898 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			898 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| 
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| 
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| $01-00-07-07-4-0
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| [soundStopAll]
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| [charaSet A 8001002 1 Mash]
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| 
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| [charaSet B 98106200 1 Merlin]
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| [charaSet C 98002000 1 Fou]
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| 
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| [charaSet D 3027000 1 Ana]
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| [charaSet E 98003000 1 "Dr. Roman"]
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| 
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| [charaSet F 2020001 1 Ishtar]
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| [charaSet G 98015000 1 "Skeleton 1"]
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| [charaSet H 98015000 1 "Skeleton 2"]
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| 
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| 
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| [bgm BGM_EVENT_3 0.1]
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| [scene 20320]
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| [fadein black 1.5]
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| [wait fade]
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| 
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| [charaTalk F]
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| [charaFace F 17]
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| [charaFadein F 0.1 0,50]
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| [charaShake F 0.2 0 3 0]
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| 
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| @Ishtar
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| It's useless. Where do you think you are? We're upstream on the Tigris River with a view of Mt. Ebih!
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| [k]
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| 
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| @Ishtar
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| If you can't fly, don't think for a second you're going to be able to catch me!
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| [k]
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| 
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| [messageOff]
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| [wipeout upToDown 0.2 1]
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| [wait wipe]
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| [charaFadeout F 0.1]
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| [scene 32940]
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| [wt 0.1]
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| [wipein downToUp 0.2 1]
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| [wait wipe]
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| 
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 15]
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| [charaFadein A 0.1 1]
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| @Mash
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| This is bad! We can't beat Ishtar!
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| [k]
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| 
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| @Mash
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| If we somehow get the upper hand, she'll just fly away in her boat!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaTalk B]
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| [charaFace B 2]
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| [charaFadein B 0.1 1]
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| 
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| 
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| @Merlin
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| That's right. That's not fair, Ishtar! You should come down and fight fair and square!
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| [k]
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| 
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| [messageOff]
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| [wipeout downToUp 0.2 1]
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| [wait wipe]
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| [charaFadeout B 0.1]
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| [scene 20320]
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| [charaTalk F]
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| [charaFace F 17]
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| [charaFadein F 0.1 0,50]
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| [wt 0.1]
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| [wipein upToDown 0.2 1]
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| [wait wipe]
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| 
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| 
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| @Ishtar
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| Dummy! I'm not giving up my advantage! Now playtime is over, and it's time for me to get serious[line 3]
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| [k]
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| 
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| 
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| [charaFace F 4]
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| @Ishtar
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| Ser...i...ous...[charaShakeStop F]
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| [k]
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| 
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| ?1:She stopped moving...!?
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| ?2:Now, Ana!
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| 
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| ?!
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| [messageOff]
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| [wipeout upToDown 0.2 1]
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| [wait wipe]
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| [charaFadeout F 0.1]
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| [scene 32940]
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| [wt 0.1]
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| [wipein downToUp 0.2 1]
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| [wait wipe]
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| [charaTalk D]
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| [charaFace D 2]
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| [charaFadein D 0.1 1]
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| 
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| @Ana
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| ...Here I go! Even if I can't fly, if I have a roof this high up...
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| [k]
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| 
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| 
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| [charaMove D 0,50 0.05]
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| [wait charaMove]
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| [se ad73]
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [messageOff]
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| [wipeout downToUp 0.2 1]
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| [wait wipe]
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| [scene 20320]
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| [wt 0.1]
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| [wipein upToDown 0.2 1]
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| [wait wipe]
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| 
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| [charaTalk D]
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| [charaFace D 2]
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| [charaFadein D 0.1 0,-50]
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| [charaMove D 0,20 0.05]
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| [wt 0.1]
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| 
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| @Ana
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| ...I've got you!
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 9]
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| [charaFadein F 0.1 0,50]
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| 
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| @Ishtar
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| Huh? Where did you come from!?
