753 lines
12 KiB
Plaintext
753 lines
12 KiB
Plaintext
|
||
|
||
|
||
$03-00-06-07-3-0
|
||
|
||
|
||
|
||
|
||
[soundStopAll]
|
||
|
||
[charaSet A 1017001 1 Musashi]
|
||
[charaSet B 8001410 1 Mash]
|
||
|
||
[charaSet C 98002000 1 Fou]
|
||
[charaSet E 1098123210 1 Goredolf]
|
||
[charaSet F 9005001 1 Holmes]
|
||
[charaSet G 1098124510 1 "Da Vinci"]
|
||
[charaSet H 1098128200 1 Caenis]
|
||
[charaSet I 8001400 1 Mash_Visor]
|
||
[imageSet J cut189_msh 1]
|
||
[charaScale J 1.85]
|
||
|
||
[sceneSet P 93800 1]
|
||
|
||
|
||
[charaSet T 5009000 1 "Effect Dummy"]
|
||
|
||
[charaPut T 1200,1200]
|
||
[charaEffect T bit_talk_10_LowLevel]
|
||
|
||
[cameraMove 0 0,0 1.01]
|
||
|
||
[scene 91803]
|
||
[backEffect bit_talk_sparks]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_82 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
@Musashi
|
||
Nice catch, [%1]![wt 1.0][charaFace A 9][sr]So...what is that thing, anyway?
|
||
[k]
|
||
|
||
?1:I'm not entirely sure, actually...
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 6]
|
||
[charaFadein B 0.1 1]
|
||
[wt 0.5]
|
||
|
||
?1:I bet Mash'll know what to do with it!
|
||
|
||
?!
|
||
|
||
[charaFace B 7]
|
||
[cameraMove 0.5 0,0 1.06]
|
||
[wt 0.5]
|
||
|
||
[se ad215]
|
||
[wt 0.8]
|
||
|
||
[cameraHome 0.5]
|
||
[wt 1.0]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Fou
|
||
Fou, foooooou! (Special[sr]Translation: Nice pass, [%1]!)
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_82 1.0]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 7]
|
||
[charaFadein B 0.1 1]
|
||
@Mash
|
||
...Yes, Master! I know exactly what to do with this!
|
||
[k]
|
||
|
||
@Mash
|
||
During Sion's lecture on life scales, she talked about a paradox effector that could let someone use a measurement as a weapon.
|
||
[k]
|
||
|
||
@Mash
|
||
Da Vinci took that concept and ran with it to make a new mechanism for the Ortinax.
|
||
[k]
|
||
|
||
@Mash
|
||
I actually had time to practice using it in the simulator while I was on standby at the Wandering Sea!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaDepth B 5]
|
||
[charaDepth I 6]
|
||
[wt 0.4]
|
||
[se ad658]
|
||
[charaFace I 7]
|
||
[charaFadein I 0.2 1]
|
||
[wt 0.2]
|
||
[charaFadeout B 0.1]
|
||
[se ad656]
|
||
[wt 1.0]
|
||
[charaFadeout I 0.4]
|
||
[wt 0.6]
|
||
[se ad896]
|
||
[wt 1.8]
|
||
[se ad879]
|
||
[seVolume ad879 0 0.8]
|
||
[wt 1.0]
|
||
|
||
[charaFadein J 1.2 -450,-630]
|
||
[charaMove J 0,-630 6.0]
|
||
|
||
[wt 0.7]
|
||
[bgm BGM_EVENT_120 0.1]
|
||
[wt 4.2]
|
||
|
||
[backEffectDestroy bit_talk_sparks]
|
||
[scene 93800 0.1]
|
||
|
||
[charaFadeout J 1.5]
|
||
[wt 2.5]
|
||
|
||
|
||
?1:Whoa! The Ortinax doesn't look anything like a shield anymore!
|
||
|
||
?!
|
||
|
||
[scene 91803 1.0]
|
||
[backEffect bit_talk_sparks]
|
||
[wt 1.5]
|
||
|
||
[charaPut T 1]
|
||
[charaTalk E]
|
||
[charaFace E 7]
|
||
[charaFadein E 0.1 1]
|
||
@Goredolf
|
||
Ah... Whoooa! So that's how it all works![sr]It really is a gun barrel, isn't it?
|
||
[k]
|
||
|
||
[charaFace E 1]
|
||
|
||
@Goredolf
|
||
Anyway, get ready to have your[sr]socks knocked off, [%1]!
|
||
[k]
|
||
|
||
[charaFace E 16]
|
||
|
||
@Goredolf
|
||
You're looking at one of the Seven Taboos[line 2]one of the Atlas Institute's crowning achievements, renowned throughout the entire magecraft community!
|
||
[k]
|
||
|
||
@Goredolf
|
||
Or so I'm told!
|
||
[k]
|
||
|
||
?1:Seven Taboos...?
|
||
?2:(That sounds vaguely familiar...)
|
||
|
||
?!
