1169 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			1169 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| 
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| 
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| $94-04-01-03-2-0
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| 
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| [soundStopAll]
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| 
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| [charaSet A 5018300 1 Gilgamesh]
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| [charaSet B 3025001 1 Kiyohime]
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| [charaSet C 98100400 1 Mash]
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| [charaSet D 1040000 1 "Katsushika Hokusai"]
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| [charaSet E 1008300 1 Siegfried]
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| [charaSet F 7036001 1 "Miyamoto Iori"]
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| [charaSet G 1036001 1 "Prince of Lan Ling"]
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| [charaSet H 6038002 1 "Charlotte Corday"]
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| [charaSet I 6019300 1 "Fuuma Kotarou"]
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| 
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| [charaSet J 98115000 1 Effect]
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| 
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| [branchQuestNotClear lblNotClear1 3000303]
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| [flag IsClear true]
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| [branch lblConf1]
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| [label lblNotClear1]
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| [flag IsClear false]
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| [label lblConf1]
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| 
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| 
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| 
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| [bgm BGM_EVENT_77 0.1]
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| 
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| [scene 80800]
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| 
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [charaTalk A]
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| [charaFace A 3]
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| [charaFadein A 0.1 1]
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| @Gilgamesh
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| ...I can't say I'm entirely satisfied with how that turned out. Why in the world did you stun yourself at the start?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk G]
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| [charaFace G 4]
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| [charaFadein G 0.1 1]
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| @Prince of Lan Ling
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| My apologies, sir. I've always put my work first and foremost.
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 3]
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| [charaFadein A 0.1 1]
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| @Gilgamesh
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| ...Tch, you remind me of a certain high priestess. All right, I'll overlook it just this once.
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| [k]
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| 
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| [charaFace A 0]
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| @Gilgamesh
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| Your diligence and lack of fear towards me may be a bore, but at least this way, I know I can trust you.
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| [k]
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| 
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| @Gilgamesh
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| If Moolah were still here, she'd be working every angle she could to try and catch me off guard.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk G]
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| [charaFace G 0]
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| [charaFadein G 0.1 1]
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| @Prince of Lan Ling
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| Here is your voucher. I'll go ahead and let the concierge know you'll all be staying with us.
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| [k]
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| 
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| @Prince of Lan Ling
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| You can pick up your room key from her.
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| [k]
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| 
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| [messageOff]
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| [wt 0.1]
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| 
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| [se ad60]
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| [charaMove G 0,10 0.2]
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| [charaMoveScale G 1.1 0.5]
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| [wt 0.3]
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| [seStop ad60 0.2]
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| [charaMove G 0,10 0.2]
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| [wt 0.4]
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| 
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| [se ade96]
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| [wt 0.2]
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| [charaMoveReturn G 0,3 0.5]
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| [wt 0.9]
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| 
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| [charaFadeout G 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| @Gilgamesh
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| Be warned, mongrel, the Holy Grail has bestowed power upon each of the Swimsuit Swordmasters running a casino.
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| [k]
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| 
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| [charaFace A 6]
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| @Gilgamesh
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| Do not let your guard down around them.
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| [k]
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| 
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| 
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| [messageOff]
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| [wipeout rectangleStripRightToLeft 0.5 1.0]
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| [wait wipe]
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| 
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| [charaFadeout A 0.1]
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| 
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| [pictureFrame cut063_cinema]
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| 
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| [charaTalk F]
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| [charaFace F 8]
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| [charaFadein F 0.1 0,-50]
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| [wt 0.5]
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| 
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| [wipein rectangleStripLeftToRight 0.5 1.0]
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| [wait wipe]
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| [wt 1.4]
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| 
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| [wipeout rectangleStripLeftToRight 0.5 1.0]
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| [wait wipe]
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| 
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| [charaFadeout F 0.1]
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| 
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| [pictureFrame]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| [wt 0.5]
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| 
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| [wipein rectangleStripRightToLeft 0.5 1.0]
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| [wait wipe]
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| [wt 0.3]
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| 
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| @Gilgamesh
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| Now then, I have other places to be, so I'll be on my way now.
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| [k]
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| 
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| [charaFace A 1]
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| @Gilgamesh
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| If you lot have some QP to spare, I suggest you warm up at a casino somewhere while you have the chance.
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| [k]
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| 
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| [charaFace A 7]
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| @Gilgamesh
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| H[messageShake 0.02 3 3 0.4]ahahaha!
