1589 lines
31 KiB
Plaintext
1589 lines
31 KiB
Plaintext
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$94-09-09-09-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098283040 1 "Nemo Santa"]
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[charaSet B 5008002 1 Merlin]
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[charaSet C 1098124500 1 "Da Vinci"]
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[charaSet D 1098123000 1 Meunière]
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[charaSet E 1098209610 1 Oberon]
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[charaSet F 1098269330 1 Elron]
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[charaSet G 98003000 1 "Man in White Coat"]
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[charaSet H 98001000 1 Mash]
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[charaSet I 1098123200 1 Goredolf]
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[charaSet J 98003000 1 "Man in White Coat_Effects"]
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[imageSet K cut511_present06 1]
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[charaSet L 1098285700 1 "Nemo Santa_Effects"]
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[charaSet M 98100000 1 "Man in White Coat_Arm Lowered_Effects"]
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[sceneSet O 10000 1]
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[charaScale O 1.05]
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[charaSet P 98115000 1 ???]
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[sceneSet W 10001 1]
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[charaScale W 1.2]
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[sceneSet X 10000 1]
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[sceneSet Y 105500 1]
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[sceneSet Z 157900 1]
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[subCameraOn 1]
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[charaLayer A sub #A]
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[charaLayer L sub #A]
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[charaLayer X sub #A]
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[subCameraFilter #A maskEdge cut359_mask04 3 71,81,137,255]
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[charaTalk depthOff]
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[charaDepth A 7]
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[charaDepth X 5]
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[charaScale A 1.6]
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[charaScale X 1.2]
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[charaFadein A 0 0,390]
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[charaFadein X 0 0,-20]
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[effect bit_talk_07_space_zero_sail_01]
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[scene 10000]
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[wipeFilter cinema 0.5 0]
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[cueSe SE_23 23_ade958]
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[wait fade]
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[wt 2.5]
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[seVolume 23_ade958 2.0 0.2]
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[bgm BGM_BATTLE_195 2.0]
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@
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[lr]After reaching the point where I had eight hours remaining, I opened the Nautilus's hatch and swam out into the Void Sea on my own.
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[k]
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@
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I can't risk getting closer than this in the Nautilus. Sheba wouldn't miss a submarine emerging in the Antarctic.
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[k]
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@
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I have to emerge in Chaldea Base alone, with only the bare minimum of equipment.
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[k]
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[messageOff]
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[effectStop bit_talk_07_space_zero_sail_01]
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[effect bit_talk_07_space_zero_sail_02]
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[seStop 23_ade958 1.0]
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[cueSe SE_23 23_ade959]
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[seVolume 23_ade959 0 0]
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[seVolume 23_ade959 1.0 1.0]
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[wt 0.2]
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[flashin once 0.1 0.7 FFFFFF90 FFFFFF00]
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[shake 0.05 2 2 2.0]
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[wt 2.0]
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[seVolume 23_ade959 3.0 0.2]
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@
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Because I'm swimming against the flow of time, space swirls around me like a raging river, bearing down on me harder the further into the past I go.
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[k]
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@
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I transform my lower body into a merman's and keep swimming against the vortex.
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[k]
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[messageOff]
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[seStop 23_ade959 3.0]
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[charaTalk A]
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[charaFace A 5]
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[subRenderFadein #A 0.3 0,-330]
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[wt 0.3]
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@Nemo Santa
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...[sr]...
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[k]
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[messageOff]
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[subRenderFadeout #A 0.3]
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[wt 0.4]
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@
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[lr]I feel the cold of the negative waters, and the pressure of knowing that even the slightest deviation in my route will lead to my erasure.
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[k]
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@
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I'm used to swimming in the sea of Void Space, but swimming in it while also traveling through time is something else altogether.
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[k]
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@
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No ordinary Spirit Origin could endure it. Instead of fighting the current, they'd simply stay in place and disappear.
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[k]
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@
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Sixty seconds is all I can bear. A single second never felt so long in the ocean as in this moment.
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[k]
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[messageOff]
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[charaTalk A]
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[charaFace A 13]
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[subRenderFadein #A 0.3 0,-330]
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[wt 0.3]
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@Nemo Santa
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...[sr]...
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[k]
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[messageOff]
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[subRenderFadeout #A 0.3]
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[wt 0.4]
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@
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[lr]A dizzy spell impedes my vision. The overwhelming fear threatens to rob me of consciousness.
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[k]
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@
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I grit my teeth harder and do my best to restore my shattered senses to normal.
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[k]
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@
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I still have seven hours' worth of distance to cover to reach the target. Will I make it in time?
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[k]
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@
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For that matter, will my Spirit Origin last that long? This operation has zero margin for error.
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[k]
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@
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Sixty seconds is both the longest time my Spirit Origin can hold together, and the shortest time it takes to reach the destination.
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[k]
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@
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I can't make a single mistake. I can't slow down even for a moment.
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[k]
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@
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If I put even one finger out of place as I swim towards 2017, this operation will fail, and my body will scatter like dust.
