fgo-game-data/ScriptActionEncrypt/94/9403/9403460110.txt
2021-03-08 08:03:17 +00:00

1420 lines
24 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

94-03-46-01-1-0
[soundStopAll]
[charaSet A 2023001 1 Moriarty]
[charaSet B 5038000 1 Sieg]
[charaSet C 5038000 1 Silhouette_Sieg]
[charaFilter C silhouette 00000080]
[charaSet D 1035001 1 Diarmuid]
[charaSet E 1098162700 1 "Underling A"]
[charaSet F 1098162700 1 "Underling A_2"]
[charaSet G 1098162700 1 "Underling A_3"]
[charaSet H 5012001 1 "Effect Dummy"]
[scene 10000]
[fadein black 1.0]
[wait fade]
[effect bit_talk_spotlight]
[charaTalk A]
[charaFace A 0]
[charaFadein A 1.0 1]
[wt 1.6]
A???
...Everyone has regrets.
[k]
[charaFace A 1]
A???
“If it only could be like this.” “If only I'd done that.” Nobody makes it through life without having such thoughts at least once.
[k]
[charaFace A 5]
[bgm BGM_EVENT_48 0.1]
A???
Given that failure is an inevitable part of life,[sr]there is no sense dwelling on it.
[k]
[charaFace A 1]
A???
But of course, dwell we do, don't we!
[k]
A???
Yours truly is no exception!
[k]
[cameraMove 15.0 0,-40 1.2]
[charaFace A 0]
A???
So for today, I would like to[sr]spin you a story of regret.
[k]
A???
It's all well and good to have regrets.
[k]
A???
But if you try to rid yourself of them, there will[sr]be hell to pay like you cannot even begin to fathom.
[k]
[charaFace A 1]
A???
That's the sort of comical fable[sr]I have in mind for us today!
[k]
[branchQuestClear ep1_5_user 2000118]
[branchQuestNotClear ep1_5nc_user 2000118]
[label ep1_5_user]
[charaFace A 0]
A???
Ah, this does bring back memories, doesn't it, Master!
[k]
[charaFace A 2]
A???
That's right, it's me! James Moriarty, everyone's favorite old man from an alternate dimension.
[k]
[charaFace A 3]
Moriarty
Huh? You want me to take this more seriously?[sr]All right, if you insist.
[k]
[charaFace A 0]
Moriarty
...My name is James Moriarty. I am also known variously as the Napoleon of crime and the Old Spider.
[k]
[branch user_join]
[label ep1_5nc_user]
[charaFace A 0]
A???
Oh, I do beg your pardon. Where are my manners, rambling on in front of a Master I've never met before.
[k]
[charaFace A 1]
A???
You don't even know who I am just yet, do you?[sr]Hehehe...
[k]
[charaFace A 0]
A???
...My name is James Moriarty. I am also known variously as the Napoleon of crime and the Old Spider.
[k]
[branch user_join]
[label user_join]
Moriarty
And now, I am your Servant.
[k]
Moriarty
So, now that that's out of the way, you are officially invited on a fun little pleasure trip! Don't worry, the risk of losing your life is almost completely negligible!
[k]
Moriarty
Just sit back, relax,[sr]and enjoy this stroll down Regret Lane!
[k]
[charaFace A 1]
Moriarty
Waaahahahaha!
