fgo-game-data/ScriptActionEncrypt/94/9408/9408690310.txt
2024-09-05 10:41:38 +00:00

935 lines
16 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

94-08-69-03-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2050002 1 托勒密]
[charaSet B 1098214000 1 四不相]
[charaSet C 2051001 1 ]
[charaSet D 2050002 1 托勒密(剪影)]
[charaFilter D silhouette 00000080]
[charaSet E 2050002 1 托勒密(演出用)]
[charaSet F 1098272600 1 无畏]
[charaSet G 1098272500 1 影之骑士1]
[charaSet H 1098272510 1 影之骑士2]
[charaSet I 1098272520 1 影之骑士3]
[charaSet J 1098272530 1 影之骑士4]
[charaSet K 1098272540 1 影之骑士5]
[charaSet L 1098272550 1 影之骑士6]
[charaSet M 1098272560 1 影之骑士7]
[charaSet N 1098272600 1 无畏(剪影)]
[charaFilter N silhouette 00000080]
[sceneSet O 192600 1]
[charaScale O 1.4]
[sceneSet P 192701 1]
[charaScale P 1.4]
[sceneSet Q 192801 1]
[charaScale Q 1.01]
[charaSet S 98115000 1 特效用]
[charaSet T 98115000 1 特效用2]
[charaSet U 98115000 1 特效用3]
[charaSet V 98115000 1 特效用4]
[charaSet W 98115000 1 特效用5]
[imageSet Y back10001 1 1]
[charaScale Y 1.3]
[imageSet X black_fade 1 1]
[charaScale X 2.0]
[imageSet R black_fade 1 1]
[charaScale R 2.0]
[cameraMove 0 0,0 1.01]
[scene 10000]
[fadein black 0.2]
[wait fade]
[wipeout openEye 0.2 1.0]
[wait wipe]
[scene 192600]
[blur lens 0.1 2 30]
[charaTalk off]
[charaDepth A 1]
[charaDepth O 2]
[charaDepth E 3]
[charaDepth D 4]
[charaFace A 0]
[charaFadein A 0.1 1]
[charaScale O 1.4]
[charaScale E 1.2]
[charaFace E 0]
[charaFadein E 0.1 0,40]
[charaFadein O 0.1 0,-340]
[overlayFadein X 0.1 0,-110]
[overlayFadein R 0.1 0,-690]
[wt 0.5]
[wipein openEye 1.2 1.0]
[wait wipe]
[wt 0.4]
[wipeout openEye 0.15 1.0]
[wait wipe]
[wipein openEye 0.15 1.0]
[wait wipe]
[wt 0.2]
[wipeout openEye 0.15 1.0]
[wait wipe]
[wipein openEye 0.15 1.0]
[wait wipe]
[wt 0.6]
@托勒密
……终于醒了吗。
[k]
[messageOff]
[wt 0.1]
[wipeout openEye 0.3 1.0]
[wait wipe]
[blurOff lens 0.1]
[charaFadeout X 0.1]
[charaFadeout R 0.1]
[wt 0.55]
[wipein openEye 1.5 1.0]
[wait wipe]
[wt 0.7]
[charaFadeout E 0.8]
[charaFadeout O 0.8]
[wt 1.4]
1……谁啊
[charaTalk on]
[charaFace A 2]
@托勒密
是吾。
[k]
1难道说……
2是托勒密
[bgm BGM_MAP_41 0.1]
[charaFace A 3]
@托勒密
没错。[r]吾正是托勒密。
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
@四不相
哞,哞,哞,哞(像是在表示自己也很惊讶)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
@托勒密
能成为从者的似乎都是人生的全盛期,[r]但吾之人生有两段辉煌的时期。
[k]
[messageOff]
[charaFace A 9]
[wt 1.0]
[charaFace A 0]
@托勒密
那就是曾与伊斯坎达尔驰骋沙场的时代,[r]以及成为法老的时代这两段。
[k]
@托勒密
所以,从者托勒密才会拥有两个形象哦。
[k]
[charaFace A 10]
@托勒密
虽然不知道形象为何会随着昼夜发生变化。[r]或许是受到了这奇妙特异点的影响吧。
[k]
1那么还记得我吗
[charaFace A 2]
@托勒密
吾当然还记得你。[r]和白昼时一样,放心吧。
[k]
[charaFace A 0]
@托勒密
但由于精神会受到身体的影响,[r]所以说话与对话方式会稍微有些变化吧。
[k]
@托勒密
另外,还有一件会发生变化的事……[r]不过现在可以不考虑这个问题。
[k]
@托勒密
总之,你还记得我们的目的吧?
