fgo-game-data/ScriptActionEncrypt/03/0300030511.txt
2020-11-26 12:06:07 +00:00

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03-00-03-05-1-1
[soundStopAll]
[charaSet A 8001410 1 Mash]
[charaSet B 9005001 1 Holmes]
[charaSet C 1098124510 1 "Da Vinci"]
[charaSet D 98002000 1 Fou]
[charaSet E 1098123200 1 Goredolf]
[charaSet F 3031001 1 Nezha]
[charaSet G 1098158900 1 "Farmhand A"]
[charaSet H 98115000 1 Effect]
[bgm BGM_EVENT_77 0.1]
[scene 51603]
[fadein black 1.0]
[se ad8]
[wait fade]
[wt 0.8]
[charaTalk E]
[charaFace E 18]
[charaFadein E 0.1 1]
Goredolf
I see. So you got into a fight almost[sr]the instant you left the Border?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Mash
Yes. I'm afraid we ended up in a standoff with the locals... At least we got them to back down for now...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
All thanks to your and Nezha's efforts not to harm them. They do appear to understand that our intentions are not violent now.
[k]
Holmes
They're currently monitoring us from what I suppose they consider a safe distance. It seems they have their own responsibilities to tend to.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Nezha
Correct. No signs. Of reinforcements.[sr]We are. Safe. For the moment.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 18]
[charaFadein E 0.1 1]
Goredolf
H-hmm, I see.[sr]So you managed to avoid provoking them.
[k]
Goredolf
I'm relieved to hear they're sharp enough to realize we're only lost travelers trying to get our bearings.
[k]
[charaFace E 12]
Goredolf
Although...what about the Servants? You said we can summon more once we're able to use the leyline, right?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
Da Vinci's outside preparing a summoning circle right now. I think she's run into some kind of trouble though...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut H 1]
[charaEffect H bit_talk_10_LowLevel]
[wt 0.3]
[se ad13]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.3]
[51ffff]Da Vinci[-]
[51ffff]Hey guys! I'm setting everything up right now![-][sr][51ffff]Just give me a minute to work out the kinks![-]
[k]
[charaFace C 10]
[51ffff]Da Vinci[-]
[51ffff]Sure, I ran into a little trouble, but don't worry![-][sr][51ffff]It's the kind I'm used to![-]
[k]
[wt 0.1]
GMeunière
Hey, Da Vinci, are you sure it's okay to hook this weird machine up to Mash's shield!?
[k]
GMeunière
It looks supershady.[sr]In fact, it doesn't even look like it was made on Earth!
[k]
[charaTalk C]
[charaFace C 0]
[51ffff]Da Vinci[-]
[51ffff]Oh, right. That's the booster Sion lent me.[-]
[k]
[charaFace C 26]
[51ffff]Da Vinci[-]
[51ffff]Get this: a single one lets you manifest a Spirit Origin equivalent to three Servants! She called it, uh, a whatchamacallit cell.[-]
[k]
[charaFace C 0]
[51ffff]Da Vinci[-]
[51ffff]Unfortunately, they burn out after a single use, but we're not gonna be stingy with [%1][-][sr][51ffff]and Gordy's lives at stake.[-]
[k]
[51ffff]Da Vinci[-]
[51ffff]All right, now we just stand by in base state.[-]
[k]
[51ffff]Da Vinci[-]
[51ffff]As soon as we get a response from the Servant side, I'll kick it to its excited state so we can start the summoning.[-]
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_77 1.0 0.5]
[wait fade]
[charaFadeout C 0.1]
[charaPut H 1200,1200]
[charaEffectStop H bit_talk_10_LowLevel]
[charaSet C 1098124500 1 "Da Vinci"]
[wt 1.0]
[fadein black 1.0]
[se ad8]
[wait fade]
[wt 1.6]
[se ad59]
[wt 0.1]
[seStop ad59 0.2]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 0.4]
Da Vinci
There we go. Now it's just a matter of time.[bgm BGM_EVENT_77 1.0 1.0]
[k]
Da Vinci
As long as the Servant has some connection to you,[sr][%1], I'm sure they'll answer the summon, Lostbelt or not.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Goredolf
Hmm, I see. Well done, Technical Advisor.[sr]In that case...
[k]
[messageOff]
[bgmStop BGM_EVENT_77 0.3]
[wt 0.5]
[bgm BGM_EVENT_70 0.1]
[charaFace E 5]
Goredolf
...you can start by summoning a skilled Caster capable of brainwashing these barbarians en masse!