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.0]
[bgmStop BGM_EVENT_48 1.0]
[wait fade]
[scene 10000]
[charaSet A 1098163000 1 Moriarty]
[cameraHome 0.1]
[effectStop bit_talk_spotlight]
[charaFadeout A 0.1]
[wt 1.0]
[fadein black 0.5]
[wait fade]
[wt 1.0]
[effect bit_talk_07]
[se ad12]
[wt 4.0]
[fadeout white 1.0]
[wait fade]
[scene 10001]
[wt 1.0]
[fadein white 0.1]
[wait fade]
[skip false]
[scene 10000 1.5]
[wt 1.5]
[input selectBranch]
[messageOff]
[skip false]
[bgmStop BGM_EVENT_48 0.4]
[charaFadeout A 0.1]
[charaSet A 1098163000 1 Moriarty]
[scene 10000]
[effectStop bit_talk_spotlight]
[wt 0.4]
[soundStopAll]
[maskin black 1]
[wait mask]
[label selectBranch]
[wt 1.0]
[movie talk_mov008]
[wt 1.5]
[wipeout openEye 0.1 1.0]
[wait wipe]
[scene 70900]
[skip true]
[wt 0.5]
[wipein openEye 1.0 1]
[wt 0.5]
[wipeout openEye 0.5 1]
[wt 1.0]
[wipein openEye 1.0 1]
[wait wipe]
[wt 1.5]
1Did I just get forcefully Rayshifted again...!?
[wt 0.5]
[cameraMove 1.0 75,0 1.2]
[wt 1.5]
[cameraMove 2.0 -75,0 1.2]
[wt 2.5]
[cameraHome 1.0]
[wt 1.5]
1What is this place...?
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.4 1]
[wt 0.4]
[charaPut H 1]
[charaEffect H bit_talk_41]
[se adm22]
Moriarty
[f x-large]Goood morning!
[k]
[charaPut H 1200,1200]
[charaEffectStop H bit_talk_41]
1Not so loooud!
[bgm BGM_TEITO 0.1]
[charaFace A 1]
Moriarty
Oh, I do beg your pardon! Hello and good day!
[k]
[charaFace A 0]
Moriarty
I'm glad to see you in good health, [%1].
[k]
Moriarty
I can see, though,[sr]that you are wondering where you are.
[k]
Moriarty
I'll come right to the point then![sr]We are lost in this Rayshift, you and I!
[k]
Moriarty
We have no way to ask for help,[sr]nor any means to receive it.
[k]
[charaFace A 2]
Moriarty
That is to say, we are now on a stealth mission, and all weapons and equipment must be procured on-site!
[k]
1Where have I heard this before...
[charaFace A 1]
Moriarty
Indeed. We now face the same harsh circumstances as an MI6 covert operative. I've heard of wholesale delegation, but this is ridiculous.
[k]
[charaFace A 0]
Moriarty
But worry not, Master. I know this world, and I recognize the time period in which we find ourselves.
[k]
Moriarty
In fact, I believe that is why[sr]I am the one who is here with you.
[k]
1So, we're here because of you, Professor?
[charaFace A 4]
Moriarty
Well, uh... I suppose you could say that...
[k]
2So, we're here because of you, Grandpa?
[charaFace A 2]
Moriarty
I will have you know that I am only in my fifties, thank you VERY much! There is nary a grandpa to be found here!
[k]
[charaFace A 0]
Moriarty
All right, allow me to explain.
[k]
Moriarty
We are currently in a mansion[sr]found in a certain European city.
[k]
Moriarty
It is the late nineteenth century, though without[sr]a newspaper, I cannot be certain of the date.
[k]
Moriarty
Our cover story is that you and I are[sr]bartenders employed at this mansion.
[k]
Moriarty
Are you with me so far?
[k]
1That explains these outfits...
[charaFace A 2]
Moriarty
And may I say, they suit us rather well!
[k]
[charaFace A 1]
Moriarty
Now then... Hehehe, here is the problem we face!
[k]
[charaFace A 0]
Moriarty
Hmm. On second thought, perhaps it would[sr]be better if you see for yourself.
[k]
Moriarty
Let's leave the bar for the moment and[sr]take a stroll around the mansion itself.
[k]
Moriarty
Oh, and as a rule of thumb, I would strongly advise you to keep your voice low and not speak to anyone.
[k]
[charaFace A 6]
Moriarty
...At least, for now.
