fgo-game-data/ScriptActionEncrypt/01/0100021131.txt
2020-06-01 18:54:42 +00:00

83 lines
1.8 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

01-00-02-11-3-1
[soundStopAll]
[bgm BGM_EVENT_2 0.1]
[scene 20700 0]
[charaSet A 8001000 1 Mash]
[charaSet B 98003003 1 "Dr. Roman"]
[charaSet C 98002000 1 Fou]
[charaSet D 1005001 1 Nero]
[charaSet E 5019001 1 ???]
[charaSet F 4015001 1 ???]
[charaSet G 7003001 1 "Lu Bu"]
[charaSet H 6011001 1 "Jing Ke"]
[fadein black 1]
[wait fade]
[se ad13]
[wait se ad13]
[communicationCharaLoop 98003003 1 5 0 0]
Dr. Roman
Did we stop them? Looks like the rest retreated.[sr]Good job, Mash, [%1]!
[k]
[communicationCharaFace 3]
Dr. Roman
We were able to save Lu Bu and Spartacus.[sr]Dear me, let's take a breather.
[k]
[communicationCharaClear]
[wait communicationChara]
[charaFace A 0]
[charaFadein A 0.1 2]
[charaFace H 0]
[charaFadein H 0.1 0]
Jing Ke
From now on, let's protect our rearguard as well.[sr]The enemy seems to understand how our army works.
[k]
Dr. Roman
Did you sense any Servants?[sr]I couldn't detect anything from here.
[k]
Mash
There were no signs of such during the battle.[sr]Except for the four in our own forces. Oh wait...
[k]
[charaFace A 13]
Mash
Jing Ke often extinguishes her presence.[sr]So to be precise, that's three Servants.
[k]
Dr. Roman
That's Assassin's Presence Concealment skill.[sr]I can't detect her from here, either.
[k]
Dr. Roman
I don't think an Assassin is involved.[sr]In this case[line 2]
[k]
[charaFace A 0]
[charaFadein A 0.1 2]
[charaFace H 5]
[charaFadein H 0.1 0]
Jing Ke
It must be directed... There must be an[sr]enemy general who's adept at commanding.
[k]
[charaFace A 12]
Mash
I wonder if it's one of the "emperors."
[k]
[charaFace H 0]
Jing Ke
I don't know.[sr]But we will find out soon.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_2 0.4]
[wait fade]
[soundStopAll]
[end]