634 lines
10 KiB
Plaintext
634 lines
10 KiB
Plaintext
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$94-04-77-52-1-0
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[soundStopAll]
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[charaSet A 25005000 1 Voyager]
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[charaSet B 3043000 1 Erice]
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[imageSet C cut171_token_ren 1]
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[imageSet D cut171_token_405 1]
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[imageSet E cut171_token_404 1]
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[imageSet F cut171_token_rrs 1]
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[charaSet G 4002001 1 Iskandar]
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[charaSet H 3009001 1 Leonidas]
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[charaSet I 3010001 1 Romulus]
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[charaSet J 5019002 1 "El-Melloi II (Young)"]
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[charaSet K 98001000 1 Mash]
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[imageSet L cut171_token_302 1]
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[imageSet M cut171_token_301 1]
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[imageSet N cut171_token_303 1]
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[charaSet O 5025001 1 Edison]
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[charaSet P 2016000 1 "Emiya Alter"]
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[charaSet Q 1098192800 1 Marie]
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[charaSet R 5009000 1 "Effect Dummy 1"]
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[charaSet S 5009000 1 "Effect Dummy 2"]
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[charaSet T 5009000 1 "Effect Dummy 3"]
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[scene 20730]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_70 0.1]
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[charaTalk A]
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[charaFace A 11]
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[charaFadein A 0.1 1]
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@Voyager
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You're going to fight us, Erice?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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[bgmStop BGM_EVENT_70 2.0]
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@Erice
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I have to, or else the nightmare that is this game world will never end.
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[k]
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[messageOff]
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[se ad28]
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[effect bit_talk_trajectory 0,-100]
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[wt 0.4]
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[charaFadeout B 0.1]
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[wt 0.4]
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[charaTalk depthOff]
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[charaDepth R 1]
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[charaDepth F 2]
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[charaDepth I 3]
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[charaDepth T 4]
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[charaDepth E 5]
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[charaDepth H 6]
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[charaDepth S 7]
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[charaDepth D 8]
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[charaDepth G 9]
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[charaTalk off]
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[bgm BGM_EVENT_48 0.1]
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[charaPut R -332,0]
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[charaPut T 332,0]
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[charaPut S 0,0]
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[charaEffect R bit_talk_token_materialization]
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[charaEffect T bit_talk_token_materialization]
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[charaEffect S bit_talk_token_materialization]
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[cueSe NoblePhantasm_603800 NP_603800_1]
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[wt 2.5]
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[cueSeStop NP_603800_1 0.5]
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[charaFadein F 0.4 -332,-200]
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[charaFadein E 0.4 332,-200]
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[charaFadein D 0.4 0,-200]
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[wt 1.2]
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[se ad29]
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[fadeout white 0.5]
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[wait fade]
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[charaEffectDestroy R bit_talk_token_materialization]
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[charaFace I 0]
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[charaFadein I 0.7 -352,0]
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[wt 0.2]
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[fadein white 0.5]
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[charaFadeout F 0.4]
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[wait fade]
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[wt 0.5]
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[se ad29]
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[fadeout white 0.5]
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[wait fade]
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[charaEffectDestroy T bit_talk_token_materialization]
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[charaFace H 0]
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[charaFadein H 0.7 352,0]
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[wt 0.2]
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[fadein white 0.5]
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[charaFadeout E 0.4]
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[wait fade]
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[wt 0.5]
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[se ad29]
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[fadeout white 0.5]
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[wait fade]
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[charaEffectDestroy S bit_talk_token_materialization]
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[charaFace G 0]
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[charaFadein G 0.7 1]
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[wt 0.2]
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[fadein white 0.5]
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[charaFadeout D 0.4]
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[wait fade]
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[wt 0.8]
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[charaTalk on]
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[charaFace G 2]
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@Iskandar
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So, the time for conquest has come once more!
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[k]
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[charaFace H 2]
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@Leonidas
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If my calculations are correct, then my army is superior in every way possible! Muscle size, muscle strength, and muscle density!