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[k]
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[messageOff]
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[effectStop bit_talk_07_space_zero_sail_02]
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[effect bit_talk_07_space_zero_sail_03]
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[cueSe SE_23 23_ade960]
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[seVolume 23_ade960 0 0]
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[seVolume 23_ade960 1.0 1.0]
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[wt 0.2]
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[flashin once 0.1 0.7 FFFFFF90 FFFFFF00]
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[shake 0.05 4 4 2.0]
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[wt 2.0]
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[seVolume 23_ade960 3.0 0.2]
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@
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It is very literally do or die. No one in their right mind would think to attempt this. Probably no one in their wrong mind, either.
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[k]
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@
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And is the payoff for braving all this danger going to be worth it? I can't say that it is.
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[k]
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@
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So then, what DO I hope to get by doing this?
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[k]
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[messageOff]
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[wt 0.5]
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[fadeout white 0.7]
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[seStop 23_ade960 0.7]
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[bgm BGM_BATTLE_195 0.7 0.6]
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[wait fade]
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[effectDestroy bit_talk_07_space_zero_sail_03]
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[scene 162000]
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[effect bit_sepia01_depth_fs]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 0,-50]
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[wt 0.5]
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[fadein white 0.7]
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[wait fade]
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[wt 0.2]
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@Merlin
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“You're right in that you'll avoid creating a time paradox with that approach. But it also means it will have practically no effect.”
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[k]
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[messageOff]
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[fadeout white 0.7]
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[wait fade]
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[charaFadeout B 0.1]
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[effectDestroy bit_sepia01_depth_fs]
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[scene 10000]
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[effect bit_talk_07_space_zero_sail_03]
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[charaTalk A]
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[subRenderFadein #A 0.3 0,-330]
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[wt 0.5]
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[fadein white 0.7]
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[bgm BGM_BATTLE_195 0.7 1.0]
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[wait fade]
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[wt 0.2]
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@Nemo Santa
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...[sr]...
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[k]
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[messageOff]
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[subRenderFadeout #A 0.3]
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[wt 0.4]
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[charaFadeout A 0.1]
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[effectStop bit_talk_07_space_zero_sail_03]
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[effect bit_talk_07_space_zero_sail_04]
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[cueSe SE_23 23_ade961]
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[seVolume 23_ade961 0 0]
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[seVolume 23_ade961 1.0 1.0]
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[wt 0.2]
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[flashin once 0.1 0.7 FFFFFF90 FFFFFF00]
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[shake 0.05 6 6 2.0]
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[wt 2.0]
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[seVolume 23_ade961 3.0 0.2]
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@
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[lr]The spatial current grows even more intense. It blocks my way, feeling as solid as a wall.
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[k]
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@
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Within it, I see glimpses of someone else's memories.
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[k]
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[messageOff]
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[fadeout white 1.5]
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[seStop 23_ade961 1.5]
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[bgmStop BGM_BATTLE_195 1.5]
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[wait fade]
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[effectDestroy bit_talk_07_space_zero_sail_04]
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[wipeOff]
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[scene 104200]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 0,-50]
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[wt 1.0]
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[wipeFilter openEye 0.4 0.7]
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[fadein white 1.5]
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[wait fade]
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[wt 0.2]
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[bgm BGM_EVENT_142 0.1]
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@Da Vinci
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Oh, wait. He's not really a Master candidate, is he? You were the only one who was just a candidate.
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[k]
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[messageOff]
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[se ad13]
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[wt 1.0]
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[charaFace C 23]
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@Da Vinci
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Hm? Hang on, I have to take this. Hello?
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[k]
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[charaFace C 9]
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@Da Vinci
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Kadoc's awake now? And he's in good health? That's great! Send him to the Command Room immediately!
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[k]
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[charaFace C 10]
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@Da Vinci
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Good news, [%1]![sr]Kadoc's fully recovered!
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[k]
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@Da Vinci
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You can go back to just being a spare, and we can start doing our jobs properly without holding your hand all the time!
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[k]
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[messageOff]
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[effect bit_talk_noise_gr]
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[se ad31]
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[wt 0.2]
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[charaFadeout C 0.1]
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[scene 105900 0.2]
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[charaTalk D]
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[charaFace D 3]
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[charaFadein D 0.1 0,-50]
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[wt 0.2]
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||
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[seStop ad31 0.2]
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[effectStop bit_talk_noise_gr]
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[wt 0.2]
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||
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@Meunière
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Huh? What're you talking about!?[sr]Your training and mission days are over.
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[k]
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@Meunière
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You're just a regular [&guy:girl] with no special talents.[sr]Stop trying to be something you're not.
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[k]
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[charaFace D 1]
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@Meunière
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Just hang out in your room and let the experts handle things!
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[k]
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[messageOff]
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[effect bit_talk_noise_gr]
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[se ad31]
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[wt 0.2]
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[charaFadeout D 0.1]
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[scene 142000 0.2]
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[charaTalk I]
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[charaFace I 5]
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[charaFadein I 0.1 0,-50]
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[wt 0.2]
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[seStop ad31 0.2]
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[effectStop bit_talk_noise_gr]
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[wt 0.2]
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@Goredolf
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So don't bother listening to the residents of the Lostbelts. Besides, we've got them all beat when it comes to sheer suffering!
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[k]
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@Goredolf
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We're from Proper Human History. We're the victors! We took the intended route. We can't let anyone take that from us. We can't...
