612 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			612 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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$91-40-18-01-3-1
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[soundStopAll]
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[charaSet A 99502600 1 Mash]
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[charaSet B 4018000 1 Quetzalcoatl]
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[charaSet C 1098119500 1 "Mask de Baritsu"]
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[charaSet D 1098119510 1 "Upside-down Baritsu Dummy"]
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[charaSet E 4018000 1 "For Quetzalcoatl Attack"]
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[charaSet F 98115000 1 "For Effect"]
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[scene 20300]
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[wipeFilter cinema 0.5 0]
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[bgm BGM_EVENT_24 0.1]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 0,-40]
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[fadein black 1.0]
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[wait fade]
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@Quetzalcoatl
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You're open, Baritsu!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 0,-40]
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@Mask de Baritsu
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Heh...do you really think so?[sr](And why is she STILL not using my nom de guerre?)
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFace B 2]
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[charaFadein C 0.1 -256,-40]
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[charaFadein B 0.1 256,-40]
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[wt 0.2]
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[charaMove B 100,-40 0.1]
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[wt 0.1]
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[charaMove B 256,-40 0.2]
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[charaMove C -256,-70 0.1]
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[se bac1]
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[wt 0.1]
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[charaMove C -256,-40 0.1]
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[wt 0.3]
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[charaMove C 100,-40 0.2]
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[wt 0.2]
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[charaMove B 100,-40 0.1]
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[charaMove C -80,-40 0.1]
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[se bac245]
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[charaDepth B 10]
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[charaFace B 5]
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[charaShake B 0.05 3 3 0.1]
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@Quetzalcoatl
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Guh...
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[k]
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@Mask de Baritsu
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I have targeted your arm now. Time to surrender. I regret to inform you that victory is now quite beyond your reach as matters stand.
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[k]
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[charaFace B 7]
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@Quetzalcoatl
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...Do you know why there are so many flashy moves in Lucha Libre?
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[k]
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@Mask de Baritsu
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No...I cannot say I have given it any thought. They are likely just inefficient skills meant for nothing so much as pure showmanship.
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[k]
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[charaFace B 5]
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@Quetzalcoatl
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No! They are for the audience, and for your opponent, with whom you share a deep mutual trust!
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[k]
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@Quetzalcoatl
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If you are seeking efficiency in battle,[sr]then you should head to war!
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[k]
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@Quetzalcoatl
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A battle without cheers or lights...a battlefield that is utterly lonely!
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[k]
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@Mask de Baritsu
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Cheers? Do those really matter for battle?
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[k]
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[charaFace B 2]
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@Quetzalcoatl
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Of course![sr]That's why, Master, I ask you to cheer for me!
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[k]
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?1:¡Olé! Go, lucha master!
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?!
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[charaFace B 1]
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@Quetzalcoatl
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Mucho mucho! That has given me the strength of a hundred luchadoras! Hiyaaah!
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[k]
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[messageOff]
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[charaMoveReturn B 90,-40 0.2]
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[charaMoveReturn C -90,-40 0.2]
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[wt 0.1]
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[charaEffect B bit_talk_quickmove]
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[charaSpecialEffect B erasureReverse 1 0.3]
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[se ad73]
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[wt 1.0]
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@Mask de Baritsu
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(She jumped straight up to break my joint lock... What incredible pain tolerance. Or rather, is this the vaunted endurance that every wrestler possesses?)
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[k]
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[charaShake C 0.05 3 3 0.4]
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[charaMove C -80,-60 0.4]
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@Mask de Baritsu
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This is no time to admire her moves![sr]Ugh, I can't keep my balance! Or my mask!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 0,-40]
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@Quetzalcoatl
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Sorry. Any máscara that falls off[sr]so easily is no match for me!
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[k]
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@Quetzalcoatl
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If you are a true wrestler, you need to be more fashion-conscious! And here we go...! La Mística!!!
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[k]
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[messageOff]
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[effect bit_talk_41]
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[se ad73]
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[charaMoveScale B 1.2 0.2]
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[charaMove B 0,-32]
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[wt 0.2]
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[effectStop bit_talk_41]
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[charaFadeout B 0.1]
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[wt 0.3]
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[charaScale B 1.0]
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[charaFadein C 0.1 0,-40]
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[charaFadein B 0.1 256,-40]
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[charaMove B 150,-40 0.2]
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[wt 0.2]
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[se bac245]
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[wt 0.2]
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[se bac1]
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[charaEffect C bit_talk_quickmove]
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[charaSpecialEffect C erasureReverse 1 0.3]
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[charaEffect B bit_talk_quickmove]
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[charaSpecialEffect B erasureReverse 1 0.3]
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[wt 1.0]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 0,30]
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[charaFace B 2]
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[charaFace E 2]
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[charaScale B 1.2]
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[charaFadein B 0.1 -1000,-40]
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[charaScale E 0.8]
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[charaFadein E 0.1 1000,-20]
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[charaShake D 0.05 5 0 0]
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[effect bit_talk_42]
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[charaDepth E 1]
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[charaDepth D 3]
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[charaDepth B 5]
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[se ad171]
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[charaMove B 800,-40 0.2]
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[wt 0.3]
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[charaPut B -1000,-40]
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[charaMove E -800,-20 0.2]
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[wt 0.3]
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[charaPut E 1000,-20]
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[se ad171]
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[charaMove B 800,-40 0.2]
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[wt 0.3]
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[charaDepth B 2]
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[charaPut B -1000,-40]
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[charaMove E -800,-20 0.2]
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[wt 0.3]
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[charaPut E 1000,-20]
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@D:Mask de Baritsu
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(What is this move...!?[sr]What is going on!?)