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| [k]
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| 
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| [messageOff]
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| [effect bit_talk_12_blue_L]
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| [se ad98]
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| [charaShake F 0.01 5 5 0.7]
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| [wt 0.4]
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| [charaMove F 0,-50 0.4]
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| [wait charaMove]
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| [charaFadeout F 0.1]
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| [se ad75]
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| [wipeout upToDown 0.4 1]
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| [wait wipe]
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| [bgmStop BGM_EVENT_3 1.5]
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| [wt 1.5]
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| [scene 32940]
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| [wipein downToUp 0.4 1]
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| [wait wipe]
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| [se ad74]
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| [shake 0.05 5 5 0.7]
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| [wt 1.0]
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| 
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| She crashed![sr]That...[charaFace A 15] That looked painful...
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| @Ishtar
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| Ouchies...
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| [k]
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| 
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| [bgm BGM_EVENT_2 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 12]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| ...She fell right on her head... Senpai, I think she's... Yeah, she's out cold!
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| [k]
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| 
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| @Mash
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| ...Umm, Master? What should we do with her...?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaTalk D]
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| [charaFace D 5]
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| [charaFadein D 0.1 1]
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| 
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| @Ana
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| Let's kill her while we can. She's just going to be annoying once she wakes up.
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| [k]
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| 
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| 
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| ?1:...That's true. For now...
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| ?!
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| 
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| [messageOff]
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| [fadeout black 1.5]
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| [bgmStop BGM_EVENT_2 1.5]
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| [wait fade]
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| [charaFadeout D 0.1]
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| 
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| [wt 2.0]
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| 
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| [scene 20322]
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| [fadein black 1.5]
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| [wait fade]
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| [wt 1.5]
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| [wipeout downToUp 0.7 1]
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| [wait wipe]
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| 
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| [scene 32942]
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| [fadein black 0.4]
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| [wt 0.7]
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| [wipein upToDown 0.7 1]
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| [wait wipe]
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| [bgm BGM_EVENT_2 0.1]
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| [wt 0.4]
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| 
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| [charaTalk F]
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| [charaFace F 12]
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| [charaFadein F 0.4 1]
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| 
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| @Ishtar
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| ...Owww! My head! ...What's going on? Where am I? Am I tied up?
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| [k]
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| 
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| [charaFace F 16]
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| @Ishtar
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| What is the meaning of this!? I want an explanation! Just what is going on here!?
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| [k]
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| 
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| ?1:Oh, she's awake.
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| 
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| [charaFace F 9]
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| @Ishtar
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| Awake? Of course I'm awake. It's nighttime! Anyway, who are you!?
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| [k]
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| 
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| ?2:Good morning.
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| 
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| [charaFace F 0]
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| @Ishtar
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| Yes, good morning. I like proper greetings. ...So who are you?
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| [k]
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| 
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| ?!
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| 
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| [charaTalk C]
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| [charaFadein C 0.1 1]
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| 
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| @Fou
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| Fou, fou.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| [charaTalk F]
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| [charaFace F 9]
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| [charaFadein F 0.1 1]
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| 
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| 
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| @Ishtar
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| Hey, that's the Beast of Disaster? Why is that thing here!?
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| [k]
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| 
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| [charaShake F 0.05 2 2 0]
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| @Ishtar
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| Wait. Am I going to get eaten? Am I going to be a sacrifice!?
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| [charaShakeStop F]
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| 
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| @Mash
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| Please calm down, Ishtar. We mean you no harm.
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| [k]
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| 
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| @Mash
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| We want to ask you something.
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| [k]
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| 
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| @Mash
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| Also, please note that your legs and hands have been restrained for our protection.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaTalk F]
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| [charaFace F 16]
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| [charaFadein F 0.1 1]
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| 
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| @Ishtar
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| !?
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| [k]
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| 
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| [charaFace F 12]
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| @Ishtar
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| Tying me up? Unthinkable! Do you have any idea who I am!? Aren't you afraid of what might happen to you later!?
