fgo-game-data/ScriptActionEncrypt/94/9409/9409151031.txt
2024-01-21 09:01:22 +00:00

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94-09-15-10-3-1
[enableFullScreen]
[soundStopAll]
[charaSet A 1098284200 1 紅玉の書]
[charaSet B 1060000 1 宮本伊織]
[charaSet C 1059000 1 ヤマトタケル]
[charaSet D 1098284000 1 地右衛門]
[charaSet E 1098284100 1 ジャンヌ]
[charaSet H 98115000 1 エフェクト用]
[sceneSet F 205201 1]
[charaScale F 1.3]
[charaSet I 98115000 1 エフェクト用2]
[charaSet J 98115000 1 エフェクト用3]
[charaSet K 98115000 1 エフェクト用4]
[sceneSet L 205201 1]
[charaScale L 1.3]
[charaSet M 1059000 1 ヤマトタケル_拡大用]
[scene 10000]
[fadein black 0.1]
[bgm BGM_BATTLE_254 0.1]
[wait fade]
[effect bit_talk_kengekiall02_fs]
[wt 0.1]
[se ad32]
[wt 0.4]
[se ad32]
[wt 0.2]
[se ad32]
[wt 0.2]
[effectStop bit_talk_kengekiall02_fs]
[wt 0.1]
[cueSe Servants_504100 bac975]
[effect bit_talk_gram_slash_violet_01]
[wt 0.8]
[se bac92]
[effect bit_talk_attack_splash]
[wt 0.6]
[fadeout black 0.1]
[wait fade]
[scene 205201]
[fadein black 0.4]
[wait fade]
[se ad671]
[seVolume ad671 0 0.6]
[blur motion 0.3 4 200 0.5 0.6 0.02 200]
[charaScale E 1.3]
[charaTalk E]
[charaFace E 21]
[charaFadein E 0.2 0,10]
[charaMoveScaleEase E 1.0 0.4 easeOutQuint]
[charaMoveEase E 0,0 0.4 easeOutQuint]
[wt 0.3]
[blurOff motion 0.1]
[wt 0.8]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
@ヤマトタケル
追い詰めたぞ!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 21]
[charaFadein E 0.1 1]
@ジャンヌ
……クッ!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
@宮本伊織
[line 3]いけるか!
[k]
[messageOff]
[se ad1006]
[seStop ad1006 0.4]
[effect bit_talk_41_fs]
[charaMoveScaleEase B 1.1 0.5 easeOutQuint]
[charaMoveEase B 0,15 0.5 easeOutQuint]
[wt 0.6]
[effectDestroy bit_talk_41_fs]
[cueSe SE_24 24_ade980]
[insertionAnimationSet ac_fude_v_open_close_UtoD -350,0]
[insertionAnimationStart ac_fude_v_open_close_UtoD cut531_tem_47]
[wait insertionAnimationStart ac_fude_v_open_close_UtoD]
@地右衛門
テメエの相手は俺だろうがよぉ![r]宮本伊織ぃっ!
[k]
[messageOff]
[effect bit_talk_v_slash01 -350,0]
[se ad85]
[insertionAnimationEnd ac_fude_v_open_close_UtoD]
[wait insertionAnimationEnd ac_fude_v_open_close_UtoD]
[se ad32]
[effect bit_talk_14]
[charaMoveScale B 1.0 0.3]
[charaShake B 0.05 3 3 0.3]
[charaTalk B]
[charaFace B 1]
[wt 0.5]
@宮本伊織
……ッ! 地右衛門![charaFace B 7]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 59]
[charaFadein D 0.1 1]
@地右衛門
燃えろぉ……!