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| [k]
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| 
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| [messageOff]
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| [se ad60]
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| [seStop ad60 1.2]
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| [wt 0.2]
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| [charaFadeout A 0.4]
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| [wt 1.0]
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| 
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| [charaScale G 1.0]
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| [charaTalk G]
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| [charaFace G 0]
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| [charaFadein G 0.1 1]
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| @Prince of Lan Ling
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| Hello? Speaking. Yes, about that...
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| [k]
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| 
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| [messageOff]
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| [se ad60]
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| [seStop ad60 1.2]
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| [wt 0.2]
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| [charaFadeout G 0.4]
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| [wt 1.4]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 1]
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| @Kiyohime
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| Okay, now that that's settled...
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| [k]
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| 
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| [charaFace B 1]
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| @Kiyohime
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| Master and I will share the, ahem, master suite, and everyone else will take their own rooms, all right?
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 2]
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| [charaFadein E 0.1 1]
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| @Siegfried
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| (She said that like it was a normal thing!)
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| [k]
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| 
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| ?1:We're all getting single rooms, and that's that.
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| ?!
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 4]
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| [charaFadein B 0.1 1]
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| @Kiyohime
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| You can be so mean, Master... [wt 0.5][charaFace B 3]But of course, that's what I love about you!
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| @Katsushika Hokusai
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| Say, this, uh, con-see-urge gal's gotta be a Servant too, right?
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| [k]
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| 
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| @Katsushika Hokusai
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| I wonder who she is.
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| [k]
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| 
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| [messageOff]
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| [wipeout leftToRight 1.0 1.0]
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| [bgmStop BGM_EVENT_77 1.0]
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| [wait wipe]
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| 
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| [charaFadeout D 0.1]
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| 
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| [scene 81000]
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| [wt 1.0]
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| 
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| [wipein rightToLeft 1.0 1.0]
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| [wait wipe]
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| [wt 0.3]
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| 
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| [charaTalk H]
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| [charaFace H 0]
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| [charaFadein H 0.4 1]
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| [wt 0.4]
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| 
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| [bgm BGM_EVENT_28 0.1]
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| 
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| @H:???
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| Well, hello there!
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| [k]
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| 
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| @H:???
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| Will you all be staying with us then? Wonderful! Thank you for choosing the Gildalay Hotel!
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| [k]
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| 
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| @H:???
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| I'm Charlotte Corday, and I'll be your concierge during your stay.
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| [k]
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| 
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| [charaFace H 7]
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| @Charlotte Corday
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| ...[wt 0.5]Phew, I did it!
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| [k]
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| 
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| [charaFace H 4]
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| @Charlotte Corday
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| For some reason, I just couldn't say the word “concierge”properly, no matter how many times I tried!
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| [k]
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| 
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| @Charlotte Corday
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| It kept coming out all sorts of weird ways, like “con-surge,” “con-siege,” “con-sea-urchin”...
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| [k]
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| 
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| [charaFace H 12]
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| @Charlotte Corday
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| You name it, I flubbed it!
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| [k]
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| 
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| [charaFace H 1]
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| @Charlotte Corday
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| Hehe, so the fact that I said it perfectly just now bodes well for your stay!
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| [k]
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| 
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| [charaFace H 0]
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| 
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| @Charlotte Corday
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| Okay everyone, here's your condominium. Don't worry, it has enough bedrooms for all of you.
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| [k]
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| 
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| @Charlotte Corday
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| While the kitchen does come stocked with the bare minimum of condiments...
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| [k]
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| 
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| @Charlotte Corday
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| ...I'm afraid you'll need to purchase your own ingredients if you want to do any real cooking.
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| [k]
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| 
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| @Charlotte Corday
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| Fortunately, there's a supermarket nearby that carries veggies, meat, fish... Everything you could want!
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| [k]
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| 
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| [charaFace H 7]
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| @Charlotte Corday
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| If there's anything else, please don't hesitate to let me know! Okay, enjoy your stay at the Gildalay Hotel!
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| [k]
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| 
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| [messageOff]
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| [se ad95]
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| [seStop ad95 1.2]
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| [wt 0.2]
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| [charaFadeout H 0.4]
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| [wt 1.2]
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| 
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| ?1:I couldn't get a single word in edgewise...
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| ?!
