873 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			873 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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$03-00-01-17-2-0
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[soundStopAll]
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[charaSet A 5036001 1 Avicebron]
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[charaSet B 7030001 1 "Atalante Alter"]
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[charaSet C 1098123210 1 Goredolf]
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[charaSet E 1098124510 1 "Da Vinci"]
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[charaSet F 99502600 1 Mash]
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[charaSet G 1098128400 1 "Yaga Rebel Soldier"]
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[charaSet H 5009000 1 "Effect Dummy"]
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[cameraMove 0.1 60,0 1.2]
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[wt 0.1]
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[scene 54903]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_82 0.1]
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[cameraMove 2.5 0,0 1.2]
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[wt 1.0]
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@Atalante Alter
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As you can see,[sr]we are still in the construction phase.
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[k]
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[messageOff]
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[fadeout black 0.5]
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[wait fade]
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[cameraHome 0.1]
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[wt 0.5]
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[fadein black 0.5]
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[wait fade]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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@Atalante Alter
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I will begin by dividing our forces into two groups.
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[k]
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@Atalante Alter
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One group will cut down trees and gather lumber,[sr]while the other will dig out the tunnel.
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[k]
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[charaFace B 0]
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@Atalante Alter
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...[%1], I would like you and your Servants[sr]to keep the Yaga in one of these groups safe.
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[k]
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@Atalante Alter
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Both groups are certain to encounter Demonic Beasts, whether they are procuring lumber or digging.
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[k]
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[charaFace B 6]
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@Atalante Alter
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We will begin work once you have made your decision.[sr]Which group will you help?
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[k]
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[messageOff]
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[wt 0.7]
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[input selectBranch]
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[charaSet A 5036001 1 Avicebron]
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[charaSet B 7030001 1 "Atalante Alter"]
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[charaSet C 1098123210 1 Goredolf]
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[charaSet E 1098124510 1 "Da Vinci"]
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[charaSet F 99502600 1 Mash]
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[charaSet G 1098128400 1 "Yaga Rebel Soldier"]
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[charaSet H 5009000 1 "Effect Dummy"]
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[scene 54903]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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[bgm BGM_EVENT_82 0.1]
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[messageOff]
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[maskin black 1.0]
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[wait mask]
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[label selectBranch]
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?1:We'll help the lumberjacks.
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?2:We'll help with the tunnel excavation.
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?!
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[branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1]
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[label INPUT_SELECT_BRANCH_1]
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[charaSet D 11006001 1 Salieri]
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[charaPut H 1200,1200]
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[charaEffect H bit_talk_10_LowLevel]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Atalante Alter
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I see.
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[k]
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@Atalante Alter
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Very well then, Avicebron and[sr]I will help with the excavation.
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[k]
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[charaFace B 6]
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@Atalante Alter
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I would like you to give the[sr]Yaga orders in my absence.
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[k]
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?1:Got it!
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?2:You take care out there too.
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?!
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[charaFace B 1]
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@Atalante Alter
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I will.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Avicebron
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I'll leave a number of defensive[sr]golems here with you. Good luck.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 1]
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[charaFadein G 0.1 1]
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@Yaga Rebel Soldier
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Thanks for helping us, human.
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[k]
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?1:Just call me [%1].
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?!
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@Yaga Rebel Soldier
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Yes [&sir:ma'am].
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[k]
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@Yaga Rebel Soldier
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We're just about to head into the forest and begin chopping down trees now. We'll be counting on you to keep us safe while we work...
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace G 0]
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[charaFadein G 0.1 0]
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[charaFace D 6]
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[charaFadein D 0.1 2]
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@Salieri
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How long do you expect the work to last?
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[k]
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@Yaga Rebel Soldier
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Hmm. Well, a fortress of that size...
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[k]
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@Yaga Rebel Soldier
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...I'd say it'll probably take a day to build the outer walls, another day to reinforce them, and two more days to build the inner structure.
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[k]
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@Salieri
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Very well.
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[k]
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[charaFace D 4]
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@Salieri
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Ordinarily, this sort of job would fall well outside the purview of a court musician, but such is a Servant's fate.
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[k]
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[charaFace D 6]
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@Salieri
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I would be honored to accept this task.
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[k]
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[messageOff]
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[fadeout black 1.2]
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[bgmStop BGM_EVENT_82 1.2]
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[wait fade]
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[charaFadeout G 0.1]
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[charaFadeout D 0.1]
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[scene 55300]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_81 0.1]
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[charaPut H 1]
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[charaTalk F]
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[charaFace F 7]
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[charaFadein F 0.1 1]
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@Mash
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We've only gone a little way into the forest,[sr]and things already feel completely different...
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaPut H 1200,1200]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Yaga Rebel Soldier
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According to the local villagers...