[k]
[messageOff]
[wipeout leftToRight 1.0 1]
[bgmStop BGM_TEITO 1.0]
[wait wipe]
[charaFadeout A 0.1]
[se ad311]
[wt 0.1]
[se ad95]
[scene 70800]
[wt 1.0]
[wipein rightToLeft 1.0 1]
[seStop ad311 1.0]
[seStop ad95 1.0]
[wait wipe]
[wt 1.5]
1Whoa, this place is fancy!
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.1]
[bgm BGM_EVENT_70 0.1]
Moriarty
Yes, this mansion's owner is something of a local legend. He effectively runs this entire city.
[k]
Moriarty
And just look around. He must be at the center of any number of deplorably immoral and, dare I say, criminal acts to afford such luxury!
[k]
[charaFadeout A 0.1]
[wt 0.1]
???
Hey now, Mr. Moriarty.
[k]
???
I can't speak for my ancestors, but I certainly have no recollection of being involved in anything of the sort.
[k]
[messageOff]
[charaTalk off]
[se ad311]
[charaDepth B 10]
[charaTalk off]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 1.0]
[seStop ad311]
[charaFace B 0]
[charaFadein B 0.7 1]
[wt 0.7]
[charaFadeout C 0.5]
[wt 0.5]
[charaTalk on]
1(This is the mansion's owner...?)
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wt 0.1]
Moriarty
Hahahaha, forgive me.[sr]I was just having a bit of fun.
[k]
2(Sieg!?)
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Moriarty
(This is not the Sieg you know from Chaldea. Make sure you speak to him as though he were a complete stranger.)
[k]
[charaFace A 0]
Moriarty
[%1], this is our employer, Sieg.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
[wt 0.1]
Sieg
Nice to meet you, [%1].
[k]
[charaFace B 0]
Sieg
I'm afraid you won't have much time to get your feet wet. Things are about to get very busy around here.
[k]
Sieg
Make sure that you treat all of our[sr]guests with the respect they deserve.
[k]
[charaFace B 6]
Sieg
Whatever you do, do not speak to them as though you are on friendly or familiar terms.
[k]
Sieg
As long as you remember that, you're free to handle your responsibilities however you see fit.
[k]
[charaFace B 0]
Sieg
Oh, and Mr. Moriarty? I'm counting on you to take care of that matter we discussed earlier.
[k]
[messageOff]
[wt 0.5]
[se ad311]
[charaMove B -30,0 0.4]
[charaFadeout B 0.4]
[wt 0.4]
[seStop ad311 1.0]
[wt 1.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Moriarty
...And now you have met our employer.
[k]
1What's Sieg doing here...?
Moriarty
That will become clear once you see[sr]the guests we are about to meet.
[k]
2Who are these guests he mentioned...?
Moriarty
Good question. We will be paying[sr]them a visit shortly as well.
[k]
[charaFace A 6]
Moriarty
At peril of sounding like a broken record...do try to contain your surprise.
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.0]
[bgmStop BGM_EVENT_70 1.0]
[wait fade]
[charaFadeout A 0.1]
[scene 71000]
[wt 1.0]
[wipeFilter cinema 0.5 0]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[charaTalk off]
[se ade210]
[seVolume ade210 0 0.5]
[charaFace F 0]
[charaFace G 0]
[charaFadein F 0.4 256,-50]
[charaFadein G 0.4 -256,-50]
[wt 0.4]
[seStop ade210 0.3]
[wt 0.7]
[se ad60]
[charaTalk on]
[charaDepth D 10]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.7 0,-50]
[wt 0.7]
[seStop ad60]
[bgm BGM_EVENT_90 0.1]
Diarmuid
Well, well.
[k]
[charaFace D 5]
Diarmuid
I'm surprised to see a thug like you here, seeing how the only thing you're good for is guzzling cheap booze.
[k]
Diarmuid
It breaks my heart to see Lord Sieg disgrace himself with his poor choice of company.