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[k]
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[charaFace I 18]
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@Goredolf
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Still, what can we do with only twelve of us?[sr]There's no way we can ever rebuild what we lost!
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[k]
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[charaFace I 16]
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@Goredolf
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You know as well as I do how bleak things are, right!? Those Lostbelt people know nothing of this kind of solitude! This sort of pressure!
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[k]
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@Goredolf
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They should be the ones to compromise![sr]They should be the ones to disappear!
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[k]
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@Goredolf
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Any pain they've experienced is nothing compared to ours!
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[k]
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[messageOff]
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[effect bit_talk_noise_gr]
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[se ad31]
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[wt 0.2]
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[charaFadeout I 0.1]
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[scene 122600 0.2]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 0,-50]
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[wt 0.2]
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[seStop ad31 0.2]
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[effectStop bit_talk_noise_gr]
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[wt 0.2]
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@Oberon
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You know, you're not quite right in the head.
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[k]
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@Oberon
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You've almost died countless times, surviving by luck alone.
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[k]
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@Oberon
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You've forsaken countless worlds, kept alive by the devil's own luck.
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[k]
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@Oberon
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You've abandoned countless people[line 2]countless[sr]worlds[line 2]to their deaths.
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[k]
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@Oberon
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And despite all that, you're still no worse for wear.
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[k]
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[messageOff]
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||
[effect bit_talk_noise_gr]
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||
[se ad31]
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||
[wt 0.2]
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||
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||
[charaFadeout E 0.3]
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||
[scene 10000 0.5]
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||
[wt 1.5]
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||
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||
[fadeout white 1.5]
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||
[seStop ad31 1.5]
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||
[bgm BGM_EVENT_142 1.5 0.5]
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||
[wait fade]
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||
|
||
[effectDestroy bit_talk_noise_gr]
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||
[wipeOff]
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[effect bit_talk_07_space_zero_sail_04]
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[wipeFilter cinema 0.5 0]
|
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[wt 1.5]
|
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[fadein white 1.5]
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||
[wait fade]
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||
[wt 0.2]
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||
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||
@Nemo Santa
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...Yeah.
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[k]
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||
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||
[messageOff]
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||
[fadeout white 0.7]
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||
[bgm BGM_EVENT_142 0.7 0.5]
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[wait fade]
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[effectDestroy bit_talk_07_space_zero_sail_04]
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||
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||
[scene 162000]
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||
[effect bit_sepia01_depth_fs]
|
||
|
||
[charaTalk B]
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||
[charaFace B 4]
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[charaFadein B 0.1 0,-50]
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[wt 0.5]
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||
[fadein white 0.7]
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||
[wait fade]
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||
[wt 0.2]
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||
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||
@Merlin
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“Let's say someone was beset by nightmares every day. The most luck a charm like this could bring is to help them wake up maybe a second earlier than usual.”
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[k]
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||
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||
[messageOff]
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||
[fadeout white 1.5]
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||
[bgmStop BGM_EVENT_142 1.5]
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||
[wait fade]
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|
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[charaFadeout B 0.1]
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[effectDestroy bit_sepia01_depth_fs]
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[backEffect bit_talk_07_space_zero_sail_04]
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[scene 10000]
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[charaTalk off]
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[fadein white 1.5]
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[wt 1.0]
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[charaCrossFade L 1098285700 1 0.3]
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||
[bgm BGM_BATTLE_174 0.3]
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||
[wt 1.0]
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||
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||
@Nemo Santa
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||
That's more than enough of a reward.
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[k]
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[messageOff]
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||
[subRenderFadeout #A 0.5]
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[wt 0.5]
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[charaFadein W 1.0]
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[wt 1.2]
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[backEffectDestroy bit_talk_07_space_zero_sail_04]
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[scene 10001]
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[wait fade]
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[charaFadeout W 0.1]
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[wt 0.1]
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[effect bit_talk_zero_sail_end_light]
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[cueSe SE_23 23_ade962]
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[wt 3.5]
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[fadeout white 2.0]
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[wt 0.1]
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[subCameraOff]
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[charaLayer A normal]
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[scene 204300]
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[wt 2.5]
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[fadein white 1.5]
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[wait fade]
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[wt 1.0]
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[bgm BGM_EVENT_1 0.1]
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||
|
||
|
||
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||
@[51d4ff]Chaldeas[-]
|
||
[51d4ff]Base sequence: human genome confirmed[-][sr][51d4ff]Alignment: Good-Neutral[-]
|
||
[k]
|
||
|
||
@[51d4ff]Chaldeas[-]
|
||
[51d4ff]Welcome to the data center for the future of humankind.[-][sr][51d4ff]This is the Security Organization for the Preservation of Humanity, Chaldea.[-]
|
||
[k]
|
||
|
||
@[51d4ff]Chaldeas[-]
|
||
[51d4ff]Fingerprint, voiceprint, and DNA authentication cleared.[-][sr][51d4ff]Magical Circuit assessment complete.[-]
|
||
[k]
|
||
|
||
@[51d4ff]Chaldeas[-]
|
||
[51d4ff]Username matched.[-][sr][51d4ff]You are recognized as a member of the primates.[-]
|
||
[k]
|
||
|
||
@[51d4ff]Chaldeas[-]
|
||
[51d4ff]Nice to meet you.[-][sr][51d4ff]You're our final visitor today.[-]
|
||
[k]
|
||
|
||
@[51d4ff]Chaldeas[-]
|
||
[51d4ff]We hope you enjoy your time here.[-]
|
||
[k]
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_1 1.0]
|
||
[wait fade]
|
||
|
||
[scene 105500]
|
||
|
||
[charaScale Y 1.2]
|
||
[charaFadein Y 0.1 60,-260]
|
||
[wt 2.0]
|
||
|
||
[charaMove Y -60,-260 30.0]
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_38 0.1]
|
||
|
||
@
|
||
[lr]On this day, the forty-eighth Master candidate entered Chaldea.
