813 lines
14 KiB
Plaintext
813 lines
14 KiB
Plaintext
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$94-08-80-85-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098230000 1 "X Alter"]
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[charaSet B 1098240200 1 Omichi]
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[charaSet C 4025000 1 Columbus]
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[charaSet D 10013000 1 "Super Bunyan"]
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[charaSet E 25007002 1 Abigail]
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[charaSet F 7032000 1 "Xiang Yu"]
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[charaSet G 4031000 1 "Red Hare"]
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[charaSet H 1098225400 1 "Katsushika Hokusai"]
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[charaSet I 1098240210 1 "Kyokutei Bakin"]
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[charaSet J 1098278300 1 "Xiang Yu_Effects Silhouette"]
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[charaSet K 1098240500 1 Sousuke]
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[charaSet L 1098240600 1 Shino]
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[charaSet M 1098240700 1 Dousetsu]
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[charaSet N 1098240800 1 Kobungo]
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[charaSet O 1098240900 1 Daikaku]
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[charaSet P 1098241000 1 Genpachi]
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[charaSet Q 1098241100 1 Keno]
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[charaSet R 1098241200 1 Shinbei]
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[sceneSet S 159100 1]
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[sceneSet T 10000 1]
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[charaScale T 1.1]
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[sceneSet U 106300 1]
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[sceneSet V 115701 1]
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[charaTalk depthOff]
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[scene 147900]
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[fadein black 1.5]
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[se ad37 0]
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[seVolume ad37 1.5 0.2]
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[wait fade]
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@
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[align center]– Second Room –[align][sr][align center]– Soundtrack and Costume Design –[align]
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[k]
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[messageOff]
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[seStop ad37 1.5]
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[wt 0.2]
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[charaTalk L]
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[charaFace L 0]
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[charaFadein L 0.4 1]
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[wt 0.4]
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[bgm BGM_MAP_61 0.1]
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@Shino
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...(Yaaawn)
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[k]
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[messageOff]
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[charaFadeout L 0.1]
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[wt 0.1]
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[bgm BGM_MAP_61 0.4 0.5]
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[charaTalk A]
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[charaFace A 11]
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[charaFadein A 0.2 1]
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[wt 0.2]
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[cueSe SE_23 23_ade898 0.7]
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[wt 1.5]
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@X Alter
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Woof woof wooof...
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[k]
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@X Alter
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Woof woof, woof woof, wooof...♪
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[k]
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[bgm BGM_MAP_61 1.0 1.0]
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[charaFaceFade A 7 0.2]
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@X Alter
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You know, all this lore Oei wrote for the video has really been a huge help, woof.
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[k]
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[charaFace A 13]
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@X Alter
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I love how the main character, Akenosuke, is an outlaw who doesn't play by anyone's rules. Very punk rock.
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[k]
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@X Alter
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And the fact that he's so unlike the good, upstanding Eight Dog Warriors only adds to the novelty.
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[k]
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[charaFace A 1]
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@X Alter
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He must have been a real breath of fresh air for Edoites to read about, since their lives were so tightly regulated.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaDepth B 0]
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[charaDepth R 1]
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[charaFace B 45]
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[charaFadein B 0.1 1]
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[charaFace R 0]
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[charaFadein R 0.1 250,-60]
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[wt 1.0]
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[charaTalk on]
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[charaTalk B]
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[charaFace B 46]
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@Omichi
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You can tell, huh?
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[k]
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[charaFace B 42]
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@Omichi
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He had real bad-boy charm to him, like the scent of danger clung to him everywhere he went. I'm sure his character was uncharted territory for Pops, too.
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[k]
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[charaFace B 22]
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@Omichi
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Meanwhile, the other protagonist, Morishirou, starts out as more of a spoiled rich boy...
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[k]
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[charaFace B 42]
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@Omichi
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...but then, we get to see him experience the harshness of the world and so many setbacks along the way, until he ultimately grows and becomes a better person. I love that part of his story...
