fgo-game-data/ScriptActionEncrypt/91/9110320110.txt
2021-08-25 08:06:49 +00:00

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91-10-32-01-1-0
[soundStopAll]
[charaSet A 98110000 1 "Yagyu Tajima-no-kami"]
[charaSet B 6029001 1 Chiyome]
[charaSet C 98001000 1 Mash]
[charaSet D 1035001 1 Diarmuid]
[charaSet E 2021000 1 "Tomoe Gozen"]
[charaSet F 1098124510 1 "Da Vinci"]
[charaSet J 1098120900 1 Static]
[charaDepth D 1]
[charaDepth B 3]
[charaDepth E 2]
[scene 66600]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[wt 1.0]
[se ad452]
[seVolume ad452 0 0.1]
[seVolume ad452 1.0 1.0]
[wt 1.0]
[seStop ad452]
Yagyu Tajima-no-kami
...Oh, hello, Master.
[k]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.4]
Yagyu Tajima-no-kami
Hmm.
[k]
Yagyu Tajima-no-kami
I see you are in good health.
[k]
Yagyu Tajima-no-kami
Then it would seem you are not suffering such adverse effects as I had feared...
[k]
1Yagyu?
2Is something wrong?
Yagyu Tajima-no-kami
Ah, forgive me.
[k]
[messageOff]
[wt 0.5]
[charaFaceFade A 1 0.5]
[wt 1.0]
Yagyu Tajima-no-kami
I trust you have had time to adjust to this new “Chal-dee-uh?” From what I hear, your journey thus far has been long and arduous.
[k]
Yagyu Tajima-no-kami
You may yet be young, but everyone has their limits.[sr]I implore you to rest while you can.
[k]
Yagyu Tajima-no-kami
Now, if you will excuse me.
[k]
[messageOff]
[se ad452]
[charaFadeout A 0.4]
[wt 0.4]
[seStop ad452 0.4]
[wt 1.5]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[wt 1.0]
[scene 66400]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_81 0.1]
[charaTalk B]
[charaFace B 0]
[se ad73]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect B appearance 1 0.25]
[wt 0.4]
Chiyome
Master!
[k]
[charaFace B 4]
Chiyome
There is something I need to tell you.[sr]It is, well...
[k]
[charaFace B 0]
Chiyome
It is about Lord Yagyu Tajima-no-kami.[sr]He has been acting strangely as of late.
[k]
1Yagyu?
2I just ran into him, and he seemed fine...
Chiyome
To elaborate, he has become an extremely...enthusiastic user of the combat simulator.
[k]
Chiyome
He used to train in there no more than once or twice a month, but these last few days, he has been in there at all hours.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 0.4]
[se ad15]
[wt 0.4]
Mash
Let's see...[sr]You're right; the logs bear that out.
[k]
Mash
It looks as though he isn't doing combat training...
[k]
[charaFace C 7]
Mash
...so much as he's wandering around different areas and time periods at random.
[k]
Mash
In fact, he just activated the simulator and set it to[sr]a completely random time and location not too long ago.
[k]
1Maybe we should just ask him what's up.
[charaFadeout C 0.1]
[wt 0.1]
[branch select01_01]
2...Let's go see what this is about.
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[branch select01_02end]
[label select01_01]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Chiyome
I...
[k]
[charaFace B 4]
Chiyome
I'm so sorry! I could not take it any longer,[sr]so I already spoke to him!
[k]
Chiyome
When I asked Lord Tajima-no-kami directly why he has been spending so much time in the simulator, he said...
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_81 1.0 0.3]
[wait fade]
[charaFadeout B 0.1]
[scene 66400]
[effect bit_sepia01]
[wipeFilter cinema 0.5 0]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Yagyu Tajima-no-kami
Haha.
[k]
Yagyu Tajima-no-kami
You need not concern yourself, Assassin of Paraíso[line 2]no, Lady Mochizuki Chiyome of the Kouga clan.
[k]
Yagyu Tajima-no-kami
All that I do, I do for Master.
