fgo-game-data/ScriptActionEncrypt/03/0300030410.txt
2020-11-26 12:06:07 +00:00

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03-00-03-04-1-0
[soundStopAll]
[charaSet A 1098123000 1 Meunière]
[charaSet B 1098123200 1 Goredolf]
[charaSet C 9005001 1 Holmes]
[charaSet D 98001000 1 Mash]
[charaSet E 1098124510 1 "Da Vinci"]
[charaSet F 98002000 1 Fou]
[charaSet G 3031001 1 Nezha]
[charaSet H 98115000 1 Effect]
[scene 10000]
[fadein black 1.0]
[wait fade]
[effect bit_talk_zero_sail2]
[wt 0.5]
[scene 10001]
[wait effect bit_talk_zero_sail2]
[fadeout white 1.5]
[wait fade]
[scene 53801]
[effect bit_talk_41]
[shake 0.05 0 2 3.0]
[se ad607]
[fadein white 2.0]
[se ad629]
[cameraMove 1.5 0,0 1.1]
[wait fade]
[wt 0.5]
[fadeout black 1.0]
[wait fade]
[effectStop bit_talk_41]
[scene 51600]
[cameraHome 0.1]
[wt 1.0]
[shake 0.05 0 2 2.0]
[fadein black 0.7]
[seStop ad629 2.0]
[wait fade]
[wt 0.7]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Meunière
Emerging from long-distance Zero Sail now...[wt 0.7][charaFace A 2][bgm BGM_EVENT_80 0.1][sr]Whoa, we nailed the positioning!
[k]
[charaFace A 0]
Meunière
I can see the supercell surrounding this Lostbelt one thousand meters straight ahead!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Fou
Fooou!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
Impressive. Even if this precision is only possible when embarking from the Wandering Sea, it is quite something to behold.
[k]
Holmes
What's more, Ms. Sion tells me that we can expect this level of precision anywhere except the North and South Poles.
[k]
[charaFace C 5]
Holmes
Unfortunately, we may have been a little too precise. At this distance, our only choice is to head straight into the storm wall immediately.
[k]
Holmes
Mr. Goredolf, how are you[line 2]
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
[charaShake B 0.05 2 2 1.5]
[wt 1.5]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Holmes
It would seem his fear of the poison has more or less overwhelmed him. He will not be of much use for the time being.
[k]
Holmes
How about you, [&Mr.:Ms.] [%1]?[sr]Are you ready for this next phase?
[k]
1...Yes. I think so.
2(Manage a nod)
[charaFace C 0]
Holmes
Good. Ms. Sion was kind enough to make some[sr]significant improvements to your Mystic Code.
[k]
Holmes
It should be a good deal more useful both in keeping you alive and in aiding your performance as a Master.
[k]
Holmes
I'll explain more once we arrive in the Lostbelt, but... Yes, Ms. Kyrielight? Is something the matter?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 3]
[charaFadein D 0.1 1]
Mash
Oh, uh... No, it's nothing.[sr]I'm good to go as well!
[k]
[charaFace D 12]
Mash
(...I did feel the same warmth during that last[sr]Zero Sail as I did in Scandinavia, but[line 2])
[k]
[messageOff]
[bgm BGM_EVENT_80 1.0 0.5]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut H 1]
[charaEffect H bit_talk_10_LowLevel]
[wt 0.3]
[se ad13]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
[wt 0.3]
[51ffff]Da Vinci[-]
[51ffff]Okay guys, that's enough![-][sr][51ffff]Ready or not, we're embarking on another Zero Sail![-]
[k]
[51ffff]Da Vinci[-]
[51ffff]We don't want to burn the Border's fuel unless we really have to, so I'm going to take advantage of the inertia we got by launching from the Wandering Sea![-]
[k]
[51ffff]Da Vinci[-]
[51ffff]We'll be emerging inside the Lostbelt without anything to guide us, just like we did in Scandinavi[line 2][-]
[k]
[charaFace E 23]
[bgmStop BGM_EVENT_80 1.0]
[51ffff]Da Vinci[-]
[51ffff]Oh? Well, well, what's this now?[-]
[k]
[charaFace E 0]
[51ffff]Da Vinci[-]
[51ffff]Good news, Gordy! It looks like Koyanskaya's inside the Chinese Lostbelt too![-]
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Goredolf
Sh-she is!?[bgm BGM_EVENT_82 0.1][sr]Are you sure about that, Da Vinci!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk E]
[charaFace E 27]
[charaFadein E 0.1 1]
[51ffff]Da Vinci[-]
[51ffff]Yep! I got a pretty solid sample of her data yesterday, so there's no mistaking it! Now we can kill two birds with one stone![-]
[k]
[51ffff]Da Vinci[-]
[51ffff]Not only will this greatly improve our odds of emerging from Void Space, we can also ask her about an antidote once we capture her![-]
[k]
[51ffff]Da Vinci[-]
[51ffff]Meunière, set the anchor point from[-][sr][51ffff]“Hypothetical/Living Human” to Koyanskaya![-]
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Meunière
Got it! But man, as if I didn't already have my hands full with driving this thing! Dammit, just when I could've used the old man's help!