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[k]
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@Yaga Rebel Soldier
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...if you go too deep into these woods, a pack of D'yavol Tron will rip you to shreds and devour you before you can so much as blink.
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[k]
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@Yaga Rebel Soldier
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We ARE encroaching on their territory pretty solidly right now, so we're counting on you to keep us alive!
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Salieri
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...Hmm.
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[k]
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[messageOff]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout D 0.1]
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[wt 0.4]
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[se ade80]
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[seVolume ade80 0 0]
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[wt 0.3]
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[fadein black 1.0]
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[wait fade]
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[wt 0.9]
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[seVolume ade80 0.3 1.0]
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[shake 0.1 3 6 0.2]
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[wt 0.5]
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[se ad495]
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[seVolume ad495 0 0.7]
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[wt 0.3]
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[se ad517]
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[wt 0.6]
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[se ade82]
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[charaPut H 2]
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[charaTalk F]
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[charaFace D 6]
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[charaFadein D 0.1 0]
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[charaFace F 0]
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[charaFadein F 0.1 2]
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@Mash
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How are you doing, Salieri?[se ad517][seVolume ad517 0 0.7]
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[k]
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[charaFace D 4]
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@Salieri
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I'm terribly sorry, but [se ade82]I'm afraid I'm finding it[sr]difficult to concentrate with all this noise.
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[k]
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[messageOff]
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[se ad495]
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[wt 0.5]
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[se ad517]
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[seVolume ad517 0 0.6]
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[wt 0.2]
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[se ade82]
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@Salieri
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Would you mind not contacting me for a while,[sr]barring an emergency?[se ad495]
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[k]
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[charaFace F 8]
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@Mash
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Oh, right. I'm sorry.
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[k]
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[messageOff]
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[fadeout black 0.5]
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[wait fade]
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[charaFadeout D 0.1]
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[charaFadeout F 0.1]
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[charaPut H 1200,1200]
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[charaPut H 0,-50]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 0,-50]
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[wt 0.3]
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[wipeFilter cinema 0.5 0]
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[fadein black 0.3]
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[wait fade]
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@Mash
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(I have to say though, Master,[sr]I can't believe how quickly the Yaga are working.)
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[k]
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?1:(You'd think they were using chainsaws or something.)
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?!
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@Mash
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(I know. Their stamina is incredible.[charaFace F 12][sr]...Although, when you think about it another way...)
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[k]
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@Mash
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(...they HAVE to be this strong just to survive[sr]in this world. There's no other choice.)
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[k]
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@Mash
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(If they had been humans in our own world,[sr]they might have already gone extinct.)
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[k]
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@Salieri
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...Stop!
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[k]
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[messageOff]
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[fadeout black 0.3]
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[wait fade]
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[charaFadeout F 0.1]
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[charaPut H 1200,1200]
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[wt 0.2]
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[wipeOff]
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[fadein black 0.2]
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[wait fade]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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[wt 0.3]
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[charaMove D 0,-60 0.3]
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[se ad581]
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[wt 1.5]
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@Salieri
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I hear a faint rumbling in the ground.[sr]There are very large Demonic Beasts nearby...
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[k]
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[bgmStop BGM_EVENT_81 0.3]
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[wt 0.5]
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[bgm BGM_EVENT_80 0.1]
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@Salieri
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It's a D'yavol Tron!
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[k]
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[messageOff]
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[wipeout rectangleStripLeftToRight 0.3 0.5]
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[wait wipe]
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[charaFadeout D 0.1]
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[wt 0.1]
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[wipein rectangleStripRightToLeft 0.3 0.5]
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[wait wipe]
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[charaPut H 1]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 1]
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@Mash
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Tell everyone to fall back!
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[k]
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[se ad599]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaPut H 1200,1200]
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[wt 1.4]
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[seStop ad599 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Salieri
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Come, Master.
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[k]
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@Salieri
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We must help the Yaga evacuate, then defeat the D'yavol Tron!
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[k]
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[charaFace D 4]
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@Salieri
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Unfortunately, is quite a powerful foe, so I will[sr]need to...what is the phrase? Psych myself up.
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[k]
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?1:...Psych yourself up?
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?!
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[bgm BGM_EVENT_80 0.3 0.4]
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[charaFace D 14]
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@Salieri
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[f small]That is Mozart... The very man himself... That is indeed Mozart... I knew it... I knew it... There you are, Mozart...![-]
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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						||
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						||
[charaPut H 1]
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[charaTalk F]
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[charaFace F 11]
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[charaFadein F 0.1 1]
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@Mash
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I'm...not sure how I feel about this.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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						||
[charaPut H 1200,1200]
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						||
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						||
[bgm BGM_EVENT_80 0.5 1.0]
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						||
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[charaTalk D]
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						||
[charaFace D 13]
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[charaFadein D 0.1 1]
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[messageShake 0.05 5 5 0.5]
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@Salieri
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MOZART!!! Your foul mouth has made its last filthy[sr]joke. I shall rip out your tongue myself!