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| 
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| [charaTalk E]
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| [charaFace E 4]
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| [charaFadein E 0.1 1]
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| @Siegfried
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| I don't think I've ever seen someone say so much so quickly. It's like...if a machine gun could talk.
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| [k]
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| 
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| [charaFace E 0]
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| @Siegfried
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| At any rate, why don't we all leave our luggage in our rooms and meet back up here?
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaTalk off]
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| [charaDepth F 2]
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| [charaDepth D 3]
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| [charaDepth C 5]
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| [charaFace C 7]
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| [charaFace D 5]
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| [charaFace F 0]
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| [charaFadein C 0.1 1]
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| [charaFadein D 0.1 -300,0]
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| [charaFadein F 0.1 300,0]
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| @All
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| Sounds good!
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| [k]
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| 
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| 
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| [messageOff]
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| [fadeout black 1.5]
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| [bgmStop BGM_EVENT_28 1.5]
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| [wait fade]
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| 
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| [charaFadeout C 0.1]
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| [charaFadeout D 0.1]
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| [charaFadeout F 0.1]
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| 
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| [charaSet A 1098176810 1 Osakabehime]
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| [charaSet B 2025201 1 Anne]
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| [charaSet G 1098155400 1 Blackbeard]
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| [charaSet H 10005000 1 "Mecha Eli-chan Mk. II"]
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| 
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| 
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| [scene 80900]
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| [wt 1.0]
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| 
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| [fadein black 1.5]
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| [wait fade]
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| 
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| [bgm BGM_EVENT_25 0.1]
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| 
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| [charaTalk on]
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| [charaTalk D]
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| [charaFace D 8]
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| [charaFadein D 0.1 1]
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| @Katsushika Hokusai
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| Phew! I was a little worried that the whole room might be all shiny and golden 'n stuff...
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| [k]
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| 
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| @Katsushika Hokusai
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| ...but I gotta say, this is snazzy without bein' TOO snazzy.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| @Miyamoto Iori
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| All right, as for our next move[line 2]
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 1]
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| @Siegfried
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| Wait. The spy I sent out should be back any moment now.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [bgmStop BGM_EVENT_25 1.0]
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| 
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| [charaTalk F]
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| [charaFace F 12]
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| [charaFadein F 0.1 1]
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| @Miyamoto Iori
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| Spy?
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| [k]
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| 
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| [messageOff]
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| [charaFadeout F 0.1]
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| [wt 0.2]
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| 
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| 
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| [se ad73]
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| [fowardEffect bit_talk_quickmove]
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| [charaTalk I]
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| [charaFace I 9]
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| [charaFadein I 0.1 0,-40]
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| [charaMove I 0,0 0.1]
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| [wt 0.4]
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| 
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| @Fuuma Kotarou
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| I'm finished investigating the enemy, Master.
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| [k]
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| 
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| ?1:Kotarou!
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| ?2:Evil Wind!
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| ?!
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| 
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| [bgm BGM_EVENT_94 0.1]
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| 
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| 
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| @Fuuma Kotarou
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| I'm here, Master.
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| [k]
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| 
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| @Fuuma Kotarou
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| I have returned with information on Himeji Casino, as Lord Siegfried requested.
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| [k]
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| 
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| ?1:Sorry to make you work on your vacation...
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| ?!
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| 
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| [charaFace I 10]
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| @Fuuma Kotarou
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| Not at all, Master.
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| [k]
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| 
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| @Fuuma Kotarou
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| I'm having the time of my life, getting to wear a cool new outfit like this.
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| [k]
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| 
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| [charaFace I 11]
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| @Fuuma Kotarou
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| ...Ahem. But never mind that.
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| [k]
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| 
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| [charaFace I 9]
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| @Fuuma Kotarou
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| Let me start by explaining the rules for Himeji Casino's battle royale.
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| [k]
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| 
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| @Fuuma Kotarou
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| All players compete in teams of four, with twenty teams in total.
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| [k]
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| 
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| @Fuuma Kotarou
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| As per usual battle royale rules, all teams fight each other simultaneously, and the last team standing is the winner.
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| [k]
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| 
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| 
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| @Fuuma Kotarou
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| In general, once a Servant or enemy has been eliminated, they cannot return to the battlefield until the next game.
