fgo-game-data/ScriptActionEncrypt/91/9120510120.txt
2024-11-29 09:01:35 +00:00

370 lines
6.1 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

91-20-51-01-2-0
[enableFullScreen]
[soundStopAll]
[charaSet A 2051002 1 杉谷善住坊]
[charaSet B 2010001 1 ビリー]
[charaSet C 99200300 1 ロビンフッド]
[charaSet D 98109100 1 雀蜂]
[charaSet E 98109100 1 雀蜂]
[charaSet F 98109100 1 雀蜂]
[charaSet G 98109100 1 雀蜂]
[charaSet H 98109100 1 雀蜂]
[charaSet I 2051002 1 杉谷善住坊]
[sceneSet O 145300 1]
[charaScale O 1.4]
[sceneSet P 145200 1]
[charaScale P 1.4]
[sceneSet Q 145200 1]
[charaScale Q 1.4]
[sceneSet S 145200 1]
[charaSet Y 3019001 1 エフェクト用1]
[charaDepth Y 8]
[charaTalk depthOff]
[charaTalk off]
[scene 145200]
[subCameraOn 2]
[subCameraFilter #A maskEdge cut359_mask04 4 106,118,82,255]
[charaLayer I sub #A]
[charaLayer S sub #A]
[charaDepth I 3]
[charaDepth S 1]
[charaScale I 1.45]
[charaScale S 1.4]
[subRenderScale #A 1.2]
[charaFadein S 0.1 -200,0]
[charaFadein I 0.1 0,255]
[charaFace I 17]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_48 0.1]
[charaEffect Y bit_talk_10_LowLevel_depth]
[charaPut Y 1]
[wt 0.2]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[wt 0.8]
[charaMoveReturn C 0,-4 0.5]
[wt 1.5]
[charaFadeout C 0.1]
[charaPut Y 1200,1200]
[wt 0.1]
[charaTalk off]
[cueSe SE_23 23_ade911]
[subRenderFadein #A 0.4 250,-400]
[subRenderMove #A 0,-400 0.3]
[wt 2.0]
[subRenderFadeout #A 0.4]
[wt 0.4]
[cueSe SE_23 23_ade910]
[flashin once 0.2 0.1 FFFFFFAF FFFFFF00]
[cameraMoveEase 0,50 0.7 easeOutCubic 1.2]
[wt 0.5]
[se ad881]
[effect bit_talk_shot_01_once 0,-200]
[wt 0.2]
[fadeout white 0.2]
[wait fade]
[cameraMove 0.1 0,0 1.01]
[wt 0.1]
[fadein white 0.2]
[se ad284]
[shake 0.05 4 5 1.5]
[fowardEffect bit_talk_blow 0,-200]
[backEffect bit_talk_smoke_pon 0,0]
[fowardEffect bit_talk_smoke_pon 0,-500]
[se ad643]
[wait fade]
[wt 2.5]
[charaPutFSL Y -256,0]
[charaFace C 1]
[charaFadeinFSL C 0.1 -256,0]
[charaFace A 13]
[charaFadeinFSR A 0.1 256,0]
[wt 2.5]
[bgm BGM_EVENT_48 1.0 0.5]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[cameraHome 0.1]
[charaPut Y 1200,1200]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[charaFadein O 0.1 100,-240]
[charaDepth A 4]
[charaDepth B 3]
[charaDepth O 2]
[charaMove O 50,-240 2.0]
[bgm BGM_EVENT_48 1.0 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 1.0]
[charaFace A 17]
[charaFadeinFSR A 0.4 100,0]
[charaMoveFSR A 80,0 0.6]
[charaFace B 0]
[charaFadeinFSR B 0.4 400,0]
[charaMoveFSR B 380,0 0.6]
[wt 2.0]
[charaMoveReturnFSR A 80,-10 0.4]
[se ade302]
[wt 0.4]
[se ad872]
[fowardEffect bit_talk_arrow_back_y -300,0]
[wt 0.4]
[cueSe SE_21 21_ade679]
[wt 1.5]
[charaFace A 12]
[charaFace B 4]
[fadeout black 1.0]
[bgmStop BGM_EVENT_48 1.5]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout O 0.1]
[charaFadein P 0.1 -230,-200]
[charaDepth P 1]
[charaDepth A 2]
[charaDepth B 2]
[charaDepth C 2]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_124 0.1]
1今のところ無事だね
[charaPut Y 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[charaTalk on]
@ロビンフッド
ああ、そこの机に置いてある書類。[r]多分、罠が張ってあるぞ。
[k]
[charaFadeout C 0.1]
[charaPut Y 1200,1200]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
@杉谷善住坊
だろうなァ。[r]ところで有識者から見てどうよ、この罠。
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut Y 1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
@ロビンフッド
まあ、プロの仕業だな。
[k]
[charaFadeout C 0.1]
[charaPut Y 1200,1200]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
@ビリー
そうなの? 全部見つかってるじゃん。[r]アマチュアの僕でも、結構わかるレベルだし。
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut Y 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
@ロビンフッド
だからだよ。[r]要するに罠の専門家じゃないってこと。
[k]
[charaFadeout C 0.1]
[charaPut Y 1200,1200]
[wt 0.1]
[charaTalk A]
[charaFace A 17]
[charaFadein A 0.1 1]
@杉谷善住坊
じゃ、何の為に罠を張ったかってーと。[r]要するに鳴子……じゃない、警戒装置だな。
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
@ビリー
……罠がバレても、発動すれば『誰かが来た』[r]ということはわかるから?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut Y 1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
@ロビンフッド
それだ、ビリー。[r]罠の殺傷能力はオマケみたいなもんでね。
[k]
@ロビンフッド
本命は、罠を破っていい気になってる連中を[line 3]
[k]
[messageOff]
[bgmStop BGM_EVENT_124 1.0]
[se ad533]
[shake 0.05 2 3 0.5]
[wt 0.5]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaTalk off]
[charaFadeout P 0.1]
[charaFadeout C 0.1]
[charaPut Y 1200,1200]
[charaFadein Q 0.1 230,-200]
[charaDepth D 4]
[charaDepth E 3]
[charaDepth F 2]
[charaDepth G 5]
[charaDepth H 6]
[charaDepth Q 1]
[wt 0.1]
[wipein rectangleStripRightToLeft 0.5 1.0]
[cueSe SE_23 23_ad1292]
[wait wipe]
[bgm BGM_BATTLE_48 0.1]
[charaFace D 0]
[charaFace E 0]
[charaFace F 0]
[charaFace G 0]
[charaFace H 0]
[charaFadein D 0.4 1]
[wt 0.5]
[charaFadein E 0.4 0]
[wt 0.2]
[charaFadein F 0.4 2]
[wt 0.3]
[charaFadein G 0.4 500,0]
[charaFadein H 0.4 -500,0]
[cueSeStop 23_ad1292 1.0]
[wt 1.0]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout Q 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
[charaFadein P 0.1 -230,-200]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
@杉谷善住坊
実力で排除するってところだな!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
@ビリー
ようし、ガンアクションの始まりだね。[r]さあ、マスター!
[k]
[charaFace B 1]
@ビリー
とりあえずこのテロリスト(仮)を、[r]サクサクと排除しようか!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_BATTLE_48 0.4]
[wait fade]
[soundStopAllEnd]
[end]