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[k]
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[messageOff]
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						||
[charaMoveReturn D 0,-20 0.3]
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						||
[wt 0.15]
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						||
[charaEffect D bit_talk_quickmove]
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[charaSpecialEffect D erasureReverse 1 0.3]
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[se ad73]
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[charaFadeout D 0.1]
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[wt 0.4]
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[branch INPUT_SELECT_BRANCH_3]
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[label INPUT_SELECT_BRANCH_2]
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						||
[charaSet D 98101700 1 "Demon Boar"]
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						||
[charaPut H 1200,1200]
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[charaEffect H bit_talk_10_LowLevel]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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@Atalante Alter
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Understood. Then Salieri and I will take the forest.
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						||
[k]
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						||
[charaFadeout B 0.1]
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						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk A]
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						||
[charaFace A 0]
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						||
[charaFadein A 0.1 1]
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@Avicebron
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That leaves the tunnel for me. Master, we must head for the cave in the mountain range outside the forest.
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						||
[k]
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						||
@Avicebron
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						||
Let's take golems, so that we can get there as quickly as possible. Come, there's not a moment to waste.
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						||
[k]
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						||
?1:You're really fired up about this, aren't you?
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						||
 | 
						||
[charaPut H 1200,1200]
 | 
						||
[charaEffectStop H bit_talk_10_LowLevel]
 | 
						||
 | 
						||
@Avicebron
 | 
						||
...Is that how I seem to you?
 | 
						||
[k]
 | 
						||
 | 
						||
@Avicebron
 | 
						||
...If so, then I suppose I must be a bit more excited than I thought at the prospect of creating new golems.
 | 
						||
[k]
 | 
						||
 | 
						||
@Avicebron
 | 
						||
There are bound to be crystals in the area[sr]that should make excellent cores as well.
 | 
						||
[k]
 | 
						||
 | 
						||
[flag Kuma 1]
 | 
						||
 | 
						||
?2:What's with you, Avicebron?
 | 
						||
 | 
						||
@Avicebron
 | 
						||
...Hm? What do you mean?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaPut H 1]
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 6]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
Master, I think...!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace F 2]
 | 
						||
 | 
						||
@Mash
 | 
						||
I think Avicebron is just excited!
 | 
						||
[k]
 | 
						||
 | 
						||
[flag Kuma 2]
 | 
						||
 | 
						||
?!
 | 
						||
 | 
						||
[branch Kuma_1 Kuma 1]
 | 
						||
 | 
						||
?1:That's it!
 | 
						||
?2:You're totally pumped!
 | 
						||
?!
 | 
						||
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut H 1200,1200]
 | 
						||
[charaEffectStop H bit_talk_10_LowLevel]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Avicebron
 | 
						||
Truly?
 | 
						||
[k]
 | 
						||
 | 
						||
@Avicebron
 | 
						||
...I suppose I am, to employ the modern parlance.[sr]So this is what it is to be “pumped.”
 | 
						||
[k]
 | 
						||
 | 
						||
[label Kuma_1]
 | 
						||
 | 
						||
 | 
						||
@Avicebron
 | 
						||
All the more reason for us[sr]to hurry to the cave at once.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaScale A 1.3]
 | 
						||
[charaFadein A 0.1 0,10]
 | 
						||
[charaPut H 1]
 | 
						||
[charaEffect H bit_talk_41]
 | 
						||
[shake 0.05 2 4 0.5]
 | 
						||
 | 
						||
@Avicebron
 | 
						||
Let's do this!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[wipeout downToUp 0.3 2]
 | 
						||
[wait wipe]
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[charaPut H 1200,1200]
 | 
						||
[charaScale A 1.0]
 | 
						||
[charaEffectStop H bit_talk_41]
 | 
						||
[wt 0.5]
 | 
						||
[charaEffect H bit_talk_10_LowLevel]
 | 
						||
[wipein downToUp 0.5 2]
 | 
						||
[wait wipe]
 | 
						||
 | 
						||
[wt 0.7]
 | 
						||
 | 
						||
[charaPut H 1]
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 14]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
W-wait! Slow down! Come on, Master,[sr]we need to go after him before he gets lost!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[wipeout rightToLeft 0.4 1]
 | 
						||
[wait wipe]
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[charaPut H 1200,1200]
 | 
						||
[scene 54100]
 | 
						||
[wt 0.5]
 | 
						||
[se ad586]
 | 
						||
[effect bit_talk_41]
 | 
						||
[wipein leftToRight 0.4 1]
 | 
						||
[wait wipe]
 | 
						||
[wt 2.0]
 | 
						||
[wipeout rightToLeft 0.4 1]
 | 
						||
[wait wipe]
 | 
						||
[scene 54700]
 | 
						||
[effectStop bit_talk_41]
 | 
						||
[wt 0.7]
 | 
						||
[seStop ad586 0.1]
 | 
						||
[wt 0.3]
 | 
						||
[wipein leftToRight 0.4 1]
 | 
						||
[wait wipe]
 | 
						||
 | 
						||
[wt 0.7]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
[se ad186]
 | 
						||
@Avicebron
 | 
						||
[f large]This will be my new workshop!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaPut H 1]
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 6]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
Avicebron!?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 21]
 | 
						||
[charaFadein E 0.1 0,0]
 | 
						||
 | 
						||
@Da Vinci
 | 
						||
It's no use. He's so pumped at seeing all[sr]these materials that he's completely lost it!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut H 1200,1200]
 | 
						||
 | 
						||
[charaPut H 1]
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
 | 
						||
@Goredolf
 | 
						||
So, um, do you think you might be able to do something about the Shadow Border's armor with these?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut H 1200,1200]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Avicebron
 | 
						||
[f large][messageShake 0.04 5 5 0.4]Something!?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaPut H 1]
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 9]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
 | 
						||
@Goredolf
 | 
						||
Er, uh, yes![sr]If it's not too much trouble!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut H 1200,1200]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Avicebron
 | 
						||
Of course I can!
