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fgo-game-data/ScriptActionEncrypt/94/9408/9408640111.txt
2025-06-10 06:21:23 +00:00

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94-08-64-01-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098257910 1 瑪修]
[charaSet B 1098257310 1 達.文西]
[charaSet C 1098239320 1 卡多克]
[charaSet D 1098273900 1 E-奧爾嘉瑪麗]
[charaSet E 1098273900 1 演出用_奧爾嘉瑪麗]
[charaSet F 1098257910 1 演出用_瑪修]
[charaSet G 1098257910 1 演出用_瑪修]
[charaSet H 98115000 1 特效用]
[charaSet I 98115000 1 特效用]
[charaSet J 98115000 1 特效用]
[charaSet K 98115000 1 特效用]
[sceneSet M 192100 1]
[sceneSet N 192100 1]
[sceneSet O 192100 1]
[charaSet Q 98115000 1 特效用]
[charaSet R 98115000 1 特效用]
[charaSet S 98115000 1 特效用]
[scene 192100]
[subCameraOn 4]
[subCameraFilter #A maskEdge cut359_mask05 2 255,255,255,255]
[subCameraFilter #B through]
[subCameraFilter #C maskEdge cut359_mask05 2 0,0,0,0]
[subCameraFilter #D maskEdge cut359_mask05 2 0,0,0,0]
[subRenderScale #A 1.0]
[subRenderScale #B 1.15]
[subRenderScale #C 0.9]
[subRenderScale #D 0.9]
[charaLayer F sub #A]
[charaLayer N sub #A]
[charaLayer H sub #A]
[charaLayer G sub #B]
[charaLayer O sub #B]
[charaLayer S sub #B]
[charaLayer I sub #B]
[charaLayer E sub #B]
[charaLayer J sub #C]
[charaLayer K sub #D]
[charaDepth F 2]
[charaDepth N 1]
[charaDepth E 2]
[charaDepth H 1]
[charaScale F 1.1]
[charaScale H 1.4]
[charaScale E 1.1]
[charaFace F 24]
[charaFadein F 0.1 -80,140]
[charaFadein N 0.1 -50,50]
[charaDepth S 3]
[charaDepth G 2]
[charaDepth O 1]
[charaScale G 1.1]
[charaScale O 1.1]
[charaScale I 1.4]
[charaFadein O 0.1 120,-240]
[charaPut S -50,0]
[charaEffect S bit_talk_fire_elements_light]
[charaScale J 1.4]
[charaPut J -170,300]
[charaEffect J bit_talk_4elements_light]
[charaScale K 1.4]
[charaPut K -510,300]
[charaEffect K bit_talk_4elements_light]
[charaTalk depthOff]
[charaDepth M 9]
[charaDepth Q 2]
[charaDepth C 1]
[charaDepth B 1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[cameraMove 0.1 0,0 1.01]
[wait camera]
[shake 0.03 3 3 1.0]
[fadein black 1.0]
[cueSe Servants_9944510 m93119]
[wait fade]
[cueSe Servants_104700 m41906]
[cueSeStop m41906 0.6]
[flashin once 0.1 0.2 FFFFFFAF FFFFFF00]
[shake 0.03 3 3 0.4]
[wt 0.6]
[cueSe Servants_104700 m41906]
[charaShake D 0.02 2 2 0.6]
[flashin once 0.1 0.2 FFFFFFAF FFFFFF00]
[shake 0.03 3 3 0.4]
[wt 0.8]
[cueSeStop m41906 1.2]
[se ad52]
[seVolume ad52 0 0.5]
[charaSpecialEffect D flashErasure 1 1.7]
[wait charaSpecialEffect D]
[se ad39]
[wt 0.5]
[seStop ad39 1.0]
[wt 0.7]
[cueSe Servants_9944140 m90911]
[effect bit_talk_fire_elements_light]
[wt 2.0]
[charaTalk F]
[subRenderFadeinFSR #A 0.4 300,-150]
[subRenderMoveFSR #A 300,-180 0.4]
[wt 0.4]
F瑪修
確認火之『[#遺分體:Elements]』消失![r]回收魔力反應!
