fgo-game-data/ScriptActionEncrypt/03/0300062231.txt
2022-03-25 07:05:30 +00:00

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03-00-06-19-3-1
[soundStopAll]
[imageSet A 94204 1]
[charaScale A 1.01]
[charaSet B 1017002 1 Musashi]
[charaSet C 3041001 1 Caenis]
[charaSet D 9005001 1 Holmes]
[charaSet E 1098191200 1 Adele]
[charaSet F 1098191300 1 Macarios]
[imageSet G 94200 1]
[charaScale G 1.01]
[sceneSet H 93802 1]
[imageSet I cut100_rro 1]
[charaScale I 1.01]
[imageSet J back51300_03 1]
[charaScale J 1.01]
[charaSet K 4040002 1 Europa]
[charaSet L 8001410 1 Mash]
[charaSet M 1098191100 1 Romulus=Quirinus]
[charaSet N 1098191110 1 Romulus=Quirinus_Glow]
[charaSet S 5009000 1 "Effect Dummy"]
[charaSet T 5009000 1 "Effect Dummy"]
[bgm BGM_BATTLE_114 0.1]
[cameraMove 0.1 0,0 1.01]
[wt 0.8]
[scene 10000]
[fadein black 0.1]
[wait fade]
[se ad842]
[seVolume ad842 0 0.6]
[se ade346]
[seVolume ade346 0 0.6]
[effect bit_talk_thunder_03]
[wt 0.8]
[se ad842]
[seVolume ad842 0 0.6]
[se ade346]
[seVolume ade346 0 0.6]
[effect bit_talk_thunder_03]
[fadeout white 0.4]
[wait fade]
[scene 94204]
[wt 1.0]
[se ad828]
[seVolume ad828 0 0.6]
[shake 0.05 3 3 1.5]
[fadein white 0.7]
[wait fade]
Impossible!
[k]
I am omnipotent, and yet...you hurt me...
[k]
What...ARE you!?
[k]
[messageOff]
[wipeout rectangleStripDownToUp 0.6 1.0]
[wait wipe]
[scene 91503]
[wipein rectangleStripUpToDown 0.6 1.0]
[wait wipe]
[f x-large] This will not stand!
[k]
[messageOff]
[se ade346]
[effect bit_talk_thunder_01]
[shake 0.05 3 2 0.8]
[wt 0.6]
[se ade347]
[effect bit_talk_thunder_01]
[shake 0.05 3 2 0.8]
[wt 0.4]
[effect bit_talk_thunder_01]
[wt 0.9]
[se ad842]
[se ade346]
[shake 0.05 3 3 1.5]
[effect bit_talk_thunder_02]
[wt 2.2]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 -50,5]
[se ad671]
[charaMove B 1 0.3]
[charaShake B 0.06 6 3 0.3]
[wt 0.2]
[seStop ad671 0.3]
[wt 0.7]
[se bac306]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Musashi
Here's a little something I can only pull off here and now thanks to Quirinus protecting us! Niten Ichiryu Ultimate Art... Oikazuchi Kurikara!
[k]
[messageOff]
[se adm15]
[effect bit_talk_v_slash01]
[wt 0.2]
[charaFadeout B 0.1]
[fadeout white 0.2]
[wait fade]
[charaFadeout B 0.1]
[wt 0.1]
[scene 10000]
[fadein white 0.5]
[wait fade]
[effect bit_talk_zero_slash2]
[wt 0.6]
[se ad957]
[wt 2.0]
[se ad958]
[wt 0.5]
[fadeout white 0.5]
[wait fade]
[scene 91503]
[effectStop bit_talk_zero_slash2]
[se ad828]
[seVolume ad828 0 0.6]
[se ad898]
[seVolume ad898 0 0.6]
[wt 1.5]
[shake 0.05 3 3 2.5]
[fadein white 1.5]
[wait fade]
[wt 1.0]
[charaTalk C]
[charaFace C 18]
[charaFadein C 0.1 1]
[se adm31]
[charaEffect C bit_talk_kaineus]
[wt 1.2]
[charaFace C 19]
Caenis
Poseidon Maelstrom!
