237 lines
3.9 KiB
Plaintext
237 lines
3.9 KiB
Plaintext
$01-00-06-09-1-0
|
||
|
||
[soundStopAll]
|
||
[bgm BGM_EVENT_5 0.1]
|
||
[charaSet A 8001001 1 Mash]
|
||
[charaSet B 98003000 1 "Dr. Roman"]
|
||
[charaSet C 98002000 1 Fou]
|
||
[charaSet D 1012001 1 Bedivere]
|
||
[charaSet E 98081000 1 "Refugee Man"]
|
||
|
||
[scene 28500]
|
||
[fadein black 2.0]
|
||
[wait fade]
|
||
|
||
[charaTalk A]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 0]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 2]
|
||
@Mash
|
||
...
|
||
[k]
|
||
|
||
@Bedivere
|
||
...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout A 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Fou
|
||
Fooou...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
@Refugee Man
|
||
...I'm sorry. I had no idea that she would sacrifice herself for us...
|
||
[k]
|
||
|
||
?1:Da Vinci isn't dead yet.
|
||
|
||
[charaFadeout E 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Right... Da Vinci is an undisputed genius...
|
||
[k]
|
||
|
||
@Mash
|
||
I'm sure she's alive. They say the ornithopter was originally an airplane, after all...
|
||
[k]
|
||
|
||
@Mash
|
||
Surely she flew up into the air right before the explosion...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
|
||
?2:Compliments are best when it comes to her.
|
||
|
||
[charaFadeout E 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Fou
|
||
Fou, Fouu...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
?!
|
||
|
||
[bgmStop BGM_EVENT_5 2.0]
|
||
|
||
[charaTalk B]
|
||
[communicationCharaLoop 98003003 1 5 0 0]
|
||
@Dr. Roman
|
||
...Now, enough sad talk.
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_11 0.1]
|
||
|
||
@Dr. Roman
|
||
We've entered the mountains, but how much longer to this village?
|
||
[k]
|
||
|
||
[communicationCharaClear]
|
||
[wait communicationChara]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
@Refugee Man
|
||
Right. We can reach it in another day. But... There's a problem...
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 0]
|
||
[charaFace A 12]
|
||
[charaFadein A 0.1 2]
|
||
@Mash
|
||
...What could that be? Don't tell me there's some barrier around the village?
|
||
[k]
|
||
|
||
@Refugee Man
|
||
No. Nothing like that. I'm talking about food and water.
|
||
[k]
|
||
|
||
@Refugee Man
|
||
We're talking about 50 people here... We never had much, but that Da Vinci lady held things together...
|
||
[k]
|
||
|
||
[charaFace A 4]
|
||
@Mash
|
||
...That's right. Tending the wounded, gathering food, even using alchemy to create water. Da Vinci did it all...
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout A 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Fou
|
||
Fou, Fouu...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[charaTalk B]
|
||
[communicationCharaLoop 98003003 1 5 0 4]
|
||
@Dr. Roman
|
||
Being too talented can almost be harmful. People find themselves relying on her before they know it...
|
||
[k]
|
||
|
||
[communicationCharaFace 5]
|
||
@Dr. Roman
|
||
I'm sorry, but providing food is no longer an option.
|
||
[k]
|
||
|
||
@Dr. Roman
|
||
The refugees must travel to the village without food or water over the next day.
|
||
[k]
|
||
|
||
[communicationCharaClear]
|
||
[wait communicationChara]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Bedivere
|
||
With everyone at their limits, this day will be quite the hurdle... Although, perhaps I can do something about food.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
|
||
[bgmStop BGM_EVENT_11 2.0]
|
||
|
||
[charaTalk A]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 0]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 2]
|
||
@Mash
|
||
Bedivere? Um, don't tell me you're...
|
||
[k]
|
||
|
||
[charaFace D 10]
|
||
@Bedivere
|
||
As you see, I may seem imprudent. However, I am quite well-traveled.
|
||
[k]
|
||
|
||
@Bedivere
|
||
I have a knack for telling which animals are safe for humans to eat. It is amazing.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout A 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Fou
|
||
Fouuu...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[se ad19]
|
||
[wait se ad19]
|
||
[wt 0.2]
|
||
|
||
[bgm BGM_EVENT_3 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 8]
|
||
[charaFadein D 0.1 1]
|
||
@Bedivere
|
||
And fortunately for us, some are coming right towards us.
|
||
[k]
|
||
|
||
@Bedivere
|
||
Will they eat us, or will we feast on them? ...En garde!
|
||
[k]
|
||
|
||
[se ad73]
|
||
[charaFadeout D 0.2]
|
||
[wt 0.7]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Whaaaaaaat!?
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_3 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|