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[k]
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@Romulus
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Soon, all shall be mine! All shall be Rome!
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[k]
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[messageOff]
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[charaFadeout I 0.1]
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[charaFadeout G 0.1]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaDepth R 1]
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[charaDepth C 2]
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[charaDepth J 3]
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[charaPut R 0,0]
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[charaEffect R bit_talk_token_materialization]
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[cueSe NoblePhantasm_603800 NP_603800_1]
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[wt 2.5]
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[cueSeStop NP_603800_1 0.5]
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[charaFadein C 0.4 0,-200]
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[wt 1.2]
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[se ad29]
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[fadeout white 0.5]
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[wait fade]
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[charaEffectDestroy R bit_talk_token_materialization]
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[charaFace J 5]
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[charaFadein J 0.7 1]
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[wt 0.2]
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[fadein white 0.5]
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[charaFadeout C 0.4]
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[wait fade]
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[wt 0.8]
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[charaTalk depthOn]
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[charaTalk on]
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@El-Melloi II (Young)
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Bollucks! We'll never get anywhere if we let these guys call the shots. I'll have to step up and take charge.
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[k]
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[charaFadeout J 0.1]
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[wt 0.1]
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[charaTalk K]
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[charaFace K 6]
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[charaFadein K 0.1 1]
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@Mash
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Uh-oh! Erice's tokens just turned into Servants...
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[k]
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[messageOff]
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[wipeout rectangleStripLeftToRight 0.6 1.0]
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[wait wipe]
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[charaFadeout K 0.1]
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[charaTalk depthOff]
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[charaDepth H 1]
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[charaDepth I 2]
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[charaDepth B 3]
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[charaDepth G 4]
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[charaDepth J 5]
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[charaTalk off]
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[charaFace I 0]
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[charaScale I 0.71]
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[charaFadein I 0.1 -364,-54]
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[charaFace H 0]
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[charaScale H 0.71]
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[charaFadein H 0.1 -170,-54]
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[charaFace G 0]
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[charaScale G 0.71]
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[charaFadein G 0.1 60,-54]
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[charaFace J 0]
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[charaScale J 0.71]
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[charaFadein J 0.1 240,-54]
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[charaFace B 0]
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[charaScale B 0.71]
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[charaFadein B 0.1 400,-54]
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[cameraMove 0.1 128,-30 1.4]
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[wt 0.5]
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[wipein rectangleStripRightToLeft 0.6 1.0]
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[wt 0.4]
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[cameraMove 6.0 -128,-30 1.4]
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[wait wipe]
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[wt 5.0]
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@Mash
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...and they're all great, world-conquering heroes!
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[k]
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[messageOff]
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[fadeout black 0.3]
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[wait fade]
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[charaFadeout I 0.1]
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[charaFadeout H 0.1]
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[charaFadeout G 0.1]
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[charaFadeout J 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaScale I 1.0]
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[charaScale H 1.0]
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[charaScale G 1.0]
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[charaScale J 1.0]
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[charaScale B 1.0]
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[charaTalk depthOn]
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[charaTalk on]
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[charaTalk K]
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[charaFace K 12]
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[charaFadein K 0.1 1]
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[cameraMove 0 0,0 1.01]
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[wt 0.2]
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[charaSet C 7011001 1 "Darius III"]
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[charaSet D 2013001 1 Arash]
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[charaSet E 1018001 1 Altera]
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[fadein black 0.3]
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[wait fade]
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@Mash
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Do you really think we can win against them?
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_48 1.0]
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[shake 0.08 4 4 1.0]
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[wt 0.5]
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?1:Hold that thought. Something's up with our tokens...
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?2:Wait. Our tokens just started going nuts out of nowhere!
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?!
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[shakeStop]
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[charaFace K 14]
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@Mash
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Oh no. Now what do we do, Senpai!?[bgm BGM_EVENT_3 0.1][sr]Your tokens are all starting to glow...
