fgo-game-data/ScriptActionEncrypt/04/0400020421.txt
2023-06-18 09:01:24 +00:00

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04-00-02-04-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270000 1 シオン]
[charaSet B 1098269600 1 キャスター]
[charaSet C 1098271000 1 蠢魔1]
[charaSet D 1098271000 1 蠢魔2]
[charaSet E 1098271000 1 蠢魔3]
[charaSet F 1098271000 1 蠢魔4]
[charaSet G 1098271000 1 蠢魔5]
[charaSet H 1098270310 1 アーユス]
[charaSet I 1098269800 1 キャスターのマスター]
[charaSet J 1098270100 1 カーマ]
[charaSet K 7046001 1 ドゥリーヨダナ]
[charaSet L 1098269500 1 ライノール]
[charaSet M 1036001 1 高長恭]
[sceneSet O 189401 1]
[charaScale O 1.4]
[sceneSet P 10000 1]
[charaScale P 1.03]
[sceneSet Q 10000 1]
[charaScale Q 1.03]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[charaSet S 98115000 1 エフェクト用ダミー]
[charaSet T 1098269500 1 ライノール]
[charaSet U 1098269500 1 ライノール]
[sceneSet V 189401 1]
[charaScale V 1.4]
[sceneSet W 189401 1]
[charaScale W 1.4]
[sceneSet X 189401 1]
[charaScale X 1.4]
[scene 10000]
[bgm BGM_EVENT_72 0.1]
[fadein black 1.0]
[wait fade]
[se ad85]
[wt 0.1]
[charaRoll S 30]
[charaPut S -150,0]
[charaEffect S bit_talk_strike_02 0,0 H]
[wt 0.6]
[cueSe Servants_603700 bac970]
[fowardEffect bit_talk_gram_slash_03_fs]
[wt 0.6]
[seStop ad85 0.3]
[cueSeStop bac970 0.3]
[cueSe Battle bac98]
[cueSe Battle bac151]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[charaPut S 2000,2500]
[fowardEffectDestroy bit_talk_gram_slash_03_fs]
[scene 189401]
[charaTalk off]
[charaDepth C 7]
[charaDepth D 6]
[charaDepth E 5]
[charaDepth F 4]
[charaDepth G 3]
[charaFace C 0]
[charaFace D 0]
[charaFace E 0]
[charaFadein C 0 1]
[charaFadeinFSR D 0 300,0]
[charaFadeinFSL E 0 -300,0]
[charaShake C 0.02 3 3 0.7]
[charaShake D 0.02 4 2 0.7]
[charaShake E 0.02 3 4 0.7]
[wt 1.1]
[charaMove C 0,-50 0.4]
[charaFadeout C 0.4]
[wt 0.1]
[charaMoveFSR D 300,-50 0.4]
[charaFadeout D 0.4]
[wt 0.1]
[charaMoveFSL E -300,-50 0.4]
[charaFadeout E 0.4]
[wt 0.2]
[se ad144]
[wt 0.2]
[se ad144]
[wt 1.2]
[se ade72]
[seVolume ade72 0 0.5]
[se ade73]
[seVolume ade73 0 0.5]
[wt 0.15]
[se ad21]
[charaFace C 0]
[charaFadein C 0.4 0,-10]
[charaMove C 1 0.4]
[wt 0.1]
[charaFace D 0]
[charaFadeinFSR D 0.4 250,-10]
[charaMoveFSR D 250,0 0.4]
[wt 0.1]
[charaFace E 0]
[charaFadeinFSL E 0.4 -250,-10]
[charaMoveFSL E -250,0 0.4]
[wt 0.05]
[charaFace F 0]
[charaFadeinFSSideR F 0.4 450,-10]
[charaMoveFSSideR F 450,0 0.4]
[wt 0.05]
[charaFace G 0]
[charaFadeinFSSideL G 0.4 -450,-10]
[charaMoveFSSideL G -450,0 0.4]
[wt 0.8]
[seStop ade72 0.4]
[seStop ade73 0.4]
[wt 1.0]
1っ……
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
@シオン
いくら行動予測で対応しても、[r]純粋なこの物量、魔力量差は……!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
@キャスター
ああ……いい。力あるものが力なきものを害す。[r]正しきものが[#過:あやま]つものを罰す。
[k]
@キャスター
それは至極当然の摂理だ。[r]なんと、なんと、なんとなんとなんっとっっっ……
[k]
[charaFace B 12]
@キャスター
な[messageShake 0.05 4 3 0.4]んと! [wt 0.6][messageShake 0.05 4 3 0.6]心地好いことかッ!