[k]
[messageOff]
[charaFadeout D 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaSet D 6033000 1 Izo]
[charaSet E 1098162900 1 "Underling C"]
[charaSet F 1098162900 1 "Underling C_2"]
[charaSet G 1098162900 1 "Underling C_3"]
[charaTalk off]
[se ade210]
[seVolume ade210 0 0.5]
[charaFace F 0]
[charaFace G 0]
[charaFadein F 0.4 256,-50]
[charaFadein G 0.4 -256,-50]
[wt 0.4]
[seStop ade210 0.3]
[wt 0.7]
[se ad452]
[charaTalk on]
[charaDepth D 10]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.7 0,-50]
[wt 0.7]
[seStop ad452]
Izo
Ha. I'm sorry, did you say something, old-timer? I could barely hear you over the sound of your bones creaking.
[k]
[charaFace D 13]
Izo
If there's anyone who doesn't deserve to be at this mansion, it's the worthless fossil who can't even set foot on a damn boat.
[k]
[messageOff]
[charaFadeout D 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaSet D 6026001 1 "Yan Qing"]
[charaSet E 1098162800 1 "Underling B"]
[charaSet F 1098162800 1 "Underling B_2"]
[charaSet G 1098162800 1 "Underling B_3"]
[charaTalk off]
[se ade210]
[seVolume ade210 0 0.5]
[charaFace F 0]
[charaFace G 0]
[charaFadein F 0.4 256,-50]
[charaFadein G 0.4 -256,-50]
[wt 0.4]
[seStop ade210 0.3]
[wt 0.7]
[se ad60]
[charaTalk on]
[charaDepth D 10]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.7 0,-50]
[wt 0.7]
[seStop ad60]
Yan Qing
Whoa, whoa, easy there, fellas.
[k]
[charaFace D 0]
Yan Qing
Sieg invited us all here, remember?
[k]
[charaFace D 6]
Yan Qing
So who cares about disgrace or worth! The important thing is, we all have the same qualifications to be here!
[k]
[charaFace D 0]
Yan Qing
...Besides, none of us is ready now.[sr]Hell, they haven't even gotten here yet, right?
[k]
[charaFadeout D 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaSet E 1035001 1 Diarmuid]
[charaSet F 6033000 1 Izo]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 0,-50]
Diarmuid
...Hmph. And here comes the hyena.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 0,-50]
Yan Qing
Ooh, hyena, huh. I like that. They're the ones who always come out on top, seeing how they thrive off dead meat.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 13]
[charaFadein F 0.1 0,-50]
Izo
...[sr]...Tch.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Diarmuid
...Well, no matter.[sr]We still have some time until the auction.
[k]
Diarmuid
If I were you, Yan Qing and Izo, I'd think long and hard about what I want to do with my life between now and the auction starting.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 0,-50]
Yan Qing
Right on. Thanks for the tip!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 9]
[charaFadein F 0.1 0,-50]
Izo
Funny, I was about to tell you the same thing.
[k]
[charaFace F 0]
Izo
...But then again, I guess there isn't much point in you thinking about what you want to do with your life.