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| [k]
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| 
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| ?1:No, you've already threatened us plenty.
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| 
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| [charaFace F 9]
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| @Ishtar
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| R-really? Well, you don't look like you're lying... I see...[sr]I guess I'm a pretty cruel goddess...
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| [k]
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| 
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| ?2:...Well, maybe after a fashion, I guess...
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| 
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| [charaFace F 4]
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| @Ishtar
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| That's right. I'm scary, aren't I? Well, that's fine. I'm used to it. I'm the most hated person in all of Mesopotamia...
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| [k]
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| 
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| ?!
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| 
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| [charaFace F 5]
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| @Ishtar
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| But do you really think rope can hold me? If I wanted to, I could kill you all.
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| 
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| 
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| @Merlin
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| Now now, we're quite prepared on our end.
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| [k]
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| 
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| @Merlin
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| This rope was specially woven with your beloved lapis lazuli, and the hides of Demonic Beasts.
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| [k]
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| 
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| @Merlin
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| Even the great Ishtar would need a moment to get out of it. And that's plenty of time for my young friend here to end you.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| [se ad51]
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| 
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| @Ana
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| ...Yes. My scythe can kill immortals. I am not going to kill you... But I will hurt you very, very badly if you move.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| [charaTalk F]
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| [charaFace F 8]
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| [charaFadein F 0.1 1]
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| 
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| 
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| @Ishtar
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| ...I see. It seems you've actually captured me.
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| [k]
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| 
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| [charaFace F 10]
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| @Ishtar
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| So what about it? Is there something you want to ask before killing me?
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| [k]
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| 
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| ?1:We don't want to kill you.
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| 
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| [bgmStop BGM_EVENT_2 1.5]
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| 
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| [charaFace F 8]
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| @Ishtar
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| ...Who knows if that's true? Well, I have a pretty good idea. It's about the Three Goddess Alliance, right?
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| [k]
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| 
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| ?2:Tell us about the Three Goddess Alliance.
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| 
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| [bgmStop BGM_EVENT_2 1.5]
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| 
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| [charaFace F 0]
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| @Ishtar
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| Yeah, I knew it. Very well. What do you want to know?
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| [k]
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| 
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| ?!
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| 
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| [wt 0.4]
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| [bgm BGM_EVENT_1 0.1]
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| 
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| @Mash
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| Our questions are simple.
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| [k]
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| 
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| @Mash
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| Why do the goddesses attack Uruk? What are the True Names of the other goddesses?
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| [k]
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| 
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| @Mash
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| And who summoned you? Could you tell us, please?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| 
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| 
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| @Ishtar
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| Hmm... What's your name?
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| 
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| @Mash
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| Mash Kyrielight.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| 
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| 
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| @Ishtar
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| I see. Mash. What about that human over there?
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| [k]
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| 
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| ?1:[%1].
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| 
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| ?!
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| 
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| [charaFace F 7]
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| @Ishtar
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| [%1], then.
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| [k]
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| 
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| @Ishtar
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| Very well. Since you were foolish enough to tell me your names, I will answer what I can.
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| [k]
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| 
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| [effect bit_talk_40 0,-400]
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| 
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| [charaFace F 0]
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| @Ishtar
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| To address your first question. The reason why we, the Three Goddess Alliance, attack Uruk. This goes without saying, but we wish to control the world.
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| [k]
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| 
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| @Ishtar
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| Well, technically, I want to rule humans, and the goddess of the north wants to rule the world... There's a slight difference.
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| [k]
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| 
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| @Ishtar
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| And the goddess of the south... Hmm... I'm not sure about her. She's from a different culture, so I don't know what's up with her.
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| [k]
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| 
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| @Ishtar
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| In any event, we're in competition with each other...
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| [k]
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| 
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| @Ishtar
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| To see who can destroy Uruk first and obtain the Holy Grail in King Gilgamesh's keeping.