[k]
Goredolf
This is an emergency, and an urgent one at that![sr]We need to start making progress posthaste!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[charaMoveReturn D 0,30 0.4]
Fou
Fou, fooou...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
Are you all right with that course of action,[sr][&Mr.:Ms.] [%1]?
[k]
1I'm not a fan of mass brainwashing, but...
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
I agree. Since we have working translators, I think it would be best if we tried for more positive relations.
[k]
[charaFadeout A 0.1]
[wt 0.1]
2Easy there, Director. Let's just calm down.
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Goredolf
Calm down? How can I calm down when I will be dead in a matter of days!? And have you forgotten this concerns you too!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
Regardless, the summoning will take time. It would be in our best interests to negotiate while that proceeds.
[k]
[charaFace B 6]
Holmes
Sometimes, Mr. Goredolf, there is something to[sr]be said for not letting sleeping dogs lie.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Goredolf
...All right then, who's going to[sr]lead these amicable negotiations!?
[k]
Goredolf
[%1] already tried and failed, remember!?
[k]
Goredolf
Where are we going to find an angel with a smile cherubic enough to win over those barbari...
[k]
[messageOff]
[charaFace E 7]
[wt 1.0]
[bgmStop BGM_EVENT_70 2.0]
[charaFadeout E 0.1]
[wt 0.2]
[charaTalk off]
[charaDepth B 5]
[charaDepth E 6]
[charaDepth A 7]
[charaDepth F 4]
[charaFace A 6]
[charaFace B 6]
[charaFace F 0]
[charaFace E 7]
[charaFadein A 0.1 350,0]
[charaFadein B 0.1 -130,0]
[charaFadein F 0.1 130,0]
[charaFadein E 0.1 -350,0]
[wt 2.5]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout F 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 23]
[charaFadein C 0.1 1]
[wt 1.0]
Da Vinci
...?
[k]
[messageOff]
[wt 1.0]
[charaFace C 10]
[wt 1.0]
[fadeout black 1.5]
[wait fade]
[charaFadeout C 0.1]
[wt 0.1]
[charaSet E 1098158800 1 "Farmer A"]
[charaSet F 1098158810 1 "Farmer B"]
[charaSet H 1098158910 1 "Farmhand B"]
[scene 69204]
[wt 0.5]
[fadein black 1.5]
[wait fade]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Da Vinci
That's right. [bgm BGM_EVENT_94 0.1]We're just poor,[sr]hapless travelers who lost our way.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFace F 1]
[charaFadein E 0.1 2]
[charaFadein F 0.1 0]
Farmer A
Oh, you poor thing. That must have been so hard.
[k]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Da Vinci
We didn't mean to ruin your field, I promise.[sr]Do you think you could forgive us?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace E 1]
[charaFace F 1]
[charaFadein E 0.1 2]
[charaFadein F 0.1 0]
Farmer B
Oh, don't worry about that.[sr]We can always till it again.
[k]
Farmer A
Hell, just getting to talk to such a pretty[sr]girl as you kind of makes me... Makes me...
[k]
Farmer A
Makes me wanna till the field again more than ever!
[k]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Fou
Fooou...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Mash
Da Vinci really is a force to be reckoned with, isn't she... She's not technically lying, but she's not exactly being truthful, either...
[k]
1She's a demon with the face of an angel...
2Still...I can understand...
[charaFadeout A 0.1]
[wt 0.1]
[charaSet F 3031001 1 Nezha]
[charaTalk G]
[charaFace G 3]
[charaFace H 3]
[charaFadein G 0.1 0]
[charaFadein H 0.1 2]
Farmhand A
Hmph, just look at those men falling all over themselves! That outsider's got them twisted around her little finger!
[k]
[charaFace H 2]
Farmhand B
How can they possibly trust any of those foreigners after the beating they gave the poor supervisors!?
[k]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[se ade116]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Holmes
Aha![sr](Sensing an opportunity)
[k]
[messageOff]
[se ad7]
[charaMove B -150,0 0.3]
[charaFadeout B 0.2]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFace B 8]
[charaFadein B 0.1 30,0]
[charaMove B 1 0.5]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.5]
[charaTalk B]
Holmes
I do beg your pardon about that, madam. Please, allow me to apologize for trampling on your fields as well.
[k]
[charaFace B 9]
Holmes
I only hope you can believe me when I say that we truly do want nothing more than to resolve this matter peacefully.
