fgo-game-data/ScriptActionEncrypt/03/0300020541.txt
2020-06-23 12:11:46 +00:00

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03-00-02-05-4-1
[soundStopAll]
[charaSet A 8001410 1 Mash]
[charaSet B 98002000 1 Fou]
[charaSet C 1098153600 1 Gerda]
[charaSet D 2031000 1 Napoleon]
[charaSet E 8001400 1 Mash_Visor]
[charaSet F 2031000 1 "Good Fellow"]
[charaSet H 5009000 1 "Effect Dummy"]
[charaFilter D silhouette 00000080]
[scene 61800]
[fadein black 1.5]
[wait fade]
[charaTalk off]
[charaDepth E 2]
[charaDepth A 1]
[charaFace E 15]
[charaFadein E 0.4 1]
[wt 0.7]
[se ade18]
[seVolume ade18 0.0 0.5]
[wt 0.5]
[seStop ade18 0.8]
[wt 1.5]
[charaFace A 15]
[charaFadein A 0.1 1]
[wt 0.1]
[charaFadeout E 0.4]
[wt 0.2]
[se ade57]
[seVolume ade57 0.0 1.0]
[seStop ade57 0.14]
[wt 0.1]
[se ad658]
[charaDepth E 0]
[charaDepth A 0]
[wt 0.7]
[bgm BGM_EVENT_81]
[charaFace A 4]
Mash
...(Huff, gasp... Huff, huff, phew)
[k]
[charaFace A 7]
Mash
...All envoys have disappeared.[sr]The village remains unharmed!
[k]
[charaFace A 12]
Mash
I never imagined so many would[sr]show up all at once like this...
[k]
[charaFace A 7]
Mash
The Ortinax's output has dropped, but the auto-maintenance function should restore it in ten seconds.
[k]
[charaFace A 2]
Mash
As long as we have that much time before enemy reinforcements arrive, we should be fine!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Fou
Fou, fou fo![sr]Kyakyaaau!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Mash
...Even more magical energy signals are gathering in the sky. I believe they mean to attack after gathering enough of their forces.
[k]
Mash
The Ortinax's auto-maintenance[sr]function should finish in time, but...
[k]
Mash
...the situation could change significantly, depending on how long the envoys keep attacking... Khh...
[k]
1And we won't be getting any help from the Border.
2We'll just have to hold out on our own as best we can...
[charaFace A 7]
Mash
...Right.
[k]
[messageOff]
[fadeout black 0.7]
[bgm BGM_EVENT_81 1.0 0.5]
[wait fade]
[wipeFilter cinema 0.5 0]
[charaPut A 0,-50]
[charaFace A 8]
[wt 0.5]
[fadein black 0.7]
[wait fade]
Mash
(There's a pretty tremendous difference[sr]in firepower between them...)
[k]
Mash
(If another Valkyrie with the same amount of magical energy as that first one shows up...)
[k]
Mash
(...will Senpai and I still be able to win...?)
[k]
Gerda
U-um, Lady Mash? Lady Mash?[sr]P-please stop?
[k]
[messageOff]
[fadeout black 0.7]
[wait fade]
[wipeOff]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 0]
[charaPut A 2]
[wt 0.5]
[fadein black 0.7]
[bgm BGM_EVENT_81 1.0 1.0]
[wait fade]
Gerda
Please don't fight with the other envoys.[sr]Besides, you're clearly in terrible pain. Please...?
[k]
Mash
...[sr]...
[k]
[charaFace A 12]
Mash
...Gerda, I[line 2]
[k]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Gerda
Once they take the flowers, the grown-ups are supposed to go through the gate. That's how it's supposed to be! That's how it's always been!
[k]
Gerda
Once they do, the giants show[sr]up and squish them in no time.
[k]
Gerda
I've seen it from the crack in the gate lots of times. Smoosh. They don't say anything, they can't do anything...
[k]
[charaFace C 0]
Gerda
...But that's okay. I'm not afraid.
[k]
Gerda
I know I'll get to go to Valhalla as long as the envoy is watching me! That's what the Goddess decided!
[k]
[messageOff]
[bgmStop BGM_EVENT_81 1.5]
[charaFace C 7]
[wt 1.0]
[charaFace C 5]
Gerda
There's nothing wrong with that.[sr]It might be just a teeny, tiny bit scary...
[k]
Gerda
But once I'm squished, it'll all be over,[sr]and I'll be fine. So[line 2]
[k]
1There's nothing fine about that!
1Nobody's dying on my watch if I can help it! Nobody!
[messageOff]
[bgm BGM_EVENT_24 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
[wt 1.0]
Mash
...Senpai...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0]
[charaFace A 16]
[charaFadein A 0.1 2]
Gerda
But why?
[k]
Gerda
This is how it's been since forever and ever...
[k]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Mash
...[sr]...
[k]
Mash
...I'm sorry, Gerda.[sr]But I'm not putting down my shield.
[k]
[charaFace A 7]
Mash
Even if this is the way things are done here...[sr]Even if it's what you all want... I...
[k]
[charaFace A 2]
Mash
WE...don't want to give up on anything, on anyone!
[k]
Mash
Whether it's one life, or two, or millions...!
[k]
[messageOff]
[charaFace A 6]
[se ad659]
[wt 1.5]
[charaFace A 2]
Mash
Magical energy signals! Senpai, multiple enemies are diving towards us simultaneously! They're going to use all their Noble Phantasms at[line 2]
[k]
[maskout white 2.0]
[seStop ad659 1.0]
[se ade8]
[bgmStop BGM_EVENT_24 1.0]
[wait mask]
[wt 2.0]
[messageOff]
[cueSe Battle bac422]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[wt 2.0]
[cueSeStop bac422 0.3]
[scene 10001]
[maskin white 0.1]
[wait mask]
Mash
Some sort of powerful light shot toward the envoys...[sr]A gunshot!?
[k]
Mash
No... It's cannon fire!
[k]
[wt 1.0]
[messageOff]
[fadeout white 0.1]
[wait fade]
[scene 61800]
[effect bit_talk_sparks 0,-30]
[charaTalk off]
[charaDepth D 2]
[charaDepth F 1]
[charaFace D 0]
[charaFadein D 0.1 1]
[charaFace F 0]
[charaFadein F 0.1 1]
[se ad132]
[wt 0.1]
[seStop ad132 0.1]
[fadein white 1.2]
[bgm BGM_EVENT_91]
[wait fade]
[wt 1.0]
I turn to see flames burning bright.
[k]
[wt 0.7]
No, not flames...[sr]A man. A human inferno.
[k]
The titanic cannon he holds in his arms is pointed towards the sky. His smile is as dazzling as the first rays of the morning sun.
[k]
A true man among men, standing taller[sr]and prouder than anyone else nearby.
[k]
Good Fellow
You called? ...Yeah, you did.[sr]No need to say anything. I can tell.
[k]
[messageOff]
[charaFadeout D 0.7]
[wt 0.5]
[charaTalk on]
[charaFace F 5]
[charaPut H 1]
[charaScale H 1.1]
[charaEffect H bit_talk_41]
[charaPut H -30,90]
Good Fellow
[f large]Well! Here! [wt 0.3]I! [wt 0.3]Am!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_91 2.0]
[wait fade]
[wt 1.0]
[soundStopAll]
[end]