682 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			682 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
 | ||
| $91-60-36-01-2-0
 | ||
| 
 | ||
| [soundStopAll]
 | ||
| 
 | ||
| [charaSet A 1098144010 1 Man]
 | ||
| [charaSet B 1098170400 1 Child]
 | ||
| [charaSet C 98018100 1 Bandit]
 | ||
| [charaSet D 98018100 1 "Bandit 2"]
 | ||
| [charaSet E 98018100 1 "Bandit 3"]
 | ||
| 
 | ||
| [charaDepth C 9]
 | ||
| [charaDepth D 2]
 | ||
| [charaDepth E 1]
 | ||
| 
 | ||
| [wipeFilter cinema 0.5 0]
 | ||
| [scene 37311]
 | ||
| 
 | ||
| [fadein black 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 0]
 | ||
| [charaFadein B 0.4 0,-50]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| [bgm BGM_EVENT_11 0.1]
 | ||
| 
 | ||
| @Child
 | ||
| Hey, what're you doing?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| 
 | ||
| @Man
 | ||
| Hm?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 2]
 | ||
| [charaFadein B 0.1 0,-50]
 | ||
| 
 | ||
| @Child
 | ||
| Yikes, so many dead bodies.[sr]Did you kill them, mister?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| 
 | ||
| @Man
 | ||
| I would be lying if I said I didn't.
 | ||
| [k]
 | ||
| 
 | ||
| @Man
 | ||
| I've resolved to kill no more than one person per day in duels, but this was nothing so honorable as that.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 4]
 | ||
| [charaFadein B 0.1 0,-50]
 | ||
| 
 | ||
| @Child
 | ||
| Gotcha. Are you gonna kill me too?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| @Man
 | ||
| Of course not.[sr]You're hardly worth raising my fists over.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 4]
 | ||
| [charaFadein B 0.1 0,-50]
 | ||
| 
 | ||
| @Child
 | ||
| Aww, you're no fun.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk C]
 | ||
| The man frowned.[sr]He had no intention of preaching about morality...
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk C]
 | ||
| ...but he still felt that was[sr]not something a child should say.
 | ||
| [k]
 | ||
| 
 | ||
| @Man
 | ||
| Go away. This is no sight for children.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 4]
 | ||
| [charaFadein B 0.1 0,-50]
 | ||
| 
 | ||
| @Child
 | ||
| What's the big deal? Besides, they killed my brother.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| 
 | ||
| @Man
 | ||
| ...I see. So they were bandits.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 4]
 | ||
| [charaFadein B 0.1 0,-50]
 | ||
| 
 | ||
| @Child
 | ||
| Uh-huh.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| 
 | ||
| @Man
 | ||
| Then you should be satisfied now. Go home.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 5]
 | ||
| [charaFadein B 0.1 0,-50]
 | ||
| 
 | ||
| @Child
 | ||
| But, there's still more of them.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| 
 | ||
| @Man
 | ||
| Oh?
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk C]According to the child...
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk C]
 | ||
| ...these bandits had built a hideout nearby,[sr]and struck out from there, raiding nearby villages.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk C]
 | ||
| And since this area was too remote for the authorities to help, there was nothing the villagers could do.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk C]
 | ||
| He also told the man how his brother was killed for daring to fight back...
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk C]
 | ||
| ...keeping his voice calm and measured all the while.
 | ||
| [k]
 | ||
| 
 | ||
| @Man
 | ||
| I see.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk C]
 | ||
| The man had no interest in fighting injustice.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk C]
 | ||
| But he knew that if he did nothing, the child would soon end up following in his brother's footsteps.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk C]
 | ||
| He could see the determination in the child's eyes, could see that he was willing to fight the bandits no matter what.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk C]
 | ||
| The man had no obligation to help the child,[sr]and no quarrel with the bandits.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk C]...Still...
 | ||
| [k]
 | ||
| 
 | ||
| @Man
 | ||
| ...Do you mean to go kill them yourself?