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| [k]
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| 
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| @Fuuma Kotarou
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| Here, take a look at this.
 | ||
| [k]
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| 
 | ||
| [messageOff]
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| 
 | ||
| [charaFadeout I 1.5]
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| [scene 30400 1.5]
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| [wt 2.5]
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| 
 | ||
| [scene 28800 1.5]
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| [wt 2.5]
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| 
 | ||
| [scene 30800 1.5]
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| [wt 2.0]
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| 
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| @Fuuma Kotarou
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| These are the areas owned by the casino that serve as the battle royale's battlefields.
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| [k]
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| 
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| @Fuuma Kotarou
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| These areas[line 2]
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| [k]
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| 
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| ?1:Get smaller and smaller as the game goes on?
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| 
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| @Fuuma Kotarou
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| Exactly.
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| [k]
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| 
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| @Fuuma Kotarou
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| Which means that eventually, the surviving teams will have no choice but to fight.
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| [k]
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| 
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| ?2:Yeah?
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| 
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| @Fuuma Kotarou
 | ||
| They get smaller and smaller over the course of the game. It seems to be a trend among similar games as of late.
 | ||
| [k]
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| 
 | ||
| ?!
 | ||
| 
 | ||
| @Fuuma Kotarou
 | ||
| Now, here's the Team Himeji lineup.
 | ||
| [k]
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| 
 | ||
| [messageOff]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk off]
 | ||
| [charaPut A 180,0]
 | ||
| [charaFace A 0]
 | ||
| [charaFadeTime A 0.7 0.8]
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| [charaMove A 230,0 0.7]
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| [wt 0.9]
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| 
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| @Fuuma Kotarou
 | ||
| Lady Osakabehime, the former princess of shut-ins who tweaked her own Spirit Origin into an Archer.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout A 0.7]
 | ||
| 
 | ||
| [charaPut B -180,0]
 | ||
| [charaFace B 0]
 | ||
| [charaFadeTime B 0.7 0.8]
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| [charaMove B -230,0 0.7]
 | ||
| [wt 0.9]
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| 
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| @Fuuma Kotarou
 | ||
| Anne Bonny, the sniper who can pinpoint her target no matter what the environment.
 | ||
| [k]
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| 
 | ||
| [messageOff]
 | ||
| [charaFadeout B 0.7]
 | ||
| 
 | ||
| [charaPut G 180,0]
 | ||
| [charaFace G 9]
 | ||
| [charaFadeTime G 0.7 0.8]
 | ||
| [charaMove G 230,0 0.7]
 | ||
| [wt 0.9]
 | ||
| 
 | ||
| @Fuuma Kotarou
 | ||
| Blackbeard, an oversized scary Servant who should take a shower already because seriously, he stinks.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout G 0.7]
 | ||
| 
 | ||
| [charaPut H -180,0]
 | ||
| [charaFace H 0]
 | ||
| [charaFadeTime H 0.7 0.8]
 | ||
| [charaMove H -230,0 0.7]
 | ||
| [wt 0.9]
 | ||
| 
 | ||
| @Fuuma Kotarou
 | ||
| And Mecha Eli-chan Mk. II, the mechanical goddess who keeps ignoring complaints about her unfair flight advantage.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| 
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.7 1]
 | ||
| 
 | ||
| [charaFadeout H 0.7]
 | ||
| 
 | ||
| [scene 80900 0.7]
 | ||
| 
 | ||
| [wt 0.8]
 | ||
| 
 | ||
| [charaSet A 1098123210 1 Goredolf]
 | ||
| [charaSet B 1098123010 1 Meunière]
 | ||
| [charaSet G 98111500 1 "Da Vinci"]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk on]
 | ||
| @Siegfried
 | ||
| Hmm, so they're all gunslingers. That could be quite a challenge.
 | ||
| [k]
 | ||
| 
 | ||
| @Siegfried
 | ||
| We'll definitely need Katsushika Hokusai and Miyamoto Iori on our team.
 | ||
| [k]
 | ||
| 
 | ||
| @Siegfried
 | ||
| And Mash should compete as well, as the brains of the operation.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout E 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 7]
 | ||
| [charaFadein C 0.1 1]
 | ||
| @Mash
 | ||
| A-all right! I'll do my best!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| 
 | ||
| [charaTalk I]
 | ||
| [charaFace I 12]
 | ||
| [charaFadein I 0.1 1]
 | ||
| @Fuuma Kotarou
 | ||
| I'm afraid I have something else I need to take care of, so I can't join myself...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace I 9]
 | ||
| @Fuuma Kotarou
 | ||
| I still have a lot of ground to cover for Master's sake before I can be of more help.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout I 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| 
 | ||
| [charaTalk E]
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.1 1]
 | ||
| @Siegfried
 | ||
| That leaves me...yet another close-range type of fighter.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace E 4]
 | ||
| @Siegfried
 | ||
| We should probably include someone who specializes in long-range combat as well.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace E 0]
 | ||
| @Siegfried
 | ||
| I think it would be best if I sit this one out, and we get someone else to take my place.