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[k]
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[charaShake R 0.04 2 0 1.0]
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@Shinbei
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Yip? Arf arf![cueSe Servants_404800 m49530]
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[k]
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[messageOff]
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[charaFadeout R 0.4]
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[cueSe SE_22 22_ade750 0.4]
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[seStop 22_ade750 0.8]
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[wt 0.4]
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[charaFace B 41]
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@Omichi
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Stop that, Shinbei. You need to stay still until I've finished taking your measurements.
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[k]
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[charaFace B 45]
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[charaMoveReturn B 0,4 0.3]
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@Omichi
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...Oh!
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[k]
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[charaFace B 38]
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@Omichi
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I-I'm so sorry! I didn't realize I was stepping on your tail...
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[k]
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[messageOff]
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[charaFadeout B 0.2]
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[charaFadeout R 0.2]
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[wt 0.2]
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[charaTalk off]
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[charaFace L 0]
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[charaFadein L 0.2 0]
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[charaFace R 0]
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[charaFadein R 0.2 2]
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[charaShake R 0.06 1 1 0]
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[cueSe SE_22 22_ade755]
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[wt 2.2]
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[bgmStop BGM_MAP_61 0.7]
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[fowardEffect bit_talk_scene_wipe]
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[se ar48]
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[wt 0.8]
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[charaTalk on]
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[charaShakeStop R]
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[charaFadeout L 0.1]
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[charaFadeout R 0.1]
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[charaDepth E 0]
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[charaDepth N 2]
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[charaDepth D 1]
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[charaDepth P 3]
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[scene 106300]
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[wt 0.5]
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[seStop ar48 1.0]
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[wt 0.2]
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[fowardEffectStop bit_talk_scene_wipe]
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[wt 1.0]
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[se ad37 0]
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[seVolume ad37 1.0 0.4]
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[se ad413 0]
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[seVolume ad413 1.0 0.4]
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[wt 1.5]
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[seStop ad37 2.5]
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[seStop ad413 2.5]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.4 1]
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[wt 0.4]
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[bgm BGM_BATTLE_173 0.1]
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@Columbus
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Hey there! Hope I'm not interrupting anything!
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[k]
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@Columbus
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Is this where they're holding auditions for Bakin's movie?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace E 16]
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[charaFadein E 0.1 -270,0]
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[charaFace D 2]
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[charaFadein D 0.1 230,0]
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[charaFace N 0]
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[charaFadein N 0.1 -60,-90]
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[charaFace P 0]
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[charaFadein P 0.1 426,-90]
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@Super Bunyan
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[f large]You're hired!
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[k]
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[charaFadeout D 0.1]
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[charaFadeout E 0.1]
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[charaFadeout N 0.1]
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[charaFadeout P 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Columbus
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Whoa, whoa, just like that!?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 16]
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[charaFadein E 0.1 1]
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[charaFace N 0]
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[charaFadein N 0.1 250,-90]
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@Abigail
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You must be dying, dressed like that in this heat! Why don't you cool off with some nice, iced lemonade?
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[k]
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[charaFadeout E 0.1]
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[charaFadeout N 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Columbus
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Oh, sure, thanks.[sr]...Damn, this is some good stuff.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 15]
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[charaFadein E 0.1 1]
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[charaFace N 0]
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[charaFadein N 0.1 250,-90]
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@Abigail
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Right? That's because it's made with maple syrup!
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[k]
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[charaFadeout E 0.1]
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[charaFadeout N 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 8]
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[charaFadein D 0.1 1]
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[charaFace P 0]
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[charaFadein P 0.1 250,-90]
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@Super Bunyan
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Uh-huh. To tell the truth, you're the first person to respond to our casting call.
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[k]
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@Super Bunyan
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And I knew from the start I wanted to hire whoever showed up first.
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[k]
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[charaFace D 9]
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@Super Bunyan
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Although...I'm afraid I don't think you could pull off a handsome youth. Also, this isn't actually a movie.
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[k]
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[charaFadeout D 0.1]
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[charaFadeout P 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 11]
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[charaFadein C 0.1 1]
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@Columbus
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Hah, I'm honored.[sr]Now, about my pay...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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[charaFace P 0]
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[charaFadein P 0.1 250,-90]
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@Super Bunyan
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Pay? I'm sorry, but we really can't offer much.