[k]
[charaFace F 2]
Izo
At your age, all you've got left[sr]to do is pick out a burial plot.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaSet D 1098162700 1 "Underling A"]
[charaSet F 1098162700 1 "Underling A_2"]
[charaSet G 1098162700 1 "Underling A_3"]
[charaDepth E 10]
[charaTalk E]
[charaFace E 0]
[charaFace F 0]
[charaFace G 0]
[charaFadein E 0.1 0,-50]
[charaFadein F 0.1 256,-50]
[charaFadein G 0.1 -256,-50]
[wt 1.0]
[se ad60]
[charaFadeout E 0.7]
[wt 1.0]
[seStop ad60 0.5]
[wt 0.7]
[se ade210]
[seVolume ade210 0 0.5]
[charaFadeout F 0.7]
[charaFadeout G 0.7]
[wt 0.5]
[seStop ade210 0.5]
[wt 1.0]
[charaSet D 6026001 1 "Yan Qing"]
[charaSet E 1098162800 1 "Underling B"]
[charaSet F 1098162800 1 "Underling B_2"]
[charaSet G 1098162800 1 "Underling B_3"]
[charaDepth D 10]
[charaTalk D]
[charaFace D 0]
[charaFace F 0]
[charaFace G 0]
[charaFadein D 0.1 0,-50]
[charaFadein F 0.1 256,-50]
[charaFadein G 0.1 -256,-50]
[wt 1.0]
[se ad60]
[charaMove D 30,-50 0.7]
[charaFadeout D 0.7]
[wt 1.0]
[seStop ad60 0.5]
[wt 0.7]
[se ade210]
[seVolume ade210 0 0.5]
[charaFadeout F 0.7]
[charaMove F 286,-50 0.7]
[charaFadeout G 0.7]
[charaMove G -226,-50 0.7]
[wt 0.5]
[seStop ade210 0.5]
[wt 1.0]
[charaSet D 6033000 1 Izo]
[charaSet E 1098162900 1 "Underling C"]
[charaSet F 1098162900 1 "Underling C_2"]
[charaSet G 1098162900 1 "Underling C_3"]
[charaDepth D 10]
[charaTalk D]
[charaFace D 9]
[charaFace F 0]
[charaFace G 0]
[charaFadein D 0.1 0,-50]
[charaFadein F 0.1 256,-50]
[charaFadein G 0.1 -256,-50]
[wt 1.0]
[se ad452]
[charaMove D -30,-50 0.7]
[charaFadeout D 0.7]
[wt 1.0]
[seStop ad452 0.5]
[wt 0.7]
[se ade210]
[seVolume ade210 0 0.5]
[charaFadeout F 0.7]
[charaMove F 226,-50 0.7]
[charaFadeout G 0.7]
[charaMove G -286,-50 0.7]
[wt 0.5]
[seStop ade210 0.5]
[wt 1.0]
[fadeout black 1.5]
[bgmStop BGM_EVENT_90 1.5]
[wait fade]
[wipeOff]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_5 0.1]
[wt 0.5]
1So Diarmuid, Yan Qing, and Izo are all here, too...
Moriarty
Yes, but keep in mind that they[sr]are not at all the people you know.
[k]
2Wait a minute. Is this what I think it is...?
[charaFace A 1]
Moriarty
Very astute, [%1].[sr]Yes, I believe it's exactly as you suspect.
[k]
[charaFace A 0]
Moriarty
Perhaps you remember what happened during a similar[sr]incident not so long ago?[wt 0.7][charaFace A 3][sr]A mystery of sorts at the Kogetsukan, yes?
[k]
[charaFace A 0]
Moriarty
Back then, I believe your brain substituted figures you were familiar with for those whom you had never met...
[k]
Moriarty
...so as to avoid overwhelming[sr]it with new visual information.
[k]
[charaFace A 1]
Moriarty
This time, the new figures may share their names with the ones you know, but in all other respects, it is the same phenomenon at work.
[k]
1What do they look like to you then, Moriarty?
[charaFace A 0]
Moriarty
Ah, yes. Unfortunately, they appear[sr]to be the same Servants to me as well.
[k]
Moriarty
But there are some...extenuating circumstances that give me a bit more insight into their true identities.
[k]
Moriarty
...Simply put, these three...ah,[sr]gentlemen are gang leaders.
[k]
Moriarty
Diarmuid may not look the part, but I trust you can sort of see it with the other two, no?
[k]
1Well... Yeah, pretty much.
Moriarty
As for Diarmuid, I imagine he was chosen because his looks and attributes are similar to those of the man he's standing in for.
[k]
Moriarty
After all, his dapper looks have apparently made him quite the talk of the town as of late.
[k]
1And they don't get along very well, do they?