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout E 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| 
 | ||
| [branch lblNotClear2 IsClear false]
 | ||
| 
 | ||
| [label lblClear2]
 | ||
| 
 | ||
| [charaPut J 1]
 | ||
| [charaEffect J bit_talk_10_LowLevel]
 | ||
| [wt 0.2]
 | ||
| [se ad13]
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 1]
 | ||
| [wt 0.3]
 | ||
| 
 | ||
| @Goredolf
 | ||
| Mmm, agreed. Ensuring your team is well-balanced is one of the most fundamental fundamentals.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 12]
 | ||
| @Goredolf
 | ||
| Not that I have much experience with that, since I was usually a one-man operation...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 3]
 | ||
| [charaFadein B 0.1 1]
 | ||
| @Meunière
 | ||
| I feel for you, boss man, I really do, but do you have to bring us all down out of nowhere like that?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaPut J 1200,1200]
 | ||
| [charaEffectStop J bit_talk_10_LowLevel]
 | ||
| 
 | ||
| [branch lblConf2]
 | ||
| 
 | ||
| [label lblNotClear2]
 | ||
| 
 | ||
| [charaPut J 1]
 | ||
| [charaEffect J bit_talk_10_LowLevel]
 | ||
| [wt 0.2]
 | ||
| [se ad13]
 | ||
| [charaTalk G]
 | ||
| [charaFace G 0]
 | ||
| [charaFadein G 0.1 0,-90]
 | ||
| [wt 0.3]
 | ||
| 
 | ||
| @Da Vinci
 | ||
| I'd agree with that. Having a team that can handle any kind of range would be ideal in this case.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout G 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaPut J 1200,1200]
 | ||
| [charaEffectStop J bit_talk_10_LowLevel]
 | ||
| 
 | ||
| [label lblConf2]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 0]
 | ||
| [charaFadein F 0.1 1]
 | ||
| @Miyamoto Iori
 | ||
| Hmm. Makes sense to me!
 | ||
| [k]
 | ||
| 
 | ||
| @Miyamoto Iori
 | ||
| Okay then, let's see if we can't find a long-range fighter out of all the Servants that have come to this Las Vegas.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace F 8]
 | ||
| @Miyamoto Iori
 | ||
| Class-wise, we'll probably want an Archer...though I guess we could make do with a Caster if we had to?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk E]
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.1 1]
 | ||
| @Siegfried
 | ||
| There are also some Berserkers who use guns, like Lancelot...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace E 4]
 | ||
| @Siegfried
 | ||
| But that could be a problem if we need to keep them in our employ for the long haul. Not to mention that following a plan of attack generally isn't a Berserker's strong suit.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout E 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 1]
 | ||
| [charaFadein F 0.1 1]
 | ||
| @Miyamoto Iori
 | ||
| Then we'll definitely want to go with an Archer. All right, let's head out and see who we can find!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 1.5]
 | ||
| [bgmStop BGM_EVENT_94 1.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| 
 | ||
| [charaSet A 1098163000 1 Moriarty]
 | ||
| [charaSet B 2028000 1 Helena]
 | ||
| [charaSet G 5008300 1 "Mister Mystery"]
 | ||
| 
 | ||
| [scene 80500]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [fadein black 1.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 6]
 | ||
| [charaFadein A 0.4 1]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| [bgm BGM_EVENT_64 0.1]
 | ||
| 
 | ||
| @Moriarty
 | ||
| Ahh, my apologies! I'd love to, of course, but this old back of mine just isn't what it used to be, you know?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 4]
 | ||
| @Moriarty
 | ||
| Besides...I can practically smell the QP moving throughout this event...
 | ||
| [k]
 | ||
| 
 | ||
| ?1:Are you taking bets on the side again?
