fgo-game-data/ScriptActionEncrypt/94/9403/9403130830.txt
2020-12-13 08:08:01 +00:00

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94-03-13-08-3-0
[soundStopAll]
[imageSet A cut034_back01 1]
[imageSet B cut034_back01 1]
[imageSet C cut034_ivn00 1]
[imageSet D cut034_ans00 1]
[charaSet E 3036000 1 Bradamante]
[charaSet F 1098159700 1 "Quetzal Mask"]
[charaSet G 99502600 1 Mash]
[charaSet H 98111500 1 Static]
[charaSet I 98111500 1 "Mammoth Tusk Train"]
[charaSet J 98111500 1 "Bradamante Special Move Effect"]
[scene 68901]
[charaPut H 0,-2000]
[charaEffect H bit_talk_10_LowLevel]
[charaTalk depthOff]
[charaDepth E 1]
[charaDepth F 0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_24 0.1]
[charaScale A 1.01]
[charaScale B 1.01]
[charaScale C 1.01]
[charaScale D 1.01]
[charaDepth C 1]
[charaDepth D 1]
[charaFadein B 0.1 0,-20]
[charaFadein C 0.1 0,-20]
[charaFadein A 0.1 0,-200]
[charaFadein D 0.1 0,-200]
[wt 1.0]
[se ad386]
[seVolume ad386 0 0.5]
[shake 0.05 3 3 0.6]
[effect bit_talk_41]
[charaMove B 0,-35 0.3]
[charaMove A 0,-225 0.3]
[charaMove C 0,-35 0.3]
[charaMove D 0,-225 0.3]
[charaMoveScale A 1.1 0.3]
[charaMoveScale B 1.1 0.3]
[charaMoveScale C 1.1 0.3]
[charaMoveScale D 1.1 0.3]
[wt 0.8]
[flashin loop 0.3 1 FFFFFFFF FF4F02FF]
[wt 0.7]
[wipeout rectangleStripLeftToRight 0.2 1.0]
[wait wipe]
[effectStop bit_talk_41]
[flashOff]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaMoveScale A 1.0 0.1]
[charaMoveScale B 1.0 0.1]
[charaMoveScale C 1.0 0.1]
[charaMoveScale D 1.0 0.1]
[charaScale E 1.0]
[charaScale F 1.0]
[charaSet C 4028001 1 "Ivan the Terrible"]
[charaSet D 5035000 1 Anastasia]
[wipein rectangleStripRightToLeft 0.2 1.0]
[wait wipe]
[se ad249]
[seVolume ad249 0 0.3]
[shake 0.05 3 3 0]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Quetzal Mask
They're still so fast! I thought they'd be at least[sr]a little slower now, but they just keep going, yes!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Bradamante
And not only that... [wt 0.7][charaFace E 4]Ngh!
[k]
[messageOff]
[seStop ad249]
[wt 0.1]
[se ad73]
[charaMove E 100,0 0.2]
[charaFadeout E 0.2]
[shakeStop]
[wt 0.2]
[flashin loop 0.3 1 FFFFFFFF FF4F02FF]
[wt 0.3]
[flashOff]
[effect bit_talk_impactlanding]
[fowardEffect bit_talk_explosion 0,0]
[se ad609]
[shake 0.05 5 5 1.5]
[wt 1.0]
[effectStop bit_talk_impactlanding]
[fowardEffectStop bit_talk_explosion 0,0]
[wt 0.5]
[seStop ad248 0.5]
[wt 1.2]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
[charaShake E 0.05 2 2 0.3]
Bradamante
Just look how hard they hit,[sr]even when they barely touch us...!
[k]
Bradamante
Their sheer mass is incredible. Colliding with them feels like getting hit by a train!
[k]
Bradamante
And trust me, that hurts like hell![sr]I mean, I'm pushing through the pain, but still!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Ivan the Terrible
Heh. You make an astute observation.
[k]
Ivan the Terrible
My size and strength do not merely come from the power of the tundra, but of the entire earth. I am the Great Tsar after all...
[k]
Ivan the Terrible
Enemy though you may be, I must commend your judgment, and your shapely rear end, young wrestler. Come see me after the match, and I will gladly shake your hand!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Anastasia
...I would love to throw the “Great Tsar” off this pyramid now, but I will refrain. Now is the time to endure.
