402 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			402 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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$03-00-02-10-3-1
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[soundStopAll]
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[charaSet A 8001400 1 Mash]
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[charaSet B 98002000 1 Fou]
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[charaSet C 2031001 1 Napoleon]
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[charaSet D 1098154000 1 ???]
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[charaSet E 1098154000 1 ???]
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[charaFilter E silhouette 00000080]
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[scene 61900]
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[bgm BGM_EVENT_80 0.1]
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[wt 0.2]
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[fadein black 0.8]
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[wait fade]
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[cueSe Battle bac428]
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[wt 0.8]
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[se ad85]
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[fowardEffect bit_talk_42 0,0 H]
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[wt 0.8]
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[fowardEffectStop bit_talk_42]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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[se ad628]
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[charaShake A 0.05 3 3 0.5]
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[fowardEffect bit_talk_14]
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[wt 1.5]
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[seStop ad628 1.0]
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[wt 0.3]
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[charaMove A -30,0 1.0]
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[charaFadeout A 0.4]
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[se ad73]
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[effect bit_talk_42]
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[wt 0.6]
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[effectStop bit_talk_42]
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[wt 0.5]
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[se ad687]
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[se bac11]
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[effect bit_talk_14]
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[shake 0.05 3 2 0.6]
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[wt 1.0]
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[charaTalk C]
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[charaFace C 6]
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[charaFadein C 0.1 1]
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@Napoleon
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Nice work with that shield![sr]It's even throwing the giants off-balance!
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[k]
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[charaFace C 2]
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@Napoleon
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All right, I think that calls for[sr]another cannon blast! Taaaaaake THIS!
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[k]
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[messageOff]
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[se ad226]
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[flashin once 0.1 0.1 FFFFFFAF FFFFFF00]
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[charaFadeout C 0.1]
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[wt 0.5]
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[seStop ad226 0.5]
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[effect bit_talk_explosion]
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[se ad609]
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[seVolume ad609 0 0.7]
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[wt 1.0]
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[cueSe Battle bac234]
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[shake 0.05 1 4 1.0]
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[effect bit_talk_impactlanding]
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[wt 3.0]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mash
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...Target silenced![bgmStop BGM_EVENT_80 1.0][sr]That takes care of the last Muspel.
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[k]
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@Mash
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Does that mean...the battle is over for now?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaDepth C 10]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 0]
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[charaFace A 0]
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[charaFadein A 0.1 2]
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@Napoleon
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Nope, I'm afraid it's not gonna be that easy.[bgm BGM_EVENT_81 0.1][sr]There's still more of them, [&mes amis.:mes amies.]
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[k]
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@Napoleon
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It's still hard to make out magical energy here, but that's not the only unusual thing in the air. Can you smell it?
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[k]
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[charaFace A 6]
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@Mash
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Oh, now that you mention it...I can faintly make out hydrogen sulfide...
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[k]
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[charaFadeout A 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Napoleon
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That smell... Sulfur! That's the scent of a volcano!
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[k]
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@Napoleon
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Take another look at the flames, then at the palace.
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[k]
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@Napoleon
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Does it look like the flames have gone down in intensity at all? Have the palace doors opened up?
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[k]
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?1:The flames haven't died down at all!
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?2:The doors haven't opened even a bit!
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?!
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mash
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I can't find so much as a seam in that Bounded Field! Maybe this means we need to use magecraft to break through it?
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[k]
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[charaFace A 4]
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@Mash
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Disabling such a powerful Bounded Field[sr]would be a problem for Senpai and me...
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[k]
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@Mash
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Neither of us is able to use[sr]powerful magecraft like that...
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 1]
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@Napoleon
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We need a Caster to help us! But with things as they are,[sr]we can't count on summoning one long-term.
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[k]
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[charaFace C 2]
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@Napoleon
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Not to mention we still have those guards to contend with.
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_81 1.0]
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[se ad439]
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[seVolume ad439 0 0.7]
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[wt 1.0]
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[se ad250]
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[wt 0.5]
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[shake 0.05 1 1 0.6]
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[se ad57]
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[seStop ad439 1.0]
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[wt 1.0]
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[seStop ad57 0.1]
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[cueSe Battle bac428]
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[shake 0.05 1 1 1.0]
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[wt 1.0]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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Here they come![bgm BGM_EVENT_80 0.1][sr]More Muspel are emerging from the fire!
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[shake 0.05 1 3 0.7]
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[se ad57]
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[wt 0.9]
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[seStop ad57 0.1]
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[shake 0.05 1 3 0.7]
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[se ad57]
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[wt 0.7]
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[seStop ad57 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Napoleon
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Ooh la la! There's even more of them now![sr]This must be the rest of the pack!
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[k]
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@Napoleon
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The smart move here is to rush us all at once,[sr]fire giants! Don't bother coming one at a time!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 2]
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[charaFace C 2]
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[charaFadein C 0.1 0]
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@Fou
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Fo fou![sr]Kyau!?
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[k]
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[charaFace C 3]
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@Napoleon
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Hahaha, easy there, pupper! I'll pet you all you want once the battle's over, but right now you should stay back!
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[se ad246]
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[wt 1.0]
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[seStop ad246 1.0]
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?1:What's that sound?
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?2:Is something coming?
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?!
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Napoleon
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Up in the sky! It's huge!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 2]
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[charaFace B 0]
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[charaFadein B 0.1 0]
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@Mash
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Senpai, behind me![sr]Get down!
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[k]
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@Fou
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Fo... Fou!
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[charaFadeout A 0.1]
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[wt 0.1]
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[se ad246]
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[fowardEffect bit_talk_43h]
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[wt 1.0]
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[seStop ad246 1.0]
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[wt 1.0]
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[fowardEffectStop bit_talk_43h]
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[se ad322]
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[shake 0.05 2 3 2.5]
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[effect bit_talk_impactlanding 0,-30]
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[wt 1.5]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.7 1]
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[wt 1.5]
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@Mash
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Senpai, look... What IS that...?
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[k]
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@Mash
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I'm not sure.[sr]It looks like...some sort of large, flying...
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[k]
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@Mash
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...creature?
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[k]
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[messageOff]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.7 1]
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[wt 1.0]
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[charaFadeout E 0.1]
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[wt 0.5]
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[se ad201]
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[wt 0.4]
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[seStop ad201 0.3]
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[wt 0.5]
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@Napoleon
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...!
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[k]
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[messageOff]
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[se ad203]
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[charaTalk off]
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[charaMoveScale D 1.2 0.5]
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[charaMove D 0,60 0.5]
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[fadeout white 1.0]
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[wait fade]
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[scene 10001]
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[charaFadeout D 0.1]
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[wt 1.0]
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[fadein white 0.1]
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[wait fade]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_80 1.0]
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[wait fade]
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[soundStopAll]
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[end]
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