435 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			435 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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$91-40-18-01-1-1
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[soundStopAll]
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[charaSet A 99502600 1 Mash]
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[charaSet B 4018000 1 Quetzalcoatl]
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[charaSet C 9004002 1 Martha]
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[charaSet D 98115300 1 Holmes]
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[charaSet F 98115000 1 "For Effect"]
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[charaSet G 98115000 1 "For Effect"]
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[charaSet H 98115000 1 "For Effect"]
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[bgm BGM_EVENT_24 0.1]
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[scene 20300]
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[wipeFilter cinema 0.5 0]
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[charaTalk off]
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[fadein black 1.0]
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[wait fade]
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[charaDepth B 5]
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[charaDepth C 3]
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[charaScale B 1.2]
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[charaScale C 0.8]
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[charaFace B 0]
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[charaFace C 0]
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[charaFadein B 0.1 126,-50]
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[charaFadein C 0.1 -126,-30]
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[charaMove B 256,-50 0.7]
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[charaMove C -256,-30 0.7]
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[wt 0.9]
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[se ad73]
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[charaMove B 126,-50 0.2]
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[charaMove C -126,-30 0.2]
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[wt 0.2]
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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[charaPut F -126,100]
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[se bac150]
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[charaEffect F bit_talk_13]
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[wt 0.2]
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[charaPut G 1]
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[se bac151]
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[charaEffect G bit_talk_13]
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[wt 0.2]
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[charaPut H 126,100]
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[se bac150]
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[charaEffect H bit_talk_13]
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[wt 0.2]
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[charaPut F 0,-100]
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[se bac150]
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[charaEffect F bit_talk_13]
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[wt 0.2]
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[wt 1.0]
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[charaScale B 1.0]
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[charaScale C 1.0]
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[wipeOff]
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[wait wipe]
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[charaTalk on]
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[charaPut F 1]
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[charaEffect F bit_talk_10_LowLevel]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Holmes
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This has turned into quite the intense brawl.[sr]Miss Martha seems to have landed more punches.
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[k]
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@Holmes
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And they are no mere jabs. Any ordinary[sr]Servant would have gone down in short order.
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[k]
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@Holmes
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One might say that while she has a rather slender Spirit Origin, she hides the power of a freight train in those arms of hers.
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[k]
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@Holmes
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And what stamina! Even the rhythm of her breathing sounds like the roaring of a dynamo!
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[k]
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?1:But Quetzalcoatl isn't backing down either.
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?!
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@Holmes
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Right you are. Ah, take a look.[sr]Miss Martha is finally getting in position.
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaPut F 1200,1200]
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[charaEffectStop F bit_talk_10_LowLevel]
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[wt 0.2]
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[wipeFilter cinema 0.5 0]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 0,-40]
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@Martha
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All that pounding and I still haven't been able to bring this to an end. Time to use my trump card!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[wipeOff]
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[wait wipe]
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[charaPut F 1]
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[charaEffect F bit_talk_10_LowLevel]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Holmes
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That stance... She's readying the fist of justice, inverted thrust...Jacob's Perishing Fist.
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[k]
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?1:Jacob's Perishing Fist!?
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?2:What are you talking about, Holmes!?
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?!
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@Holmes
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Quiet. The real battle starts now.[sr]It would be a shame to miss even a single second!
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[k]
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@Holmes
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The Jacob's Limbs style is said to be able to defeat even an archangel. It's specialized for use against a target with Divinity...like Quetzalcoatl.
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[k]
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@Holmes
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And behold that stance, [%1]. She's putting everything into that strike, and so leaving herself wide open!
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[k]
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@Holmes
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Should it hit head-on, there will be consequences.[sr]For both parties, that is.
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaPut F 1200,1200]
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[charaEffectStop F bit_talk_10_LowLevel]
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[wt 0.2]
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[wipeFilter cinema 0.5 0]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 0,-40]
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@Martha
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My stomach's going to be wide-open for you.[sr]In exchange[line 2]
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[k]
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@Martha
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I'm going to shoot that jaw of[sr]yours all the way to Marseille!
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[k]
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[messageOff]
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[effect bit_talk_41]
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[charaScale C 1.1]
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[se ad73]
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[wt 0.3]
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[effectStop bit_talk_41]
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[charaFadeout C 0.1]
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[wt 0.5]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 0,-40]
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[charaPut F 0,80]
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@Quetzalcoatl
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¡Olé! I've been waiting for that one hit!
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[k]
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[messageOff]
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[wt 0.5]
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[se bac150]
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[charaEffect F bit_talk_13]
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[charaMoveReturn B 20,-40 0.2]
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[wt 1.0]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[se bac2]
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[charaFadein C 0.1 0,-40]
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[charaMoveScale C 1.0 0.2]
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[wt 0.5]
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@Martha
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...What!? It's not...working!?