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_81 1.0 1.0]
[wait fade]
[wipeOff]
[effectStop bit_sepia01]
[charaFadeout A 0.1]
[scene 66400]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_81 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Chiyome
And that was all he said...
[k]
1...Got it. Then let's go talk to him.
[label select01_02end]
[charaFace B 0]
Chiyome
Yes, Master!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.5]
[se ad166]
[wt 0.5]
[seStop ad166 0.1]
[wt 0.5]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 0.4]
Diarmuid
Permit me to accompany you! Lord Tajima has[sr]always been a great help to me ever since my arrival.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[se ad59]
[seVolume ad59 0 0.1]
[seVolume ad59 0.3 1.0]
[wt 0.7]
[seStop ad59]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.4 1]
[wt 0.4]
Tomoe Gozen
I heard what's going on! I'm coming too!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Chiyome
Lady Inferno[line 2]I mean, Tomoe.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Tomoe Gozen
Lord Tajima has been very kind to me as well.[sr]If he is in trouble, I must do whatever I can to help him.
[k]
Tomoe Gozen
Please, Master, allow me to accompany you as well.
[k]
1Okay, let's all go together!
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk off]
[charaFace D 0]
[charaFace B 0]
[charaFace E 1]
[charaFadein D 0.1 -300,0]
[charaFadein B 0.1 300,0]
[charaFadein E 0.1 1]
[wt 0.7]
[charaMoveReturn D -300,-5 0.4]
[charaMoveReturn B 300,-5 0.4]
[charaMoveReturn E 0,-5 0.4]
[wt 1.0]
[charaFadeout D 0.1]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Mash
I'll keep an eye on the simulator from here!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Diarmuid
Thank you, Lady Mash. That will be most helpful.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Chiyome
Very well then! Let us activate the simulator!
[k]
[messageOff]
[se ad15]
[wt 0.4]
[se ad15]
[wt 0.4]
[se ad1]
[wt 1.0]
[fadeout black 1.0]
[bgmStop BGM_EVENT_81 1.0]
[wait fade]
[charaFadeout B 0.1]
[scene 46700]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[se ad451]
[seVolume ad451 0 0.1]
[wt 0.1]
[seVolume ad451 1.4 0.95]
[wt 3.0]
[seStop ad451 0.5]
[se ad60]
[wt 0.5]
[seStop ad60 0.5]
[se ad166]
[seStop ad166 0.5]
[wt 0.5]
[bgm BGM_EVENT_66 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Diarmuid
Hmm...
[k]
Diarmuid
These virtual spaces the simulator[sr]presents never fail to amaze me.
[k]
Diarmuid
From the look of these wooden buildings...I would say[sr]we are in the Far East, circa the sixteenth century.
[k]
[charaFace D 1]
Diarmuid
I believe you are familiar with this[sr]era of history, are you not, Master?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Chiyome
...Could it be...?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Diarmuid
Hm?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Tomoe Gozen
I-I think it is. I have not seen it myself before...
[k]
Tomoe Gozen
...but this place does seem very similar[sr]to the one I saw in Chaldea's archives.
[k]
1...It does, doesn't it.
2This is the Toke castle town from a parallel Shimousa.
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaSet C 99502600 1 Mash]
[charaPut J 1]
[se ad13]
[charaEffect J bit_talk_10_LowLevel]
[wt 0.2]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
Can you hear me, Senpai?
[k]
Mash
According to the simulator's log,[sr]Mr. Yagyu should still be in that area.
[k]
Mash
This area was randomly generated, so there may be some external interference steering it towards[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Da Vinci
That's possible, but extremely unlikely.[sr]Hey guys! Miss me?
[k]
[charaFace F 19]
Da Vinci
Looks like you're having fun in there.[sr]Hehe, I think I'll help you out too.
[k]
[messageOff]
[se ad15]
[wt 0.4]
[se ad15]
[wt 0.4]
Da Vinci
Aaand done!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[wt 0.3]
[charaEffect E bit_talk_np_buf]
[charaFace E 3]
[wt 0.2]
[cueSe Battle bas7]
[cueSeVolume bas7 0 0.5]
[wt 1.0]
Tomoe Gozen
Ah!
