[wait fade]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Mash
He's gone. Oberon(?) just vanished like a puff of smoke.
[k]
[charaFace B 0]
Mash
Still, I think he gave us more than enough information to act on. What would you like to do now, Master?
[k]
1What else?
[messageOff]
[wt 0.3]
[bgm BGM_EVENT_62 0.1]
1Pay the Normalization Committee headquarters a visit!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wt 2.0]
[messageOff]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_62 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]