|
||
[k]
|
||
|
||
@
|
||
[&He:She] was recruited on short notice from a group of[sr]ordinary civilians thanks to [&his:her] extremely high[sr]Rayshift aptitude, in spite of [&him:her] having no[sr]knowledge of magecraft.
|
||
[k]
|
||
|
||
@
|
||
However, Chaldea already had a full set of Masters for Teams A through D ready to investigate their first Singularity.
|
||
[k]
|
||
|
||
@
|
||
This forty-eighth rookie Master candidate was only brought in to match the number of Coffins they had prepared.
|
||
[k]
|
||
|
||
@
|
||
Nobody had any great expectations for [&him:her].
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout Y 1.0]
|
||
[wt 1.2]
|
||
[sceneSet Y 105500 1]
|
||
|
||
@
|
||
Which is why our plan went off without a hitch.
|
||
[k]
|
||
|
||
@
|
||
I switched out the Master uniform Chaldea had[sr]prepared for [&him:her] to wear after [&his:her] entry inspection[sr]with our gift.
|
||
[k]
|
||
|
||
@
|
||
According to Chaldea's own records, owing to a lack of resources, they didn't have any more uniforms made up until January 2019.
|
||
[k]
|
||
|
||
@
|
||
So even if our uniform is eventually disposed of[sr]after Chaldea returns to standard space, [&he:she] should[sr]still wear it before then.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_38 1.2]
|
||
[wt 1.0]
|
||
|
||
[se ade422]
|
||
[seVolume ade422 0 0.1]
|
||
[seVolume ade422 1.0 1.0]
|
||
|
||
[branchQuestClear lblClear01 4000217]
|
||
[label lblNotClear01]
|
||
|
||
[wt 1.0]
|
||
|
||
[branch lblConf01]
|
||
|
||
[label lblClear01]
|
||
|
||
[wt 0.6]
|
||
[charaTalk on]
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.4 0,-50]
|
||
[wt 0.4]
|
||
|
||
[label lblConf01]
|
||
|
||
[seStop ade422 0.2]
|
||
[wt 0.2]
|
||
|
||
@Elron
|
||
Huh? What're you doing in this section?
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_77 0.1]
|
||
|
||
|
||
|
||
@???
|
||
I'm just on my way back from a coffee break.
|
||
[k]
|
||
|
||
@???
|
||
What about you? Shouldn't you be at your post at the entrance gate?
|
||
[k]
|
||
|
||
[charaFace F 5]
|
||
|
||
@Elron
|
||
I was just stepping away for a little personal business. Besides, it's not like we're supposed to get any more visitors today, right?
|
||
[k]
|
||
|
||
@???
|
||
Yeah, okay. Almost everyone's in the Command Room anyway, so there's not much to keep an eye on.
|
||
[k]
|
||
|
||
[charaFace F 0]
|
||
|
||
@Elron
|
||
How about you? Aren't you going to the Command Room?
|
||
[k]
|
||
|
||
@???
|
||
Me? I'm a warehouse guard for life. I don't care about their Rayshift experiments.
|
||
[k]
|
||
|
||
@???
|
||
Hell, the whole reason I took this job at a lab out in the middle of nowhere was to avoid getting caught up in mage turf wars.
|
||
[k]
|
||
|
||
@???
|
||
The moment the Rayshift works, you just know all those Masters are gonna start fighting over who gets to own it.
|
||
[k]
|
||
|
||
@???
|
||
Screw that noise. I don't want to get mixed up with any of the factions.
|
||
[k]
|
||
|
||
[charaFace F 4]
|
||
|
||
@Elron
|
||
Yeah, I know what you mean. It might be secret Animusphere tech at its core, but it also uses tech from almost every other department somewhere or other in its workings.
|
||
[k]
|
||
|
||
[charaFace F 0]
|
||
|
||
@Elron
|
||
So I'm sure the other Lords have all sent in spies to see what happens. Definitely not your thing.
|
||
[k]
|
||
|
||
@???
|
||
Right? So I'm just gonna head back to the warehouse now. Later, Elron.
|
||
[k]
|
||
|
||
@???
|
||
...If I were you, I wouldn't leave my post even if there aren't any visits scheduled. You don't want the director chewing you out again.
|
||
[k]
|
||
|
||
[charaFace F 16]
|
||
|
||
@Elron
|
||
Yeah, yeah. Thanks for the warning.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 0.4]
|
||
[se ade422]
|
||
[seStop ade422 1.5]
|
||
[wt 2.0]
|
||
|
||
@
|
||
[lr]The conversation went perfectly naturally. I'd already anticipated I might run into her here.
