96 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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$91-30-13-01-2-0
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[soundStopAll]
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[bgm BGM_EVENT_2 0.1]
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[charaSet A 8001001 1 Mash]
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[charaSet B 98003000 1 "Dr. Roman"]
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[charaSet C 98002000 1 Fou]
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[charaSet D 3013001 1 Scáthach]
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[charaSet E 3001001 1 "Cú Chulainn"]
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[scene 20700]
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[fadein black 2]
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[wait fade]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 0]
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[charaFace E 1]
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[charaFadein E 0.1 2]
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@Scáthach
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A life-or-death situation suits you, Cú Chulainn. Both your eyes are burning brightly, aren't they?
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[k]
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@Cú Chulainn
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That battle was intense, how can I not get excited? My love for a good fight has always been a bad habit of mine since childhood.
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[k]
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[charaFace D 0]
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@Scáthach
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Yes. However, your spear lacks precision.[sr]Did you hold back and rely on strength alone because the enemy was weak?
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[k]
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[charaFace D 4]
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@Scáthach
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Didn't I teach you not to swing your spear with strength alone? Your habit of skipping out on lessons was one thing I couldn't fix...
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[k]
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[charaFace D 5]
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@Scáthach
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All right then, we're facing dragons next.[sr]Let's go earn you the title of Dragon Slayer... By killing a hundred of them.
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[k]
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[charaFadeout D 0.1]
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[charaFadeout E 0.1]
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[communicationCharaLoop 98003003 1 5 0 2]
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@Dr. Roman
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She's as unreasonable as he is!
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[k]
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[communicationCharaClear]
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[wait communicationChara]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Mash
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Cú Chulainn, are you alive?[sr]...Which is to say, should we continue?
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[k]
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[charaFadeout A 0.1]
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[charaTalk E]
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[charaFace E 1]
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[charaFadein E 0.1 1]
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@Cú Chulainn
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Of course we continue. My shoulder is all nice and warmed up. All right, [charaFace E 2]bring on the dragon or whatever you've got!
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.4]
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[bgmStop BGM_EVENT_2 0.1]
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[se ad19]
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[wait se ad19]
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[wt 0.4]
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[bgm BGM_EVENT_3 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Scáthach
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Very well.[sr]Let us have at it, my prize pupil!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_3 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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