229 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			229 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
$01-00-06-02-1-0
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[soundStopAll]
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[bgm BGM_EVENT_11 0.1]
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[charaSet A 8001001 1 Mash]
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[charaSet D 5009001 1 "Da Vinci"]
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[charaSet B 98006300 1 ???]
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[scene 28801]
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[backEffect bit_talk_haboob_02]
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[fadein black 2.0]
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[wait fade]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.4 1]
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@Mash
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We've covered about 10 kilometers so far...[sr]Master, just hang on for a little bit longer.
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[k]
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[charaFace A 3]
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@Mash
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O-Or would you like me to carry you?[sr]If you ride on my shield, then I can just pull it...
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[k]
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?1:...No, it's just that...
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?2:...For some reason, I can't breathe...
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?!
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[charaFadeout A 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 0]
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[charaFace A 3]
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[charaFadein A 0.1 2]
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@Da Vinci
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...Just as I thought, the mana density in the atmosphere is too high. Here, [%1], take this.
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[k]
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[charaFace A 6]
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@Mash
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A portable oxygen canister?[sr]When did you...
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[k]
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[charaFace D 5]
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@Da Vinci
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It's a mana-blocking mask I made in a hurry.[sr]The atmosphere here is too harsh for humans.
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[k]
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[charaFace D 2]
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@Da Vinci
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Hey, that's what I'm here for. Still, a little “thank you” would be nice. Come on, shower me with your admiration!
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[k]
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[charaFace D 0]
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@Da Vinci
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Either way, we'll be at the water source soon.[sr]You can see that building beyond the sandstorm, right?
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[k]
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@Da Vinci
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That must be a temple. If we can at least get in there[bgmStop BGM_EVENT_11 0.7] then we should be able to[line 3]
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[k]
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[charaFace D 5]
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@Da Vinci
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Sorry. Forget everything I just said, this place is no good. We have to turn back.
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[k]
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[bgm BGM_EVENT_5 0.1]
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[charaFace A 14]
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@Mash
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Why!? We're so close!
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[k]
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[charaFace D 0]
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@Da Vinci
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That we are. But I can see countless shadows in the area between here and the temple. Look closely.
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[k]
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[charaFadeout D 0.1]
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[charaFadeout A 0.1]
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[wt 0.2]
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[messageOff]
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[cameraMove 1.0 150,0 1.5]
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[wait camera]
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[cameraMove 2.0 -150,0 1.5]
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[wait camera]
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[cameraHome 1.0]
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[wait camera]
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[wt 0.4]
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?1:...One, two, three...
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?2:I stopped counting after 20.
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?!
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[charaTalk A]
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[charaFace D 0]
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[charaFadein D 0.1 0]
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[charaFace A 12]
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[charaFadein A 0.1 2]
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@Mash
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You're right. They're all wandering around... I wonder what they are?
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[k]
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[charaFace D 0]
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@Da Vinci
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They're the same kind of sphinxes we encountered earlier. They're roaming around the temple freely.
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[k]
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[charaFace A 6]
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@Mash
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!
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[k]
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[charaFace D 0]
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@Da Vinci
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It's suicidal to pass through here.[sr]Let's find a different shelter.
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[k]
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@Da Vinci
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By the way, I got a pretty good idea who's residing in that temple.
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[k]
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@Da Vinci
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We can't enter on our own.[sr]So let's look for another route.
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[k]
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@Da Vinci
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Hey, if need be, I'll even supply my universal secret cottage like you might see in games, so rest easy.[bgmStop BGM_EVENT_5 1.0][sr]It's comfortable up to three uses, so[line 3] Huh?
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[k]
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[charaFace A 14]
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@Mash
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...[bgm BGM_EVENT_3 0.1]I think I just saw some shadows heading this way from the temple... Sphinxes?
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[k]
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[charaFace D 0]
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@Da Vinci
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All right, let's make a run for it! I thought I glimpsed a skull mask as well, but whatever!
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[k]
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[messageOff]
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[se ad132]
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[seStop ad132]
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[charaFadeout D 0.4]
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[charaFadeout A 0.4]
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[wt 1.0]
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?1:A skull... mask?
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?2:Hold up a second!
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?!
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.4 1]
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@Mash
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Master, is something bothering you!?
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[k]
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[charaFadeout A 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Da Vinci
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Whoa, they're moving way too fast![sr]See, [%1], I told you to move[line 3]
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[k]
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[charaFace D 0]
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@Da Vinci
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...Huh? For sphinxes, their magical energy level is too low... And this number... Humans?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[se ad78]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@???
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[line 3]Hmph, they caught on pretty fast! Sending soldiers after us, eh... How clever of you, Sun King.
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[k]
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@???
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Those monsters won't dare to hurt us as long as we have the queen, but the humans are different. She has no influence over them.
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[k]
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@???
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There's no time, get rid of them! But let one of them live! It will be a valuable source of intel!
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[k]
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[charaFadeout B 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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Enemies sighted! I'm counting ten of them! All human!
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[k]
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@Mash
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One of them is carrying a bound woman![sr]Senpai, your orders!
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[k]
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?1:Fight back, Mash! But gently!
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?2:Hit them with the flats of your blades!
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?!
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[charaFace A 1]
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@Mash
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...Right! Please leave it to me, Master!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_3 0.4]
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[wait fade]
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[backEffectStop bit_talk_haboob_02]
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[soundStopAll]
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[end]
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