[k]
@キャスター
当然、当然、当然当然当然ンンン![r]どうだ、謝れ、謝れ、謝れッ!
[k]
[messageOff]
[charaTalk off]
[charaDepth S 9]
[charaDepth B 5]
[se ad73]
[charaSpecialEffect B erasureReverse 0,0 0.4]
[wt 0.05]
[charaRoll S 0]
[charaPut S 1]
[charaEffect S bit_talk_quickmove]
[wt 0.1]
[charaMove B 0,25 0.3]
[wt 0.4]
[se ad85]
[wt 0.1]
[effect bit_talk_x_slash_bk_01]
[wt 0.5]
[seStop ad85 0.3]
[se ad161]
[cueSe SE_21 21_ad1118]
[effect bit_talk_35]
[wt 0.8]
[se ad171]
[effect bit_talk_x_slash_bk_02]
[wt 0.4]
[seStop ad171 0.3]
[cueSe SE_21 21_ad1091]
[effect bit_talk_blood_stay]
[wt 0.6]
[se ad240]
[se ad863]
[fowardEffect bit_talk_blood_splash_fs]
[wt 1.0]
[effectStop bit_talk_blood_stay]
[wt 0.8]
[subCameraOn 1]
[charaLayer B sub #A]
[charaLayer O sub #A]
[subCameraFilter #A maskEdge cut359_mask06 3 0,0,0,255]
[charaTalk depthOff]
[charaDepth O 1]
[charaDepth B 2]
[charaScale B 1.2]
[charaFace B 12]
[charaFadein B 0.1 0,200]
[charaFadein O 0.1 0,-200]
[subRenderFadein #A 0.5 -200,-250]
[subRenderMove #A 0,-250 0.5]
[wt 0.7]
[charaTalk on]
@キャスター
ふふ。血の臭いだ。ああ、血の臭いだ。[r]それを嗅ぎたかったのは、おまえらだろう?
[k]
[charaFace B 13]
@キャスター
そうだ、当然の罰なのだ。俺との約束を。[r]だから部屋に地獄を見る。
[k]
@キャスター
暗闇に[#蠢:うごめ]く[#魔:モノ]に、我が[#蠢魔:しゅんま]に、[r]貪り食われる[line 3]
[k]
[messageOff]
[subRenderFadeout #A 0.5]
[subRenderMove #A 200,-250 0.5]
[wt 0.5]
[charaFadeout B 0.1]
[charaFadeout O 0.1]
[wt 0.1]
[subCameraOff]
[charaLayer B normal]
[charaLayer O normal]
[charaScale B 1.0]
[charaScale O 1.0]
[wt 0.1]
[charaTalk off]
[charaDepth C 7]
[charaDepth D 6]
[charaDepth E 5]
[charaDepth F 4]
[charaDepth G 3]
[se ade72]
[seVolume ade72 0 0.5]
[se ade73]
[seVolume ade73 0 0.5]
[wt 0.15]
[se ad21]
[charaFace C 0]
[charaFadein C 0.4 0,-10]
[charaMove C 1 0.4]
[wt 0.1]
[charaFace D 0]
[charaFadeinFSR D 0.4 250,-10]
[charaMoveFSR D 250,0 0.4]
[wt 0.1]
[charaFace E 0]
[charaFadeinFSL E 0.4 -250,-10]
[charaMoveFSL E -250,0 0.4]
[wt 0.05]
[charaFace F 0]
[charaFadeinFSSideR F 0.4 450,-10]
[charaMoveFSSideR F 450,0 0.4]
[wt 0.05]
[charaFace G 0]
[charaFadeinFSSideL G 0.4 -450,-10]
[charaMoveFSSideL G -450,0 0.4]
[wt 0.8]
[seStop ade72 0.4]
[seStop ade73 0.4]
[wt 0.75]
[se ad1006]
[charaMoveScale C 1.1 0.3]
[charaMoveScale D 1.1 0.3]
[charaMoveScale E 1.1 0.3]
[charaMoveScale F 1.1 0.3]
[charaMoveScale G 1.1 0.3]
[charaMove C 0,15 0.3]
[charaMoveFSR D 260,15 0.3]
[charaMoveFSL E -260,15 0.3]
[charaMoveFSSideR F 470,15 0.3]
[charaMoveFSSideL G -470,15 0.3]
[charaFadeout C 0.3]
[charaFadeout D 0.3]
[charaFadeout E 0.3]
[charaFadeout F 0.3]
[charaFadeout G 0.3]
[wt 0.45]
[cueSe Battle bac267]
[wt 0.4]
[cueSe Servants_704200 m40101]
[wt 0.4]
[cueSe Servants_704200 m49207]
[wt 0.4]
[cueSe Servants_2500900 m45619]
[flashin once 0.1 0.1 FF0000FA FF000050]
[wt 0.05]
[effect bit_talk_blood_stay 0,0 H]
[wt 1.2]
[effectStop bit_talk_blood_stay]
[wt 1.5]
[charaTalk on]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
@アーユス
あ……ああっ……。
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
@キャスターのマスター
予想通りすぎて張り合いがないぞ、バカめ。[r]計算はちゃんとしないと駄目だろう。
[k]
[charaFace I 9]
@キャスターのマスター
おまえたちは戦ったのに補給も何もしないで[r]総合統括のところに行ったのか?