[k]
[messageOff]
[subRenderMoveFSR #A 300,-210 0.4]
[subRenderFadeout #A 0.4]
[wt 0.5]
[se ad667]
[subRenderFadein #B 0.8 -50,-20]
[wt 0.8]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.5 300,0]
[charaMove G 200,0 0.8]
[seStop ad667 0.8]
[wt 1.2]
[effectDestroy bit_talk_fire_elements_light]
[se ad656]
[wt 1.0]
[charaMoveReturn G 200,-5 0.6]
[charaEffectStop S bit_talk_fire_elements_light]
[wt 1.6]
[subRenderFadeout #B 0.8]
[wt 1.2]
[subCameraFilter #A maskEdge cut359_mask05 2 0,0,0,0]
[subCameraFilter #B maskEdge cut359_mask05 2 0,0,0,0]
[subRenderScale #A 0.9]
[subRenderScale #B 0.9]
[charaPut H 510,300]
[charaEffect H bit_talk_4elements_light]
[charaFadeout F 0.1]
[charaFadeout N 0.1]
[charaPut I 170,300]
[charaEffect I bit_talk_4elements_light]
[charaFadeout G 0.1]
[charaFadeout O 0.1]
[bgm BGM_MAP_91 0.1]
@伯爵
[line 3]哎呀,這可真不錯。[r]恭喜各位有個好的開始。
[k]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
@卡多克
還想繼續裝作遊刃有餘嗎?[r]你的陰謀已被粉碎,也該現出原形了吧。
[k]
A伯爵
唔?
[k]
A伯爵
啊,不好意思。[r]您該不會以為這樣就結束了吧……?
[k]
[charaFace C 1]
@卡多克
什麼?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut Q 1]
[charaEffect Q bit_talk_10_LowLevel_depth]
[charaTalk B]
[charaFace B 23]
[charaFadein B 0.1 1]
@達.文西
不對,卡多克。[r]回想一下他的發言。
[k]
1……
@達.文西
伯爵在介紹『[#遺分體:Elements]』時,[r]說的是她[#們]。
[k]
@達.文西
更何況為了動搖人理奠基,[r]重要的是必須發動多起攻擊。
[k]
@達.文西
也就是說……
[k]
2她[#們]……
[charaFadeout B 0.1]
[wt 0.1]
[charaPut Q 2000,2000]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
@卡多克
……是這樣啊。他確實這樣說過。[r]而且還加上了什麼火屬性。
[k]
@卡多克
也就是說……[r]存在多個『[#遺分體:Elements]』嗎!
[k]
[messageOff]
[charaScale M 1.2]
[charaFadein M 0.7 80,-300]
[charaMove M -80,-300 30.0]
[wt 1.0]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[charaPut Q 2000,2000]
@伯爵
明察秋毫。遊戲才剛剛開始。
[k]
@伯爵
每一個『[#遺分體:Elements]』都是超級破壞兵器,[r]也是總統特異點。
[k]
@伯爵
啟動時便會引發重力變動,[r]使泛人類史扭曲失常。
[k]
@伯爵
以真正的『異星之神』……[r]迦勒底亞斯為目標的你們,
[k]
@伯爵
是無法放著她們不管的。
[k]
@伯爵
而第一戰是你們獲得了勝利,[r]我本人對此也甚為欣喜。
[k]
@伯爵
畢竟,我可是精心準備了這個遊戲。
[k]
[messageOff]
[charaTalk off]
[charaFadeout M 0.8]
[wt 1.0]
[subRenderFadeinFSSideL #A 0.4 -370,-120]
[subRenderMoveFSSideL #A -370,-160 0.5]
[wt 0.2]
[subRenderFadeinFSL #B 0.4 -120,-120]
[subRenderMoveFSL #B -120,-160 0.5]
[wt 0.2]
[subRenderFadeinFSR #C 0.4 120,-120]
[subRenderMoveFSR #C 120,-160 0.5]
[wt 0.2]
[subRenderFadeinFSSideR #D 0.4 370,-120]
[subRenderMoveFSSideR #D 370,-160 0.5]
[wt 1.2]
@伯爵
第[charaFace E 0][charaFadein E 0.8 10,120]一個提供初遇的震撼,[charaEffectDestroy I bit_talk_4elements_light][r]以及適中的難度。
[k]
@伯爵
第二個提供甚至能凌駕已做好充分[r]戰鬥準備的迦勒底的變態難度。