[k]
Anastasia
I am willing to endure any humiliation for the sake of mischief[line 2]ahem, victory. I've even tried listening to rock music lately, though I can't say I understand the appeal.
[k]
[charaFace D 2]
Anastasia
My point is...you may be dodging our attack now,[sr]but you can't keep that up forever.
[k]
Anastasia
The Mammoth Tusk Train has no brakes.
[k]
[charaFace D 0]
Anastasia
I'll spare you the actual calculations, but the force of our charge exceeds ten million tsarpower.
[k]
[charaFace D 5]
Anastasia
At best, you two have no more than one million tsarpower each. Numbers don't lie. You have no chance of winning.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk G]
[charaFace G 15]
[charaFadein G 0.1 1]
Mash
(I don't think that's a real unit of measurement...!)
[k]
[charaFadeout G 0.1]
[charaPut H 0,-2000]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Quetzal Mask
Hmm. So far, we've been able to dodge by keeping to the samba beat...but that's only going to run us ragged, yes.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Bradamante
No... No, I refuse to accept defeat![sr]I'm not going to lose now!
[k]
Bradamante
Even if they are stronger than us...we can more than make up for it with sheer willpower!
[k]
[charaFace E 0]
Bradamante
My willpower has gotten me through all sorts of tight spots before. My faith in justice...in my king...has always been rewarded.
[k]
Bradamante
There's no reason this time should be any different! As long as we stay focused and keep on fighting, I'm sure we'll find a way to win in the end!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Ivan the Terrible
Your fortitude is both admirable...and pitiful.
[k]
Ivan the Terrible
No matter the willpower an ant demonstrates, it can never threaten a mammoth. It will always and only ever be an ant.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[imageSet C cut034_ivn00 1]
[imageSet D cut034_ans00 1]
[charaScale A 1.01]
[charaScale B 1.01]
[charaScale C 1.01]
[charaScale D 1.01]
[charaDepth C 1]
[charaDepth D 1]
[charaFadein B 0.1 0,-20]
[charaFadein C 0.1 0,-20]
[charaFadein A 0.1 0,-200]
[charaFadein D 0.1 0,-200]
[wt 0.2]
Anastasia & Ivan the Terrible
Mammoth Tusk Train!
[k]
[messageOff]
[se ad386]
[seVolume ad386 0 0.5]
[shake 0.05 3 3 0.6]
[effect bit_talk_41]
[charaMove B 0,-35 0.3]
[charaMove A 0,-225 0.3]
[charaMove C 0,-35 0.3]
[charaMove D 0,-225 0.3]
[charaMoveScale C 1.1 0.3]
[charaMoveScale D 1.1 0.3]
[charaMoveScale B 1.1 0.3]
[charaMoveScale A 1.1 0.3]
[charaScale I 1.0]
[wt 0.8]
[flashin loop 0.3 1 FFFFFFFF FF4F02FF]
[wt 0.7]
[wipeout rectangleStripLeftToRight 0.2 1.0]
[wait wipe]
[effectStop bit_talk_41]
[flashOff]
[wt 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaMoveScale A 1.0 0.1]
[charaMoveScale B 1.0 0.1]
[charaMoveScale C 1.0 0.1]
[charaMoveScale D 1.0 0.1]
[charaMoveScale E 1.0 0.1]
[charaMoveScale G 1.0 0.1]
[charaSet C 4028001 1 "Ivan the Terrible"]
[charaSet D 5035000 1 Anastasia]
[scene 10000]
[wipein rectangleStripRightToLeft 0.2 1.0]
[wait wipe]
[se ad249]
[seVolume ad249 0 0.7]
[shake 0.05 3 3 0]
[wt 0.2]
[effect bit_talk_rush_red]
[backEffect bit_talk_42 0,0]
[wt 1.5]
[wipeout rectangleStripLeftToRight 0.2 1.0]
[wait wipe]
[effectStop bit_talk_rush_red]
[backEffectStop bit_talk_42 0,0]
[scene 68901]
[wt 1.0]
[wipein rectangleStripRightToLeft 0.2 1.0]
[wait wipe]
[charaTalk off]
[charaFace E 2]
[charaFadein E 0.1 2]
[charaFace F 2]
[charaFadein F 0.1 0]
[wt 0.5]
[se ad73]
[charaMove F -300,0 0.5]
[charaFadeout F 0.4]
[charaMove E 300,0 0.5]
[charaFadeout E 0.4]
[wt 0.5]
[flashin loop 0.3 1 FFFFFFFF FF4F02FF]
[wt 0.3]
[messageOff]
[seStop ad249]
[wt 0.1]
[charaMove E 100,0 0.2]
[charaFadeout E 0.1]
[shakeStop]
[wt 0.2]
[flashOff]
[effect bit_talk_impactlanding]
[fowardEffect bit_talk_explosion 0,0]
[se ad609]
[shake 0.05 5 5 1.5]
[wt 1.0]
[effectStop bit_talk_impactlanding]
[fowardEffectStop bit_talk_explosion 0,0]
[wt 0.5]
[seStop ad248 0.5]
[wt 1.5]
[charaTalk on]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Bradamante
Ghh! I won't let you win...I refuse to give up now![sr]I can't afford to lose after coming this far!