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.3]
[charaEffect E bit_talk_np_buf]
[wt 0.2]
[cueSe Battle bas7]
[cueSeVolume bas7 0 0.5]
[wt 1.0]
Chiyome
This is...
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
[wt 0.3]
[charaEffect E bit_talk_np_buf]
[wt 0.2]
[cueSe Battle bas7]
[cueSeVolume bas7 0 0.5]
[wt 1.0]
Diarmuid
...I see.
[k]
Diarmuid
You've given us a kind of protective effect. I imagine it's something similar to an Assassin's Presence Concealment.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 26]
[charaFadein F 0.1 1]
Da Vinci
Good eye, Diarmuid! That's right.[sr]You guys are pretending to be spies now, right?
[k]
Da Vinci
Then you need some way of, well,[sr]concealing your presence.
[k]
[charaFace F 12]
Da Vinci
This might not be quite as good as an actual Assassin's skill, but it still ought to help keep you hidden.
[k]
Da Vinci
Well, maybe it won't do much against[sr]a swordsman of Yagyu's skill...
[k]
Da Vinci
...but it should at least be better than nothing, right!
[k]
1Thanks, Da Vinci!
2This'll be a big help!
[charaFace F 29]
Da Vinci
Hehe. Go ahead, really heap on the praise.[sr]It's okay, I can take it.
[k]
1I just wish we could use this all the time...
[charaFace F 1]
Da Vinci
Ahaha, good point. But I'm afraid this[sr]exploit only works in the simulator.
[k]
[charaFace F 0]
Da Vinci
Of course, if there's a Heroic Spirit with that kind of ability around, then it's a different story. But in the meantime, this is what we've got, so good luck, guys!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Chiyome
Yes, my lady. I will do my very[sr]best to see this mission through.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Tomoe Gozen
All right, now we need to figure out which[sr]way Lord Tajima went, so we can[line 2]
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Mash
Ah. Wait! Something's not right!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_66 1.5]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Da Vinci
Huh, that's a surprise...
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaSet A 98006200 1 "Enemy 1"]
[charaSet C 98006200 1 "Enemy 2"]
[charaSet G 98006200 1 "Enemy 3"]
[se ad433]
[seVolume ad433 0 0.05]
[wt 0.1]
[seVolume ad433 1.0 0.6]
[wt 1.5]
[seStop ad433 1.0]
[wt 1.5]
[bgm BGM_EVENT_80 0.1]
[charaTalk off]
[se ad463]
[charaDepth A 1]
[charaDepth C 2]
[charaDepth G 3]
[charaPut A -350,0]
[charaFace A 0]
[charaSpecialEffect A appearance 1 0.5]
[charaPut C 350,0]
[charaFace C 0]
[charaSpecialEffect C appearance 1 0.5]
[charaPut G 1]
[charaFace G 0]
[charaSpecialEffect G appearance 1 0.5]
[wt 0.4]
[seStop ad463 1.0]
[wt 2.0]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Tomoe Gozen
!!!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Chiyome
Enemies! How did they find us with[sr]our Presence Concealment exploit!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Diarmuid
Hmm. This could be a problem.
[k]
[messageOff]
[charaFace D 2]
[se adm37]
[wt 1.5]
Diarmuid
We shall just have to eliminate them before we proceed.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Da Vinci
That's weird. It shouldn't be possible[sr]for these enemies to bypass my exploit...
[k]
[charaFace F 5]
Da Vinci
I'll look into this, but for now you're just going[sr]to have to take them out! Sorry about this, guys!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk off]
[charaFace A 0]
[charaFace C 0]
[charaFace G 0]
[charaFadein A 0.1 -350,0]
[charaFadein C 0.1 350,0]
[charaFadein G 0.1 1]
[wt 1.0]
[se ad463]
[wt 0.5]
[seStop ad463 1.0]
[wt 1.0]
1Nothing we can do now but fight!
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Chiyome
Yes, Master! I shall cut a path through them!
[k]
2Prepare for battle!
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Tomoe Gozen
Yes, Master! I'm ready!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.5]
[wait fade]
[soundStopAll]
[end]