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| [k]
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| 
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| @Ishtar
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| The first goddess to obtain it will control the land.
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| [k]
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| 
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| @Ishtar
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| The other two will either leave, or remain to serve as subservient deities.
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| [k]
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| 
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| @Ishtar
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| That is the goal of the Three Goddess Alliance. Simple, right?
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| [k]
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| 
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| ?1:Tell us the other goddesses' True Names.
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| 
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| ?!
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| 
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| [charaFace F 8]
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| @Ishtar
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| I cannot tell you that. The Three Goddess Alliance has a pact that prohibits us from attacking each other.
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| [k]
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| 
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| @Ishtar
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| This pact is sacred, and cannot be violated. Exposing the True Names of the other two goddesses would be tantamount to an attack.
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| [k]
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| 
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| [charaFace F 7]
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| @Ishtar
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| You and [%1] wouldn't expose the secrets of your good friends, would you?
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| [k]
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| 
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| @Ishtar
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| A goddess gossiping about someone behind their back would be disgracing herself, you know.
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| [k]
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| 
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| @Ishtar
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| I will not divulge the True Names of the other two goddesses, even under threat of death. Understood?
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| [k]
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| 
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| ?1:All right, then. Let's just move on.
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| Master!?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| 
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| @Ishtar
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| Good answer. I love noble humans.
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| [k]
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| 
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| ?2:...You were acting so selfishly not too long ago...
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| 
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| [charaFace F 11]
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| @Ishtar
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| ...That's true. I actually agree with you...
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| [k]
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| 
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| ?!
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| 
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| [charaFace F 7]
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| @Ishtar
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| And to answer your question about who summoned us...
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| [k]
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| 
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| @Ishtar
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| I was summoned by the Sacred Temple in Uruk. But the goddesses of the north and south are different.
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| [k]
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| 
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| [charaFace F 8]
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| @Ishtar
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| Those two were drawn here by the Holy Grail.
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| [k]
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| 
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| @Ishtar
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| I'm not sure whether that was the Mage King's plan or not.
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [bgmStop BGM_EVENT_1 0.7]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| 
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| @Merlin
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| I see. That's about what we thought.
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| [k]
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| 
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| [bgm BGM_EVENT_2 0.1]
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| @Merlin
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| So Ishtar was less aggressive than the other two goddesses because of the way she was summoned.
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| [k]
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| 
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| 
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| 
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| ?1:Thanks for telling us.
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| [charaTalk F]
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| [charaFace F 7]
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| [charaFadein F 0.1 1]
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| 
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| @Ishtar
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| We're enemies, but you have treated me with respect. Thank you for that.
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| [k]
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| 
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| ?2:But why join the alliance?
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| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaTalk F]
 | ||
| [charaFace F 8]
 | ||
| [charaFadein F 0.1 1]
 | ||
| 
 | ||
| @Ishtar
 | ||
| ...Isn't it obvious? I have a problem with you humans.
 | ||
| [k]
 | ||
| 
 | ||
| @Ishtar
 | ||
| I'm going to bring down Uruk in my own way. If the other goddesses want to kill you, then I'll kill you first.
 | ||
| [k]
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [effect bit_talk_40 0,-256]
 | ||
| 
 | ||
| [charaFace F 0]
 | ||
| @Ishtar
 | ||
| Was that everything you wanted to know? Then, may I ask a question?
 | ||
| [k]
 | ||
| 
 | ||
| @Ishtar
 | ||
| [%1], you're a Chaldea mage, correct?
 | ||
| [k]
 | ||
| 
 | ||
| @Ishtar
 | ||
| Chronologically, you're humanity's last Master, correct?
 | ||
| [k]
 | ||
| 
 | ||
| ?1:I won't be the last.