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk C]
 | ||
| The man then noticed the child was holding a small dagger close to his chest.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 4]
 | ||
| [charaFadein B 0.1 0,-50]
 | ||
| 
 | ||
| @Child
 | ||
| Yeah, that's right. I've gotta avenge my brother.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| 
 | ||
| @Man
 | ||
| You won't survive.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 4]
 | ||
| [charaFadein B 0.1 0,-50]
 | ||
| 
 | ||
| @Child
 | ||
| Fine by me.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| 
 | ||
| @Man
 | ||
| ...You're too young to decide the manner of your death.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 5]
 | ||
| [charaFadein B 0.1 0,-50]
 | ||
| 
 | ||
| @Child
 | ||
| But if I don't do it, who will!?
 | ||
| [k]
 | ||
| 
 | ||
| @Child
 | ||
| Somebody's gotta make them pay!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| @Man
 | ||
| Somebody, hm. So you don't care[sr]who that someone may be.
 | ||
| [k]
 | ||
| 
 | ||
| @Man
 | ||
| If a perfect stranger can go in your place[line 2]if it is not necessary that they be desirous of revenge[line 2]then there is no reason that someone cannot be me.
 | ||
| [k]
 | ||
| 
 | ||
| @Man
 | ||
| Give me that dagger.[sr]I'll bury it in their hearts myself.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 2]
 | ||
| [charaFadein B 0.1 0,-50]
 | ||
| 
 | ||
| @Child
 | ||
| ...!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| @
 | ||
| [charaTalk C]
 | ||
| The man continued, falteringly.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| 
 | ||
| 
 | ||
| [se ad7]
 | ||
| [seVolume ad7 0 0.4]
 | ||
| [charaMove A -4,-75 0.5]
 | ||
| [charaFadeout A 0.5]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [charaMove A 0,-95 0.5]
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.6 0,-95]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| [se ad581]
 | ||
| [seVolume ad581 0 0.3]
 | ||
| [wt 0.3]
 | ||
| [seStop ad581 0.4]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| @Man
 | ||
| The truth is that I have no reason to seek vengeance myself. That's why I go around searching for opportunities.
 | ||
| [k]
 | ||
| 
 | ||
| @Man
 | ||
| It makes no difference to me if these bandits end up rich, or if a kid ends up throwing his life away.
 | ||
| [k]
 | ||
| 
 | ||
| @Man
 | ||
| But, as luck would have it,[sr]our fates have intertwined today.
 | ||
| [k]
 | ||
| 
 | ||
| @Man
 | ||
| I will honor that entangling and[sr]serve as a weapon in your stead. I'll be your spear, your fists.
 | ||
| [k]
 | ||
| 
 | ||
| @Man
 | ||
| If you can swear to yourself that your anger and hatred are justified...
 | ||
| [k]
 | ||
| 
 | ||
| @Man
 | ||
| ...then I will use these fists of mine to crush those bandits.
 | ||
| [k]
 | ||
| 
 | ||
| @Child
 | ||
| ...You mean it?
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk C]
 | ||
| Crouching down, the man looked[sr]the child straight in the eye.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk C]
 | ||
| The child then handed the man his dagger,[sr]tears spilling down his face.
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| @Child
 | ||
| Please...avenge my brother.
 | ||
| [k]
 | ||
| 
 | ||
| @Man
 | ||
| Very well. Your life is now in my hands.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 1.0]
 | ||
| [bgmStop BGM_EVENT_11 0.7]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [scene 47001]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| [wt 0.6]
 | ||
| 
 | ||
| [fadein black 1.0]
 | ||
| [wait fade]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [se ad221]
 | ||
| [seVolume ad221 0 0.2]
 | ||
| [se ad583]
 | ||
| [seVolume ad583 0 0.5]
 | ||
| [wt 0.3]
 | ||
| [se ad584]
 | ||
| [seVolume ad584 0 0.4]
 | ||
| [wt 0.3]
 | ||
| [se ad583]
 | ||
| [seVolume ad583 0 0.5]
 | ||
| [wt 0.3]
 | ||
| [se ad584]
 | ||
| [seVolume ad584 0 0.4]
 | ||
| [seStop ad221 0.7]
 | ||
| [wt 1.8]
 | ||
| 
 | ||
| [bgm BGM_EVENT_5 0.1]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk B]
 | ||
| As the man walked towards the bandits' hideout,[sr]he let his fighting spirit grow hotter and hotter.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk B]
 | ||
| Not even a starving tiger would dare attack him now.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk B]
 | ||
| His bloodlust and delight in battle surged to their boiling points, and he made no effort to hide either.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk B]