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[k]
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[charaFadeout D 0.1]
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[charaFadeout P 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Columbus
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You can't?[sr]Eh, well, I figured that'd be the case.
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[k]
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@Columbus
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Besides, I really just stopped by 'cause Master kept recommending I check it out.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 13]
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[charaFadein D 0.1 1]
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[charaFace P 0]
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[charaFadein P 0.1 250,-90]
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@Super Bunyan
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B-but in exchange...
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[k]
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@Super Bunyan
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...I can give you first pick for purchase options in our profit-sharing program!
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[k]
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[charaFace D 12]
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@Super Bunyan
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So if it sells well, you'll get that much more money in royalties!
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[k]
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[charaFadeout D 0.1]
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[charaFadeout P 0.1]
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[wt 0.1]
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||
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Columbus
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You're actually trying to get me to invest in your project? Pretty shrewd! Haha, I like it!
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[k]
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[messageOff]
|
||
[bgm BGM_BATTLE_173 0.7 0.4]
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[wipeout rectangleStripLeftToRight 0.7 1]
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[wait wipe]
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[charaFadeout C 0.1]
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||
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[subCameraOn 2]
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[charaLayer J sub #A]
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[charaLayer E sub #B]
|
||
[subCameraFilter #A through]
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[subCameraFilter #B through]
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||
[subRenderFadein #A 0 0,0]
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[subRenderFadein #B 0 0,0]
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||
[subRenderDepth #A 2]
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[subRenderDepth #B 3]
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||
[subBlur #A lens 0 4 5 1.0 subBlur]
|
||
[charaFadeout J 0]
|
||
|
||
[charaScale U 1.1]
|
||
[charaFadein U 0.1 20,-250]
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||
[wt 0.4]
|
||
[charaMove U -20,-250 2.1]
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||
[bgm BGM_BATTLE_173 0.7 1.0]
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||
[wipein rectangleStripRightToLeft 0.7 1]
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||
[wait wipe]
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||
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||
|
||
[wt 1.4]
|
||
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||
[charaTalk E]
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||
[charaFace E 1]
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||
[charaFadein E 0.4 -100,0]
|
||
|
||
[charaScale J 1.1]
|
||
[charaFace J 0]
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||
[charaFadeinFSSideR J 0.4 390,20]
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||
[wt 0.4]
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||
|
||
@Abigail
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Yes... Yes, that's right. We'd like you to perform the Dog Warriors' voices.
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[k]
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[charaFace E 14]
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@Abigail
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Oh? You have lots of experience with dubbing? And you're also good at imitating dogs?
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[k]
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@Abigail
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I don't think you'll need to actually bark or anything...but that's still very reassuring to hear!
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[k]
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||
|
||
[messageOff]
|
||
[charaFadeout E 0.4]
|
||
[charaFadeout J 0.4]
|
||
[charaFadeout U 0.4]
|
||
[wt 0.4]
|
||
[charaLayer F normal]
|
||
[charaLayer E normal]
|
||
[subCameraOff]
|
||
|
||
[charaDepth D 1]
|
||
[charaDepth C 0]
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.2 0]
|
||
[charaFace C 0]
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||
[charaFadein C 0.2 2]
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||
|
||
@Super Bunyan
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Ooh, do we have another would-be performer, Williams? Who is[line 2]
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[k]
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|
||
[messageOff]
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||
[charaDepth F 4]
|
||
[charaDepth U 3]
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||
[charaDepth D 2]
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||
[charaDepth C 1]
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||
[charaScale F 1.2]
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||
[charaScale U 1.2]
|
||
[se ade346 0.3]
|
||
[se ade226]
|
||
[fowardEffect bit_talk_41_fs]
|
||
[charaTalk F,D]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.4 1]
|
||
[charaFadein U 0.4 0,-250]
|
||
[wt 1.4]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.4]
|
||
[fowardEffectStop bit_talk_41_fs]
|
||
[charaFadeout F 0.4]
|
||
[charaFadeout U 0.4]
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||
[wt 0.4]
|
||
[fowardEffectDestroy bit_talk_41_fs]
|
||
[charaScale F 1.0]
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||
|
||
[charaTalk D]
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||
[charaFace D 13]
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||
[charaFadein D 0.1 1]
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||
|
||
@Super Bunyan
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Ulp.