|
||
[k]
|
||
|
||
@
|
||
Everything's going to plan. All I have to do now is find somewhere private and dive back into Void Spa[line 2]
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_77 0.5]
|
||
|
||
@Cheerful Voice
|
||
Oh, hey there. Are you heading back from a break, too?
|
||
[k]
|
||
|
||
@???
|
||
...
|
||
[k]
|
||
|
||
@
|
||
[lr]My spine stiffens the tiniest bit. This is not a meeting I accounted for.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk depthOff]
|
||
[charaDepth J 5]
|
||
[charaDepth Y 4]
|
||
[charaDepth G 3]
|
||
|
||
[charaScale J 1.1]
|
||
[charaScale Y 1.2]
|
||
|
||
[se ad95]
|
||
[seVolume ad95 0 0.1]
|
||
[seVolume ad95 0.5 1.0]
|
||
|
||
[charaTalk off]
|
||
[charaFace J 8]
|
||
[charaFadein J 0.7 0,-25]
|
||
[charaFadein Y 0.7 0,-260]
|
||
[charaMove J 0,-45 1.4]
|
||
[charaMove Y 0,-280 1.4]
|
||
[wt 1.0]
|
||
[seStop ad95 0.2]
|
||
[wt 1.0]
|
||
|
||
[charaFace G 8]
|
||
[charaFadein G 0.1 0,-50]
|
||
[wt 0.1]
|
||
|
||
[charaFadeout J 0.7]
|
||
[charaFadeout Y 0.7]
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
[charaTalk depthOn]
|
||
[charaTalk on]
|
||
|
||
@Man in White Coat
|
||
It's rough, isn't it? Feels like all of Chaldea's on edge. Like we can't afford to make even a single mistake.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
But I guess that's just how it goes, right? We've all been working to make today happen. This is it!
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
|
||
@Man in White Coat
|
||
It's almost time for the director to give a speech to all the Masters and staff members.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
I know you're big on staying neutral, but you should at least stop by. It'll make a good impression on her.
|
||
[k]
|
||
|
||
@???
|
||
No thanks.[sr]I'm just gonna go back to the Moonlight Roo[line 2]I mean, the warehouse.
|
||
[k]
|
||
|
||
@???
|
||
I don't really like the director when she's giving speeches. She's not so bad most of the time, though.
|
||
[k]
|
||
|
||
[charaFace G 1]
|
||
|
||
@Man in White Coat
|
||
I feel exactly the same! Phew, you really don't mince words, huh!?
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
|
||
@Man in White Coat
|
||
You should leave a note in the suggestion box or something and let her know what you think. I'd tell her myself, but she never listens to me.
|
||
[k]
|
||
|
||
@???
|
||
You really think I could get away with telling her I don't like her?
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
I mean the part about how she's not so bad most of the time.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
Nobody hates the director when she's giving a speech more than Olga Marie herself.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
So if a staff member in your position says you like her, maybe she'll come to like herself a little more.
|
||
[k]
|
||
|
||
[charaCrossFade G 98100000 5 0.3]
|
||
|
||
[bgmStop BGM_EVENT_2 2.0]
|
||
|
||
@Man in White Coat
|
||
...By the way, I couldn't help but notice...
|
||
[k]
|
||
|
||
@???
|
||
N-notice what?
|
||
[k]
|
||
|
||
[charaFace G 3]
|
||
|
||
[bgm BGM_EVENT_136 0.1]
|
||
|
||
@Man in White Coat
|
||
Are you okay? You look exhausted. Almost like you've just run around the whole world or something.
|
||
[k]
|
||
|
||
@???
|
||
I was just having coffee. See? My complexion's fine.
|
||
[k]
|
||
|
||
[charaTalk G]
|
||
[charaCrossFade G 98003000 4 0.3]
|
||
|
||
@Man in White Coat
|
||
Oh, really? Maybe it was just my imagination then. Something about your back gave me that impression.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
I'm sorry. You'd think, being a doctor, that I'd remember not to diagnose someone so casually.
|
||
[k]
|
||
|
||
@???
|
||
...Hey, don't worry about it. You're not entirely wrong. I AM pretty tired.
|
||
[k]
|
||
|
||
@???
|
||
I was just working on a really important job. Of course I'm gonna feel some pressure.
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
|
||
@Man in White Coat
|
||
Gotcha. Thanks for all the hard work.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
But I don't want you pushing yourself too hard. When that job is done, you should tackle something light and fun next.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
Of course, work being work, it's not always going to be pleasant, but ideally, it should be fun, too.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
So after you're done with this big important job that's meant to help everyone out, I want you to work on something fun that's just for you.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
And if you can work on it with teammates you're close to, that'd be even better, for you and for them.
|
||
[k]
|
||
|
||
@???
|
||
Teammates? What have they got to do with this?
|
||
[k]
|
||
|
||
[charaFace G 4]
|
||
|
||
@Man in White Coat
|
||
Oh... Nothing, I guess. Sorry again. You just struck me as someone who prefers to be alone.