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[k]
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[messageOff]
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[charaDepth E 1]
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[charaDepth D 3]
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[charaDepth B 5]
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[se ad171]
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[charaMove B 800,-40 0.2]
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[wt 0.3]
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[charaPut B -1000,-40]
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[charaMove E -800,-20 0.2]
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[wt 0.3]
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[charaPut E 1000,-20]
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[se ad171]
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[charaMove B 800,-40 0.2]
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[wt 0.3]
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[charaDepth B 2]
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[charaPut B -1000,-40]
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[charaMove E -800,-20 0.2]
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[wt 0.3]
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[charaPut E 1000,-20]
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@D:Mask de Baritsu
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(Spinning...am I spinning? Really?[sr]How are we spinning THIS much!?)
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[k]
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[messageOff]
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[charaDepth E 1]
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[charaDepth D 3]
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[charaDepth B 5]
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[se ad171]
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[charaMove B 800,-40 0.2]
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[wt 0.3]
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[charaPut B -1000,-40]
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[charaMove E -800,-40 0.2]
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[wt 0.3]
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[charaPut E 1000,-40]
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[se ad171]
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[charaMove B 800,-40 0.2]
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[wt 0.3]
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[charaDepth B 2]
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[charaPut B -1000,-40]
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[charaMove E -800,-20 0.2]
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[wt 0.3]
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[charaPut E 1000,-20]
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@D:Mask de Baritsu
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(After six full spins, the inner ear simply goes haywire, and it becomes impossible to take an attack. And yet...we're still spinning?)
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[k]
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[messageOff]
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[scene 39800 0.5]
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[effectStop bit_talk_42 0.5]
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[charaShakeStop D]
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[charaScale B 1.0]
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[wt 0.5]
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@D:Mask de Baritsu
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(Are we in...space? I can see space...I don't recall...taking my medicines...this morning...)
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[k]
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@D:Mask de Baritsu
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(There's no need for careful examination to know what's happening here! I'm doomed!)
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[k]
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[charaMove B -300,-40 0.1]
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[wt 0.1]
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[charaMove B -200,-40 0.2]
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[wt 0.3]
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[charaMoveReturn D 0,40 0.2]
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@D:Mask de Baritsu
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(Tap, tap)
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[charaFadeout E 0.1]
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[charaFadeout D 0.1]
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[wt 0.1]
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[wipeOff]
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[wait wipe]
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[bgmStop BGM_EVENT_24 0.4]
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[scene 20300 0.4]
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[wt 0.4]
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[charaPut F 1]
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[charaEffect F bit_talk_10_LowLevel]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mash
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Holmes has tapped out![sr]Quetzalcoatl, please cancel your drop!
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[k]
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[bgm BGM_EVENT_4 0.1]
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@Mash
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Quetzalcoatl is the winner!
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut F 1200,1200]
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[charaEffectStop F bit_talk_10_LowLevel]
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[wt 0.2]
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[charaFace B 0]
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[charaFadein B 0.1 0,50]
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[charaMove B 0,-20 0.1]
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[wait charaMove B]
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[se ad223]
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[seVolume ad223 0 0.5]
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[charaMove B 1 0.1]
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[wait charaMove B]
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@Quetzalcoatl
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Aw. Then there won't be a head-first drop, no...
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[se bac2]
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[charaFadein C 0.1 1]
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[charaMoveReturn C 0,-10 0.3]
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@Mask de Baritsu
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...Whew. Cervical spine annihilation avoided.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFace C 0]
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[charaFadein B 0.1 2]
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[charaFadein C 0.1 0]
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@Quetzalcoatl
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Yes. You were spared because you tapped so early.
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[k]
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@Quetzalcoatl
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You should be grateful that I am so precise in executing my moves, yes. For any other wrestler, we were beyond the point of no return!
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[k]
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@Mask de Baritsu
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Probably. I'm surprised I lived. I'm actually more frightened that you have the muscles to stop that move than the muscles needed to do it in the first place.
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[k]
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@Quetzalcoatl
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Of course. I told you. Luchadoras perform their moves with utmost consideration for their partners!