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[k]
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[messageOff]
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[charaFadeout K 0.1]
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[wt 0.3]
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[charaTalk depthOff]
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[charaDepth S 1]
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[charaDepth L 2]
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[charaDepth C 3]
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[charaDepth R 4]
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[charaDepth N 5]
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[charaDepth E 6]
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[charaDepth T 7]
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[charaDepth M 8]
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[charaDepth D 9]
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[charaTalk off]
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[charaPut R -332,0]
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[charaPut T 332,0]
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[charaPut S 0,0]
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[charaEffect R bit_talk_token_materialization]
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[charaEffect T bit_talk_token_materialization]
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[charaEffect S bit_talk_token_materialization]
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[cueSe NoblePhantasm_603800 NP_603800_1]
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[wt 2.2]
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[fowardEffect bit_talk_barrier]
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[wt 0.3]
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[cueSeStop NP_603800_1 0.5]
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[charaFadein N 0.4 -332,-200]
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[charaFadein M 0.4 332,-200]
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[charaFadein L 0.4 0,-200]
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[wt 1.2]
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@Mash
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...and their magical energy is going haywire!
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[k]
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[messageOff]
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[se ad29]
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[fadeout white 0.5]
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[wait fade]
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[charaEffectDestroy S bit_talk_token_materialization]
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[charaFace C 0]
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[charaFadein C 0.7 1]
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[wt 0.2]
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[fadein white 0.5]
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[charaFadeout L 0.4]
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[wait fade]
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[wt 0.5]
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[se ad29]
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[fadeout white 0.5]
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[wait fade]
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[charaEffectDestroy R bit_talk_token_materialization]
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[charaFace E 0]
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[charaFadein E 0.7 -352,0]
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[wt 0.2]
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[fadein white 0.5]
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[charaFadeout N 0.4]
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[wait fade]
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[wt 0.5]
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[se ad29]
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[fadeout white 0.5]
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[wait fade]
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[charaEffectDestroy T bit_talk_token_materialization]
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[charaFace D 0]
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[charaFadein D 0.7 352,0]
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[fowardEffectStop bit_talk_barrier]
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[wt 0.2]
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[fadein white 0.5]
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[charaFadeout M 0.4]
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[wait fade]
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[wt 0.8]
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[charaTalk on]
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[charaFace C 2]
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@Darius III
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Iskandaaar!
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[k]
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[charaFace D 5]
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@Arash
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No way I can sit out the return of Persia's fearsome king! My arrows are ready to fly!
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[k]
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[charaFace E 5]
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@Altera
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Invasion itself is not bad civilization...but indiscriminate invasion is the very worst civilization.
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[k]
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@Mash
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Senpai, look! King Darius of Persia is leading our forces in a charge...
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[k]
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@Mash
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And he's followed by Arash, the great Persian hero,[sr]and King Altera of the Huns.
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[k]
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[charaFadeout E 0.1]
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[charaFadeout C 0.1]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk K]
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[charaFace A 0]
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[charaFadein A 0.1 0]
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[charaFace K 7]
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[charaFadein K 0.1 2]
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@Mash
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They're all just as capable as the Servants on Erice's side...except they're on our side!
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[k]
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[charaFace A 12]
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@Voyager
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A fight...even here?
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[k]
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[charaFace K 12]
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@Mash
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Voyager...
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[k]
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?1:We have to, if we're going to save Erice.
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?2:We have to, if we're going to bring this world to an end.
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?!
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[charaFace A 11]
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@Voyager
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...Yeah. You're right. It's the only way.
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[k]
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[charaFadeout A 0.1]
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[charaFadeout K 0.1]
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[wt 0.1]
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||
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[charaTalk O]
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[charaFace O 1]
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[charaFadein O 0.1 1]
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@Edison
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Indeed. Not to mention that this battle is also necessary to free the tokenized heroes from their obsessions and reclaim their freedom.