[k]
[messageOff]
[charaFace E 4]
[wt 1.5]
[charaFace E 0]
[wt 1.0]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 2]
[charaFace F 0]
[charaFadein F 0.1 0]
Bradamante
Let's do it, Quetzal Mask!
[k]
[charaFace F 5]
Quetzal Mask
...Are you sure? We may have started to get the hang of it in our training, but it's still far from complete.
[k]
Quetzal Mask
It's usually not a good idea to use moves[sr]like that in circumstances this dire...
[k]
[charaFace E 2]
Bradamante
Maybe so, but it's our only chance of winning!
[k]
[charaFace F 0]
Quetzal Mask
...I can see how serious you are about this.[sr]Okay, let's do it, yes!
[k]
[charaFadeout F 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Anastasia
Hm? What are they up to...?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mash
Quetzal Mask put her hands together, and Bradamante[sr]is on top of them like she's getting ready to jump...
[k]
[charaFace G 2]
Mash
I knew it! They're getting ready to execute the new move they've been practicing!
[k]
[charaFadeout G 0.1]
[charaPut H 0,-2000]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Quetzal Mask
I am both the foundation and the launchpad![sr]First I jump with all my might...
[k]
Quetzal Mask
...then I throw you, as a present,[sr]with all my gift-giving power!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Bradamante
Then I jump at the same time as hard[sr]as I can, turning myself into an arrow!
[k]
Bradamante
My magical shield becomes the arrowhead. This is a very elaborate sort of shield bash, really!
[k]
Bradamante
Granted, I feel like I may have already been doing something similar up till now without realizing it...
[k]
Bradamante
...but this time, I'm going to focus on converting all my shield's defensive power to offense!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Mash
This move is a combination of[sr]Quetzal Mask's present drop...
[k]
Mash
...and Bradamante's shield-based charge attack!
[k]
[charaFadeout G 0.1]
[charaPut H 0,-2000]
[charaEffectStop H bit_talk_10_LowLevel]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 -200,0]
[charaFace E 0]
[charaFadein E 0.1 200,0]
Quetzal Mask
Try our new move...[sr]Bouclier Present Drop, yes!
[k]
[messageOff]
[charaTalk off]
[wt 0.2]
[charaMoveReturn F -200,15 0.2]
[se ad73]
[charaMove E 200,15 0.2]
[charaFadeout E 0.1]
[wt 0.3]
[se ad300]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[wt 1.0]
[fadeout black 0.3]
[wait fade]
[charaFadeout F 0.1]
[wt 0.3]
[scene 54400]
[fadein black 0.3]
[wait fade]
[wt 0.4]
[se ad153]
[shake 0.05 3 3 0]
[effect bit_talk_41]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Bradamante
[f large]Montjoie! Gooo!
[k]
[messageOff]
[seStop ad153 0.5]
[fadeout black 0.3]
[wait fade]
[wt 0.5]
[shakeStop]
[effectStop bit_talk_41]
[charaFadeout E 0.1]
[wt 0.5]
[scene 68901]
[charaTalk on]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth D 2]
[fadein black 0.3]
[wait fade]
[wt 0.4]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 2]
[charaFace D 5]
[charaFadein D 0.1 0]
Ivan the Terrible
Ridiculous. A tsar never shows their back to an enemy.[sr]I forbid you to dodge, Anastasia.
