377 lines
6.0 KiB
Plaintext
377 lines
6.0 KiB
Plaintext
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$94-06-49-07-2-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 8001410 1 Mash]
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[charaSet B 8001400 1 "Armored Mash"]
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[charaSet C 1098124510 1 "Da Vinci"]
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[charaSet D 4043001 1 "Taigong Wang"]
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[charaSet E 1098214300 1 "Combat Beast A"]
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[charaSet F 98115000 1 Effect]
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[charaPut F 1200,1200]
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[charaEffect F bit_talk_10_LowLevel]
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[scene 126000]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_48 0.1]
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[charaPut F 0,0]
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[charaTalk C]
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[charaFace C 34]
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[charaFadein C 0.1 1]
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@Da Vinci
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...Okay, I'm done collecting data.
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[k]
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@Da Vinci
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It looks like those horrid bipedal beasts that apparently all have a bunch of built-in guns...
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[k]
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@Da Vinci
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...will just keep killing each other as long as we stay far enough away from them.
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[k]
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@Da Vinci
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Luckily, they can't detect things from too far away, since their scanning range isn't great.
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[k]
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@Da Vinci
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They do seem to be packing some serious firepower, but it's strictly optimized for head-to-head combat. It doesn't look like they have any patrol units...
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[k]
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?1:Are you okay, Da Vinci?
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?2:You don't look so hot, Da Vinci...
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?!
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[messageOff]
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[charaFace C 0]
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[wt 1.0]
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@Da Vinci
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Me? I'm totally fine.
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[k]
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[charaFace C 4]
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@Da Vinci
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It's you guys I'm worried about. These aren't exactly the most pleasant sights you're seeing, after all.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Taigong Wang
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It's the inherent wrongness of those things.
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[k]
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@Taigong Wang
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These combat beasts in the Death Zone inspire indescribable discomfort in people by their very nature.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaPut F 0,0]
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[charaTalk C]
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[charaFace C 25]
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[charaFadein C 0.1 1]
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@Da Vinci
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Combat beasts...
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[k]
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[charaFace C 24]
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@Da Vinci
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That's pretty on the nose, but it's also nice and straightforward.
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[k]
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@Da Vinci
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Anyway, these things walk on two legs, like humans. They kill with guns, like humans.
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[k]
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[charaFace C 34]
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@Da Vinci
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And above all, they're obsessed with killing...like humans.
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[k]
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@Da Vinci
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The Laḫmu you guys saw in Uruk were pretty horrific creatures too, but they at least had the intelligence to follow their mother.
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[k]
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@Da Vinci
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But these combat beasts don't even have that. It's like they were born solely to kill each other.
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[k]
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[charaFace C 14]
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@Da Vinci
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In a way, they're caricatures of humans, however much they roar and act like beasts.
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[k]
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[messageOff]
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[wt 1.0]
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[charaFace C 5]
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@Da Vinci
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They possess both weapons and cruelty unique to humans. You'd never see that in creatures of the natural world.
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[k]
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@Da Vinci
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Cruelty... Ibuki-Douji, you said that cruelty might be part of what fighting is all about, but that's only true for battles between humans.
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[k]
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@Da Vinci
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Fights in the natural world aren't like that at all.
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[k]
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[messageOff]
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[charaTalk D]
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[charaFace D 1]
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[charaFace D 0]
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@Taigong Wang
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Then let me ask you this, Lady Da Vinci.
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[k]
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@Taigong Wang
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Why do these combat beasts possess those two qualities?
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[k]
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@Taigong Wang
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In fact, let's put it another way. Why did Koyanskaya endow them with those traits?
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[k]
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[charaTalk C]
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[charaFace C 24]
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[charaFadein C 0.1 1]
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@Da Vinci
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First thing that comes to mind?
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[k]
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[charaFadeout C 0.1]
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[charaPut F 1200,1200]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Taigong Wang
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That's fine with me.
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[k]
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[messageOff]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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[wt 1.0]
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[charaFace C 25]
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@Da Vinci
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I'm guessing, I admit, but it's not all that hard.
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[k]
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[charaFace C 5]
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@Da Vinci
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I'd bet anything she did it to kill humans.
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[k]
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[charaTalk D]
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[charaFace D 0]
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[wt 1.5]
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[charaFace D 1]
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@Taigong Wang
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...Brilliant.
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[k]
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@Taigong Wang
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I should have known you'd get right to the heart of it, Leonardo da Vinci. You truly are a Renaissance genius!
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[k]
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[charaFace D 0]
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@Taigong Wang
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And let me add one more thing. Your analysis earlier was largely correct, but it missed one crucial detail.
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[k]
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@Taigong Wang
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I believe the combat beasts' scanning range IS very short...at least for others of their kind.
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[k]
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@Taigong Wang
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But the question is...is it also short for their primary prey?
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[k]
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[charaFadeout D 0.1]
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[charaTalk C]
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[charaFace C 22]
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@Da Vinci
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!
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[k]
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@Da Vinci
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So they largely ignore Heroic Spirits, but they're super quick to target humans!?
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[k]
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[charaFadeout C 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Taigong Wang
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That's my theory.
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[k]
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?1:Then, that would mean[line 2]
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?2:Mash!
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?!
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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I'm here, Senpai![bgm BGM_EVENT_80 0.1]
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[k]
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[messageOff]
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[cueSe SE_21 21_ade657]
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[wt 2.0]
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[effectDestroy bit_talk_voice01]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Da Vinci
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Way to bury the lede![sr]Dammit, [%1]! Mash!
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[k]
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[charaFadeout C 0.1]
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[charaPut F 1200,1200]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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Preparing to intercept the enemy, Master!
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[k]
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?1:Go get 'em!
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?!
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[charaTalk off]
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[charaTalk on]
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[charaFace B 5]
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@B:Mash
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Understood! Initiating counterattack now!
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[k]
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[messageOff]
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[end]
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