 | ||
| 
 | ||
| [charaFace A 3]
 | ||
| @Moriarty
 | ||
| Who, me? Perish the thought.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 0]
 | ||
| @Moriarty
 | ||
| At any rate, let's see... So you're looking for an Archer with plenty of time on their hands, hmm...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace A 4]
 | ||
| 
 | ||
| @Moriarty
 | ||
| I wish I could help, but I'm afraid I can't think of anyone. My mind isn't what it used to be. They do say memory is the first thing to go.
 | ||
| [k]
 | ||
| 
 | ||
| ?2:Anyone else you can recommend then?
 | ||
| 
 | ||
| @Moriarty
 | ||
| Hmm. I wish I could, but my usual outfit's motif notwithstanding, we older gentlemen aren't typically known for being social butterflies...
 | ||
| [k]
 | ||
| 
 | ||
| @Moriarty
 | ||
| Or in my case, having any friends at all...
 | ||
| [k]
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace D 0]
 | ||
| [charaFadein D 0.1 1]
 | ||
| @Katsushika Hokusai
 | ||
| Well, so far, no good.[wt 0.5][charaFace D 19][sr]...Huh? Are those the same flower petals we saw earlier?
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout D 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [effect bit_talk_bara 0,300]
 | ||
| [se ad300]
 | ||
| [wt 0.7]
 | ||
| 
 | ||
| [charaTalk G]
 | ||
| [charaFace G 0]
 | ||
| [charaFadein G 0.4 1]
 | ||
| [effectStop bit_talk_bara]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| @Mister Mystery
 | ||
| Good morning, and good evening. We meet again.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace G 0]
 | ||
| @Mister Mystery
 | ||
| Oh? Where's Cath[line 2]I mean, Fou? Is he staying at the hotel where it's nice and air-conditioned?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace G 3]
 | ||
| @Mister Mystery
 | ||
| Hahaha, then I guess I don't have to worry about him pouncing on me if I send a few (dozen) more flower petals swirling around.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout G 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 7]
 | ||
| [charaFadein C 0.1 1]
 | ||
| @Mash
 | ||
| Mister Mister-y![sr]I mean, Mystery!
 | ||
| [k]
 | ||
| 
 | ||
| @Mash
 | ||
| If you're here now, does that mean you know where we can find an Archer to help us?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk E]
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.1 1]
 | ||
| @Siegfried
 | ||
| Or maybe you're an Archer yourself?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout E 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk G]
 | ||
| [charaFace G 0]
 | ||
| [charaFadein G 0.1 1]
 | ||
| @Mister Mystery
 | ||
| No, sadly. I may be able to fire laser beams from my sword, but technically, I'm not an Archer.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout G 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 13]
 | ||
| [charaFadein F 0.1 1]
 | ||
| [charaShake F 0.02 3 3 0.4]
 | ||
| @Miyamoto Iori
 | ||
| (Suddenly overcome by the urge to challenge him to a duel)
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk G]
 | ||
| [charaFace G 1]
 | ||
| [charaFadein G 0.1 1]
 | ||
| @Mister Mystery
 | ||
| But, I can certainly think of an Archer at Chaldea who would be happy to join you.
 | ||
| [k]
 | ||
| 
 | ||
| @Mister Mystery
 | ||
| She's a sweet little girl who thinks of you like her own grandchild...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace G 0]
 | ||
| @Mister Mystery
 | ||
| Ahh, but I'd better stop giving hints before I give too much away. Farewell for now.
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [effect bit_talk_bara 0,300]
 | ||
| [se ad300]
 | ||
| [wt 0.7]
 | ||
| 
 | ||
| [charaFadeout G 0.4]
 | ||
| [effectStop bit_talk_bara]
 | ||
| [wt 1.2]
 | ||
| 
 | ||
| 
 | ||
| ?1:Grandchild...
 | ||
| ?!
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 1]
 | ||
| [charaFadein C 0.1 1]
 | ||
| @Mash
 | ||
| That's it! I'm sure I know just who he means!
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 1.5]
 | ||
| [bgmStop BGM_EVENT_64 1.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| 
 | ||
| [fadein black 1.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 1]
 | ||
| [charaFadein B 0.4 1]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| @Helena
 | ||
| Ooh, that sounds fun! I'm in!
 | ||
| [k]
 | ||
| 
 | ||
| ?1:That was fast!
 | ||
| ?!