[k]
Anastasia
I know. It doesn't matter what sort of attack they try. Nothing they do can surpass our ten million tsarpower.
[k]
[charaFace D 2]
Anastasia
[f large]We will crush them head-on!
[k]
[messageOff]
[charaTalk off]
[charaPut I 0,-2000]
[charaEffectStop I bit_talk_charge_red]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[imageSet C cut034_ivn00 1]
[imageSet D cut034_ans00 1]
[charaScale A 1.01]
[charaScale B 1.01]
[charaScale C 1.01]
[charaScale D 1.01]
[charaDepth C 1]
[charaDepth D 1]
[charaFadein B 0.1 0,-20]
[charaFadein C 0.1 0,-20]
[charaFadein A 0.1 0,-200]
[charaFadein D 0.1 0,-200]
[wt 0.2]
Anastasia & Ivan the Terrible
[f large]Mammoth Tusk Train!!!
[k]
[messageOff]
[charaTalk depthOn]
[se ad386]
[seVolume ad386 0 0.5]
[shake 0.05 3 3 0.6]
[effect bit_talk_41]
[charaMove B 0,-35 0.3]
[charaMove A 0,-225 0.3]
[charaMove C 0,-35 0.3]
[charaMove D 0,-225 0.3]
[charaMoveScale C 1.1 0.3]
[charaMoveScale D 1.1 0.3]
[charaMoveScale B 1.1 0.3]
[charaMoveScale A 1.1 0.3]
[charaScale I 1.0]
[wt 0.8]
[flashin loop 0.3 1 FFFFFFFF FF4F02FF]
[wt 0.7]
[wipeout rectangleStripLeftToRight 0.2 1.0]
[wait wipe]
[effectStop bit_talk_41]
[flashOff]
[charaTalk on]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaMoveScale A 1.0 0.1]
[charaMoveScale B 1.0 0.1]
[charaMoveScale C 1.0 0.1]
[charaMoveScale D 1.0 0.1]
[charaMoveScale E 1.0 0.1]
[charaMoveScale G 1.0 0.1]
[scene 10000]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.2 1.0]
[wait wipe]
[se ad249]
[seVolume ad249 0 0.7]
[shake 0.05 3 3 0]
[wt 0.2]
[effect bit_talk_rush_red]
[backEffect bit_talk_42 0,0]
[wt 1.5]
[wipeout rectangleStripLeftToRight 0.2 1.0]
[wait wipe]
[effectStop bit_talk_rush_red]
[backEffectStop bit_talk_42 0,0]
[scene 68901]
[wt 1.0]
[wipein rectangleStripRightToLeft 0.2 1.0]
[wait wipe]
1They're gonna collide!
2Which move will win!?
[charaFadein A 0.1 0,-100]
[charaFadein D 0.1 0,-100]
[wt 0.2]
Anastasia
(I can tell that their move is still incomplete.[sr]I can already see how this will play out...!)
[k]
[messageOff]
[seStop ad249 0.5]
[wt 0.1]
[fadeout black 0.5]
[wait fade]
[effectStop bit_talk_41]
[charaFadeout D 0.1]
[charaFadeout A 0.1]
[charaPut H 0,-2000]
[charaEffect H bit_talk_charge_blu]
[scene 54400]
[fadein black 0.5]
[wait fade]
[se ad153]
[shake 0.05 3 3 0]
[effect bit_talk_41]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Bradamante
(I'm fully aware the odds are stacked against us![sr]So if I'm going to perfect this move...it has to be now!)
[k]
[charaFace E 0]
Bradamante
(How can I push it farther!?[sr]What else can I do to make it more powerful!?)
[k]
Bradamante
(...I've got it!)
[k]
[charaFace E 2]
Bradamante
Quetzal Mask has passed her power on to me![sr]If you add hers to mine, that gives me two million power!
[k]
Bradamante
And since I'm jumping with twice as much force as usual, that's two times two million, giving me four million power!
[k]
Bradamante
Then, if I spin with three times the force, that's a total of twelve million power[line 2]enough to surpass you two!