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[k]
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||
[charaFadeout D 0.1]
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||
[wt 0.1]
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||
|
||
[charaTalk F]
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||
[charaFace F 0]
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||
[charaFadein F 0.1 1]
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||
|
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@Xiang Yu
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Leave it to me. I will show you I can perfectly recreate any kind of vocal performance you wish.
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[k]
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@Xiang Yu
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Acoustic analysis and calculation... Spectral enveloping... Aperiodic indicator extraction... Target vocal simulations... I will execute all of these functions swiftly and precisely.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 11]
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[charaFadein D 0.1 1]
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@Super Bunyan
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Spectral enveloping? Aperiodic indicators? Are you...talking about dubbing? Are you...a bishonen...?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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||
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||
[charaTalk off]
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||
[charaFace N 0]
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||
[charaFadein N 0.1 0]
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||
[charaFace P 0]
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||
[charaFadein P 0.1 2]
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@Kobungo & Genpachi
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Woof![cueSe SE_22 22_ade756][cueSe SE_22 22_ade761]
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[k]
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[charaFadeout N 0.1]
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[charaFadeout P 0.1]
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[wt 0.1]
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||
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[charaTalk on]
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[charaTalk D]
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||
[charaFace D 13]
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[charaFadein D 0.1 1]
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@Super Bunyan
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O-oh Master... What did you tell these Servants when you sent them our way!?
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[k]
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||
[messageOff]
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||
|
||
[charaTalk off]
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||
[charaFace G 0]
|
||
[charaFadeinFSR G 0.4 700,0]
|
||
[charaMoveFSR G 400,0 0.7]
|
||
[se ad132]
|
||
[wt 0.7]
|
||
[seStop ad132 0.3]
|
||
[wt 1.0]
|
||
|
||
[bgmStop BGM_BATTLE_173 0.7]
|
||
[fowardEffect bit_talk_scene_wipe]
|
||
[se ar48]
|
||
[wt 0.8]
|
||
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout G 0.1]
|
||
[scene 115701]
|
||
[wt 0.5]
|
||
[seStop ar48 1.0]
|
||
[wt 0.2]
|
||
[fowardEffectStop bit_talk_scene_wipe]
|
||
[wt 1.0]
|
||
|
||
@
|
||
[align center]– Script Writing and Background Illustration –[align]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.2]
|
||
|
||
[subCameraOn]
|
||
[charaLayer Q sub #A]
|
||
[charaLayer O sub #A]
|
||
[charaLayer V sub #A]
|
||
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask06 3 0,0,0,255 0]
|
||
[charaScale Q 1.02]
|
||
[charaScale O 1.0]
|
||
[charaScale V 1.0]
|
||
[charaDepth Q 1]
|
||
[charaDepth O 1]
|
||
[charaFace Q 0]
|
||
[charaFadein Q 0.1 -256,490]
|
||
[charaFace O 0]
|
||
[charaFadein O 0.1 256,480]
|
||
[charaFadein V 0.1 0,390]
|
||
|
||
[subRenderFadein #A 0.4 -50,-320]
|
||
[subRenderMove #A 0,-320 0.4]
|
||
|
||
[wt 0.4]
|
||
|
||
@Keno & Daikaku
|
||
(Zzz...)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderFadeout #A 0.4]
|
||
[subRenderMove #A 50,-320 0.4]
|
||
[wt 0.4]
|
||
[charaFadeout Q 0.1]
|
||
[charaFadeout O 0.1]
|
||
[charaFadeout V 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_MIZUGIKENGOU 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 5]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Katsushika Hokusai
|
||
Good... Good... Let's try addin' a little extra here, and... All right.