[k]
[messageOff]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaPut C 2000,2000]
[charaEffectStop C bit_talk_kaineus]
[charaFadeout C 0.1]
[wt 0.1]
[effect bit_talk_kineus_np01_2]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[se ad982]
[se ad981]
[wt 0.8]
[se ad983]
[se ad826]
[seVolume ad826 0 0.1]
[seVolume ad826 1.0 1.5]
[wt 4.5]
[seStop ad983 1.0]
[seStop ad982 1.0]
[seStop ad981 1.0]
[seStop ad826 1.0]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[effectDestroy bit_talk_kineus_np01_2]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[wt 0.5]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Holmes
While, in a quite literal sense, only God knows what his Anti-Dimension and Anti-Star system attacks may be like...
[k]
Holmes
...he hasn't resorted to any of them!
[k]
Holmes
And indeed, thanks to the protection of Grand Lancer, Supreme Deity Quirinus, our attacks are, at last, able to penetrate Zeus's defenses!
[k]
Holmes
This may just do the trick!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth M 1]
[charaDepth N 2]
[charaFace M 5]
[charaFadein M 0.1 1]
[wt 0.2]
[se ad733]
[se ad39]
[seVolume ad39 0 0.5]
[charaFace N 5]
[charaFadein N 0.4 1]
[wt 0.6]
[charaFadeout M 0.4]
[wt 1.2]
[charaFace N 2]
Romulus=Quirinus
[f large]Per Aspera Ad Astra!
[k]
[messageOff]
[charaFadeout N 0.1]
[effect bit_talk_light_rain2]
[se ad962]
[wt 1.5]
[se ad965]
[se ad891]
[fadeout white 2.0]
[wait fade]
[effectStop bit_talk_light_rain2]
[charaTalk on]
[se ad876]
[se ad875]
[se ad886]
[seVolume ad886 0 0.4]
[se ad864]
[wt 1.0]
[fadein white 2.0]
[wait fade]
[se ad914]
[seStop ad886 2.0]
[lr] Ghh... Aaaaaargh...
[k]
Am I...taking damage?
[k]
Am I...suffering injury?
[k]
How?
[k]
[messageOff]
[charaTalk K]
[charaFace K 10]
[charaFadein K 0.1 0,-15]
[charaMove K 1 0.6]
[charaShake K 0.05 2 2 0.6]
[wt 0.8]
[charaFace K 4]
Europa
Lord...Zeus...
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth F 3]
[charaDepth E 2]
[charaTalk off]
[charaFace E 2]
[charaFadein E 0.1 150,0]
[charaFace F 2]
[charaFadein F 0.1 -150,0]
Olympus Twins
Lady Europa!
[k]
[messageOff]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk K]
[charaFace K 8]
[charaFadein K 0.1 1]
[wt 1.2]
[charaFace K 4]
Europa
Lord Zeus, please...[sr]I implore you to stop this.
[k]
Europa
These children refuse to give up on their[sr]dream of seeing a true tomorrow.
[k]
Europa
You should be blessing them for that, not cursing them.
[k]
Europa
I know you are capable of that, my beloved Zeus.
[k]
Europa
All you said about saving the world...[sr]That is what you truly desire, is it not?
[k]
[charaTalk S]
[lr] Europa.
[k]
Europa
I know you, my beloved Zeus. Whether in Proper Human History or this Lostbelt...
[k]
Europa
...you have always loved me.[sr]No, not just me. All humans.
[k]
Europa
So then, what difference can there be[sr]between a human and a god?
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.7 1.0]
[wait wipe]
[scene 94204]
[charaFadeout K 0.1]
[wt 0.1]
[se ad875]
[se ad913]
[wipein rectangleStripDownToUp 0.7 1.0]
[wait wipe]
[lr] Humans and gods are nothing alike.
[k]
The only gods who can love humans[sr] are those who have fallen beyond repair.
[k]
As for you, my Europa...
[k]
I am not the Zeus you once loved.
[k]
Begone.
[k]
[messageOff]
[bgmStop BGM_BATTLE_114 3.0]
[se ade346]
[effect bit_talk_thunder_01]
[shake 0.05 3 2 0.8]
[wt 0.6]
[se ade347]
[effect bit_talk_thunder_01]
[shake 0.05 3 2 0.8]
[wt 0.4]
[effect bit_talk_thunder_01]
[wt 0.9]
[se ad626]
[seVolume ad626 0 0.6]
[wipeout rectangleStripDownToUp 0.6 1.0]
[wait wipe]
[scene 91503]
[wt 0.5]
[se ad964]
[wipein rectangleStripUpToDown 0.6 1.0]
[wait wipe]
[seStop ad626 5.0]
[charaTalk L]
[charaFace L 7]
[charaFadein L 0.1 1]
Mash
Zeus's magical energy is rising![sr]I think he's about to activate an offensive Authority!