Moriarty
Indeed not.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_5 0.5]
[wait fade]
[charaFadeout A 0.1]
[charaSet B 1035001 1 Diarmuid]
[charaSet C 6026001 1 "Yan Qing"]
[cameraFilter gray]
[wt 0.5]
[scene 10000]
[charaTalk off]
[fadein black 0.5]
[wait fade]
[bgm BGM_EVENT_49 0.1]
[charaScale B 1.2]
[charaFace B 0]
[charaPut B -20,-50]
[charaFadeTime B 0.7 0.6]
[charaMove B 0,-50 1.0]
Moriarty
Diarmuid's group has been based in this area for many years now, a gang with a long tradition.
[k]
Moriarty
They have their hands in every single one of this city's dark dealings and secrets, but they're also considered a pillar of the community.
[k]
[messageOff]
[charaMove B 20,-50 0.7]
[charaFadeout B 0.7]
[wt 0.7]
[charaScale B 1.0]
[charaScale C 1.2]
[charaFace C 0]
[charaPut C -140,25]
[charaFadeTime C 0.7 0.6]
[charaMove C -170,0 1.0]
Moriarty
Then, about twenty years ago, Yan Qing's gang came along and put paid to that peaceful state of affairs.
[k]
Moriarty
As soon as they came into the city, they were very aggressive about taking on whatever dirty work they could find...
[k]
Moriarty
...including the type of jobs that Diarmuid's gang had long refused even to touch.
[k]
Moriarty
Naturally, this led to turf war after turf war, with both sides gunning for each other around the city.
[k]
Moriarty
That state of affairs continued for several years until about three years ago, when both sides decided to put an end to these killings and came to terms.
[k]
[messageOff]
[charaMove C -200,-20 0.7]
[charaFadeout C 0.7]
[wt 0.7]
[charaScale C 1.0]
[charaScale D 1.2]
[charaFace D 0]
[charaPut D 230,-75]
[charaFadeTime D 0.7 0.6]
[charaMove D 250,-50 1.0]
Moriarty
That was when Izo's gang of longshore workers[sr]came along and complicated things further.
[k]
Moriarty
Now, all three of these gangs are in a stalemate,[sr]ever at odds with one another.
[k]
[messageOff]
[charaMove D 270,-40 0.7]
[charaFadeout D 0.7]
[wt 0.7]
[fadeout black 0.5]
[wait fade]
[charaScale D 1.0]
[charaFadeout D 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.5]
[cameraFilter normal]
[charaTalk on]
[scene 71000]
[fadein black 0.5]
[wait fade]
Moriarty
Oh? You seem puzzled by something.[sr]Well, I suppose I can't blame you.
[k]
1Why couldn't two of the gangs just team up?
[charaFace A 2]
Moriarty
Unfortunately, that's easier said than done!
[k]
[charaFace A 0]
Moriarty
You see, each of the three gangs has[sr]something unique holding them back.
[k]
2How come the weakest gang didn't get wiped out?
[charaFace A 1]
Moriarty
Indeed, eliminating the weakest opposition is a classic for a reason.
[k]
[charaFace A 0]
Moriarty
But in this case, each of the three gangs has something unique keeping them safe, even as it holds them back.
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[charaFadeout A 0.1]
[charaSet E 1098162700 1 "Underling A"]
[charaSet F 1098162700 1 "Underling A_2"]
[charaSet G 1098162700 1 "Underling A_3"]
[imageSet I cut063_cinema 1]
[charaScale I 1.01]
[charaDepth I 10]
[charaFadein I 0.1 0,-200]
[cameraFilter gray]
[charaTalk off]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
[charaFace E 0]
[charaFadein E 0.1 -256,-50]
[charaFace F 0]
[charaFadein F 0.1 256,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 0.5]
Moriarty
Diarmuid's group has numbers on their side,[sr]and they're also the ones most entrenched in the city.
[k]
Moriarty
But in this case, that strength is also a weakness.
[k]
Moriarty
As long as he remains here, Diarmuid needs to keep up his image of a chivalrous man about town.