 | ||
| Even the sleeping birds were startled awake by his murderous aura.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [fadein black 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [se ad221]
 | ||
| [seVolume ad221 0 0.2]
 | ||
| [se ad583]
 | ||
| [seVolume ad583 0 0.5]
 | ||
| [wt 0.3]
 | ||
| [se ad584]
 | ||
| [seVolume ad584 0 0.4]
 | ||
| [wt 0.3]
 | ||
| [se ad583]
 | ||
| [seVolume ad583 0 0.5]
 | ||
| [wt 0.3]
 | ||
| [se ad584]
 | ||
| [seVolume ad584 0 0.4]
 | ||
| [seStop ad221 0.7]
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFace D 0]
 | ||
| [charaFadein C 0.4 -256,-50]
 | ||
| [charaFadein D 0.4 256,-50]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| @C:Bandit
 | ||
| Hah? Why're the birds makin' so[sr]much noise this late at night?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [charaFadeout D 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| 
 | ||
| @Man
 | ||
| Hmm. Which of you will be the first to die?[sr]It makes no difference to me.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace C 0]
 | ||
| [charaFace D 0]
 | ||
| [charaFadein C 0.1 -256,-50]
 | ||
| [charaFadein D 0.1 256,-50]
 | ||
| 
 | ||
| @D:Bandit
 | ||
| Huh? Who the hell do you think you[line 2]
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [se bac10]
 | ||
| [bgmStop BGM_EVENT_5 1.0]
 | ||
| [charaEffect D bit_talk_13]
 | ||
| [charaShake D 0.05 5 0 0.7]
 | ||
| [wt 0.7]
 | ||
| 
 | ||
| [charaShakeStop D]
 | ||
| [wt 0.3]
 | ||
| 
 | ||
| [se ad240]
 | ||
| [fowardEffect bit_talk_35]
 | ||
| [wt 1.2]
 | ||
| 
 | ||
| [charaMove D 256,-100 0.4]
 | ||
| [wait charaMove D]
 | ||
| [se ad144]
 | ||
| [charaFadeout D 0.4]
 | ||
| [wt 0.8]
 | ||
| 
 | ||
| [bgm BGM_EVENT_3 0.1]
 | ||
| 
 | ||
| 
 | ||
| [charaShake C 0.05 2 2 0.5]
 | ||
| 
 | ||
| @C:Bandit
 | ||
| A-aaaaaah!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| 
 | ||
| @Man
 | ||
| There is nothing to discuss. No need for words.[sr]Bring all your comrades here. Quickly.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.1 0,-50]
 | ||
| [wt 0.2]
 | ||
| 
 | ||
| @C:Bandit
 | ||
| S-somebody help! Hurry!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [se ad443]
 | ||
| [seVolume ad443 0 0.7]
 | ||
| [charaFadeout C 0.4]
 | ||
| [wt 0.7]
 | ||
| 
 | ||
| [fadeout black 1.0]
 | ||
| [seStop ad443 1.0]
 | ||
| [wait fade]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [fadein black 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaTalk depthOff]
 | ||
| 
 | ||
| [se ad443]
 | ||
| [seVolume ad443 0 0.9]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.4 0,-50]
 | ||
| [wt 0.2]
 | ||
| 
 | ||
| [charaFace D 0]
 | ||
| [charaFadein D 0.4 -306,-50]
 | ||
| [wt 0.2]
 | ||
| 
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.4 306,-50]
 | ||
| [wt 0.2]
 | ||
| 
 | ||
| [charaTalk depthOn]
 | ||
| [seStop ad443 0.7]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| @E:Bandit
 | ||
| What's goin' on? The village hire[sr]some martial artist or something?
 | ||
| [k]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| 
 | ||
| @C:Bandit
 | ||
| What're you so afraid of? He's just one man!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [charaFadeout D 0.1]
 | ||
| [charaFadeout E 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| 
 | ||
| @Man
 | ||
| Now, now, go easy on him.[sr]He did well, at least for a bandit.
 | ||
| [k]
 | ||
| 
 | ||
| @Man
 | ||
| I'm glad you're all here now. It would be much more trouble to track you all down myself.
 | ||
| [k]
 | ||
| 
 | ||
| @Man
 | ||
| I've counted all of you. If the number of corpses fails to match that count when this is over, I'll know how many of you turned tail and ran.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk B]
 | ||
| The man's words stoked the bandits' murderous rage further.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk B]
 | ||
| But it was too late. The man knew that if they truly meant to kill him...
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk B]
 | ||
| ...they should have attacked before surrounding him.
 | ||
| [k]
 | ||
| 
 | ||
| @Man
 | ||
| None of you will leave here alive. Now fight me.
 | ||
| [k]
 | ||
| 
 | ||
| @
 | ||
| [charaTalk B]
 | ||
| The man smiled like a wolf baring its fangs.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 0.5]
 | ||
| [bgmStop BGM_EVENT_3 0.5]
 | ||
| [wait fade]
 | ||
| [soundStopAll]
 | ||
| [end]
 | ||
| 
 | ||
| 
 |