[k]
Holmes
Unfortunately, the truth is that we have lost our way, and are uncertain as to where we are.
[k]
[charaFace B 4]
Holmes
I am so terribly sorry to impose, but could you please tell us about this place? You are our only hope.
[k]
[charaFadeout B 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFace H 1]
[charaFadein G 0.1 0]
[charaFadein H 0.1 2]
Farmhand A
W-we are? Teehee, well then, I suppose we...um, ought to step up...
[k]
Farmhand B
True, true.[sr]I mean, if a man this handsome needs our help...
[k]
Farmhand B
...the least we can do is hear him out, right?
[k]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[charaMoveReturn D 0,20 0.4]
Fou
Fooou...
[k]
1Well, Holmes has his looks, if nothing else...
2You'd think that getup would raise more suspicion, but oh well...
[charaFadeout D 0.1]
[wt 0.1]
[charaSet G 1098123000 1 Meunière]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Nezha
Agreed.[sr]I do. Not know. Why we. Fought earlier.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Mash
W-well, uh... The important thing is that we've reached a peaceful resolution...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Meunière
It looks like they were all just scared more than malicious. They seem to be good people at heart.
[k]
[messageOff]
[bgmStop BGM_EVENT_94 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout G 0.1]
[wt 0.1]
[charaSet A 98001000 1 Mash]
[charaSet E 1098123200 1 Goredolf]
[scene 51603]
[wt 0.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
By the way, Da Vinci, what was the trouble you ran into with the Spirit Origin graph earlier?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 36]
[charaFadein C 0.1 1]
Da Vinci
An excellent question, Holmes![sr]Glad to see you're paying attention to the important bits!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Goredolf
What? I thought you'd already resolved the issue with summoning Servants?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Da Vinci
Ehh, less resolved and more worked around.[sr]I still don't know what the problem really was.
[k]
[charaFace C 24]
Da Vinci
This Lostbelt's nothing like[sr]either Russia or Scandinavia.
[k]
[charaFace C 25]
Da Vinci
I tried using the leyline here to connect to this Lostbelt's Throne of Heroes...
[k]
[messageOff]
[charaFace C 14]
[bgmStop BGM_EVENT_77 0.8]
[wt 1.0]
[charaFace C 24]
Da Vinci
...but I didn't get any response.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Holmes
...None whatsoever?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 25]
[charaFadein C 0.1 1]
Da Vinci
There was nothing wrong with the equipment, so whatever the problem is, it has something to do with this world.
[k]
Da Vinci
Granted, the odds were always low that a Heroic Spirit from this Lostbelt was going to be eager to help us, so I wasn't counting on that...
[k]
[charaFace C 5]
Da Vinci
...but it's still odd that there'd[sr]be no answer at all. Right, Holmes?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Holmes
...Indeed.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Da Vinci
So I just dropped that idea and switched back to trying to summon from Chaldea's Spirit Origin graph.
[k]
Da Vinci
Now, we're just waiting for a Heroic Spirit[sr]to respond to our call.
[k]
[charaFace C 7]
Da Vinci
In fishing terms, we've baited our hook and cast our line. All there is for us to do now is be patient.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
What could be going on, Senpai...?
[k]
1I have no idea.
2Maybe it means there's no one there?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Da Vinci
Honestly, even though my genius once again carried the day, I really don't know what happened there.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[charaMoveReturn D 0,20 0.4]
Fou
Fou, fooou...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 24]
[charaFadein C 0.1 1]
Da Vinci
What I do know is that the connection to the Throne of Heroes is just that, a connection, and it doesn't exist in this Lostbelt's leyline.
[k]
Da Vinci
It could also be that our definition of what[sr]a Heroic Spirit is doesn't match this Lostbelt's.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Nezha
Definition of. Heroic Spirit?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Goredolf
And what exactly do you mean by that!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Holmes
...This is a fascinating phenomenon. One that no doubt gets to the heart of this Lostbelt's true nature.
[k]
[charaFace B 0]
Holmes
But right now, we have nothing more than speculation. We'll need to collect more evidence before we can begin drawing any conclusions.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 26]
[charaFadein C 0.1 1]
Da Vinci
Oh? That sounds to me like you already have a pretty good idea what's going on, Holmes.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Holmes
I do have a hypothesis, but a good detective only shares their deductions once they are supported by clear and undeniable evidence.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_81 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]