[k]
1这座城……
2骑士们保护着圣杯。
@托勒密
没错。这座城和影之骑士们守护着圣杯。
[k]
@托勒密
所以,我们必须先攻陷这座城才行。
[k]
@托勒密
只不过,还是一步步来吧。[r]首先,让你见识一下与白昼的不同好了。
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.7 1.0]
[wait wipe]
[charaFadeout A 0.1]
[scene 10000]
[wt 0.2]
[wipein rectangleStripRightToLeft 0.1 1.0]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[charaSet X 1098272600 1 无畏(演出用)]
[charaSet R 1098272600 1 无畏(演出用)]
[charaTalk off]
[charaDepth A 1]
[charaDepth Q 2]
[charaDepth P 3]
[charaFace A 10]
[charaFadein A 0.1 2000,2500]
[charaScale P 1.1]
[charaFadein P 0.1 50,-240]
[charaFadein Q 0.1 25,-240]
[wt 0.7]
[charaMove P -50,-240 5.0]
[fadein black 1.0]
[wait fade]
[wt 2.2]
[fadeout black 0.8]
[wait fade]
[charaFadeout P 0.1]
[wt 0.5]
[charaScale Q 1.2]
[charaMove Q 25,-320 5.0]
[fadein black 0.8]
[wait fade]
[wt 2.6]
[fadeout black 0.8]
[wait fade]
[charaFadeout Q 0.1]
[scene 10000]
[wt 0.2]
[fadein black 0.1]
[wait fade]
[wipeout rectangleStripRightToLeft 0.1 1.0]
[wait wipe]
[scene 192600]
[charaPut A 1]
[wt 0.2]
[wipein rectangleStripLeftToRight 0.7 1.0]
[wait wipe]
[wt 0.6]
1感觉给人的印象……
2完全不一样……
[charaTalk on]
@托勒密
嗯,因为白昼之城到处都有崩塌的痕迹。[r]但夜晚之城就不一样了。
[k]
@托勒密
就像是[#同一个特异点内的时代发生了偏差]。[r]吾的这个形象应该也是受到了其影响吧。
[k]
[charaFace A 0]
@托勒密
无论如何,在这里讨论也解决不了问题,[r]御主还是去亲眼看看吧。
[k]
@托勒密
四不相暂时在这里待命。[r]负责守护重要据点的任务,可以交给你吗?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
@四不相
哞![charaMoveReturn B 0,7 0.3](干劲十足的感觉)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
@托勒密
好,据点的防卫就交给勇士了![r]我们去执行侦查任务吧。
[k]
[charaFace A 0]
@托勒密
为了不被影之骑士们发现,要蹑手蹑脚地走路。[r]能行吗,御主?
[k]
[messageOff]
[wt 0.05]
[cameraMove 0.4 0,10 1.01]
[wt 0.5]
[cameraMove 0.4 0,0 1.01]
[wt 1.2]
[fadeout black 1.0]
[bgmStop BGM_MAP_41 1.0]
[wait fade]
[charaFadeout A 0.1]
[sceneSet P 192901 1]
[charaScale P 1.4]
[sceneSet Q 192901 1]
[charaScale Q 1.01]
[scene 192901]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth A 2]
[charaFadein P 0.1 -260,-320]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.2]
[se ad60]
[seVolume ad60 0 0.2]
[wt 0.4]
[seStop ad60 0.2]
[wt 0.8]
[se ad60]
[seVolume ad60 0 0.2]
[wt 0.4]
[seStop ad60 0.2]
[wt 0.8]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
[bgm BGM_MAP_6 0.5]
@托勒密
唔,看来你颇有探索的经验呢。御主。
[k]
1因为在迄今为止的旅途中尝试过好几次了。
[charaFace A 2]
@托勒密
你的经验比吾想象的还要丰富呢。[r]这样看来,应该不需要客气了。
[k]
2其实我还会一点点忍术。
[charaFace A 3]
@托勒密
忍术! 是东洋的神秘吗![r]今后务必要写成书哦,御主!
