376 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			376 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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$03-00-02-05-5-1
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[soundStopAll]
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[charaSet A 2031000 1 "Good Fellow"]
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[charaSet B 8001410 1 Mash]
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[charaSet C 1098153600 1 Gerda]
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[charaSet D 1098153900 1 Boy]
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[charaSet E 1098154100 1 Girl]
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[charaSet F 1098153700 1 "Village Grown-Up_Man"]
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[charaSet G 1098153800 1 "Village Grown-Up_Woman"]
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[charaSet H 8001400 1 Mash_Visor]
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[scene 61800]
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[bgm BGM_EVENT_80]
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[cameraMove 0.1 0,0 1.01]
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[wt 0.1]
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[fadein black 1.0]
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[wait fade]
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[wt 0.6]
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@Good Fellow
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Hraaah!
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[k]
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[messageOff]
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[charaScale B 1.4]
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[charaEffect B bit_talk_rarrow01br 1 F]
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[charaPut B 1200,1200]
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[wt 0.3]
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[charaPut B -50,-100]
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[wt 0.3]
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[cueSe Battle bac423]
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[wt 1.5]
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@Good Fellow
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Take this!
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[k]
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[messageOff]
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[charaEffect B bit_talk_rarrow01br 1 F]
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[charaPut B 1200,1200]
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[wt 0.4]
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[charaPut B -50,-100]
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[wt 0.3]
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[cueSe Battle bac423]
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[wt 1.5]
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[charaScale A 1.0]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Good Fellow
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Hraaaaaaaaaaaah![sr]Break 'em! Smash 'em! Make your way through!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[messageOff]
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[charaEffect B bit_talk_rarrow01br 1 F]
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[charaPut B 1200,1200]
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[wt 0.4]
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[charaPut B -50,-100]
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[wt 0.3]
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[cueSe Battle bac422]
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[wt 2.0]
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[charaTalk H]
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[charaFace H 2]
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[charaFadein H 0.1 1]
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@H:Mash
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He's opened a huge hole in the formation of envoys![sr]Many of them have started to disperse!
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[k]
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[messageOff]
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[wipeout rectangleStripDownToUp 0.4 1.0]
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[wait wipe]
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[charaScale B 1.0]
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[charaEffectStop B bit_talk_rarrow01br]
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[charaFadeout H 0.1]
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[scene 45810]
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[wt 0.1]
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[wipein rectangleStripUpToDown 0.4 1.0]
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[wait wipe]
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[wt 1.0]
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@Envoys
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...The situation has worsened.[sr]...Inexplicable.
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[k]
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@Envoys
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...That man's magical energy is not unlimited. He should have already run out after so many large bombardments, yet he still remains operational.
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[k]
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@Envoys
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The same is true of the Demi-Servant. How?[sr]How is this possible? Why do they still fight?
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[k]
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@Envoys
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Inexplicable. Inexplicable. Continued combat[sr]may result in indeterminate losses on our side.
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[k]
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@Envoys
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We must return to seek the Goddess's counsel.[sr]Retreat. Retreat.
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[k]
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[messageOff]
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[flashin once 0.1 0.1 FFFFFFAF FFFFFF00]
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[cueSe Battle bac109]
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[wt 0.5]
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[flashin once 0.1 0.1 FFFFFFAF FFFFFF00]
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[cueSe Battle bac109]
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[wt 0.5]
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[flashin once 0.1 0.1 FFFFFFAF FFFFFF00]
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[cueSe Battle bac109]
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[wt 2.0]
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[messageOff]
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[wipeout rectangleStripUpToDown 0.4 1.0]
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[wait wipe]
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[scene 61800]
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[charaTalk depthOff]
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[charaDepth H 2]
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[charaDepth B 1]
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[charaTalk off]
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[charaFace H 7]
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[charaFadein H 0.1 1]
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[charaFace B 7]
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[charaFadein B 0.1 1]
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[wt 0.1]
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[wipein rectangleStripDownToUp 0.4 1.0]
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[wait wipe]
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[wt 1.0]
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@Mash
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...All remaining envoys appear to have left the area.[sr]Their magical energy signals have disappeared.