[k]
[messageOff]
[se ad85]
[effect bit_talk_strike_02 100,0]
[wt 0.3]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
[wt 0.2]
[cueSe Battle bac302]
[cueSe NoblePhantasm_1100700 NP_1100700_1]
[effect bit_talk_29_black_red]
[wt 0.5]
[charaFace B 1]
@宮本伊織
ぐぅぅっ……!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
@ヤマトタケル
イオリ!?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
[wt 0.5]
1……伊織
2今そっちに……
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_BATTLE_254 1.0]
[charaTalk D]
[charaFace D 47]
[charaFadein D 0.1 1]
@地右衛門
[#宝具だ]! ランサー!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 26]
[charaFadein E 0.1 1]
@ジャンヌ
最も地獄に近きこの地ならば[line 3][r]我が槍より[#逃:のが]れる[#術:すべ]はありません。
[k]
[messageOff]
[cueSe SE_24 24_ade965]
[charaDepth J 1]
[charaDepth E 2]
[charaDepth C 2]
[charaDepth K 3]
[charaPut J 1]
[charaPut K 1]
[charaEffect J bit_talk_evil_spirits01]
[charaEffect K bit_talk_jnnl_aura]
[bgm BGM_BATTLE_255 0.1]
[wt 2.5]
[charaFace E 20]
@ジャンヌ
[f large]『[#悲嘆せし聖母:ト リ ス テ ス ・ ド ゥ ・ ラ ・ ヴ ィ エ ル ジ ュ]』
[k]
[messageOff]
[cueSe Servants_105600 m55337]
[effectDestroy bit_talk_evil_spirits01]
[fowardEffect bit_talk_gram_slash_violet_01]
[wt 0.2]
[charaFadeout E 0.1]
[wt 0.4]
[charaPut J 2000,2000]
[charaPut K 2000,2000]
[charaEffectDestroy J bit_talk_evil_spirits01]
[charaEffectDestroy K bit_talk_jnnl_aura]
[cueSe Battle bac394]
[cueSe Servants_504100 bac975]
[effect bit_talk_14]
[charaShake C 0.05 3 3 0.3]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
[wt 1.0]
@ヤマトタケル
かはっ……!
[k]
[messageOff]
[charaFace C 4]
[charaMove C 0,-30 0.3]
[wt 0.3]
[charaShake C 0.03 2 2 0.5]
[se ad775]
[wt 0.2]
@ヤマトタケル
う、ぐっ……!?[r]こ……これは……!
[k]
[messageOff]
[se ad463]
[charaPut I 1]
[charaPut J 1]
[backEffect bit_talk_ppl_fog03]
[charaEffect I bit_talk_suspicious_moya]
[charaEffect J bit_talk_evil_spirits01]
[wt 1.0]
[charaFace C 7]
[wt 1.0]
[se ad193]
[charaShake C 0.02 1 1 0.5]
[charaEffect C bit_talk_curse]
[wt 0.5]
[charaFace C 6]
[wt 3.0]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut I 2000,2000]
[charaPut J 2000,2000]
[charaEffectDestroy C bit_talk_curse]
[backEffectDestroy bit_talk_ppl_fog03]
[charaEffectDestroy I bit_talk_suspicious_moya]
[charaEffectDestroy J bit_talk_evil_spirits01]
[charaTalk A]
[charaFace A 17]
[charaFadein A 0.1 1]
@紅玉の書
……呪いじゃな。セイバーに[r]亡者の怨念がまとわりついておる……!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
@ジャンヌ
これは嘆きの槍。[r]戦場に満ちる死と[#怨嗟:えんさ]を集めた一撃。
[k]
[charaFace E 0]
@ジャンヌ
まして[#此処:こ こ]は地獄……その死臭、その[#怨嗟:えんさ]、[r][#現世:うつしよ]におけるものの比ではありません。
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-30]
@ヤマトタケル
くっ……やってくれたな……!
[k]
1ちょっとまずいかも
2地右衛門とジャンヌ、どちらを先に……
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
@宮本伊織
俺に構うな、[%1]
[k]
@宮本伊織
地右衛門は俺が倒す![r]おまえたちはランサーを討て!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 58]
[charaFadein D 0.1 1]
@地右衛門
ハッ! 舐められたものだな……!
[k]
[messageOff]
[charaPut H 0,-50]
[se ad961]
[seVolume ad961 0 0.7]
[charaEffect H bit_talk_blk_fire_aura]
[wt 1.5]
[cueSe Battle bac302]
[cueSe NoblePhantasm_1100700 NP_1100700_1]
[effect bit_talk_29_black_red]
[wt 0.5]
[seStop ad961 0.8]
[cueSeStop bac302 0.8]
[cueSeStop NP_1100700_1 0.8]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[wt 0.4]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
@宮本伊織
吹き荒ぶ……風の型!