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 1200,1200]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Holmes
|
||
Indeed. The Seven Taboos are something of a legend among the Mage's Association. They're said to be weapons of magecraft capable of destroying the very world itself.
|
||
[k]
|
||
|
||
@Holmes
|
||
And the Black Barrel Conceptual[sr]Weapon there is one of them.
|
||
[k]
|
||
|
||
@Holmes
|
||
Ms. Sion already possessed a replica of it. I believe[sr]she offered it to Chaldea as a souvenir of sorts.
|
||
[k]
|
||
|
||
@Holmes
|
||
I knew she was also working with Da Vinci on[sr]a new replacement part for the Ortinax...
|
||
[k]
|
||
|
||
[charaFace F 5]
|
||
@Holmes
|
||
...but I didn't know they had finished[sr]their work after we arrived here.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut T 1]
|
||
[charaTalk G]
|
||
[charaFace G 5]
|
||
[charaFadein G 0.1 1]
|
||
@Da Vinci
|
||
Good, no issues with the gun barrel transformation! Output and stability are all well above expected parameters!
|
||
[k]
|
||
|
||
[charaFace G 2]
|
||
@Da Vinci
|
||
Send out the Accomplishments Measure![sr]Begin the Black Barrel transformation when ready!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 1200,1200]
|
||
|
||
[backEffectDestroy bit_talk_sparks]
|
||
[scene 93800 1.0]
|
||
[wt 1.5]
|
||
|
||
@Mash
|
||
Here goes! Initiating Accomplishments Measure![sr]Ascertaining Demeter's life scale!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[se ade67]
|
||
[se ad346]
|
||
[se ade288]
|
||
[wt 0.8]
|
||
[seStop ad346 1.0]
|
||
[seStop ade288 1.0]
|
||
[se ad904]
|
||
[wt 1.6]
|
||
|
||
@Mash
|
||
One thousand... Two thousand... Three thousand...[sr]There! It stopped at forty-five hundred!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[se adm31]
|
||
[se ad631]
|
||
[wt 2.6]
|
||
[se ad169]
|
||
[se ad633]
|
||
[wt 1.0]
|
||
[seStop ad169 1.0]
|
||
[seStop ad633 1.0]
|
||
|
||
@Mash
|
||
Beginning Black Barrel transformation![sr]Preparing to burn the Dead Counter into the gun barrel!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[se ad346]
|
||
[se ade288]
|
||
[wt 0.8]
|
||
[seStop ad346 1.0]
|
||
[seStop ade288 1.0]
|
||
[wt 0.3]
|
||
|
||
[se ad935]
|
||
[se ade280]
|
||
[wt 1.5]
|
||
|
||
?1:Uh... Huh!?
|
||
?2:I'm sorry, but can someone tell me what's going on here!?
|
||
|
||
?!
|
||
|
||
[seVolume ad935 2.0 0.5]
|
||
[seVolume ade280 2.0 0.5]
|
||
[scene 91803 1.0]
|
||
[backEffect bit_talk_sparks]
|
||
[wt 1.5]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 1]
|
||
@Holmes
|
||
I can hardly blame you for feeling lost. I doubt I could comprehend its workings either, even were I at my peak condition!
|
||
[k]
|
||
|
||
@Holmes
|
||
But while I may not know how it works, I do know[sr]what it does! That's Demeter's life span!
|
||
[k]
|
||
|
||
@Holmes
|
||
Then again, since she's a machine, perhaps its her warranty period? Or her estimated number of years in operation? Well, no matter!
|
||
[k]
|
||
|
||
@Holmes
|
||
The point is, as long as this universe has a finite[sr]life span, there is nothing in it that will last forever!
|
||
[k]
|
||
|
||
@Holmes
|
||
Everything that has a form must also inevitably have an end! A limit, if you like!
|
||
[k]
|
||
|
||
[charaFace F 5]
|
||
@Holmes
|
||
That gun barrel can measure that end and[sr]make it tangible! In other words[line 2]
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
@Caenis
|
||
So it's a weapon that copies its target's mass and throws it right back at them in the form of magical energy?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 1]
|
||
[charaFadein F 0.1 1]
|
||
@Holmes
|
||
Precisely! I must say, Caenis, you're far more intelligent than your behavior would suggest!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 2]
|
||
[charaFadein H 0.1 1]
|
||
[wt 1.2]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaPut T 1]
|
||
[charaTalk G]
|
||
[charaFace G 5]
|
||
[charaFadein G 0.1 1]
|
||
@Da Vinci
|
||
Right. It's not the kind of weapon you[sr]could usually carry around like this.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
But in this case, I was able to miniaturize and stabilize it by restricting the measurement function to machine gods only.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Sion gave me the blueprints for it some time ago.[sr]All I needed was a benchmark to use for its core.