[k]
@キャスターのマスター
それならたっぷりと補給した私のキャスターのほうが[r]総ラニメント量が多くなって当然だ。
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 4]
[charaFadein J 0.1 1]
@カーマ
っ……。
[k]
[bgm BGM_EVENT_72 0.5 0.5]
[charaTalk depthOff]
[charaDepth R 4]
[charaDepth J 5]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
@カーマ
(悔しいですが、確かに。蓄えている燃料の量が、[r] 違いすぎます……このままでは[line 3]
[k]
[charaFadeout J 0.1]
[charaFadeout R 0.2]
[wt 0.1]
[bgm BGM_EVENT_72 0.5 1.0]
[charaTalk K]
[charaFace K 5]
[charaFadein K 0.1 1]
@ドゥリーヨダナ
わし様のことをバカと言ったのか!?[r]この……この、バカガキがー!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
@キャスターのマスター
頭を使わず、準備もせずにうろついていれば、[r]こうなって当然だ。
[k]
@キャスターのマスター
組んだだけで安心したのか?[r]それだけでこの優秀な私に勝てると思ったか?
[k]
[charaFace I 3]
@キャスターのマスター
愚かすぎる。それは一つのエリアに二騎ということだ。[r]つまり補充量も半分になるということだ。
[k]
[charaFace I 4]
@キャスターのマスター
弱いサーヴァントが二騎いようが関係ない。[r]もう少し頭を使え、バカが!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[bgm BGM_EVENT_72 0.5 0.5]
[charaTalk depthOff]
[charaDepth H 6]
[charaDepth R 5]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
@アーユス
(令呪を使えば……ラニメントを一時的に[r] ブーストできるかもしれない)
[k]
[charaFace H 3]
@アーユス
(……でも、それでも勝てなかったら?)
[k]
@アーユス
(もし勝てても、この先の戦いに使えなくなる……[r] それで、いいの……?)
[k]
[charaFadeout H 0.1]
[charaFadeout R 0.2]
[wt 0.1]
[bgm BGM_EVENT_72 0.5 1.0]
[charaDepth I 5]
[charaDepth B 6]
[charaTalk I]
[charaFace I 4]
[charaFace B 10]
[charaFadein I 0.1 -175,0]
[charaFadein B 0.1 175,0]
@キャスターのマスター
終わりだ。優秀なエリートである私の性能に、[r]おまえらは負けた。ただそれだけさ。
[k]
[messageOff]
[charaTalk off]
[cameraMove 6.9 0,-20 1.05]
[wt 0.8]
[subCameraOn 2]
[charaLayer H sub #A]
[charaLayer J sub #A]
[charaLayer O sub #A]
[subCameraFilter #A maskEdge cut359_mask05 3 0,0,0,255]
[charaTalk off]
[charaTalk depthOff]
[charaDepth O 1]
[charaDepth J 2]
[charaDepth H 2]
[charaScale H 1.2]
[charaScale O 1.3]
[charaFace H 4]
[charaFadein H 0.1 -25,150]
[charaFadein O 0.1 -450,-125]
[subRenderFadeinFSR #A 0.4 365,-140]
[subRenderMoveFSR #A 365,-190 0.4]
[wt 1.7]
[subRenderFadeout #A 0.4]
[subRenderMoveFSR #A 365,-240 0.4]
[wt 0.4]
[subCameraFilter #A maskEdge cut359_mask05 3 0,0,0,255]
[charaFadeout H 0.1]
[charaPut O 450,-125]
[charaScale J 1.2]
[charaFace J 24]
[charaFadein J 0.1 0,150]
[wt 0.6]
[subRenderFadeinFSL #A 0.4 -365,-240]
[subRenderMoveFSL #A -365,-190 0.4]
[wt 1.7]
[subRenderFadeout #A 0.4]
[subRenderMoveFSL #A -365,-140 0.4]
[wt 0.6]
[charaFadeout J 0.1]
[charaFadeout H 0.1]
[charaFadeout O 0.1]
[wt 0.1]
[subCameraOff]
[charaLayer J normal]
[charaLayer H normal]
[charaLayer O normal]