[k]
[messageOff]
[charaDepth B 2]
[charaDepth I 3]
[cueSe SE_23 23_ade906]
[seVolume 23_ade906 0 0.5]
[effect bit_talk_red_light]
[wt 0.4]
[effectStop bit_talk_red_light]
[se ad249]
[se ad429]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut I 1]
[effect bit_talk_fire_wall]
[wt 0.5]
[seStop ad249 0.6]
[seStop ad429 0.6]
[wt 0.3]
[se ad828]
[wt 2.0]
[seStop ad828 1.0]
[charaDepth F 5]
[charaDepth B 6]
[charaDepth D 2]
[charaFadein F 0.4 0,-200]
[charaFace B 1]
[charaFadein B 0.4 200,0]
[se ad671]
[charaMoveEase F -50,-200 1.0 easeOutExpo]
[charaMoveEase B 250,0 1.0 easeOutExpo]
[wt 0.4]
[charaPut I 2000,2000]
[wt 1.2]
[charaFace D 47]
[charaFadein D 0.1 1]
[charaFace B 7]
@宮本伊織
来い、地右衛門!
[k]
[messageOff]
[charaTalk off]
[charaFadeout B 0.4]
[charaFadeout F 0.4]
[wt 0.4]
@地右衛門
宮本伊織ぃぃぃぃぃぃっ!
[k]
[messageOff]
[blur motion 0.3 4 100 0.5 0.5 0.03 100]
[se ad1006]
[charaMoveScaleEase D 1.2 0.2 easeOutQuint]
[charaMoveEase D 0,20 0.2 easeOutQuint]
[charaFadeout D 0.2]
[wt 0.2]
[blurOff]
[wipeout rectangleStripRightToLeft 0.5 1]
[wait wipe]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.5 1]
[wait wipe]
[charaDepth J 2]
[charaDepth E 5]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
@ジャンヌ
……こちらも終わらせましょう。[r]お覚悟を。
[k]
[messageOff]
[charaPut J 0,-50]
[se ad961]
[seVolume ad961 0 0.7]
[charaEffect J bit_talk_blk_fire_aura]
[wt 1.5]
[seStop ad961 0.8]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
@紅玉の書
……やれるか、セイバー。[r]それに[%1]よ。
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-30]
[charaMove C 1 0.5]
[charaShake C 0.05 3 3 0.5]
[wt 0.2]
[se ad452]
[wt 0.3]
[seStop ad452]
[charaFace C 3]
@ヤマトタケル
……無論だとも、お爺さん!
[k]
[messageOff]
[charaMove C 0,-10 0.2]
[se ad694]
[wt 0.8]
@ヤマトタケル
少しばかり不覚を取ったが、なんのこれしき!
[k]
1こっちもいける
2決着をつける[&ぞ:よ]、ジャンヌ!
[messageOff]
[charaTalk off]
[subCameraOn 2]
[charaLayer F sub #A]
[charaLayer M sub #A]
[charaLayer L sub #B]
[charaLayer E sub #B]
[subCameraFilter #A maskEdge cut359_mask16 5 0,0,0,255 0]
[subCameraFilter #B maskEdge cut359_mask15 5 0,0,0,255 0]
[charaScale F 1.4]
[charaScale M 1.4]
[charaScale L 1.4]
[charaScale E 1.4]
[charaDepth F 1]
[charaDepth M 4]
[charaDepth L 1]
[charaDepth E 4]
[charaFace M 3]
[charaFace E 23]
[charaFadein F 0.1 0,-200]
[charaFadein M 0.1 80,200]
[charaFadein L 0.1 0,-200]
[charaFadein E 0.1 -80,200]
[subRenderFadein #A 0.3 190,-220]
[subRenderMoveEase #A 200,-200 0.5 easeOutQuart]
[subRenderFadein #B 0.3 -218,-180]
[subRenderMoveEase #B -228,-200 0.5 easeOutQuart]
[wt 1.5]
[se ad1006]
[charaMoveEase M -100,200 0.4 easeOutQuint]
[charaMoveEase E 100,200 0.4 easeOutQuint]
[charaFadeout E 0.4]
[charaFadeout M 0.4]
[se ad1014]
[se ad32]
[se ad1010]
[fowardEffect bit_talk_blow02]
[wt 0.2]
[fadeout white 0.2]
[wait fade]
[charaFadeout C 0.1]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[scene 10000]
[wt 0.5]
[fadein white 1.0]
[wait fade]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_BATTLE_255 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]