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaFace F 6]
 | ||
| @Ishtar
 | ||
| That's some big talk, and it's rare to hear. That's good.[sr]I like you even more now.
 | ||
| [k]
 | ||
| [charaFadeout F 0.1]
 | ||
| [bgmStop BGM_EVENT_2 0.3]
 | ||
| [effect bit_talk_40 0,-128]
 | ||
| [wt 0.4]
 | ||
| [messageOff]
 | ||
| 
 | ||
| [se ad244]
 | ||
| [seVolume ad244 0 0.2]
 | ||
| 
 | ||
| [wt 0.7]
 | ||
| [charaTalk C]
 | ||
| [charaFadein C 0.1 1]
 | ||
| [charaShake C 0.1 0 5 0.7]
 | ||
| 
 | ||
| @Fou
 | ||
| Fou... Fou? Fo, fo, fo, fo, fo, fooooou!?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaTalk A]
 | ||
| [charaFace A 12]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| 
 | ||
| @Mash
 | ||
| Fou, we're in the middle of an important discussion. Please calm down. If you need food, you'll get some later[line 3]
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 6]
 | ||
| @Mash
 | ||
| ...Later...
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wipeout rectangleStripRightToLeft 0.4 1]
 | ||
| [wait wipe]
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| [seVolume ad244 0 0.4]
 | ||
| 
 | ||
| [charaSet G 98015000 1 "Skeleton 1"]
 | ||
| [charaSet H 98015000 1 "Skeleton 2"]
 | ||
| [charaSet C 98015000 1 "Skeleton 3"]
 | ||
| [charaSet F 98015000 1 "Skeleton 4"]
 | ||
| [charaSet B 98015000 1 "Skeleton 5"]
 | ||
| [charaDepth G 2]
 | ||
| [charaDepth B 1]
 | ||
| [charaDepth H 1]
 | ||
| [charaDepth F 0]
 | ||
| [charaDepth C 0]
 | ||
| 
 | ||
| [wipein rectangleStripLeftToRight 0.4 1]
 | ||
| [wait wipe]
 | ||
| [charaFadein G 0.4 1]
 | ||
| [wt 0.4]
 | ||
| [charaFadein B 0.4 192,0]
 | ||
| [wt 0.4]
 | ||
| [charaFadein H 0.4 -192,0]
 | ||
| [wt 0.4]
 | ||
| [charaFadein F 0.4 384,0]
 | ||
| [wt 0.4]
 | ||
| [charaFadein C 0.4 -384,0]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| [wt 0.7]
 | ||
| [seStop ad244 1.0]
 | ||
| [wipeout rectangleStripLeftToRight 0.4 1]
 | ||
| [wait wipe]
 | ||
| [charaFadeout G 0.1]
 | ||
| [charaFadeout H 0.1]
 | ||
| [charaFadeout C 0.1]
 | ||
| [charaFadeout F 0.1]
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaSet B 98106200 1 Merlin]
 | ||
| [charaSet C 98002000 1 Fou]
 | ||
| 
 | ||
| [charaSet F 2020001 1 Ishtar]
 | ||
| [wipein rectangleStripRightToLeft 0.4 1]
 | ||
| [wait wipe]
 | ||
| [bgm BGM_EVENT_3 0.1]
 | ||
| [charaTalk A]
 | ||
| [charaFace A 14]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Mash
 | ||
| Doctor, this is bad! Skeletons are appearing all over the city!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaTalk E]
 | ||
| [communicationCharaLoop 98003003 1 5 0 2]
 | ||
| 
 | ||
| 
 | ||
| @Dr. Roman
 | ||
| R-really!? I'm not picking up anything over here!
 | ||
| [k]
 | ||
| 
 | ||
| @Dr. Roman
 | ||
| All I see is a large amount of magical energy! There've been no irregularities[line 3]
 | ||
| [k]
 | ||
| 
 | ||
| [communicationCharaFace 5]
 | ||
| @Dr. Roman
 | ||
| Oh! That's it! No wonder I didn't notice!