[charaScale J 1.0]
[charaScale H 1.0]
[charaScale O 1.0]
[wt 1.0]
[bgmStop BGM_EVENT_72 1.5]
[charaTalk on]
L
へーえ。じゃ、[#三騎いたらどうなんだ]
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[cameraMove 0 0,0 1.01]
[charaFadeout I 0.1]
[charaFadeout B 0.1]
[charaTalk off]
[charaDepth O 3]
[charaDepth M 2]
[charaDepth L 4]
[wt 0.4]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[wt 0.2]
[se ade422]
[wt 0.7]
[charaFace M 0]
[charaFadein M 0.4 1]
[wt 0.4]
[seStop ade422 0.4]
[wt 1.0]
[charaScale O 1.4]
[charaFadein O 0.8 0,-220]
[charaMove O -50,-220 0.8]
[wt 1.2]
[subCameraOn 2]
[charaLayer L sub #A]
[charaLayer T sub #B]
[charaLayer V sub #A]
[charaLayer W sub #B]
[subCameraFilter #A maskEdge cut359_mask06 4 103,123,50,255]
[subCameraFilter #B maskEdge cut359_mask06 4 103,123,50,255]
[subRenderDepth #A 1]
[subRenderDepth #B 2]
[charaTalk off]
[charaDepth V 1]
[charaDepth W 1]
[charaDepth L 2]
[charaDepth T 2]
[charaDepth O 3]
[charaDepth U 4]
[charaScale L 1.2]
[charaScale T 1.2]
[charaScale V 1.3]
[charaScale W 1.3]
[charaFace L 0]
[charaFadein L 0.1 -175,700]
[charaFadein V 0.1 140,150]
[charaFace T 0]
[charaFadein T 0.1 175,375]
[charaFadein W 0.1 -140,0]
[se ad95]
[subRenderFadein #A 0.4 -350,-500]
[subRenderMove #A 0,-500 0.4]
[bgm BGM_MAP_56 0.1]
[wt 0.4]
[seStop ad95 0.4]
[charaMove L -125,700 10.0]
[charaMove V 190,150 10.0]
[wt 1.05]
[se ad95]
[seVolume ad95 0 0]
[wt 0.55]
[seVolume ad95 0.1 1.0]
[subRenderFadein #B 0.4 350,-240]
[subRenderMove #B 0,-240 0.4]
[wt 0.4]
[charaMove T 125,375 10.0]
[charaMove W -190,0 10.0]
[seStop ad95 0.4]
[wt 1.6]
[subRenderFadeout #A 0.4]
[subRenderFadeout #B 0.4]
[subRenderMove #A 350,-500 0.4]
[subRenderMove #B -350,-240 0.4]
[wt 0.4]
[charaFadeout L 0.1]
[charaFadeout T 0.1]
[charaFadeout V 0.1]
[charaFadeout W 0.1]
[charaMove L 1 0.1]
[wt 0.1]
[subCameraOff]
[charaLayer L normal]
[charaLayer T normal]
[charaLayer V normal]
[charaLayer W normal]
[charaScale L 1.0]
[charaScale T 1.0]
[charaScale V 1.0]
[charaScale W 1.0]
[wt 0.05]
[charaDepth O 3]
[charaDepth U 4]
[charaDepth L 2]
[charaDepth M 1]
[se ad95]
[wt 1.4]
[charaScale U 1.3]
[charaFace U 1]
[charaFadein U 0.4 50,180]
[wt 0.1]
[seStop ad95 0.4]
[wt 1.1]
[charaMove U 50,-30 2.8]
[charaMove O -50,-360 2.8]
[wt 2.8]
[charaPut M -175,0]
[charaFace L 1]
[charaFadein L 0.1 175,0]
[wt 1.2]
[charaFadeout O 0.8]
[charaFadeout U 0.8]
[wt 2.7]
[fadeout black 2.0]
[bgmStopEnd BGM_MAP_56 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]