237 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			237 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
$01-00-06-09-1-0
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[soundStopAll]
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[bgm BGM_EVENT_5 0.1]
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[charaSet A 8001001 1 Mash]
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[charaSet B 98003000 1 "Dr. Roman"]
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[charaSet C 98002000 1 Fou]
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[charaSet D 1012001 1 Bedivere]
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[charaSet E 98081000 1 "Refugee Man"]
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[scene 28500]
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[fadein black 2.0]
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[wait fade]
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[charaTalk A]
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[charaFace D 4]
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[charaFadein D 0.1 0]
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[charaFace A 4]
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[charaFadein A 0.1 2]
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@Mash
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...
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[k]
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@Bedivere
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...
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[k]
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[charaFadeout D 0.1]
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[charaFadeout A 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Fou
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Fooou...
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[k]
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[charaFadeout C 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Refugee Man
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...I'm sorry. I had no idea that she would sacrifice herself for us...
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[k]
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?1:Da Vinci isn't dead yet.
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[charaFadeout E 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Mash
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Right... Da Vinci is an undisputed genius...
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[k]
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@Mash
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I'm sure she's alive. They say the ornithopter was originally an airplane, after all...
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[k]
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@Mash
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Surely she flew up into the air right before the explosion...
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[k]
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[charaFadeout A 0.1]
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?2:Compliments are best when it comes to her.
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[charaFadeout E 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Fou
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Fou, Fouu...
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[k]
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[charaFadeout C 0.1]
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?!
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[bgmStop BGM_EVENT_5 2.0]
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[charaTalk B]
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[communicationCharaLoop 98003003 1 5 0 0]
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@Dr. Roman
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...Now, enough sad talk.
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[k]
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[bgm BGM_EVENT_11 0.1]
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@Dr. Roman
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We've entered the mountains, but how much longer to this village?
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[k]
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[communicationCharaClear]
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[wait communicationChara]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Refugee Man
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Right. We can reach it in another day. But... There's a problem...
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[k]
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[charaFadeout E 0.1]
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[charaTalk A]
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[charaFace E 0]
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[charaFadein E 0.1 0]
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[charaFace A 12]
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[charaFadein A 0.1 2]
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@Mash
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...What could that be? Don't tell me there's some barrier around the village?
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[k]
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@Refugee Man
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No. Nothing like that. I'm talking about food and water.
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[k]
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@Refugee Man
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We're talking about 50 people here... We never had much, but that Da Vinci lady held things together...
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[k]
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[charaFace A 4]
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@Mash
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...That's right. Tending the wounded, gathering food, even using alchemy to create water. Da Vinci did it all...
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[k]
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[charaFadeout E 0.1]
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[charaFadeout A 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Fou
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Fou, Fouu...
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[k]
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[charaFadeout C 0.1]
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[charaTalk B]
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[communicationCharaLoop 98003003 1 5 0 4]
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@Dr. Roman
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Being too talented can almost be harmful. People find themselves relying on her before they know it...
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[k]
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[communicationCharaFace 5]
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@Dr. Roman
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I'm sorry, but providing food is no longer an option.
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[k]
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@Dr. Roman
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The refugees must travel to the village without food or water over the next day.
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[k]
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[communicationCharaClear]
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[wait communicationChara]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Bedivere
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With everyone at their limits, this day will be quite the hurdle... Although, perhaps I can do something about food.
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[k]
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[charaFadeout D 0.1]
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[bgmStop BGM_EVENT_11 2.0]
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[charaTalk A]
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[charaFace D 0]
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[charaFadein D 0.1 0]
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[charaFace A 6]
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[charaFadein A 0.1 2]
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@Mash
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Bedivere? Um, don't tell me you're...
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[k]
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[charaFace D 10]
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@Bedivere
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As you see, I may seem imprudent. However, I am quite well-traveled.
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[k]
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@Bedivere
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I have a knack for telling which animals are safe for humans to eat. It is amazing.
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[k]
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[charaFadeout D 0.1]
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[charaFadeout A 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Fou
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Fouuu...
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[k]
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[charaFadeout C 0.1]
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[se ad19]
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[wait se ad19]
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[wt 0.2]
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[bgm BGM_EVENT_3 0.1]
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[charaTalk D]
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[charaFace D 8]
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[charaFadein D 0.1 1]
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@Bedivere
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And fortunately for us, some are coming right towards us.
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[k]
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@Bedivere
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Will they eat us, or will we feast on them? ...En garde!
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[k]
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[se ad73]
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[charaFadeout D 0.2]
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[wt 0.7]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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@Mash
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Whaaaaaaat!?
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_3 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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