[k]
1So Koyanskaya's in the Chinese Lostbelt too...
2(I wonder if she really has an antidote...)
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
Very well then. In light of this new information,[sr]I believe a new course of action is in order.
[k]
Holmes
We should cancel our search for Xiān Shuāi Míng Mài[sr]in favor of capturing Koyanskaya.
[k]
Holmes
That would be a much surer way of neutralizing the poison Goredolf and [%1] consumed...
[k]
Holmes
...and it would be one less[sr]threat to our future endeavors.
[k]
Holmes
As for the Crypter and the Tree of Emptiness, our goals there would remain unchanged. We find and restrain the former, and cut down the latter.
[k]
Holmes
Would that be acceptable to you, Director?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Goredolf
Y-yes, of course! That sounds great![sr]Indeed, this is no time to be trembling in fright!
[k]
[charaFace B 5]
Goredolf
No more Mr. Nice Guy, Tamamo Vitch Koyanskaya...!
[k]
Goredolf
The next time we meet, I'll see you[sr]pay for everything you've done!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Fou
Fou, fooou!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk E]
[charaFace E 17]
[charaFadein E 0.1 1]
[51ffff]Da Vinci[-]
[51ffff]Hey now, don't get ahead of yourself, Gordy.[-][sr][51ffff]We still have to capture her first, remember?[-]
[k]
[51ffff]Da Vinci[-]
[51ffff]And even if we succeed at that, it won't amount to anything if we can't make her tell us where to find or how to make the antidote.[-]
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Nezha
Understood. I will. Hold back. However. I will not show. Her mercy. We should. At least. Berate her. Right.[sr]After capturing her.
[k]
Nezha
It is best. If we beat. This villain. So that. She can.[sr]Never again. Stand up. Or engage. In any. Evil schemes.
[k]
Nezha
China is. My home. Lostbelt. Or not. Its air.[sr]And land. Should remain. The same.
[k]
Nezha
As such I should have.[sr]No trouble defeating. This demon.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Mash
Thank you, Nezha! It's great to have your help!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.7]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Holmes
...All right, we're now only four hundred meters away from the storm wall! Do it, Da Vinci!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[51ffff]P.A. System[-]
[51ffff]Expanding Logic Formula on Shadow Border's external armor. Removing existence verification for Reality Space.[-]
[k]
[51ffff]P.A. System[-]
[51ffff]Future prediction: hypothetically prove mirror world plane in twenty seconds. Relaxing space-time friction decompression for 0.4 seconds.[-]
[k]
[51ffff]P.A. System[-]
[51ffff]All systems are green. Void Space sea observations remain locked at previous results.[-]
[k]
[51ffff]P.A. System[-]
[51ffff]Shadow Border, untether from reality.[-][sr][51ffff]Void Space Dive, Zero Sail: unfurl once again![-]
[k]
[messageOff]
[shake 0.05 0 5 1.5]
[se ad14]
[seVolume ad14 0 0.7]
[wt 0.8]
[seStop ad14 0.3]
[se ade8]
[seVolume ade8 0 0.7]
[cameraMove 0.3 0,-10 1.01]
[wt 0.4]
[cameraMove 0.2 0,10 1.01]
[wipeout rectangleStripDownToUp 0.3 1]
[bgmStop BGM_EVENT_82 1.0]
[wait wipe]
[scene 10000]
[wt 1.0]
[wipein rectangleStripUpToDown 0.1 1]
[wait wipe]
[cameraHome 0.1]
[wt 0.8]
[effect bit_talk_zero_sail2]
[wt 0.5]
[scene 10001]
[wait effect bit_talk_zero_sail2]
[fadeout white 1.5]
[wait fade]
[scene 10000]
[fadein white 1.0]
[wait fade]
[input selectBranch]
[messageOff]
[skip false]
[bgmStop BGM_EVENT_80 0.4]
[bgmStop BGM_EVENT_81 0.4]
[charaSet A 1098123000 1 Meunière]
[charaSet B 1098123200 1 Goredolf]
[charaSet C 9005001 1 Holmes]
[charaSet D 98001000 1 Mash]
[charaSet E 1098124510 1 "Da Vinci"]
[charaSet F 98002000 1 Fou]
[charaSet G 3031001 1 Nezha]
[charaSet H 98115000 1 Effect]
[charaFadeout D 0.1]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaPut H 1200,1200]
[charaEffectStop H bit_talk_10_LowLevel]
[scene 10000]
[wt 0.4]
[soundStopAll]
[maskin black 1]
[wait mask]
[label selectBranch]
[skip false]
[wt 1.0]
[fowardEffect bit_chapterstart303]
[wait fowardEffect]
[scene 10000]
[fadeout black 1.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]