300 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			300 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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$94-00-56-00-1-0
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[soundStopAll]
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[bgm BGM_EVENT_2 0.1]
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[charaSet A 98001000 1 Mash]
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[charaSet B 3013001 1 Scáthach]
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[charaSet C 1001001 1 Altria]
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[charaSet D 98003000 1 "Dr. Roman"]
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[charaSet E 5009001 1 "Da Vinci"]
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[scene 10204]
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[fadein black 2.0]
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[wait fade]
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[wt 0.4]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.4 1]
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@Dr. Roman
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[line 3]So, I'm counting on you again,[sr][%1], Mash.
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[k]
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@Dr. Roman
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I will prepare the Rayshift, so wait one moment.
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[k]
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[charaFadeout D 0.4]
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[wt 0.7]
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[se ad172]
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[wt 0.5]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.4 1]
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@Mash
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...
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[k]
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?1:[&Hey:Oh], what's wrong, Mash?
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?2:Are you feeling sick?
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?!
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@Mash
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Ah, [charaFace A 6]no, Senpai.[sr]It's [charaFace A 12]nothing. Nothing, but...
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[k]
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[charaFace A 8]
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@Mash
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How to put it... I'm feeling uneasy in a way I have not experienced before.
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[k]
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[charaFace A 12]
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@Mash
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Now that I think about it, we've really had a lot of unexpected Rayshifts so far.
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[k]
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@Mash
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But what is about to happen is incomparable.[sr]It looks like a wonderous, amazing experience...
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[k]
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@Mash
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...Perhaps not so much a shift as it will be a drift?
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[k]
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[wt 0.4]
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[charaFace A 13]
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@Mash
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...Ah, I'm sorry.[sr]That doesn't make any sense.
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[k]
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@Mash
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Please don't worry about it, Senpai.
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[k]
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?1:Mash, are you sick? Let me feel your forehead.
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[charaFace A 3]
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@Mash
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...O-Oh! S-Senpai! What are you...!?[sr]I'm, I'm fine. My temperature is normal!
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[k]
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@Mash
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I'm the same as usual...[sr]No, I'm better than usual!
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[k]
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?2:When you say that, all I can do is worry...
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?!
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[charaFadeout A 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.4 1]
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@Scáthach
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[line 3]A bad premonition, huh?[sr]No need for concern, Master.
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[k]
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@Scáthach
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This time, I will be accompanying you, too. We should assume one or two unexpected events will occur.
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[k]
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@Scáthach
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Meat tastes better when there's some tendon in it. Challenges are more fun when they're difficult.
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[k]
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[charaFadeout B 0.1]
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[charaTalk C]
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[charaFace B 1]
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[charaFadein B 0.1 0]
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[wt 0.1]
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[charaFace C 0]
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[charaFadein C 0.4 2]
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@Altria
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Hmm. I don't think we should expect bad things to happen. However...
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[k]
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[charaFace C 1]
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@Altria
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I agree with her. There's no need for concern.[sr]No matter what happens, we will be by your side.
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[k]
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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[charaTalk A]
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[charaFace A 13]
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[charaFadein A 0.1 1]
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@Mash
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Oh, Altria... Yes, I suppose you're right.
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[k]
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[se ad172]
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@Dr. Roman
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And we'll be backing you up as much as possible from the Command Room. Small miscalculations will be instantly fixed.
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[k]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 13]
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[charaFadein A 0.1 1]
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@Mash
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Yes... That's right.[sr]Chaldea's staff are all intelligent people.
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[k]
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@Mash
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I'm sorry, everyone, for saying something strange.[sr]Let's do our best [charaFace A 1]as always, Master!
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[k]
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?1:YEAH!
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[charaFadeout A 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Scáthach
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Good answer! [%1] is getting used to the Celtic style!
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[k]
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[charaFadeout B 0.1]
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?2:Sir, yes sir!
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[charaFadeout A 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Altria
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Yes, what is it?
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[k]
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[charaFace C 3]
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@Altria
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Ah... You were just responding to Scáthach, were you?[sr]Sorry. I thought you said “sire.”
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[k]
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[charaFadeout C 0.1]
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?!
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[se ad1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Dr. Roman
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Okay, preparation complete.[sr]Systems are good to go!
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[k]
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@Dr. Roman
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So, let's go! I'm counting on you as usual![sr]Rayshift[line 3]start!
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[k]
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[charaFadeout D 0.1]
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[bgmStop BGM_EVENT_2 0.7]
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[wt 0.7]
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[messageOff]
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[effect bit_talk_07]
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[se ad12]
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[wt 1.0]
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[flashin blink 0.5 0.5 0050FFAF 0050FF00]
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[wt 0.5]
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[fowardEffect bit_talk_lightning_02t]
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[scene 10201]
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[se ad31]
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[seStop ad31 5.0]
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[seStop ad12 1.0]
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[fadeout white 1.0]
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[wait fade]
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[flashin blink 0.5 0.5 0050FFAF 0050FF00]
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[fowardEffectStop bit_talk_lightning_02t]
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[wt 2.0]
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[effectStop bit_talk_07]
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[seStop ad12 1.0]
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[charaSet E 5009001 1 "Da Vinci"]
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[fadein white 1.0]
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[wait fade]
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[wt 2.0]
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@Dr. Roman
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...[sr]...
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[k]
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@Dr. Roman
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...Huh!? What the hell is this!?
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[k]
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[se ad31]
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[seStop ad31 5.0]
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@Da Vinci
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...Monitor malfunction here... too...
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[k]
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[bgm BGM_EVENT_3 0.1]
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@Dr. Roman
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Ugh, more trouble as usual![sr]This is bad! What on earth's going on[line 3]
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[k]
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@Da Vinci
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...and hurry up, to[line 3]
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[k]
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@Dr. Roman
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I'm trying, I'm trying! But... this isn't a simple value fluctuation, it's a trap!
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[k]
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[se ad8]
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@Dr. Roman
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There's a big hole in front of our usual Rayshift point! We can't fix it with simple trajectory correction!
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[k]
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@Da Vinci
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Really? Then jump![sr]Jump, Romani!
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[k]
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[se ad73]
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[wt 0.2]
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@Dr. Roman
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Like this?! [se bac9]Hmph, hah![sr]...Owwww![wt 0.2][se ad144][shake 0.05 0 4 0.4]
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[k]
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@Da Vinci
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The doctor goofed around at the wrong time, so I sent him away! Operator, send the anchor, hurry!
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[k]
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@Da Vinci
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We have to at least pinpoint our destination![sr]...What, you already did? Nice!
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[k]
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@Da Vinci
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...Ah, but it's no use![sr]We're... We're drifting!
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_3 2.0]
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[effect bit_talk_07]
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[se ad12]
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[wt 1.5]
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[fowardEffect bit_talk_lightning_02t]
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[wt 2.5]
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[fadeout white 1.0]
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[wait fade]
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[wt 2.0]
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[flashOff]
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[fowardEffectStop bit_talk_lightning_02t]
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[soundStopAll]
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[end]
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