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[k]
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[bgmStop BGM_EVENT_80 0.5]
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[messageOff]
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[wt 1.0]
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[se ade18]
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[seVolume ade18 0.0 0.5]
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[wt 0.5]
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[seStop ade18 0.8]
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[wt 1.5]
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[charaFadeout H 0.4]
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[wt 0.2]
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[se ade57]
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[seVolume ade57 0.0 1.0]
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[seStop ade57 0.14]
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[wt 0.1]
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[se ad658]
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[wt 1.0]
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[charaTalk depthOn]
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[charaTalk on]
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[charaTalk B]
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[charaFace B 15]
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[bgm BGM_EVENT_77]
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@Mash
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Th-the battle is...over, Sen...pai...
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[k]
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@Mash
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...(Huff, huff, gasp)... Ah...[charaFace B 8][sr]There I go again...
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[k]
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@Mash
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...I was far too reckless.[sr]Da Vinci's not going to be happy about this...
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[k]
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?1:Nothing we can do now except brace for yelling.
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?2:What about the villagers...?
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Gerda
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I... That light was...amazing...[sr]I've never seen so many amazing things...
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[k]
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@Gerda
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You're amazing...mister...
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[k]
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[charaFace C 5]
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@Gerda
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I couldn't believe what I was seeing...
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[wt 0.5]
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[messageOff]
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[charaTalk off]
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[charaFace G 0]
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[charaFadein G 0.1 0]
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[charaFace F 0]
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[charaFadein F 0.1 2]
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@Grown-Ups
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...?
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[k]
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaFace E 0]
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[charaFadein E 0.1 0]
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[charaFace D 0]
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[charaFadein D 0.1 2]
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@Children
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Huh? Huh???
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[charaFadeout D 0.1]
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[wt 0.5]
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[se ad60]
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[seVolume ad60 0 0.1]
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[seVolume ad60 0.5 1.0]
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[wt 1.0]
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[charaTalk on]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.4 1]
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[wt 0.5]
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[seStop ad60 0.1]
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@Good Fellow
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Haha. Nicely done, you two!
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[k]
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@Good Fellow
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You look pretty worn out right now, but I know that's not all you've got left in the tank!
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[k]
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@Good Fellow
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I can't promote you to general at our first meeting,[sr]but I can at least give you a medal or two!
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[k]
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[messageOff]
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[charaFace A 3]
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[se ad660]
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[wt 0.2]
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[shake 0.05 4 3 0.2]
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[wt 0.3]
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[shake 0.05 4 3 0.2]
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[wt 0.3]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 14]
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[charaFadein B 0.1 1]
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@Mash
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E-excuse me! We really do appreciate[sr]your helping us out tremendously...
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[k]
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@Mash
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...but do you think you could stop[sr]smacking Senpai on the back so hard...?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Good Fellow
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Oh, was that hard? Sorry 'bout that![sr]Old habits die hard, as they say.
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[k]
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?1:(Cough and hack)
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?!
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[charaFace A 0]
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@Good Fellow
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Sorry again. Here, how 'bout I give ya a back rub?[sr]Or are you all right now?
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[k]
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?1:(Cough, cough) Are you[line 2]
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?!
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[messageOff]
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[bgmStop BGM_EVENT_77 2.0]
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[wt 0.8]
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[charaFace A 6]
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[wt 0.4]
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@Good Fellow
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That's right, Maître du Chaldea from Proper Human History![sr]Oh, yeah, I forgot to introduce myself!
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[k]
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[messageOff]
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[cueSe Battle bac375]
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[wt 1.0]
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[bgm BGM_EVENT_82 0.1]
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[charaFace A 2]
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@Good Fellow
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Then, listen up! Humans, one day, your desires will become a rainbow emblazoned across the sky! Know why? 'Cause I'm here now!
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[k]
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@Good Fellow
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I don't know much about this Lostbelt business, but nobody messes with the people of Europe on my watch!
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[k]
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@Good Fellow
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That's right! I'm a man of infinite possibility![sr]Wherever I go, I leave rainbows in my wake...
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[k]
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[messageOff]
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[charaFace A 10]
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[wt 1.0]
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[charaFace A 7]
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@Good Fellow
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I am Napoleon, an Archer! You're looking at the only hero of humanity in all of Scandinavia!
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[k]
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[messageOff]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_82 2.0]
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[wait fade]
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[wt 1.0]
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[soundStopAll]
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[end]
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