[k]
Mash
But, inversely...
[k]
[charaFace L 2]
Mash
...his outer shell's magical energy density is dropping! Master!
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Holmes
He's switched his magical energy source over to his own[sr]body! If his multilayered Authority shell has weakened...
[k]
[charaFace D 2]
Holmes
Then this is our last, best chance to take him down!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 2]
[charaFadein M 0.1 1]
Romulus=Quirinus
Now, children of Chaldea!
[k]
1...Get ready to fire, Mash!
[messageOff]
[charaFadeout M 0.1]
[wt 0.1]
[se ad896]
[wt 2.0]
[se ad879]
[seVolume ad879 0 0.6]
[se ad883]
[wt 1.0]
[scene 93802 1.0]
[wt 1.0]
Mash
Black Barrel connection, complete.[bgm BGM_EVENT_120 0.1]
[k]
Mash
Firing position is clear. Releasing Paradox Effector.[sr]Beginning countdown!
[k]
[messageOff]
[se ad755]
[se ad656]
[wt 0.8]
Mash
Initiating Accomplishments Measure.[sr]Ascertaining Zeus's life scale.
[k]
[messageOff]
[se ade67]
[se ad346]
[se ade288]
[wt 0.8]
[seStop ad346 1.0]
[seStop ade288 1.0]
[se ad904]
[wt 1.6]
Mash
Six thousand... Four... Two...[sr]Huh? One thousand...?
[k]
[messageOff]
[se adm31]
[se ad631]
[wt 1.0]
[se ad169]
[se ad633]
[wt 1.0]
[seStop ad169 1.0]
[seStop ad633 1.0]
Mash
N-never mind! Everything's fine!
[k]
[seStop ad805 2.0]
Mash
Beginning Black Barrel transformation.[sr]Preparing to burn the Dead Counter into the gun barrel.
[k]
[messageOff]
[se ad346]
[se ade288]
[wt 0.8]
[seStop ad346 1.0]
[seStop ade288 1.0]
[wt 0.3]
[se ad935]
[se ade280]
[wt 1.5]
Mash
Zeus's destiny has been measured. Preparing Dead[sr]Counter to turn it from speculation into reality.
[k]
[messageOff]
[se ade18]
[wt 0.5]
[seStop ade18 1.0]
[se ad904]
[wt 1.5]
[se bac170]
[wt 0.2]
[se ad881]
[wt 1.2]
Mash
Bunker bolt is at its limit![sr]Gun barrel is fully stabilized!
[k]
Mash
Immediate synchronization with Barrel Replica complete. Ortinax synchronization rate is at fifty percent... Sixty... Seventy... Eighty percent...
[k]
Mash
Master! Please load the Command Spell!
[k]
1This is it! Our last Command Spell bullet!
[messageOff]
[skip false]
[wt 0.7]
[charaPut S 0,0]
[masterBranch lblBoy lblGirl]
[label lblBoy]
[charaEffect S bit_talk_CommandMantra_07]
[branch lblBranchEnd]
[label lblGirl]
[charaEffect S bit_talk_CommandMantra_10]
[label lblBranchEnd]
[cueSe Battle bas16]
[wait charaEffect S]
[charaPut S 1200,1200]
[charaEffectStop S]
[wt 0.2]
[overlayFadein H 1.0 0,-200]
Mash
Command Spell loaded![sr]Initiating Barrel Replica Spiritron acceleration!
[k]
[messageOff]
[se ad936]
[wt 1.5]
[scene 10000]
Mash
Third Spiritron acceleration zone reached! Command Spell magical energy bullet formation complete!
[k]
Mash
...God Destroyer round is ready to fire! Master!
[k]
1Fire!!!
[messageOff]
[seStop ad632 1.0]
[seStop ad779 1.0]
[seStop ad935 1.0]
[seStop ad936 1.0]
[seStop ade280 1.0]
[wt 0.5]
[criMovie talk_mov053 bgmPlay false]
[wt 0.5]
[charaFadeout H 1.0]
[wt 25.5]
[bgmStop BGM_EVENT_120 0.3]
[wt 4.5]
[fadeout black 2.0]
[wait fade]
[soundStopAll]
[end]