[k]
[charaFace A 1]
@托勒密
……哎哟,抱歉。一不小心兴奋起来了。[r]刚才的事还请当做没有看到。
[k]
[charaFace A 0]
@托勒密
好了,吾能感受到的类似圣杯的魔力[r]是从这深处传来的……
[k]
[messageOff]
[bgmStop BGM_MAP_6 1.5]
[charaFadeout A 0.1]
[wt 0.1]
[se ad882]
[wt 0.05]
[shake 0.02 2 1 1.6]
[wt 2.2]
1刚才那是
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
@托勒密
是[#那家伙]吗……![r]但是,刚才的声音稍微有些奇怪呢。
[k]
[messageOff]
[charaFace A 9]
[wt 1.0]
[charaFace A 0]
@托勒密
好,小心点跟我来吧。[r]那就是吾一个人没能攻陷这座城的最重要原因。
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[charaFadeout A 0.1]
[charaPut P 260,-320]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[se ad133]
[wt 1.5]
[wt 0.6]
[bgm BGM_EVENT_80 0.1]
[charaDepth C 2]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
可恶,这家伙要纠缠到什么时候啊!
[k]
[charaFace C 3]
虽然俗话有说象犀牛角一样独自游荡,[r]但我也不想被犀牛角顶撞啊!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.3]
[charaTalk off]
[charaDepth U 1]
[charaDepth F 2]
[charaDepth N 3]
[charaDepth T 4]
[charaDepth S 5]
[se ad882]
[shake 0.01 1 1 1.6]
[wt 1.0]
[seStop ad882 0.7]
[wt 0.6]
[se ad854]
[seVolume ad854 0 0.3]
[wt 0.1]
[shake 0.01 2 2 1.8]
[se ad609]
[seVolume ad609 0 0.3]
[wt 1.0]
[seStop ad854 0.8]
[seStop ad609 0.8]
[wt 0.8]
[charaPut T 1]
[charaPut U 1]
[charaEffect T bit_talk_sand_dust_front_blk]
[charaEffect U bit_talk_sand_dust_back_blk]
[se ad914]
[se ad623]
[se ad828]
[shake 0.03 4 4 2.8]
[charaPut S 0,50]
[charaEffect S bit_talk_impactlanding]
[wt 0.2]
[fadeout white 0.6]
[wait fade]
[subCameraOn 3]
[charaLayer R sub #A]
[charaLayer V sub #A]
[charaLayer P sub #A]
[charaLayer X sub #B]
[charaLayer W sub #B]
[charaLayer Q sub #B]
[charaLayer Y sub #C]
[subCameraFilter #A maskEdge cut359_mask06 3 139,0,0,255]
[subCameraFilter #B maskEdge cut359_mask06 3 139,0,0,255]
[subCameraFilter #C through]
[subRenderDepth #A 3]
[subRenderDepth #B 2]
[subRenderDepth #C 1]
[subRenderScale #A 1.2]
[subRenderScale #B 1.2]
[charaTalk off]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth Q 1]
[charaDepth R 2]
[charaDepth X 2]
[charaDepth V 3]
[charaDepth W 3]
[charaScale R 1.2]
[charaScale X 1.2]
[charaScale P 1.4]
[charaScale Q 1.4]
[charaFace R 0]
[charaFace X 0]
[charaFadein R 0.1 25,740]
[charaFadein X 0.1 -25,15]
[charaFadein P 0.1 25,350]
[charaFadein Q 0.1 -25,-240]
[charaPut V 50,475]
[charaPut W -100,350]
[charaEffect V bit_talk_sand_dust_front_blk]
[charaEffect W bit_talk_sand_dust_front_blk 0,0 H]