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [bgm BGM_EVENT_7 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 1]
 | ||
| [charaFadein C 0.1 1]
 | ||
| @Mash
 | ||
| Thank you so much, Helena!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 1]
 | ||
| [charaFadein B 0.1 1]
 | ||
| @Helena
 | ||
| Don't you worry! Granny's got it covered!
 | ||
| [k]
 | ||
| 
 | ||
| @Helena
 | ||
| As an Archer of Mahatma, I'll make sure to lead you straight to victory!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace B 0]
 | ||
| @Helena
 | ||
| Oh, but let me ask you just one thing. What's Master going to do while all this is going on?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 12]
 | ||
| [charaFadein C 0.1 1]
 | ||
| @Mash
 | ||
| Oh, that's a good point. How should we handle [&him:her] in this case?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 7]
 | ||
| [charaFadein F 0.1 1]
 | ||
| @Miyamoto Iori
 | ||
| Hmm... I guess we'll just have to try classifying [&him:her] as an a boost? Or an attachment?
 | ||
| [k]
 | ||
| 
 | ||
| ?1:A boost!? Attachment!?
 | ||
| ?2:No way!
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaFace F 8]
 | ||
| @Miyamoto Iori
 | ||
| I know, it sounds bad. But I think this gives us the best chance of victory.
 | ||
| [k]
 | ||
| 
 | ||
| @Miyamoto Iori
 | ||
| As far as we're concerned, keeping you put in the rear guard is a safe strategy. And as far as the enemy is concerned...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace F 14]
 | ||
| @Miyamoto Iori
 | ||
| Well, you'll see what's in store for them once we get started! My point is, we need you if we're going to win.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 12]
 | ||
| [charaFadein C 0.1 1]
 | ||
| @Mash
 | ||
| I, uh, I see. Well, if you're really sure, Iori, then...I'm okay with that.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace D 6]
 | ||
| [charaFadein D 0.1 1]
 | ||
| @Katsushika Hokusai
 | ||
| Fine by me. Front line or rear guard, it don't make much difference. You're still my partner either way, right?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace D 13]
 | ||
| @Katsushika Hokusai
 | ||
| ...Right?
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [cameraMove 0.4 0,10 1.0]
 | ||
| [wt 0.5]
 | ||
| [cameraHome 0.4]
 | ||
| [wt 0.8]
 | ||
| 
 | ||
| [charaFace D 27]
 | ||
| @Katsushika Hokusai
 | ||
| Nyahaha.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout D 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| 
 | ||
| [charaTalk E]
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.1 1]
 | ||
| @Siegfried
 | ||
| Good. Then if we're all in agreement, I think you should start practicing fighting as a team.
 | ||
| [k]
 | ||
| 
 | ||
| @Siegfried
 | ||
| Fortunately, it looks like Himeji Casino has some practice areas available to anyone who wants to use them.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace E 1]
 | ||
| @Siegfried
 | ||
| I think the best thing we can do now is practice there while we earn enough chips for a letter of challenge.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout E 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk I]
 | ||
| [charaFace I 9]
 | ||
| [charaFadein I 0.1 1]
 | ||
| @Fuuma Kotarou
 | ||
| Sounds good to me. In the meantime, I'll try to find out everything I can about the other formidable teams.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [bgmStop BGM_EVENT_7 1.0]
 | ||
| [se ad73]
 | ||
| [fowardEffect bit_talk_quickmove]
 | ||
| [wt 0.1]
 | ||
| [charaFadeout I 0.1]
 | ||
| [wt 0.85]
 | ||
| 
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 0]
 | ||
| [charaFadein B 0.1 1]
 | ||
| @Helena
 | ||
| You know, I've got an idea.
 | ||
| [k]
 | ||
| 
 | ||
| @Helena
 | ||
| Why don't we kick things off with a practice battle to get a feel for each others' abilities?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [bgm BGM_EVENT_3 0.1]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace D 5]
 | ||
| [charaFadein D 0.1 1]
 | ||
| @Katsushika Hokusai
 | ||
| Ooh, I like the sound of that! But I'll warn ya right now, I'm aimin' ta become a legendary swordfighter!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace D 12]
 | ||
| @Katsushika Hokusai
 | ||
| So don't blame me if my techniques are too sharp to handle!
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 0.5]
 | ||
| [bgmStop BGM_EVENT_3 0.4]
 | ||
| [wait fade]
 | ||
| [soundStopAll]
 | ||
| [end]
 |