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
|
||
@Man in White Coat
|
||
But even from this brief little chat, I can tell you have a strong sense of personal responsibility.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
I have no doubt that the people around you admire you for that. They know you'll help when times are tough.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
We don't always get as many opportunities to help and laugh with people as we'd like, so we've really gotta treasure what we do get.
|
||
[k]
|
||
|
||
[charaFace G 8]
|
||
|
||
@Man in White Coat
|
||
If you have time later, stop by the infirmary. Hopefully you're fine, but better safe than sorry.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.4]
|
||
[se ad95]
|
||
[seStop ad95 1.5]
|
||
|
||
[bgmStop BGM_EVENT_136 2.5]
|
||
[wt 1.5]
|
||
|
||
[charaSet G 98100000 1 "Man in White Coat"]
|
||
|
||
@
|
||
[lr]With that, the man gave a quick wave and turned to leave. Then, before I knew what I was doing...
|
||
[k]
|
||
|
||
@???
|
||
Hey, sorry. Do you mind if I ask you something?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk depthOff]
|
||
[charaDepth G 2]
|
||
[charaDepth Y 1]
|
||
|
||
[charaScale G 1.1]
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.5 160,-50]
|
||
[charaFadein Y 0.5 -80,-270]
|
||
[charaMove G 140,-50 0.5]
|
||
[charaMove Y -100,-270 0.5]
|
||
[wt 0.5]
|
||
|
||
@
|
||
[lr]He gave a mild “Hm?” and turned back around.
|
||
[k]
|
||
|
||
@???
|
||
It's not about me. It's about a friend of mine...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 1.0]
|
||
[charaFadeout Y 1.0]
|
||
[wt 1.0]
|
||
[charaScale G 1.0]
|
||
[charaTalk depthOn]
|
||
|
||
[bgm BGM_EVENT_161 0.1]
|
||
|
||
@
|
||
[charaTalk P]
|
||
[lr]Posing it as a hypothetical...
|
||
[k]
|
||
|
||
@
|
||
[charaTalk P]
|
||
...I asked him his thoughts on a struggle for survival between two worlds that were the same, yet different.
|
||
[k]
|
||
|
||
@
|
||
[charaTalk P]
|
||
My question wasn't about the nature of the worlds themselves.
|
||
[k]
|
||
|
||
@
|
||
[charaTalk P]
|
||
It was about an outsider who had been put in a position to witness their struggle, and decide which one would ultimately win.
|
||
[k]
|
||
|
||
@
|
||
[charaTalk P]
|
||
I had to know if he thought this outsider's actions were good or evil, and how he would judge someone like that.
|
||
[k]
|
||
|
||
[charaSet G 98003000 1 "Man in White Coat"]
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.2 0,-50]
|
||
|
||
@Man in White Coat
|
||
Hmm... Is this the plot of a sci-fi movie? I'm not sure I can give an especially well-informed opinion on something complicated like that...
|
||
[k]
|
||
|
||
[charaCrossFade G 98100000 5 0.3]
|
||
@Man in White Coat
|
||
Having said that, if we start from the premise that only one side can survive, and conflict is inevitable...
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
...then trying to determine whether the outsider is good or evil is asking the wrong question.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
Since both the opposing sides are human, there will be no avoiding a clash of values[line 2]a battle between right and wrong, as they say.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
As a rule, people tend to believe they're in the right. Or to put it another way, they can ONLY do what they believe is right.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
So no matter how righteous each side's cause may be, once they find themselves at cross-purposes, the other side must be wrong by definition.
|
||
[k]
|
||
|
||
@???
|
||
...So wrongness is inevitable.
|
||
[k]
|
||
|
||
@???
|
||
That goes for the opposition, and it goes for you opposing them in turn.
|
||
[k]
|
||
|
||
@???
|
||
No matter how good a person you may be, when you have to fight for your survival, you simply can't keep your hands clean.
|
||
[k]
|
||
|
||
@???
|
||
Is that what you're saying?
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
That's right. There's no getting around that.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
So no matter what, you can't believe your side is completely correct and the other is completely wrong.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
Might doesn't make right. The only thing a conflict's victor wins is the right to decide what to do next.
|
||
[k]
|
||
|
||
@???
|
||
So you think battles for survival can only ever be wrong, huh. Does that mean there's no right to be found anywhere?
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_161 1.5]
|
||
|
||
[charaFace G 0]
|
||
|
||
@Man in White Coat
|
||
Sure there is. It's in you, right now, for worrying about this.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.2]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth M 3]
|
||
[charaDepth Y 2]
|
||
[charaDepth G 1]
|
||
|
||
[charaScale M 1.1]
|
||
[charaTalk off]
|
||
[charaFace M 0]
|
||
[charaFadein M 1.0 50,-45]
|
||
[charaFadein Y 1.0 50,-280]
|
||
[charaMove M -50,-45 30.0]
|
||
[charaMove Y -50,-280 30.0]
|
||
[wt 1.0]
|
||
|
||
|
||
@
|
||
[lr]Thinking about the fact that we survived. That's what the man in the white coat said was right.
|
||
[k]
|
||
|
||
@
|
||
What he didn't say, at least not in so many words, was that he hoped we would be the kind of people who did that.
|
||
[k]
|
||
|
||
@
|
||
It was a conventional, obvious answer. But his words rang with absolute certainty.