 | 
						||
[k]
 | 
						||
 | 
						||
@Avicebron
 | 
						||
I'll start loading up golems with materials right away. There's so much to move, we have no time to waste.
 | 
						||
[k]
 | 
						||
 | 
						||
[bgmStop BGM_EVENT_82 0.5]
 | 
						||
 | 
						||
@Avicebron
 | 
						||
Oh, yes, I almost forgot. Would you all mind[sr]taking care of those Giant Demon Boars?
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[cameraMove 0.9 32,0 1.1]
 | 
						||
[charaMove A 32,0 0.4]
 | 
						||
[charaFadeout A 0.4]
 | 
						||
[wt 1.4]
 | 
						||
 | 
						||
[se ade156]
 | 
						||
[seVolume ade156 0 0.0]
 | 
						||
[seVolume ade156 0.7 1.0]
 | 
						||
[cameraMove 0.8 32,0 1.25]
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[charaTalk off]
 | 
						||
[charaFace D 9]
 | 
						||
[charaScale D 0.66]
 | 
						||
[charaFadein D 0.1 -40,-140]
 | 
						||
[charaMoveScale D 0.77 0.3]
 | 
						||
[charaMove D -20,-80 0.3]
 | 
						||
[shake 0.05 6 4 0.4]
 | 
						||
[seStop ade156 0.4]
 | 
						||
[wt 1.2]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[wipeout rectangleStripLeftToRight 0.4 0.5]
 | 
						||
[wait wipe]
 | 
						||
[charaFadeout D 0.1]
 | 
						||
[charaScale D 1.0]
 | 
						||
[cameraHome 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaScale D 1.0]
 | 
						||
[wipein rectangleStripRightToLeft 0.4 0.5]
 | 
						||
[wait wipe]
 | 
						||
 | 
						||
[bgm BGM_EVENT_80 0.1]
 | 
						||
 | 
						||
[charaTalk on]
 | 
						||
 | 
						||
[charaPut H 1]
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 14]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
...Why didn't you mention them sooner!?
 | 
						||
[k]
 | 
						||
 | 
						||
?1:Come on Avicebron, we need your help too!
 | 
						||
?!
 | 
						||
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut H 1200,1200]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Avicebron
 | 
						||
...[sr]...Oh, all right.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaPut H 1]
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 6]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
(I've never heard him so petulant before, Senpai...!)
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut H 1200,1200]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Avicebron
 | 
						||
Very well, let's hurry up and get this over with.
 | 
						||
[k]
 | 
						||
 | 
						||
@Avicebron
 | 
						||
Then I can get back to making new golems, and maybe use them to excavate the tunnel if time permits.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk G]
 | 
						||
[charaFace G 0]
 | 
						||
[charaFadein G 0.1 1]
 | 
						||
 | 
						||
@Yaga Rebel Soldier
 | 
						||
Um, the tunnel's the main[sr]reason we're here, Mr. Mask.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout G 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaPut H 1]
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 7]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
Here come the Demon Boars!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace F 14]
 | 
						||
 | 
						||
@Mash
 | 
						||
Avicebron, please hurry and[sr]summon some combat golems!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
[branch INPUT_SELECT_BRANCH_3]
 | 
						||
 | 
						||
[label INPUT_SELECT_BRANCH_3]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[seStop ad555 0.4]
 | 
						||
[bgmStop BGM_EVENT_80 0.4]
 | 
						||
[fadeout black 0.5]
 | 
						||
[wait fade]
 | 
						||
[soundStopAll]
 | 
						||
[end]
 |