fgo-game-data/ScriptActionEncrypt/94/9406/9406700310.txt
2024-03-01 08:05:42 +00:00

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94-06-70-03-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098227400 1 Michael]
[charaSet B 2041000 1 "Oda Nobukatsu"]
[charaSet C 4037001 1 Nemo]
[charaSet D 7033002 1 "Arjuna Alter"]
[charaSet E 7020300 1 "Cú Chulainn Alter"]
[charaSet F 1044001 1 "Saito Hajime"]
[charaSet G 1098227500 1 "Soul Eater"]
[charaSet H 1098227500 1 "Soul Eater"]
[charaSet I 1098227500 1 "Soul Eater"]
[sceneSet J 145500 1]
[charaScale J 1.8]
[sceneSet K 145500 1]
[charaScale K 1.8]
[imageSet M cut328_glasses_M 1]
[imageSet N cut328_glasses_F 1]
[charaScale M 0.8]
[charaScale N 0.8]
[charaSet O 7033002 1 "Dummy 1"]
[charaFilter O silhouette EDEDED80]
[effect bit_talk_spotlight02]
[effect bit_talk_spotlight03 0,150]
[effect bit_talk_spotlight03 0,150 H]
[scene 10000]
[masterBranch _Male _Female]
[label _Male]
[charaFadein M 0.1 0,-150]
[branch _branchEnd]
[label _Female]
[charaFadein N 0.1 0,-150]
[label _branchEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_TEITO 0.1]
Does something change when someone puts on a pair of glasses? For the most part, no.
[k]
What makes someone who they are is internal. What is external is only what they show the rest of the world.
[k]
...Or is it?
[k]
There may well be times when what's on the outside...
[k]
...can change what's on the inside.
[k]
It's like when typically calm people become foulmouthed maniacs when they get behind the wheel of a car.
[k]
Sometimes, our appearance can have a profound effect on what goes on inside our minds.
[k]
Perhaps there are people out there...
[k]
...people for whom seeing the world clearly through glasses...
[k]
...regain their mental clarity, reducing their propensity for violence.
[k]
...Might there be some truth to this theory?
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_TEITO 1.0]
[wait fade]
[wt 0.5]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[effectDestroy bit_talk_spotlight02]
[effectDestroy bit_talk_spotlight03]
[scene 145302]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_49 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Michael
Okay, let's head down the stairs.
[k]
[charaFace A 5]
Michael
Unfortunately, the basement's twelve floors down. I wish we could take the elevator, but that's not an option, so bear with me.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Oda Nobukatsu
Ugh. As if I wasn't tired enough...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Nemo
Don't let it get to you. Just think of it as getting your cardio in. Or leg day.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Arjuna Alter
I must grin and bear it. I must grin and bear it...
[k]
[messageOff]
[se ade427]
[se ad59]
[se ade423]
[charaFadeout D 0.4]
[seStop ade427 2.5]
[seStop ad59 2.5]
[seStop ade423 2.5]
[bgm BGM_EVENT_49 1.5 0.5]
[fadeout black 1.5]
[wait fade]
[wt 1.5]
[bgm BGM_EVENT_49 1.5 1.0]
[fadein black 1.5]
[wait fade]
[charaTalk D]
[charaFace D 3]
[charaFadein D 0.1 1]
Arjuna Alter
By the way, Cú Chulainn, what did that Demonic Beast you fought look like?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Cú Chulainn Alter
Looked kinda like a Soul Eater. Fought like one, too. Tough bastard.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Arjuna Alter
How intelligent was it?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Cú Chulainn Alter
Not sure... But I'd guess not intelligent enough to worry about.
[k]
Cú Chulainn Alter
If they were smart, we'd be dead by now.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Arjuna Alter
I see. That does make sense...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Cú Chulainn Alter
But I'm guessing here, so take it with a grain of salt. We've still gotta watch our backs.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Michael
If I might add to what Cú Chulainn said...
[k]
Michael
I've found three types of Demonic Beasts here: land, aquatic, and airborne beasts. They're all about equally strong, though.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Oda Nobukatsu
Yikes. So we have to worry about attacks from air, land, AND sea? That's just mean.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Nemo
I just hope the sea beasts aren't nautiluses.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Cú Chulainn Alter
Never mind that now. We need to hurry. I can't protect all of you on my own.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Arjuna Alter
Agreed. We need more glasses, and soon.
[k]
[messageOff]
[bgmStop BGM_EVENT_49 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout D 0.1]
[charaTalk depthOff]
[charaDepth J 2]
[charaDepth K 1]
[scene 145500]
[wt 2.5]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[bgm BGM_REQUIEM 0.1]
[charaFadein K 1.2 -420,-280]
[charaMove K -420,-310 5.0]
[wt 3.5]
[charaFadein J 1.2 500,-350]
[charaMove J 500,-320 5.0]
[wt 1.5]
[charaFadeout K 0.1]
[wt 2.0]
[charaFadeout J 1.2]
[wt 1.8]
1Aah!
[charaTalk depthOn]
[charaTalk F]
[charaFace F 8]
[charaFadein F 0.1 1]
Saito Hajime
What is it?
[k]
1Everything looks different now.