|
||
[k]
|
||
|
||
@
|
||
In that moment, he seemed to me like a wise old sage living alone on a mountaintop who had borne witness to countless conflicts over the course of his life.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout M 1.0]
|
||
[charaFadeout Y 1.0]
|
||
[wt 1.5]
|
||
|
||
[bgm BGM_EVENT_45 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk on]
|
||
|
||
@???
|
||
...I'm not talking about me. This is about my friend.
|
||
[k]
|
||
|
||
[charaCrossFade G 98003000 1 0.3]
|
||
@Man in White Coat
|
||
Oh, right! You did say that, didn't you? My bad!
|
||
[k]
|
||
|
||
[wait charaCrossFade G]
|
||
|
||
@
|
||
[charaTalk P]
|
||
[lr]“My bad” my foot. He definitely thinks I'm talking about myself.
|
||
[k]
|
||
|
||
@
|
||
[charaTalk P]
|
||
...I think I can see why [&he:she] would become so attached[sr]to this man after working with him for a year.
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
|
||
@Man in White Coat
|
||
Anyway, I'd better get going. I may not look like it, but I am still the head of the medical department.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
The director's probably just going to kick me out, but I'm going to drop by the Command Room and check in.
|
||
[k]
|
||
|
||
@???
|
||
...Hang on. Um, I know this is a weird request, but...have you got anything you don't need on you?
|
||
[k]
|
||
|
||
@???
|
||
Say, a spare pen or something? Anything you won't miss, that can be replaced easily?
|
||
[k]
|
||
|
||
[charaFace G 8]
|
||
|
||
@Man in White Coat
|
||
Oh, sure, I've got lots of things like that. Gotta be prepared to head out at a moment's notice and all. Will these do?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.2]
|
||
[wt 0.2]
|
||
|
||
[se bas2]
|
||
[se ad775]
|
||
[seVolume ad775 0 0.2]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth O 4]
|
||
[charaDepth K 5]
|
||
|
||
[charaScale K 0.8]
|
||
[charaPut O 0,-200]
|
||
[charaFadeTime O 0.4 0.5]
|
||
[charaFadein K 0.4 0,-160]
|
||
[wt 1.0]
|
||
[wait touch]
|
||
|
||
[charaFadeout K 0.4]
|
||
[charaFadeout O 0.4]
|
||
[wt 1.0]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.2 0,-50]
|
||
[wt 1.0]
|
||
|
||
@???
|
||
Actually, could I have another set? I'd like to use them when I'm guarding the warehouse, too.
|
||
[k]
|
||
|
||
[charaFace G 1]
|
||
|
||
@Man in White Coat
|
||
Sure! If you ever need more, just say the word! Haha, this is great! Feels like you're really appreciating my work!
|
||
[k]
|
||
|
||
@???
|
||
This doesn't have anything to do with your work.[sr]...I swear, are you stupid or something?
|
||
[k]
|
||
|
||
@???
|
||
I don't know how you always look on the bright side of things. Though I guess I could stand to take a page from your book.
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
|
||
@Man in White Coat
|
||
Really? Thanks. Here I was trying to cheer you up, and you went and did it for me instead.
|
||
[k]
|
||
|
||
@Man in White Coat
|
||
All right, I'd really better get going now. Have a great day, Meunière.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.4]
|
||
[se ad95]
|
||
[seStop ad95 2.0]
|
||
[wt 2.5]
|
||
|
||
@
|
||
[lr]And so the man in the white coat walked away.
|
||
[k]
|
||
|
||
@
|
||
I'll never see him again. I was never meant to see him at all. I'll never even get to ask his name...but I can at least give him the salute he deserves.
|
||
[k]
|
||
|
||
@
|
||
From that point on, everything else was the same.
|
||
[k]
|
||
|
||
@
|
||
Just as I had made my way here, he too was now headed to his promised time.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[fadeout black 1.5]
|
||
[bgmStop BGM_EVENT_45 1.5]
|
||
[wait fade]
|
||
|
||
[scene 10000]
|
||
[wt 1.5]
|
||
|
||
[fadein black 0.1]
|
||
[wait fade]
|
||
|
||
[effect bit_talk_07_02_zero_sail]
|
||
[cueSe SE_23 23_ade957]
|
||
[wt 4.2]
|
||
|
||
[fadeout white 1.0]
|
||
[wait fade]
|
||
[wt 1.0]
|
||
[fadein white 1.0]
|
||
[wait fade]
|
||
|
||
[fadeout black 0.1]
|
||
[wait fade]
|
||
|
||
[wipeOff]
|
||
|
||
[scene 157900]
|
||
[wt 2.5]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
@
|
||
[align center]4:00 p.m.[align][sr][align center]My Room, Day 7[align]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
|
||
[bgm BGM_EVENT_147 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 13]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Mash
|
||
Thanks in part to our work the other day, we made it back another hour earlier today.