[k]
Moriarty
That makes his group old and staid, unable to make the bold moves necessary to remove the others.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.7 1]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaSet E 1098162800 1 "Underling B"]
[charaSet F 1098162800 1 "Underling B_2"]
[charaSet G 1098162800 1 "Underling B_3"]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
[charaFace E 0]
[charaFadein E 0.1 -256,-50]
[charaFace F 0]
[charaFadein F 0.1 256,-50]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.7 1]
[wait wipe]
[wt 0.5]
Moriarty
Whereas Yan Qing's group is the newcomer that arrived in the city long after the status quo had been established.
[k]
Moriarty
The people of this city are highly[sr]unlikely to ever trust them...
[k]
Moriarty
...but in turn, that gives them the[sr]freedom to do whatever they want.
[k]
Moriarty
As this city was never theirs, they feel no obligation to restrain themselves on its behalf.
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.7 1]
[wait wipe]
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaSet E 1098162900 1 "Underling C"]
[charaSet F 1098162900 1 "Underling C_2"]
[charaSet G 1098162900 1 "Underling C_3"]
[charaDepth D 9]
[charaFace D 9]
[charaFadein D 0.1 0,-50]
[charaFace E 0]
[charaFadein E 0.1 -256,-50]
[charaFace F 0]
[charaFadein F 0.1 256,-50]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.7 1]
[wait wipe]
[wt 0.5]
Moriarty
And finally, we have Izo's gang.
[k]
Moriarty
They have the fewest numbers,[sr]but they also control the docks.
[k]
Moriarty
And since this city's industry depends on those docks, the other gangs can't do much to hurt them.
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[cameraFilter normal]
[charaFadeout I 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.5]
[fadein black 0.5]
[wait fade]
Moriarty
Do you follow me so far?
[k]
1I think so...
[charaFace A 1]
Moriarty
Good.[sr]Because it only gets more complicated from here!
[k]
2This is getting a lot more complicated!
[charaFace A 1]
Moriarty
Very well, let's see if we can't make it simpler...
[k]
[charaFace A 0]
Moriarty
Diarmuid controls the biggest gang,[sr]Yan Qing the medium-sized one...
[k]
Moriarty
...and Izo the smallest.[sr]That is the key takeaway.
[k]
[charaFace A 6]
Moriarty
Does that help make it clearer?
[k]
[charaFace A 0]
Moriarty
Now then, I think we had best adjourn the lecture now in favor of doing our job for a bit.
[k]
1What is our job, exactly?
[bgmStop BGM_EVENT_49 0.1]
[charaFace A 2]
[charaPut H 1]
[charaEffect H bit_talk_41]
[se ade242]
Moriarty
[f x-large]On another note!
[k]
[se ad186]
Moriarty
[f x-large]We've got wyverns!
[k]
[messageOff]
[charaPut H 1200,1200]
[wt 1.0]
[charaEffectStop H bit_talk_41]
[bgm BGM_EVENT_7 0.1]
1Where'd that come from!?
[charaFace A 6]
Moriarty
That was the second most popular line in the “Things I've Always Wanted To Say” portion of the Servant Census.
[k]
Moriarty
Da Vinci put it together herself.
[k]
2Moriarty?
[charaFace A 4]
Moriarty
Please don't look at me like that!
[k]
[charaFace A 0]
Moriarty
In a strange twist of fate, it seems there are wyverns running[line 2]or rather, flying, around in this time period!
[k]
Moriarty
The little devils apparently like to sneak into this mansion, so Sieg has entrusted us with keeping them out!
[k]
1That is REALLY strange, you know!
[charaFace A 1]
Moriarty
Well, I do have an inkling or two as to how this[sr]state of affairs came to be...[bgmStop BGM_EVENT_7 0.7][wt 1.0][charaFace A 2]but [bgm BGM_EVENT_3 0.1]for the moment,[sr]I think we had best focus on the wyverns at hand!
[k]
Moriarty
All right, Master, I'm counting on you for backup!
[k]
[messageOff]
[bgmStop BGM_EVENT_3 0.5]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]