127 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			127 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
$01-00-06-23-2-0
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[soundStopAll]
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[bgm BGM_EVENT_5 0.1]
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[charaSet A 8001001 1 Mash]
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[charaSet B 1012001 1 Bedivere]
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[charaSet D 98086000 1 Holmes]
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[scene 21410]
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[fadein black 2.0]
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[wait fade]
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[se ad118]
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[wt 2.0]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.4 1]
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@Bedivere
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Still, the layout of this place is rather complicated.[sr]It's more of a maze than an academic institute.
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[k]
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@Bedivere
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The path splits in two as we descend, but if you look behind you, it's actually three.
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[k]
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[charaFace B 5]
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@Bedivere
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It's built like an optical illusion.[sr]It's as though...
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[k]
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[charaFadeout B 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Holmes
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Indeed. It's built to confuse those trying to leave. Entering is simple, but exiting is forbidden.
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[k]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFace D 0]
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[charaFadein A 0.1 2]
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[charaFadein D 0.1 0]
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@Mash
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It's not like it's to protect against theft... That would be the opposite, right? So why did build it this way?
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[k]
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[charaFace D 3]
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@Holmes
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Because they were more fearful of people leaving than entering.
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[k]
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[charaFadeout A 0.1]
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[charaFadeout D 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Holmes
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The Atlas Institute was a group of geniuses. They immersed themselves in various research, in their own independent workshops.
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[k]
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@Holmes
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There were no taboos here. One would not be rebuked for creating any weapon, no matter how inhumane.
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[k]
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[charaFace D 5]
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@Holmes
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However, there was one condition: what was created here could never be brought outside.
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[k]
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[charaFace D 0]
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@Holmes
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That was the great principle of the Atlas Institute.[sr]For over 2,000 years, they stubbornly kept to this rule.
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[k]
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@Holmes
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An exception would be the Seven Contracts created when the institute was established.
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[k]
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@Holmes
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The Atlas Institute promised to cooperate with only those holding these special contracts.
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[k]
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@Holmes
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I'm sure this agreement caused headaches for generations of directors. They're contracts arbitrarily made by their ancestors, after all.
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[k]
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@Holmes
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They had recovered four of the contracts by 2000 AD, but the whereabouts of the other three remain unknown.
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[k]
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[bgmStop BGM_EVENT_5 0.1]
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[messageOff]
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[flashin loop 0.7 1 FF000080 00000000]
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[se ad9]
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[wt 1.0]
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[seStop ad9 2.0]
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[bgm BGM_EVENT_3 0.1]
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[wt 2.0]
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[charaFace D 1]
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@Holmes
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Oh, sorry to stop so abruptly, but there are more defense mechanisms! I expect you can handle them?
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[k]
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[messageOff]
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[flashout 0.1]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_3 0.5]
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[wait fade]
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[soundStopAll]
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[end]
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