[k]
[messageOff]
[seStop ad153 0.1]
[wt 0.1]
[se ad364]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[charaPut H 1]
[fowardEffect bit_talk_radiallight01 25,-70]
[wt 1.5]
[seStop ad364 0.5]
[wt 0.3]
[se ad300]
[fadeout white 0.5]
[wait fade]
[charaPut H 0,-2000]
[shakeStop]
[effectStop bit_talk_41]
[charaEffectStop H bit_talk_charge_blu]
[fowardEffectStop bit_talk_radiallight01]
[charaFadeout E 0.1]
[wt 1.0]
[scene 10000]
[fadein white 0.5]
[wait fade]
[charaPut J 0,-100]
[charaEffect J bit_talk_arrow01br 1 F]
[wt 0.2]
[se ad287]
[wt 1.5]
[effectStop bit_talk_arrow01br]
[seStop ad287 0.5]
[wt 0.5]
[fadeout black 0.5]
[wait fade]
[wt 0.5]
[charaEffect H bit_talk_10_LowLevel]
[scene 68901]
[fadein black 0.5]
[wait fade]
[charaPut H 1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Mash
Well, if we leave the odd math aside, this is amazing![sr]Her body is glowing like an arrow of light!
[k]
Mash
As a shield-wielder myself, I think I might[sr]just be witnessing a legend in the making...!
[k]
[messageOff]
[bgmStop BGM_EVENT_24 1.0]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFadeout G 0.1]
[charaPut H 0,-2000]
[wt 0.3]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.4]
[se ad249]
[seVolume ad249 0 0.7]
[shake 0.05 3 3 3.0]
[wt 0.8]
[seStop ad249 0.5]
[wt 0.5]
[se ad226]
[effect bit_talk_shock_wave]
[wt 3.0]
[effect bit_talk_33]
[backEffect bit_talk_40]
[wt 1.0]
[effectStop bit_talk_shock_wave]
[wt 5.0]
[seStop ad147 0.5]
[fadeout black 1.0]
[wait fade]
[charaSet A 4028001 1 Silhouette]
[charaSet B 98002000 1 Fou]
[charaSet C 4028001 1 "Ivan the Terrible"]
[charaSet D 5035000 1 Anastasia]
[effectStop bit_talk_33]
[backEffectStop bit_talk_40]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[wt 1.2]
[bgm BGM_EVENT_5 0.1]
1H-how'd it turn out...?
2The smoke is clearing... Who won!?
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Fou
Fo... Fooou!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mash
Everyone is sprawled out in the ring! Even Quetzal Mask, who used up all her strength for the throw!
[k]
Mash
Who's going to stand up first...?
[k]
Anastasia
Nnn... Viy's eyelids are...so long...[sr]Ahh, it's like...the stars are spinning... So...rocking...
[k]
[charaFace G 7]
Mash
Anastasia is down for the count![sr]That just leaves[line 2]
[k]
[charaFace G 15]
Mash
...!
[k]
[messageOff]
[charaFadeout G 0.1]
[charaPut H 0,-2000]
[wt 0.1]
[charaFilter A silhouette 00000080]
[charaTalk off]
[charaDepth C 0]
[charaDepth A 1]
[charaFace A 0]
[charaFadein A 0.7 0,-40]
[charaMove A 0,0 1.0]
[wt 2.0]
[charaFace C 0]
[charaFadein C 0 1]
[wt 0.1]
[charaFadeout A 0.7]
[wt 0.8]
Ivan the Terrible
Impressive... You have managed to give even this tsar of the icy tundra chills. Such insolence is unprecedented in all of history. You should be proud of your accomplishment, criminal though it is.
[k]
Ivan the Terrible
Your move was fearsome indeed. But alas, it lacked polish. Had you perfected it, you may well have defeated me...but instead, you only succeeded at breaking one of my tusks...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Bradamante
N-nnn...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Ivan the Terrible
To reward your prowess, I will end you myself. It will be as though you are enclosed in Russian mountains.
[k]
Ivan the Terrible
On the count of three, you will fall deeply asleep,[sr]and your long hibernation will begin...
[k]
[messageOff]
[se ad642]
[charaMoveScale C 1.1 0.2]
[wt 1.0]
[seStop ad642]
[wt 0.1]
[se ad642]
[charaMoveScale C 1.2 0.2]
[wt 1.0]
[seStop ad642]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk G]
[charaFace G 15]
[charaFadein G 0.1 1]
Mash
Aah! He's about to fall on top of her![sr]Wake up, Bradamante! Wake up!!!