 | ||
| [k]
 | ||
| 
 | ||
| @Dr. Roman
 | ||
| In the A.D. era, a magical energy reaction this large would be abnormal, but we're in the Age of Gods!
 | ||
| [k]
 | ||
| 
 | ||
| @Dr. Roman
 | ||
| Some moving corpses won't cause any noticeable difference in our measurements! Something like that wouldn't even be considered unusual!
 | ||
| [k]
 | ||
| 
 | ||
| [communicationCharaClear]
 | ||
| [wait communicationChara]
 | ||
| [charaTalk B]
 | ||
| [charaFace B 5]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| 
 | ||
| @Merlin
 | ||
| That seems to be the case. This is strange, though! The swarm is larger than the entire population of Kutha!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaTalk D]
 | ||
| [charaFace D 5]
 | ||
| [charaFadein D 0.1 1]
 | ||
| 
 | ||
| 
 | ||
| @Ana
 | ||
| ...We should retreat. Fortunately, we've recovered the clay tablet we were after.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout D 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaTalk E]
 | ||
| [communicationCharaLoop 98003003 1 5 0 5]
 | ||
| 
 | ||
| 
 | ||
| @Dr. Roman
 | ||
| Yes, pull back from Kutha as fast as possible! You're going to get eaten up by skeletons at this rate!
 | ||
| [k]
 | ||
| 
 | ||
| ?1:Roger that! But before that...
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [communicationCharaClear]
 | ||
| [wait communicationChara]
 | ||
| [charaTalk F]
 | ||
| [charaFace F 8]
 | ||
| [charaFadein F 0.1 1]
 | ||
| 
 | ||
| @Ishtar
 | ||
| ...
 | ||
| [k]
 | ||
| 
 | ||
| ?1:(Respectfully undo the rope.)
 | ||
| ?2:(Reluctantly undo the rope.)
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [messageOff]
 | ||
| [se ad77]
 | ||
| [charaFace F 9]
 | ||
| [wt 1.0]
 | ||
| [charaFadeout F 0.4]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 7]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Mash
 | ||
| Master, hurry! Ana and I will focus our attacks to break through!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| [messageOff]
 | ||
| 
 | ||
| [wipeout rectangleStripLeftToRight 0.4 1]
 | ||
| [wt 0.4]
 | ||
| [se ad59]
 | ||
| [wait wipe]
 | ||
| [wt 0.7]
 | ||
| [seStop ad59 0.4]
 | ||
| [wipein rectangleStripLeftToRight 0.4 1]
 | ||
| [wait wipe]
 | ||
| [charaTalk F]
 | ||
| [charaFace F 8]
 | ||
| [charaFadein F 0.1 1]
 | ||
| 
 | ||
| 
 | ||
| @Ishtar
 | ||
| ...Wait. Why did you release me?
 | ||
| [k]
 | ||
| 
 | ||
| ?1:Because you're not attacking Uruk.
 | ||
| [messageOff]
 | ||
| 
 | ||
| [charaFace F 16]
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| ?2:I thought we could talk things over.
 | ||
| [charaFace F 14]
 | ||
| 
 | ||
| @Ishtar
 | ||
| Guh... That's...impossible. Even if I wanted to talk, I couldn't.
 | ||
| [k]
 | ||
| 
 | ||
| ?!
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaTalk D]
 | ||
| [charaFace D 2]
 | ||
| [charaFadein D 0.1 1]
 | ||
| 
 | ||
| @Ana
 | ||
| ...Please hurry! More are coming by the second!
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wipeout leftToRight 0.3 1]
 | ||
| [wait wipe]
 | ||
| [scene 10000]
 | ||
| [wt 0.2]
 | ||
| [bgmStop BGM_EVENT_3 0.5]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [effectStop bit_talk_40]
 | ||
| [fadeout black 0.1]
 | ||
| [wait fade]
 | ||
| [soundStopAll]
 | ||
| [end]
 | ||
| 
 |