|
||
[k]
|
||
|
||
@Mash
|
||
Now we can really relax and wait for the Nemo Series to get ba[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad8]
|
||
[wt 1.2]
|
||
|
||
[se ad95]
|
||
[seVolume ad95 0 0.4]
|
||
[seVolume ad95 0.5 1.0]
|
||
[wt 0.5]
|
||
|
||
[charaScale A 1.0]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.4 1]
|
||
[wt 0.4]
|
||
[seStop ad95 0.2]
|
||
|
||
@Nemo Santa
|
||
Huh, so you're early today. And here I thought you wouldn't be back yet.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 6]
|
||
[charaFadein H 0.1 1]
|
||
[wt 1.5]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
[wt 0.5]
|
||
|
||
?1:Why, whatever do you mean?
|
||
|
||
[charaFace A 0]
|
||
|
||
@Nemo Santa
|
||
So it's going to be like that, huh? All right, I'll leave it there. Now, please pardon the intrusion.
|
||
[k]
|
||
|
||
?2:Great work today, Nemo Santa.
|
||
|
||
[charaFace A 1]
|
||
|
||
@Nemo Santa
|
||
...Well, I'm still not done just yet, but thanks. It's good to be back.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 3]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Mash
|
||
G-great work today, Nemo Santa. I'm surprised you're back a full two hours earlier than usual, though.
|
||
[k]
|
||
|
||
@Mash
|
||
Did something strange happen today?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Nemo Santa
|
||
Yeah, kind of. It's a long story, and I can't get into the details.
|
||
[k]
|
||
|
||
[charaFace A 12]
|
||
|
||
@Nemo Santa
|
||
...
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_147 2.5]
|
||
|
||
[charaFaceFade A 10 0.2]
|
||
|
||
@Nemo Santa
|
||
...[sr]...
|
||
[k]
|
||
|
||
?1:Nemo?
|
||
?2:Santa?
|
||
|
||
?!
|
||
|
||
[charaFaceFade A 8 0.2]
|
||
|
||
@Nemo Santa
|
||
No, I can't be sulking right now. I am a leader, and a leader should own up to his mistakes!
|
||
[k]
|
||
|
||
[charaFaceFade A 10 0.2]
|
||
|
||
@Nemo Santa
|
||
The truth is, I wasn't able to deliver a single present today. As Santa Claus, that should never have happened.
|
||
[k]
|
||
|
||
@Nemo Santa
|
||
...But, that's not the real issue. I know this may be rich after coming this far, but...
|
||
[k]
|
||
|
||
[bgm BGM_XMAS_2019 0.1]
|
||
|
||
[charaFaceFade A 9 0.2]
|
||
|
||
@Nemo Santa
|
||
[%1], Mash, I failed to recognize that the two of you deserve to be Santa Claus every bit as much as I do.
|
||
[k]
|
||
|
||
@Nemo Santa
|
||
I want to right that wrong now. So...I understand this may be too little, too late, but...
|
||
[k]
|
||
|
||
@Nemo Santa
|
||
...would you be willing to deliver these remaining presents with me?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet H 1098257800 1 Mash]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 33]
|
||
[charaFadein H 0.1 1]
|
||
[wt 1.5]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet H 98001000 1 Mash]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 9]
|
||
[charaFadein A 0.1 1]
|
||
[wt 0.7]
|
||
|
||
?1:Of course!
|
||
?2:Hell yeah! I'm raring to go after all this resting!
|
||
|
||
?!
|
||
|
||
[charaFaceFade A 2 0.2]
|
||
[wt 1.5]
|
||
|
||
[charaCrossFade A 1098283050 8 0.3]
|
||
[cueSe Servants_103700 bac954]
|
||
[seVolume bac954 0 0.6]
|
||
[wt 0.5]
|
||
|
||
@Nemo Santa
|
||
Thank you both. Then let's get going. There's no time to waste.
|
||
[k]
|
||
|
||
@Nemo Santa
|
||
Make sure you dress warm, and bring plenty of midnight snacks. It's going to be a long night.
|
||
[k]
|
||
|
||
[charaFace A 3]
|
||
|
||
@Nemo Santa
|
||
I've already got my stash all ready to go, of course. This kind of work is supposed to be fun, after all.
|
||
[k]
|
||
|
||
@Nemo Santa
|
||
And once we're done with the deliveries, I have a little present for each of you as well.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 13]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Mash
|
||
A present? I can't wait to open it. Can you tell us what it is?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk depthOff]
|
||
[charaDepth A 3]
|
||
[charaDepth Z 2]
|
||
[charaDepth H 1]
|
||
|
||
[charaScale A 1.2]
|
||
[charaScale Z 1.2]
|
||
|
||
[charaTalk off]
|
||
[charaFace A 3]
|
||
[charaFadein A 0.5 0,30]
|
||
[charaFadein Z 0.5 0,-290]
|
||
[wt 0.5]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
@Nemo Santa
|
||
Sorry, you'll just have to be patient. The Holy Night comes but once a year, so these memories should make for precious gifts, too.
|
||
[k]
|
||
|
||
@Nemo Santa
|
||
I will say that they're just something extra I found while I was guarding the warehouse...but I think, for you two, they'll be the best gifts you've ever received.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
|
||
[bgmStop BGM_XMAS_2019 3.5]
|
||
|
||
[fadeout white 2.5]
|
||
[wait fade]
|
||
|
||
[scene 10000]
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout Z 0.1]
|
||
[wt 2.0]
|
||
|
||
[fadein white 1.0]
|
||
[wait fade]
|
||
[fadeout black 0.1]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|