633 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			633 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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$94-00-64-15-1-0
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[soundStopAll]
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[bgm BGM_EVENT_5 0.1]
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[charaSet A 98001000 1 Mash]
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[charaSet B 5028000 1 Illya]
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[charaSet C 98003000 1 "Dr. Roman"]
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[charaSet D 98104300 1 ???]
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[charaSet E 98104300 1 ???]
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[charaSet F 98104300 1 ???]
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[charaSet G 98104300 1 ???]
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[charaSet H 98104300 1 ???]
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[scene 31300]
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[fadein black 2.0]
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[wait fade]
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[messageOff]
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[charaTalk C]
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[se ad13]
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[communicationChara 98003003 1 5 0 0]
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[wt 0.5]
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@Dr. Roman
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We've finally made it to the next kingdom.[sr]You're about to arrive at...
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[k]
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[communicationCharaClear]
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[wait communicationChara]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Illya
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I think it's the Land of Dead Bookshelves.[sr]The two jewels keep showing this direction.
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[k]
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@Dr. Roman
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Hmm... I'm not seeing any signs of life.[sr]I guess the area lives up to its name.
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[k]
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[charaFadeout B 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mash
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It's so quiet. It's not like the other lands we've been to.
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[k]
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@Mash
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It's empty, but unlike the neutral zones, there's a sternness to it.
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[k]
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[charaFace A 7]
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@Mash
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Senpai, Illya, look. There's a huge black wall over there...
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[cameraMove 0.5 -150,-50 1.5]
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[wait camera]
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?1:It's gently curving into a dome.
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?!
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[cameraHome 0.5]
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[wait camera]
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[charaTalk C]
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[communicationCharaLoop 98003003 1 5 0 5]
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@Dr. Roman
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That appears to be a completely different area next to the Land of Dead Bookshelves.
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[k]
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@Dr. Roman
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It worries me that that I can't get any readings from beyond the wall.
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[k]
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[communicationCharaClear]
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[wait communicationChara]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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That's strange. It feels deliberate, doesn't it?
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[k]
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[charaFadeout A 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Illya
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Could there really be a magical girl in a place like this?
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[bgmStop BGM_EVENT_5 0.1]
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[se ad21]
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[charaTalk D]
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[charaFadein D 0.1 1]
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[wt 1.0]
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[charaFadeout D 0.1]
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[bgm BGM_EVENT_3 0.1]
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[charaTalk B]
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[charaFace B 7]
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[charaFadein B 0.1 1]
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[charaShake B 0.05 3 3 0.5]
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@Illya
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EEEEK!!
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[k]
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@Illya
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A-A ghost!?
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[k]
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[charaFadeout B 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFace B 7]
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[charaFadein A 0.1 2]
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[charaFadein B 0.1 0]
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@Mash
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Get back!
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[k]
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[charaFace A 7]
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@Mash
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Have you never seen a ghost-type enemy before, Illya?
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[se ad21]
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[charaTalk D]
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[charaFadein D 0.1 1]
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[wt 1.0]
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[charaFadeout D 0.1]
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[charaDepth B 1]
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[charaDepth A 3]
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[charaTalk depthOff]
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[charaTalk B]
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[charaFace A 7]
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[charaFace B 7]
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[charaFadein A 0.1 2]
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[charaFadein B 0.1 0]
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[charaMove B 1 0.5]
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[wait charaMove]
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[se ad7]
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@Illya
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Aah... M-Mash...(Cling)
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[k]
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@Mash
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It's okay. Leave it to me.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[charaTalk D]
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[charaFadein D 0.1 1]
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?1:Is this ghost trying to go somewhere?
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?!
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mash
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What should we do, Master? Please give me your orders.
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[k]
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?1:It's alone. Let's go around it.
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[charaFace A 7]
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@Mash
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Roger. We'll circle around it and watch for other enemies.
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[k]
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?2:Hehehe, you're such a kid, Illya.
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[charaFadeout A 0.1]
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[charaTalk B]
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[charaFace B 3]
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[charaFadein B 0.1 1]
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@Illya
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I don't deny that! So what?!