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[k]
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?1:Um...she took it straight on the chin...
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?!
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[wipeOff]
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[wait wipe]
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[charaPut F 1]
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[charaEffect F bit_talk_10_LowLevel]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Holmes
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It's an evasive maneuver. The instant that fist touches her face, she turns her head to avoid injury.
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[k]
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@Holmes
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Of course, it's easier said than done, and it's not something just anyone can do. But, she's managed to pull of that miraculous feat!
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaPut F 1200,1200]
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[charaEffectStop F bit_talk_10_LowLevel]
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[wt 0.2]
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[wipeFilter cinema 0.5 0]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 0,-40]
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@Quetzalcoatl
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I will not knee your stomach, no! Rather, I'm[sr]going to take this extended arm of yours, yes!
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[k]
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[messageOff]
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[charaTalk off]
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[charaFace B 1]
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[charaFace C 2]
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[charaDepth B 3]
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[charaDepth C 5]
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[charaFadein B 0.1 256,-40]
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[charaFadein C 0.1 -100,-40]
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[wt 0.4]
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[charaMove B 150,-80 0.2]
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[se ad73]
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[wt 0.2]
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[se bac245]
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[charaShake B 0.05 3 3 0.3]
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[charaMove B 100,-40 0.1]
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[charaShake C 0.05 3 3 0.3]
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[wt 0.4]
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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[wipeOff]
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[wait wipe]
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[charaPut F 1]
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[charaEffect F bit_talk_10_LowLevel]
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[wt 0.1]
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[charaScale B 1.0]
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[charaScale C 1.0]
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[charaTalk on]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Holmes
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What a perfect armlock.[sr]That should determine our victor here!
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaPut F 1200,1200]
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[charaEffectStop F bit_talk_10_LowLevel]
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[wt 0.2]
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[wipeFilter cinema 0.5 0]
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[charaTalk C]
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[charaFace B 1]
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[charaFace C 4]
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[charaFadein B 0.1 100,-40]
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[charaFadein C 0.1 -50,-40]
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[se ad180]
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[charaShake C 0.05 1 1 0]
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@Martha
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Why...you... Let go...
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[k]
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[messageOff]
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[wt 1.0]
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[charaShakeStop C]
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[seStop ad180]
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[bgmStop BGM_EVENT_24 0.5]
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[wipeOff]
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[wait wipe]
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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[charaPut F 1]
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[charaEffect F bit_talk_10_LowLevel]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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Tres! Dos! Uno! Ding ding ding![bgm BGM_EVENT_4 0.1][sr]And the winner is: Quetzalcoatl!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut F 1200,1200]
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[charaEffectStop F bit_talk_10_LowLevel]
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[wt 0.2]
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[charaTalk C]
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[charaFace C 4]
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[charaFace B 0]
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[charaFadein C 0.1 0]
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[charaFadein B 0.1 2]
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@Martha
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O Jacob, O Moses...I'm terribly sorry.[sr]I have suffered utter defeat...
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[k]
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@Quetzalcoatl
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Martha, you were a wonderful opponent. Especially that last puñetazo...I thought I was going to pass out.
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[k]
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@Quetzalcoatl
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I'm sure you wouldn't have stopped even if I kicked your stomach.
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[k]
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@Quetzalcoatl
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You forced me to use the llave that I had originally sealed off.
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[k]
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@Martha
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I never imagined you wouldn't try to evade my fist. I'm not making excuses for myself, but I flinched a little.
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[k]
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[charaFace B 1]
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@Quetzalcoatl
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And that was the reason for your defeat![sr]A luchadora does not even think of evading!
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[k]
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@Quetzalcoatl
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A lucha match is all about lifting the opponent up. That's why I took your hit. You just didn't know that.
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[k]
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[charaFace B 0]
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@Quetzalcoatl
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If you had known, you would have continued into a clinch hold, yes?
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[k]
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@Quetzalcoatl
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Had that happened, I don't know[sr]how the match would have gone.
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[k]
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[charaFace C 1]
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@Martha
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...I see.[sr]Way to go. You completely defeated me.
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[k]
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@Martha
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We may be from different worlds, but it's clear to me that you are a divine spirit of good. I've not a single ounce of resentment towards you.
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[k]
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[charaFace C 0]
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@Martha
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Let's fight in a proper ring next time.[sr]I shall study up on lucha a bit more until then.
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[k]
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[charaFace B 1]
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@Quetzalcoatl
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¡De nada![sr]I shall look forward to that time, yes!
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[k]
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[messageOff]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_4 2.0]
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[wait fade]
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[soundStopAll]
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[end]
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