[subRenderFadein #C 0,0 0]
[charaFadein Y 0.1 0,-200]
[seStop ad914 1.5]
[seStop ad623 1.5]
[seStop ad828 1.5]
[wt 1.5]
[fadein white 1.0]
[wait fade]
[se ad623]
[seVolume ad623 0 0.6]
[wt 0.2]
[subRenderFadein #A 0.35 200,-570]
[subRenderMove #A 0,-570 0.35]
[wt 0.35]
[charaMove R -25,740 5.0]
[charaMove P -25,350 5.0]
[wt 1.45]
[seStop ad623 0.4]
[wt 0.2]
[se ade215]
[cueSe SE_22 22_ade764]
[subRenderFadein #B 0.35 -200,-300]
[subRenderMove #B 0,-300 0.35]
[wt 0.35]
[charaMove X 25,15 5.0]
[charaMove Q 25,-240 5.0]
[charaFace N 0]
[charaFadein N 0.7 1]
[wt 1.65]
[subRenderFadeout #A 0.7]
[subRenderFadeout #B 0.7]
[wt 0.7]
[charaFadeout P 0.1]
[wt 0.1]
[sceneSet P 192901 1]
[charaScale P 1.4]
[cameraMove 0 0,0 1.1]
[wt 0.1]
[charaLayer P normal]
[wt 0.1]
[charaDepth P 1]
[charaDepth U 2]
[charaDepth F 3]
[charaDepth N 4]
[charaDepth T 5]
[charaScale P 1.4]
[charaFadein P 0.4 260,-320]
[wt 0.1]
[cameraMove 2.0 0,0 1.01]
[subRenderFadeout #C 0.9]
[wt 0.9]
[charaMove T 400,0 3.0]
[charaMove U -400,0 3.0]
[wt 0.4]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 0.8]
[se ad1018]
[wt 0.2]
[charaFadeout N 0.7]
[wt 0.7]
[charaEffectStop T bit_talk_sand_dust_front_blk]
[charaEffectStop U bit_talk_sand_dust_back_blk]
[wt 1.9]
[charaFadeout R 0.1]
[charaFadeout X 0.1]
[charaFadeout Q 0.1]
[charaPut V 2000,2500]
[charaPut W 2000,2500]
[charaEffectDestroy V bit_talk_sand_dust_front_blk]
[charaEffectDestroy W bit_talk_sand_dust_front_blk]
[wt 0.2]
[subCameraOff]
[charaLayer R normal]
[charaLayer X normal]
[charaLayer V normal]
[charaLayer W normal]
[charaLayer Q normal]
[charaScale R 1.0]
[charaScale X 1.0]
[charaScale V 1.0]
[charaScale W 1.0]
[charaScale Q 1.0]
1那究竟是……
[messageOff]
[charaPut S 1]
[charaPut T 2000,2500]
[charaPut U 2000,2500]
[charaEffectDestroy S bit_talk_impactlanding]
[charaEffectDestroy T bit_talk_sand_dust_front_blk]
[charaEffectDestroy U bit_talk_sand_dust_back_blk]
[subCameraOn 1]
[charaLayer A sub #A]
[charaLayer Q sub #A]
[subCameraFilter #A maskEdge cut359_mask16 4 0,0,0,255]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth A 2]
[charaTalk on]
[charaTalk A]
[charaScale A 1.1]
[charaScale Q 1.4]
[charaFace A 4]
[charaFadein A 0.1 -20,225]
[charaFadein Q 0.1 -820,0]
[subRenderFadeinFSSideR #A 0.3 465,-120]
[subRenderMoveFSSideR #A 425,-250 0.3]
[wt 0.5]
@托勒密
无畏……!