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[k]
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[charaFadeout B 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mash
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So we'll avoid combat then?[sr]Roger. It doesn't seem like it wants to hurt us.
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[k]
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?!
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[messageOff]
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[charaFadeout A 0.1]
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[bgmStop BGM_EVENT_3 1.5]
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[charaTalk D]
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[charaFadein D 0.1 1]
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[wt 1.0]
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[charaFadeout D 0.4]
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[wt 0.5]
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[se ad21]
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[seVolume ad21 0 0.2]
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[wt 2.0]
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[bgm BGM_EVENT_2 0.1]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 2]
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[communicationCharaLoop 98003003 0 5 0 0]
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@Mash
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It left without doing anything. It seems to have headed for the black wall.
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[k]
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@Dr. Roman
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Looks like it was just wandering...
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[k]
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[communicationCharaClear]
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[wait communicationChara]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 0]
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@Illya
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Whew. That was scary.
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[k]
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[charaFace B 0]
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@Illya
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But thanks, Mash.[sr]For not hurting the ghost.
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[k]
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[charaFace A 6]
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@Mash
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Illya...
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[k]
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[charaFace A 13]
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@Mash
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No, thank Senpai instead of me. Hehe.
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[k]
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[charaFace A 0]
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@Mash
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Are you worried about that ghost?
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[k]
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[charaFace B 4]
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@Illya
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Yeah. It was really scary... but it also seemed kind of sad.
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_2 1.5]
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[wipeout rightToLeft 1.5 1]
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[wait wipe]
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[charaFadeout A 0]
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[charaFadeout B 0]
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[scene 31400]
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[wt 1.0]
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[bgm BGM_EVENT_5 1.5]
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[wipein leftToRight 1.5 1]
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[wait wipe]
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[se ad60]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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[wt 0.5]
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[seStop ad60]
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@Mash
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We're almost to the center of the ruins.[sr]There's still nobody here.
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[k]
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[charaFadeout A 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Illya
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It's so quiet it almost hurts your ears.[sr]It would be a good place to read a book, though.
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[k]
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?1:Doctor? How's it looking?
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[communicationCharaLoop 98003003 1 5 0 0]
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@Dr. Roman
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The link with Chaldea is still stable.[sr]But there are no reactions around you.
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[k]
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[communicationCharaClear]
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[wait communicationChara]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Illya
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The guiding light of the jewels disappeared, too.[sr]What do we do?
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[k]
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[charaFace B 1]
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@Illya
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I know!
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[k]
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[charaFace B 0]
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@Illya
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I'll fly a little and look down from above!
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[k]
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[charaFadeout B 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Mash
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I see. That's a good idea. This is a tiny land, and I don't think there are any flying creatures.
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[k]
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[charaFadeout A 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Illya
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It's okay then? Alright, off I go!
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[k]
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[charaPut D 1]
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[messageOff]
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[se ad150]
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[charaBackEffect D bit_talk_magicalchange_back]
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[wt 0.5]
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[charaChange B 5028001 0 fade 1.0]
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[wait charaChange B]
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[charaBackEffectStop D bit_talk_magicalchange_back]
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[wt 1.0]
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[charaPut D 1200,1200]
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[charaMove B 0,50 0.4]
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[wait charaMove]
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[charaMove B 0,-20 0.3]
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[wait charaMove]
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[charaMove B 0,0 0.2]
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[wait charaMove]
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?1:Okay. Just be careful.
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[charaFace B 0]
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@Illya
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Right!
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[k]
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[messageOff]
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[charaFadeout B 0.3]
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[se bac122]
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[wt 1.0]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Mash
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Illya's flying is so graceful. So wonderful, she's like flower petals dancing in the sky.
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[k]
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?2:Flying around in a miniskirt is what makes a magical girl!
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[charaFace B 3]
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@Illya
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...
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[k]
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[charaFace B 5]
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@Illya
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Um, the way you're looking up is kind of awkward.[sr]It's like how Ruby looks at me.
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[k]
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[se ad60]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.4 100,0]
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[wt 0.5]
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[seStop ad60]
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@Mash
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Please go ahead, Illya.[sr]I'll shield you from Senpai's gaze.
