fgo-game-data/ScriptActionEncrypt/94/9400/9400616011.txt
2020-06-23 12:11:46 +00:00

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94-00-61-60-1-1
[soundStopAll]
[bgm BGM_EVENT_2 0.1]
[charaSet A 98100400 1 Mash]
[charaSet C 6024000 1 Scáthach]
[charaSet D 98002000 1 Fou]
[scene 20700]
[fadein black 2.0]
[wait fade]
[se ad60]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.4 1]
[wt 0.5]
[seStop ad60]
Scáthach
Yes! It turned out great!
[k]
[charaFadeout C 0.1]
[charaTalk A]
[charaFace A 8]
[charaFace C 1]
[charaFadein A 0.1 2]
[charaFadein C 0.1 0]
Mash
I-I'm glad to hear it...
[k]
[charaFace C 8]
Scáthach
Hey, Mash. Why do you look so tired?
[k]
[charaFace A 12]
Mash
While we were standing guard, we were attacked by endless waves of enemies...
[k]
1I'm beat.
[charaFace C 0]
Scáthach
You look like you can barely stay awake,[sr][%1]. Your head's swaying back and forth like a floppy puppet.
[k]
2I'm exhausted.
[charaFace A 12]
Mash
Senpai, Senpai. We're done.[sr]Let's go home.
[k]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
Hold my hand. Can you walk?[sr]Should I carry you?
[k]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[charaTalk D]
[charaFace A 1]
[charaFace D 0]
[charaFadein C 0.1 2]
[charaFadein D 0.1 0]
Fou
Fou!
[k]
Scáthach
It must've been hard to fight all day and night.[sr]Cut them some slack, Fou.
[k]
Fou
Foou...
[k]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Scáthach
Once we take a break at our base,[sr]it's off to the next ash tree!
[k]
[charaFadeout C 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Mash
What? There are more?
[k]
[charaFadeout A 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Scáthach
Correct. Three more.[sr]And once again, a full day and night for each one.
[k]
[charaFace C 1]
Scáthach
I'm counting on you!
[k]
1Zzz...
[charaFadeout C 0.1]
[charaScale A 1.5]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
[shake 0.05 0 4 1.5]
Mash
Master, wake up![sr]Master! Master!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[soundStopAll]
[end]