[k]
@伯爵
第三個提供超越常規、[r]壓倒性的衝擊力。
[k]
@伯爵
而最後第四個則是被調整至連我也無法預測、[r]不可能被攻略的難度。
[k]
@伯爵
希望各位能夠盡情享受。
[k]
[messageOff]
[subRenderFadeout #A 0.6]
[subRenderFadeout #B 0.6]
[subRenderFadeout #C 0.6]
[subRenderFadeout #D 0.6]
[wt 1.0]
@伯爵
那恕我先行告辭。[r]畢竟我等使徒可是要務纏身[line 3]
[k]
[messageOff]
[wt 0.2]
[se ad95]
[wt 1.5]
[fadeout black 2.0]
[seStop ad95 2.0]
[bgmStop BGM_MAP_91 2.0]
[wait fade]
[charaEffectDestroy H bit_talk_4elements_light]
[charaEffectDestroy I bit_talk_4elements_light]
[charaEffectDestroy J bit_talk_4elements_light]
[charaEffectDestroy K bit_talk_4elements_light]
[charaLayer F normal]
[charaLayer G normal]
[charaLayer E normal]
[charaLayer H normal]
[charaLayer I normal]
[charaLayer J normal]
[charaLayer K normal]
[charaLayer N normal]
[charaLayer O normal]
[charaLayer S normal]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout E 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout N 0.1]
[charaFadeout O 0.1]
[charaFadeout S 0.1]
[subCameraOff]
[wt 0.5]
[charaTalk on]
[charaTalk depthOn]
[scene 122605]
[wt 1.0]
[se ad291]
[seVolume ad291 0 0]
[se ad241]
[seVolume ad241 0 0]
[fadein black 1.0]
[seVolume ad291 1.0 0.5]
[seVolume ad241 1.0 0.5]
[wait fade]
[wt 2.5]
[fadeout black 1.5]
[seStop ad291 1.5]
[seStop ad241 1.5]
[wait fade]
[charaSet A 1098257800 1 瑪修]
[charaSet B 1098257300 1 達.文西]
[charaSet E 1098255100 1 戈爾德魯夫]
[charaSet F 1098257400 1 紫苑]
[charaSet G 1098158330 1 尼莫]
[charaSet H 1098254800 1 尼莫水兵]
[sceneSet M 132900 1]
[sceneSet N 132900 1]
[scene 132900]
[charaTalk B]
[charaFace B 34]
[charaFadein B 0.1 1]
[wt 2.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_77 0.1]
@達.文西
呼……大家辛苦了。[r]於是乎,火之『[#遺分體:Elements]』……
[k]
[charaFace B 23]
@達.文西
用奧爾嘉瑪麗的殘存魔力打造的[r]活體兵器總算被我們成功擊破了。
[k]
@達.文西
重力變動現象已轉為縮小態勢。[r]奧林帕斯的大地應該也很快就會消失了吧。
[k]
[charaFace B 8]
@達.文西
然而我們不能就此安心。[r]根據伯爵的說法,很明顯存在多個『[#遺分體:Elements]』。
[k]
@達.文西
何況伯爵本人就是新的異星使徒,[r]毫無疑問也是個強敵。
[k]
@達.文西
今後『[#遺分體:Elements]』應該會多次現身,[r]妨礙我們的作戰吧。
[k]
@達.文西
那是強大的對手,我們不能避而不戰。
[k]
@達.文西
因為只要那個……E-奧爾嘉瑪麗是特異點,[r]放任不管就會導致人類史地基的崩塌。
[k]
1…………
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 2.3]
[charaTalk depthOff]
[charaDepth A 3]
[charaDepth H 2]
[charaDepth G 1]
[charaTalk A,H,G]
[charaFace A 4]
[charaFadeinFSR A 0.1 280,0]
[charaFace H 4]
[charaFadein H 0.1 1]
[charaFace G 5]
[charaFadeinFSL G 0.1 -280,0]
[wt 1.4]
[charaFadeout A 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 1]
@戈爾德魯夫
…………
[k]
[bgm BGM_KYOSU_1 0.1]
[charaFace E 14]
@戈爾德魯夫
唔,說得沒錯!