|
||
[k]
|
||
|
||
|
||
@Da Vinci
|
||
The first benchmark was Poseidon's Divine Core.[sr]And the second...
|
||
[k]
|
||
|
||
@Da Vinci
|
||
...is the fragment of Artemis that Caenis was holding when drifting down from Atlantis.
|
||
[k]
|
||
|
||
|
||
[charaFace G 2]
|
||
@Da Vinci
|
||
That was the last piece of the puzzle we needed!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 1200,1200]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 9]
|
||
[charaFadein H 0.1 1]
|
||
@Caenis
|
||
...Hmph. So that idiot Artemis turned out[sr]to be good for something after all, huh.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[cueSeStop bac1365 3.0]
|
||
|
||
[charaPut T 1]
|
||
[charaTalk G]
|
||
[charaFace G 5]
|
||
[charaFadein G 0.1 1]
|
||
@Da Vinci
|
||
But the Barrel still needs ultradense magical energy to do its job. And that means we're going to need you to use a Command Spell, [%1].
|
||
[k]
|
||
|
||
[charaFace G 13]
|
||
@Da Vinci
|
||
And not just any Command Spell, either.
|
||
[k]
|
||
|
||
[charaFace G 24]
|
||
@Da Vinci
|
||
No, this one's going to have to be a little different.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
You'll need to use everything you've got[line 2]your magical energy, your stamina... Even your own fate.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Make no mistake: if you miss this shot,[sr]you won't get another.
|
||
[k]
|
||
|
||
[charaFace G 5]
|
||
|
||
@Da Vinci
|
||
And since Mash has her hands full working the Ortinax, you'll need to work together to time it just right. She'll do the aiming. You'll pull the trigger.
|
||
[k]
|
||
|
||
?1:...Don't worry. I've got this!
|
||
|
||
?!
|
||
|
||
[charaFace G 26]
|
||
@Da Vinci
|
||
Now that's what I like to hear.[sr]Okay, good luck saving Proper Human History!
|
||
[k]
|
||
|
||
?1:Thanks, Da Vinci. Now go get some rest already.
|
||
|
||
[charaFace G 1]
|
||
@Da Vinci
|
||
Ha! I swear, nothing throws you off, does it?[sr]...Thanks, [%1]. I'm counting on you!
|
||
[k]
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 1200,1200]
|
||
[wt 0.4]
|
||
?1:Let's do this, Mash!
|
||
|
||
?!
|
||
|
||
@Mash
|
||
Right, Senpai!
|
||
[k]
|
||
|
||
[charaPut T 1]
|
||
[charaTalk E]
|
||
[charaFace E 16]
|
||
[charaFadein E 0.1 1]
|
||
@Goredolf
|
||
This may be only the first of Olympus's mechanical gods, but it's still a crucial moment!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[seVolume ad935 2.0 0]
|
||
[seVolume ade280 2.0 0]
|
||
|
||
[bgmStop BGM_EVENT_120 1.0]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 1200,1200]
|
||
|
||
|
||
[se ad895]
|
||
[wt 1.5]
|
||
[seStop ad895 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
@Musashi
|
||
!
|
||
[k]
|
||
|
||
[charaFace A 2]
|
||
|
||
@Musashi
|
||
Oh come on! After everything we did to get her[sr]to notice us, NOW she's paying atten[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad895]
|
||
[wt 2.0]
|
||
[seStop ad895 1.0]
|
||
[wt 1.0]
|
||
[bgm BGM_EVENT_24 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 10]
|
||
[charaFadein H 0.1 1]
|
||
@Caenis
|
||
Oh shit!
|
||
[k]
|
||
|
||
[charaFace H 2]
|
||
@Caenis
|
||
That's the sound Demeter makes when she's about to get serious! She's storing up a metric shit ton of magical energy in that giant ass of hers!
|
||
[k]
|
||
|
||
@Caenis
|
||
To put it in terms you punks'll understand...[sr]she's just about to unleash her True Name!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[wipeout rectangleStripUpToDown 0.5 1]
|
||
[wait wipe]
|
||
|
||
[charaFadeout H 0.1]
|
||
[backEffectDestroy bit_talk_sparks]
|
||
[scene 93904]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripDownToUp 0.5 1]
|
||
[wait wipe]
|
||
[wt 0.1]
|
||
|
||
|
||
[se ad895]
|
||
[wt 2.0]
|
||
[seStop ad895 1.0]
|
||
[wt 1.0]
|
||
|
||
@
|
||
[lr]I'm sorry...