[k]
1无畏
[charaFaceFade A 0 0.2]
@托勒密
是吾参考了现代的知识而给它的称呼。[r]是盘踞于这座城内的怪物。
[k]
@托勒密
虽然吾也见识过为数众多的怪物,[r]但那家伙完全来路不明,还异常强壮。
[k]
@托勒密
估计就算与大流士王的战象冲撞,[r]也会纹丝不动吧。
[k]
[messageOff]
[subRenderFadeout #A 0.15]
[charaFadeout F 0.1]
[wt 0.2]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[wt 0.1]
[cueSe SE_23 23_ade911]
[charaMove C 0,-8 0.15]
[wt 0.55]
[cueSe SE_23 23_ade910]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.6]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 0.1]
[se ad82]
[se ad602]
[cueSe Battle bac179]
[cueSe Battle bac58]
[cueSeVolume bac58 0 0.4]
[effect bit_talk_14 150,50]
[wt 0.2]
[charaShake F 0.01 1 1 0.4]
[wt 1.1]
[effectDestroy bit_talk_14]
[charaTalk A]
[charaFace A 9]
[subRenderFadeinFSSideR #A 0.2 425,-250]
@托勒密
那个人似乎拿着现代的武器,[r]但应该对那巨大的身躯毫无用处吧。
[k]
[messageOff]
[subRenderFadeout #A 0.15]
[charaFadeout F 0.1]
[wt 0.2]
[bgmStop BGM_EVENT_80 2.0]
[charaTalk off]
[charaDepth G 4]
[charaDepth H 3]
[charaDepth I 2]
[charaDepth J 5]
[charaDepth K 4]
[charaDepth L 3]
[charaDepth M 2]
[se ad219]
[cueSe SE_21 21_ad1082]
[cueSeVolume 21_ad1082 0 0.5]
[charaPut G 1]
[charaPutFSR H 300,0]
[charaPutFSL I -300,0]
[charaFace G 0]
[charaFace H 0]
[charaFace I 0]
[charaSpecialEffect G appearance 0,0 1.4]
[charaSpecialEffect H appearance 0,0 1.4]
[charaSpecialEffect I appearance 0,0 1.4]
[wt 0.9]
[charaEffect G bit_talk_11 0,-100]
[charaEffect H bit_talk_11 0,-100]
[charaEffect I bit_talk_11 0,-100]
[wt 1.5]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaEffectDestroy G bit_talk_11]
[charaEffectDestroy H bit_talk_11]
[charaEffectDestroy I bit_talk_11]
[wt 0.05]
[se ad219]
[charaPut J 150,0]
[charaPut K -150,0]
[charaPutFSR L 450,0]
[charaPutFSL M -450,0]
[charaFace J 0]
[charaFace K 0]
[charaFace L 0]
[charaFace M 0]
[charaSpecialEffect J appearance 0,0 1.4]
[charaSpecialEffect K appearance 0,0 1.4]
[charaSpecialEffect L appearance 0,0 1.4]
[charaSpecialEffect M appearance 0,0 1.4]
[wt 0.9]
[charaEffect J bit_talk_11 0,-100]
[charaEffect K bit_talk_11 0,-100]
[charaEffect L bit_talk_11 0,-100]
[charaEffect M bit_talk_11 0,-100]
[wt 0.1]
[cueSeStop 21_ad1082 1.5]
[wt 1.7]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[charaFadeout A 0.1]
[charaFadeout Q 0.1]
[wt 0.2]
[subCameraOff]
[charaLayer A normal]
[charaLayer Q normal]
[charaScale A 1.0]
[charaScale Q 1.0]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaEffectDestroy J bit_talk_11]
[charaEffectDestroy K bit_talk_11]
[charaEffectDestroy L bit_talk_11]
[charaEffectDestroy M bit_talk_11]
[charaPut P -260,-320]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[wt 0.2]
[charaTalk on]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
@托勒密
而且,影之骑士也涌出来了。[r]那位还真不走运呢。
[k]
[charaFace A 0]
@托勒密
吾觉得不要贸然插手才是最好的选择……[r]你作何打算呢,御主?
[k]
1去救她吧
2你能上吧托勒密。
[bgm BGM_SEIHAI_4 0.1]
[charaFace A 2]
@托勒密
果断! 吾喜欢!
[k]
[charaFace A 0]
@托勒密
但是,我们目前还没有干掉那只怪物的手段。[r]需要采取其他的方法哦。
[k]
1其他的方法
[charaFace A 3]
@托勒密
白昼的吾不是也说过吗?[r]就是要战术性地运用从者!
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.5]
[bgmStopEnd BGM_SEIHAI_4 1.5]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]