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[k]
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[charaFadeout O 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk P]
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[charaFace P 0]
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[charaFadein P 0.1 1]
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@Emiya Alter
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Whatever the ultimate goal is,[sr]we've still got to win this first.
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[k]
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[charaFadeout P 0.1]
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||
[wt 0.1]
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||
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[charaTalk Q]
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||
[charaFace Q 6]
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[charaFadein Q 0.1 1]
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@Marie
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True. At this point, it seems to be what Erice wants, too.
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[k]
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[messageOff]
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||
[wipeout rectangleStripLeftToRight 0.6 1.0]
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||
[bgm BGM_EVENT_3 0.6 0.5]
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||
[wait wipe]
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||
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||
[charaFadeout Q 0.1]
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||
[charaTalk B]
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||
[charaFace B 0]
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||
[charaFadein B 0.1 1]
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||
[wt 0.3]
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||
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||
[wipein rectangleStripRightToLeft 0.6 1.0]
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||
[bgm BGM_EVENT_3 0.6 1.0]
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||
[wait wipe]
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||
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||
[wt 2.0]
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||
|
||
[charaFadeout B 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk depthOff]
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||
[charaDepth B 1]
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||
[charaDepth Q 2]
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||
|
||
[bgmStop BGM_EVENT_3 1.0]
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||
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||
[charaTalk Q]
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||
[charaFace B 0]
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||
[charaFadein B 0.1 0]
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||
[charaFace Q 7]
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||
[charaFadein Q 0.1 2]
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||
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@Marie
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So let's have a good game, shall we? Let's give it our all so we can win or lose with no regrets!
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[k]
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[charaFace B 13]
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@Erice
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...Game? [wt 0.5][bgm BGM_EVENT_63 0.1][charaFace B 5]This isn't just a game. This is war.
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[k]
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@Erice
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I'm not doing this for fun.[sr]I'm just doing this to get back what I lost.
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[k]
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[charaFadeout B 0.1]
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[charaFadeout Q 0.1]
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[wt 0.1]
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||
[charaTalk depthOn]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Erice
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...Come to think of it, I never did[sr]introduce myself properly, did I?
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[k]
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@Erice
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My name is Erice. Erice Utsumi. I'm part of the Akihabara Night Watch, and I'm sometimes called the Grim Reaper.
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[k]
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@Erice
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But right now, I'm just another player.[sr]And in this game, you're my opponent.
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[k]
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@Erice
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Now it's your turn, Master of Chaldea.[sr]What's your name?
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[k]
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?1:[%1].
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?!
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[charaFace B 20]
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@Erice
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[%1], huh.[sr]Got it.
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[k]
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[charaFace B 5]
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@Erice
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But don't expect me to remember it for very long.
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[k]
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@Erice
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I couldn't care less about some random mage,[sr]whether [&he's:she's] from Chaldea or not.
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||
[k]
|
||
|
||
@Erice
|
||
All I care about is restoring the bonds I made with my real, precious friends in my own world.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 0]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 2]
|
||
|
||
@Erice
|
||
So don't worry, Voyager. I'm going to get you back.[sr]I promise. And to do that...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
|
||
[se ad173]
|
||
[wt 0.1]
|
||
[charaMoveScale B 1.2 0.2]
|
||
[charaMove B 0,25 0.2]
|
||
[seStop ad173 0.1]
|
||
|
||
@Erice
|
||
I'm going to wipe the floor with you, [%1]!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.3]
|
||
|
||
[effect bit_talk_gamestart]
|
||
[wt 4.1]
|
||
|
||
[fadeout white 0.2]
|
||
[wait fade]
|
||
|
||
[scene 10001]
|
||
[pictureFrame cut170_gameframe_bright]
|
||
[wt 0.1]
|
||
|
||
[fadein white 1.5]
|
||
[scene 20730 1.5]
|
||
[wait fade]
|
||
[wt 1.5]
|
||
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_63 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|
||
|
||
|
||
|
||
|