[charaFace F 6]
Saito Hajime
Everything?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Michael
Aha, here we go![wt 0.8][charaFace A 5][sr]...Hm?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Oda Nobukatsu
Something wrong?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Michael
There aren't as many glasses here as before. There are still enough for everyone, which is great, but[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Oda Nobukatsu
Whatever. Let's just put them on.
[k]
Oda Nobukatsu
Not being able to see what the hell's going on is starting to get to me!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Michael
Good point. Okay, why don't you choose a pair you like?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadeinFSR F 0.1 2]
[charaFace A 0]
[charaFadeinFSL A 0.1 0]
Saito Hajime
Any recommendations?
[k]
[charaFace A 6]
Michael
For you, sir, I'd suggest this pair right here.
[k]
[charaFadeout F 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Oda Nobukatsu
You're weirdly enthusiastic about this...[wt 0.5][charaFace B 0][sr]All right, here goes!
[k]
1Glasses, on!
[messageOff]
[cueSe SE_21 21_ade689]
[charaCrossFade B 2041300 0 0.4]
[wait charaCrossFade B]
[wt 0.5]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 0.5]
[se ad442]
[charaCrossFade F 1044300 0 0.4]
[wait charaCrossFade F]
[wt 0.5]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk off]
[charaDepth D 1]
[charaDepth O 2]
[charaFace D 0]
[charaFadein D 0.1 1]
[wt 0.5]
[cueSe SE_21 21_ade689]
[wt 0.5]
[se ad476]
[seStop ad476 3.0]
[charaFace O 0]
[charaFadein O 0.4 0,0]
[fadeout white 1.0]
[wait fade]
[charaCrossFade D 1098232000 14 0.4]
[wait charaCrossFade D]
[charaFadeout O 0.1]
[wt 0.5]
[fadein white 1.0]
[wait fade]
[wt 0.5]
[charaFaceFade D 0 0.3]
[wt 1.3]
Arjuna Alter
I changed my Spiritron Dress to match.
[k]
1Okay...but why?
[charaFace D 6]
Arjuna Alter
I just felt like it.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Oda Nobukatsu
Can't argue with that...
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.5]
[se ad738]
[charaCrossFade C 4037300 0 0.4]
[wait charaCrossFade C]
[wt 0.5]
Nemo
I've never worn glasses before. What do you think, Master?
[k]
1They look good on you!
[charaFace C 3]
Nemo
You think?[sr]Don't tell Professor about this, okay?
[k]
2It's pretty different from Professor's look.
[charaFace C 6]
Nemo
Well sure. I've never needed glasses before, so I'm not at all familiar with them.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_REQUIEM 1.0]
[wait fade]
[charaSet D 7033400 1 "Arjuna Alter"]
[charaFadeout C 0.1]
[wt 0.5]
[scene 145302]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_57 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Nemo
Huh.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Saito Hajime
Now I see.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
Oda Nobukatsu
Whoa, they really do make a big difference.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Michael
Well? Does the world look different now?
[k]
1It really does!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Arjuna Alter
Now that my eyesight is augmented, a few things are starting to come into focus. Metaphorically speaking.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Cú Chulainn Alter
Forget about magical energy remnants.
[k]
Cú Chulainn Alter
Turns out this whole damn building's practically drenched with magical energy.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
Arjuna Alter
I couldn't sense that at all until I put on these glasses...
[k]
[charaFace D 4]
Arjuna Alter
I wonder if it's because our opponent is just that strong, or because they have a Holy Grail empowering them...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Cú Chulainn Alter
My money's on both.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgmStop BGM_MAP_57 1.0]
[charaTalk F]
[charaFace F 8]
[charaFadein F 0.1 1]
Saito Hajime
...Well, that didn't take long.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaDepth H 1]
[charaDepth G 2]
[charaDepth I 3]
[charaTalk depthOff]
[charaTalk off]
[charaFace G 0]
[charaFadein G 0.4 1]
[charaFace H 0]
[charaFadeinFSL H 0.4 -350,0]
[charaFace I 0]
[charaFadeinFSR I 0.4 350,0]
[wt 1.5]
[charaTalk on]
[bgm BGM_EVENT_80 0.1]
AAll
!!!
[k]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Cú Chulainn Alter
Dammit... At least we can see 'em now, but it's still hard not being able to hear or otherwise sense them.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Arjuna Alter
And to make things even more difficult, we can't kill them, so we have to pull our punches...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Cú Chulainn Alter
Yeah. And that's real damn hard to do when you're a Berserker.
[k]
Cú Chulainn Alter
...Almost makes me think that me getting picked for this was a trap.
[k]
[charaFace E 5]
Cú Chulainn Alter
Ah well, we're all here now. I fought one of these things earlier, so I'll focus on support this time.
[k]
Cú Chulainn Alter
The rest of you get a feel for fighting them.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Arjuna Alter
Understood. All right, you three, let's go.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Saito Hajime
You got it.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Oda Nobukatsu
Ugh, what a pain. I know we've gotta do it, but still!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Nemo
Understood. Initiating Spirit Origin Memory Partition. Marine pattern summoning.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Michael
Now I can see how strong the rest of you are, too. Good luck!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]