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[k]
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[charaFace B 1]
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@Illya
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Okay!
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[k]
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[messageOff]
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[charaFadeout B 0.3]
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[se bac122]
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[wt 1.0]
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[charaTalk A]
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[charaMove A 1 0.5]
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[wait charaMove]
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@Mash
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Senpai, do I need to help you calm down a bit?
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[k]
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[charaFace A 13]
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@Mash
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Well, I'm actually jealous of the way she can fly, too.
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[k]
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?!
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[charaFace A 6]
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@Mash
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Oh? You need to speak to me in private?
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[k]
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?1:Yeah, you see...
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?!
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[charaFace A 14]
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@Mash
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I... in the Chaldea control room...?
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_5 2.0]
 | 
						||
[fadeout black 2.0]
 | 
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[wait fade]
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[charaFadeout A 0]
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[scene 10000]
 | 
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[fadein black 0.1]
 | 
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[wait fade]
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[fowardEffect bit_talk_eyecatch_04]
 | 
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[wait fowardEffect bit_talk_eyecatch_04]
 | 
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[fadeout black 0.5]
 | 
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[wait fade]
 | 
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 | 
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[charaTalk A]
 | 
						||
[charaFace A 7]
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[charaFadein A 0 1]
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 | 
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[scene 31400]
 | 
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 | 
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[bgm BGM_EVENT_2 2.0]
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[fadein black 2.0]
 | 
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[wait fade]
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[charaFace A 7]
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@Mash
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I'm surprised. I didn't realize something so strange had happened.
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[k]
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[charaFace A 4]
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@Mash
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While it's true that my memories from the time I visited the control room up until our Rayshift jump are hazy...
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[k]
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[charaFace A 12]
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@Mash
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I didn't really worry about it. Was I swept up in the aura of this strange world...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 14]
 | 
						||
@Mash
 | 
						||
...Or did something change within me, somehow?
 | 
						||
[k]
 | 
						||
 | 
						||
[bgmStop BGM_EVENT_2 0.5]
 | 
						||
 | 
						||
@B:???
 | 
						||
Eeek! D-Don't pull me!
 | 
						||
[k]
 | 
						||
 | 
						||
[bgm BGM_EVENT_3 0.1]
 | 
						||
 | 
						||
[charaFace A 5]
 | 
						||
@Mash
 | 
						||
That's Illya's voice!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[se ad21]
 | 
						||
[charaTalk off]
 | 
						||
[charaFadein G 0.1 5]
 | 
						||
[charaFadein F 0.1 3]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
[wt 1.5]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[charaFadeout G 0.1]
 | 
						||
 | 
						||
[charaTalk on]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 14]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
Senpai, enemies are coming through the walls of the buildings! There's so many!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 15]
 | 
						||
@Mash
 | 
						||
These ghosts are clearly attacking!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
?1:Let's meet up with Illya as we fight through!
 | 
						||
 | 
						||
[charaFace A 5]
 | 
						||
@Mash
 | 
						||
Right! Let's hurry!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
?2:Transform into Demi-Magical Girl Chaldea☆Mash, fou!
 | 
						||
 | 
						||
[charaFace A 5]
 | 
						||
@Mash
 | 
						||
Right! [charaFace A 6]Huh!? Fou??
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 7]
 | 
						||
@Mash
 | 
						||
Senpai, we need to have a talk later!
 | 
						||
[k]
 | 
						||
 | 
						||
?!
 | 
						||
 | 
						||
 | 
						||
[bgm BGM_EVENT_3 0.1]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[se bac65]
 | 
						||
[fowardEffect bit_talk_tornado01]
 | 
						||
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[charaChange A 8001000 7 fade 0.5]
 | 
						||
[wait charaChange A]
 | 
						||
 | 
						||
[fowardEffectStop bit_talk_tornado01]
 | 
						||
 | 
						||
[wt 1.5]
 | 
						||
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 0.5]
 | 
						||
[bgmStop BGM_EVENT_3 0.5]
 | 
						||
[wait fade]
 | 
						||
[soundStopAll]
 | 
						||
[end]
 |