|
||
[k]
|
||
|
||
@
|
||
I'm sorry, I'm sorry, I'm sorry.
|
||
[k]
|
||
|
||
@
|
||
I... I love you.
|
||
[k]
|
||
|
||
@
|
||
I really do love you.
|
||
[k]
|
||
|
||
@
|
||
Persephone.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[se ad899]
|
||
[se ad779]
|
||
[wt 0.5]
|
||
|
||
[scene 93905 1.0]
|
||
[wt 1.0]
|
||
|
||
[se ad733]
|
||
[seStop ad779 1.0]
|
||
[seStop ad899 1.0]
|
||
[wt 0.4]
|
||
|
||
@
|
||
Ahh, how sad. How tragic...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[se ad899]
|
||
[se ad779]
|
||
[se ad894]
|
||
[wt 1.0]
|
||
|
||
[se ad733]
|
||
[seStop ad779 1.0]
|
||
[seStop ad899 1.0]
|
||
[wt 1.0]
|
||
|
||
[wt 2.5]
|
||
|
||
@Adele
|
||
Demeter's magical energy is rising rapidly![sr]She's about to unleash a massive scream!
|
||
[k]
|
||
|
||
@Macarios
|
||
I don't know what you guys just got hold of, but you'd better hurry! At the rate she's charging up magical energy, I don't think she'll care if she ends up blowing herself up!
|
||
[k]
|
||
|
||
@Macarios
|
||
You guys need to get out of there now,[sr]before you're blasted into ether dust!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_24 0.5]
|
||
[wipeout rectangleStripDownToUp 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
|
||
[scene 93800]
|
||
[seVolume ad935 1.0 1.0]
|
||
[seVolume ade280 1.0 1.0]
|
||
|
||
[wt 0.8]
|
||
|
||
[cueSeVolume bac1365 1.0 0.7]
|
||
|
||
[wipein rectangleStripUpToDown 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[bgm BGM_EVENT_120 0.1]
|
||
|
||
@Mash
|
||
...It's all right. We'll be fine.
|
||
[k]
|
||
|
||
@Mash
|
||
If my calculations are correct,[sr]we should be zero-point-five seconds faster.
|
||
[k]
|
||
|
||
@Mash
|
||
It might not be much, but it's enough for us to win!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[se adm31]
|
||
[se ad631]
|
||
[wt 2.6]
|
||
[se ad169]
|
||
[se ad633]
|
||
[wt 1.0]
|
||
[seStop ad169 1.0]
|
||
[seStop ad633 1.0]
|
||
|
||
@Mash
|
||
...Connection in place.
|
||
[k]
|
||
|
||
@Mash
|
||
I've measured Demeter's destiny. Now I'll use the Dead[sr]Counter to turn it from speculation into reality.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[se ade18]
|
||
[wt 0.5]
|
||
[seStop ade18 1.0]
|
||
|
||
[se ad904]
|
||
[wt 1.5]
|
||
|
||
[se bac170]
|
||
[wt 0.2]
|
||
[se ad881]
|
||
[wt 1.2]
|
||
|
||
@Mash
|
||
Bunker bolt is at its limit![sr]Gun barrel is fully stabilized and synchronized!
|
||
[k]
|
||
|
||
@Mash
|
||
...Master!
|
||
[k]
|
||
|
||
?1:Load Command Spell!
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[skip false]
|
||
[wt 0.1]
|
||
|
||
[masterBranch _Male _Female]
|
||
|
||
[label _Male]
|
||
|
||
[se bas16]
|
||
[effect bit_talk_CommandMantra_05]
|
||
[wt 2.0]
|
||
|
||
[branch _branchEnd]
|
||
|
||
|
||
[label _Female]
|
||
|
||
[se bas16]
|
||
[effect bit_talk_CommandMantra_08]
|
||
[wt 2.0]
|
||
|
||
[label _branchEnd]
|
||
[overlayFadein P 0.5 0,-200]
|
||
[wt 0.5]
|
||
|
||
@Mash
|
||
Loading Command Spell into Spiritron chamber!
|
||
[k]
|
||
|
||
[se ad936]
|
||
|
||
@Mash
|
||
Barrel Replica, full trance![sr]Go, Ortinax!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[seStop ad935 1.0]
|
||
[seStop ad936 1.0]
|
||
[seStop ade280 1.0]
|
||
|
||
[criMovie talk_mov047 bgmPlay false]
|
||
[wt 1.0]
|
||
|
||
[scene 10000]
|
||
[charaFadeout P 1.0]
|
||
[wt 24.8]
|
||
[bgmStop BGM_EVENT_120 0.3]
|
||
[wt 5.7]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[seStop ad609 2.0]
|
||
[seStop ad781 2.0]
|
||
[seStop ad782 2.0]
|
||
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|