[k]
[messageOff]
[bgmStop BGM_EVENT_5 0.5]
[charaFadeout G 0.1]
[charaPut H 0,-2000]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-10]
[se ad642]
[charaMoveScale C 1.3 0.2]
[wt 1.0]
[seStop ad642]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Bradamante
The only one taking a nap here is you!
[k]
[messageOff]
[charaMoveScale C 1.0 0.1]
[bgm BGM_EVENT_4 0.5]
[se ad29]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[wt 0.8]
[charaFadeout E 0.1]
[wt 0.5]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[charaShake C 0.05 4 4 0.5]
Ivan the Terrible
Gah! My eyes!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Bradamante
I knew you had to have eyes somewhere[sr]in that huge head of yours!
[k]
[charaFace E 0]
Bradamante
Allow me to explain my ultimate move.
[k]
Bradamante
It's not a move I like to use, since it doesn't exactly cast me in the best light...but never mind that! I call it...
[k]
[charaFace E 2]
Bradamante
[f large]Playing possum!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Fou
Fou!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk G]
[charaFace G 15]
[charaFadein G 0.1 1]
Mash
N-now that I think of it...I think I did read something about this in one of the legends of Charlemagne...
[k]
[charaFadeout G 0.1]
[charaPut H 0,-2000]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Bradamante
That's right. This is the same move I used during my battle with the evil sorcerer, Atlante.
[k]
[charaFace E 2]
Bradamante
But that's not important right now! What IS important is that this is as far as you go, Ivan the Terrible!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Ivan the Terrible
Impossible! I am the tsar![sr]I am meant to be the victor!
[k]
[messageOff]
[se bac196]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[fowardEffect bit_talk_14]
[shake 0.05 3 3 0.4]
[wt 1.0]
[charaMove C 0,-50 0.7]
[charaFadeout C 0.7]
[wt 0.7]
[se ad238]
[effect bit_talk_impactlanding]
[shake 0.05 3 3 0.6]
[wt 1.8]
[se ade175]
[wt 2.0]
[seStop ade175]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Bradamante
Montjoie! I did it!
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_4 1.5]
[wait fade]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaSet A 4019001 1 Martha]
[charaSet C 9007000 1 Quetzalcoatl]
[charaSet D 98111500 1 "Da Vinci"]
[scene 69100]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_62 0.1]
[charaPut H 1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Mash
Congratulations! Now that you defeated those fearsome opponents, you're officially moving on to the finals!
[k]
1Amazing job, you two!
[charaFadeout G 0.1]
[charaPut H 0,-2000]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Fou
Fou, fou fooou!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Quetzalcoatl
Wow, even I never expected we'd have to rely on our barely completed new move to get through that match!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Bradamante
It's like I told you: I have a knack for[sr]coming through when it really counts!
[k]
Bradamante
Boy, it's a good thing that other Santa came to give us advice. Otherwise, we'd never have come up with that move.
[k]
Bradamante
I wonder...maybe she was actually[sr]Lord Merlin in disguise?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 0,-90]
Da Vinci
Preeetty sure that's not the case...
[k]
[charaFadeout D 0.1]
[charaPut H 0,-2000]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Bradamante
Anyway, it goes to show that knights who walk the path of righteousness receive just the advice they need!
[k]
Bradamante
As long as we believe our path is right, and keep on fighting no matter what, I'm sure we'll win the next match, too!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Martha
Still...your final opponent is[sr]definitely going to be her, right?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Quetzalcoatl
That's true, yes. We'll be up against the other Quetzalcoatl...another me with her own divinity.
[k]
Quetzalcoatl
Since she is the side of me that is devoted to battle, she's bound to have quite the advantage over us in terms of raw power, yes.
[k]
Quetzalcoatl
Don't forget that the first time we fought,[sr]she overwhelmed me with strength alone...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Bradamante
Yes. The same thing happened to[sr]me when I went up against her.
[k]
[charaFace E 2]
Bradamante
...But that doesn't matter!
[k]
[charaFace E 0]
Bradamante
We've both grown a lot over the course of this Santa Tag Team Tournament. And now we know we have got ourselves a new move as well!
[k]
Bradamante
There's no way we can lose!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Quetzalcoatl
Entendida, yes! There's not a luchadora in the world who steps into the ring expecting to lose, no!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Martha
It's wonderful you're so fired up about this.[sr]What more could I want.