[k]
@戈爾德魯夫
無論敵人長什麼樣,[r]這場戰鬥都無可避免!
[k]
@戈爾德魯夫
今後要將Storm Border索敵功能的範圍進一步擴大[r]一旦發現重力變動圈就馬上趕去!
[k]
@戈爾德魯夫
你們一定很莫名其妙 質疑在Ordeal Call[r]這一大型作戰中途為何要做到這個地步吧!?
[k]
@戈爾德魯夫
然而理由無需多言!
[k]
[charaFace E 12]
@戈爾德魯夫
這是攸關迦勒底聲譽的問題!
[k]
@戈爾德魯夫
跟前所長一個模子裡刻出來的傢伙[r]將成為地球破壞事件的犯人啊!
[k]
@戈爾德魯夫
這叫我這現任所長的臉往哪裡擺![r]又要新增一條名為冤罪的罪行了!
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth A 4]
[charaDepth B 3]
[charaDepth F 2]
[charaDepth C 1]
[charaTalk A,C,F,B]
[charaFace A 6]
[charaFadeinFSSideR A 0.1 390,0]
[charaFace B 22]
[charaFadeinFSR B 0.1 170,0]
[charaFace C 3]
[charaFadeinFSL C 0.1 -60,0]
[charaFace F 13]
[charaFadeinFSSideL F 0.1 -350,0]
[wt 1.4]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[charaFadeout F 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 14]
[charaFadein E 0.1 1]
@戈爾德魯夫
因此! 希望諸位一定要全力以赴![r]為了我在時鐘塔的仕途!
[k]
[charaFace E 16]
@戈爾德魯夫
……不過嘛,那什麼。
[k]
@戈爾德魯夫
雖然只是順便,[r]但這也關乎維護奧爾嘉瑪麗.亞寧姆史菲亞的聲譽吧。
[k]
@戈爾德魯夫
你們戰鬥時不用在意太多。[r]假設奧爾嘉瑪麗的亡靈真的現身……
[k]
[charaFace E 1]
@戈爾德魯夫
應該也會第一個跑來找我吧。[r]無論她有什麼怨言我都會洗耳恭聽。
[k]
1[line 3]是!
2到時還請第一時間叫我
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth A 9]
[charaDepth B 8]
[charaDepth C 7]
[charaDepth N 6]
[charaDepth H 5]
[charaDepth G 4]
[charaDepth F 3]
[charaDepth M 2]
[charaDepth E 1]
[charaScale A 1.2]
[charaScale B 1.2]
[charaScale C 1.2]
[charaScale F 1.2]
[charaScale G 1.2]
[charaScale H 1.2]
[charaScale N 1.2]
[charaScale M 1.2]
[charaFace F 8]
[charaFadein F 1.0 -320,0]
[charaFace H 2]
[charaFadein H 1.0 340,0]
[charaFace G 2]
[charaFadein G 1.0 20,0]
[charaFadein M 1.0 80,-280]
[charaMove F -300,0 1.0]
[charaMove G 40,0 1.0]
[charaMove H 360,0 1.0]
[charaMove M 100,-280 1.0]
[wt 2.4]
[charaFadeout E 0.1]
[charaFace C 8]
[charaFadein C 1.0 -290,0]
[charaFace A 30]
[charaFadein A 1.0 380,0]
[charaFace B 4]
[charaFadein B 1.0 60,0]
[charaFadein N 1.0 -80,-280]
[charaMove C -310,0 1.0]
[charaMove A 360,0 1.0]
[charaMove B 40,0 1.0]
[charaMove N -100,-280 1.0]
[wt 2.2]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_KYOSU_1 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]