|
||
[k]
|
||
|
||
[charaLayer O normal]
|
||
[charaLayer Q normal]
|
||
[charaLayer V normal]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
[subCameraOff]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 6]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Kyokutei Bakin
|
||
You're already painting the backgrounds, Oei? Even though I've only just started writing that scene?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Katsushika Hokusai
|
||
Oh, yeah. I already gave Omicchan the designs for the Dog Warriors' outfits.
|
||
[k]
|
||
|
||
@Katsushika Hokusai
|
||
And since Bunyan asked me to come up with a cover design too, I figured I'd go ahead and knock this stuff out now.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 1]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Kyokutei Bakin
|
||
So you're handling all those tasks to your satisfaction, Oei? I'm impressed you're able to balance so much at once.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 8]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Katsushika Hokusai
|
||
Ah, ain't nothin' special.
|
||
[k]
|
||
|
||
@Katsushika Hokusai
|
||
For the illustrations in “A Modern-Day Record of Bishonen,” I'm just followin' the path old man Kunisada and Totoya Hokkei laid.
|
||
[k]
|
||
|
||
[charaFace H 6]
|
||
|
||
@Katsushika Hokusai
|
||
I ain't about to fix what ain't broke, but I'm sure gonna polish it up with my own personal touch.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 10]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Kyokutei Bakin
|
||
Even so, that's not something just anyone can do. That right there's a sign of your experience.
|
||
[k]
|
||
|
||
@Kyokutei Bakin
|
||
Kunisada was a masterful artist, but he wasn't the right fit for a mass market book. Hokkei couldn't meet a deadline to save his life.
|
||
[k]
|
||
|
||
[charaFace I 31]
|
||
|
||
@Kyokutei Bakin
|
||
And Hokusai[line 2]Tetsuzou would only ever do about half of what I asked. Though he'd always end up with something that really took my breath away!
|
||
[k]
|
||
|
||
[charaFace I 1]
|
||
|
||
@Kyokutei Bakin
|
||
But overall, as a connoisseur of yomi-hon, I think you may actually be the best fit for this job.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 7]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Katsushika Hokusai
|
||
Haha, well, I have been at Chaldea for a good, long while now, and I can't stay the same naive little girl forever.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 6]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Kyokutei Bakin
|
||
Hmm. Well, no matter.
|
||
[k]
|
||
|
||
[charaFace I 3]
|
||
|
||
@Kyokutei Bakin
|
||
By the way, I understand why the other Oei isn't here, but what about Tetsuzou? Is he not going to show his face either?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Katsushika Hokusai
|
||
Oh, that? Toto-sama's around, but nah, he don't like to show himself too often.
|
||
[k]
|
||
|
||
[charaFace H 7]
|
||
|
||
@Katsushika Hokusai
|
||
Ahaha, maybe he's so proud of how his daughter turned out that he's finally startin' ta think 'bout retir[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad7 0.4]
|
||
[cueSe Servants_2500200 bac610 0.4]
|
||
[seStop bac610 0.7]
|
||
[charaCrossFade H 1098276600 0 0.3]
|
||
[wait charaCrossFade H]
|
||
[charaShake H 0.04 2 2 0.4]
|
||
|
||
@Katsushika Hokusai
|
||
[f large]Gaah!
|
||
[k]
|
||
|
||
@Katsushika Hokusai
|
||
The hell're you doin'!? Get back here so I can make poke outta you!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 9]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Kyokutei Bakin
|
||
Hahaha! So you ARE here, Tetsuzou! Come on then, get out of your shell[line 2]octopus pot, and lend us a tentacle or two!
|
||
[k]
|
||
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[charaDepth S 9]
|
||
[charaDepth I 8]
|
||
[charaScale S 1.1]
|
||
[charaPut S 20,-200]
|
||
[charaCutin S windRight 1.0 0.1]
|
||
[wt 0.4]
|
||
[bgmStopEnd BGM_MIZUGIKENGOU 2.2]
|
||
[wt 1.2]
|
||
[cameraMove 1.0 0,0 1.1]
|
||
[wipeout circleOut 1.0 1]
|
||
[wait wipe]
|
||
[fadeout black 0.1]
|
||
[wait fade]
|
||
[soundStopAllEnd]
|
||
[end]
|