[k]
[charaFace A 5]
Martha
Still...I have to wonder about her partner.
[k]
Martha
Given that this is a tag team tournament,[sr]Black Quetzal Mask must have a partner of her own.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mash
Right. While it's possible her partner is only there to fill the team quota, we should expect them to be quite a powerful force unto themselves.
[k]
Mash
Assuming this partner is a capable Servant, I can't help but wonder what sort of person they are.
[k]
Mash
I suppose it is a little unnerving that we[sr]have no information about them whatsoever.
[k]
[charaFadeout G 0.1]
[charaPut H 0,-2000]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Martha
I've been looking into the earlier matches, and her partner has never so much as set foot in the ring.
[k]
Martha
They must have kept their cloak on while Black Quetzal Mask won the matches by herself.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Bradamante
She might be having her partner save her strength...or could there be another reason we don't yet know...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Quetzalcoatl
...Well, if we don't know who this mysterious partner is, there's no point in prying any further.
[k]
[charaFace C 0]
Quetzalcoatl
Besides, a moment ago, we didn't even know she had a partner. Now we do! That's all we need to know, yes!
[k]
Quetzalcoatl
If this partner does not fight in the final, then we will have a clear advantage! And if they do show up, we can always try to take them out first!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Bradamante
That makes sense, given that[sr]these are tag team matches.
[k]
Bradamante
But anyway, even if we do only have[sr]one last match, our task is unchanged!
[k]
Bradamante
Train hard, and make sure we're in good condition for tomorrow! Oh, and make sure we perfect that new move of ours too!
[k]
1Bring it on!
2As your manager, I'll do the best I can to finish strong, too!
[charaFace E 3]
Bradamante
Oh, right...
[k]
[charaFace E 4]
Bradamante
Since this will be our last match, that means this will also be the last chance I get to practice with you,[sr][%1].
[k]
Bradamante
I can already tell I'm going to[sr]miss this time when it's over...
[k]
[charaFace E 0]
Bradamante
But I'm getting ahead of myself.[sr]We still have a big match to win first, don't we!
[k]
[charaFace E 1]
Bradamante
And I'm sure I'll be able to devote myself to training, knowing you've got my back!
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_62 1.5]
[wait fade]
[charaFadeout E 0.1]
[wt 0.5]
[imageSet A back10000 1]
[charaSet C 1098159800 1 "Black Quetzal Mask"]
[charaSet D 1098160300 1 "Mysterian Servant Medium"]
[charaFadein A 0.1 0,0]
[charaScale A 1.1]
[charaFadeTime A 0.1 0.6]
[scene 69100]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_71 0.1]
[wt 1.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.7 1]
Black Quetzal Mask
Hehehe. So, the day has almost arrived.
[k]
Black Quetzal Mask
The day this festival[line 2]this tournament[line 2]must come to an end...so that I can stay true to myself.
[k]
[charaFace C 5]
Black Quetzal Mask
Although...
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-15]
[wt 1.5]
[charaFadeout D 0.4]
[wt 0.8]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Black Quetzal Mask
...Hehehe. Don't worry, you still[sr]won't be going out there.
[k]
Black Quetzal Mask
Though you will be on the sidelines for this match as well, know that the reasons will be quite different.
[k]
Black Quetzal Mask
Up till now, I have kept you on the sidelines simply because I didn't need your help to win.
[k]
Black Quetzal Mask
But this next match will be different.[sr]Given who our opponents are...
[k]
Black Quetzal Mask
...your stepping into the ring would obliterate any chance they have of winning.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-15]
[wt 1.0]
Black Quetzal Mask
This is the final, after all.[sr]We can't have it ending too quickly.
[k]
Black Quetzal Mask
If you do get a turn, it will only be at the very end, to fully break their spirit. And when the match is over...
[k]
Black Quetzal Mask
...that count of three will mark the birth of the true Santa Claus, and the beginning of Christmas everlasting...
[k]
Black Quetzal Mask
Hehehe. Mwahahaha. Mwaaahahahaha...!
[k]
[messageOff]
[wt 1.5]
[fadeout black 2.0]
[bgmStop BGM_EVENT_71 2.0]
[wait fade]
[soundStopAll]
[end]