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[k]
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@Quetzalcoatl
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Stopping a move midway through is just common courtesy. But I suspect you could have fought more!
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[k]
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@Mask de Baritsu
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I had every intention of doing so. The spirit is willing, but the body...not so much.
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[k]
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?1:What do you mean?
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?!
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@Mask de Baritsu
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The move was surreal. It was so intense, but at the same time, my heart was pounding with excitement.
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[k]
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@Mask de Baritsu
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Excited that the move was terrible...and intriguing at the same time. The moment I had that thought, my body tapped out quite of its own accord.
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[k]
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@Mask de Baritsu
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I have the confidence to meet any malevolent attack directly, but it appears my self-defense skills cannot handle moves made with kind intentions.
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[k]
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[charaFace B 1]
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@Quetzalcoatl
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Heehee. You speak too highly of it.[sr]I just didn't have the strength to make it hurt.
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[k]
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@Mask de Baritsu
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I withdraw what I said about your moves being just for show. It reminds me of a Japanese sword form called kassatsuken, where one imbues their sword with life and death for their battle.
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[k]
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@Mask de Baritsu
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One permits their opponent to live, even after defeating them. I had always found this contradictory, but...I understand now.
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[k]
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@Mask de Baritsu
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Strength is not simply a matter of defeating your opponent.
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[k]
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@Quetzalcoatl
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Yes, your moves were also very strong, Baritsu Mask. But you seem to be very fragile. You need to eat better so your bones will be sturdy, yes!
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[k]
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@Mask de Baritsu
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I'll take your word for it.
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[k]
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@Mask de Baritsu
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...Your technique is a sort I would never employ, but I would still like to show my respect to you, who has so mastered lucha.
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[k]
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@Mask de Baritsu
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Adiós, Miss Quetzalcoatl. Should we have the opportunity, I would like to meet again.
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						||
[k]
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[charaFadeout C 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Mask de Baritsu
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But...why will no one properly use my nom de guerre?
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[k]
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[messageOff]
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[charaFadeout C 0.4]
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[wt 0.1]
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[bgmStop BGM_EVENT_4 1.0]
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[wt 2.0]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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[bgm BGM_EVENT_6 0.1]
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@Quetzalcoatl
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Whew. So this is the end...
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[k]
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[messageOff]
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						||
[se ad144]
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[charaMove B 0,-50 0.4]
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[charaFadeout B 0.4]
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[wt 1.0]
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?1:You're all beat up...
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						||
?!
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Quetzalcoatl
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Oh? Are you worried about me? No te preocupes.[sr]I'm feeling very good right now, yes.
 | 
						||
[k]
 | 
						||
 | 
						||
@Quetzalcoatl
 | 
						||
I have that pleasant sort of fatigue you get after hard work! Also the satisfaction that I was able to express myself to and understand others through lucha!
 | 
						||
[k]
 | 
						||
 | 
						||
@Quetzalcoatl
 | 
						||
And because I was able to experience that, I am here, smiling with you now.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 0]
 | 
						||
 | 
						||
@Quetzalcoatl
 | 
						||
I can do that not as the goddess of war who takes life, but as a goddess of wisdom and fertility who looks toward the future.
 | 
						||
[k]
 | 
						||
 | 
						||
?1:Yep. I know.
 | 
						||
?2:Got it. Let's do this again sometime.
 | 
						||
 | 
						||
 | 
						||
?!
 | 
						||
[charaFace B 3]
 | 
						||
@Quetzalcoatl
 | 
						||
...Teehee. Gracias, Master.
 | 
						||
[k]
 | 
						||
 | 
						||
@Quetzalcoatl
 | 
						||
Ahhh! I don't have the strength to even get up, no! Master, please give me your hand!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaPut F 1]
 | 
						||
[charaEffect F bit_talk_10_LowLevel]
 | 
						||
[wt 0.1]
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 1]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
Looks like Quetzalcoatl is satisfied.[sr]Now Senpai can train in peace this afterno[line 2]
 | 
						||
[k]
 | 
						||
 | 
						||
[bgmStop BGM_EVENT_6 1.0]
 | 
						||
[charaScale B 1.2]
 | 
						||
 | 
						||
[charaFace A 7]
 | 
						||
@Mash
 | 
						||
Oh! You shouldn't, Senpai...Quetzalcoatl is still...!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut F 1200,1200]
 | 
						||
[charaEffectStop F bit_talk_10_LowLevel]
 | 
						||
[wt 0.2]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 1]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
[wt 0.2]
 | 
						||
[se bac245]
 | 
						||
[shake 0.05 5 4 0.3]
 | 
						||
[wt 0.3]
 | 
						||
 | 
						||
[bgm BGM_EVENT_7 0.1]
 | 
						||
 | 
						||
?1:Gaaaaaaaaahhh!?
 | 
						||
?2:Aaaaaaaaaaaahhh!?
 | 
						||
 | 
						||
?!
 | 
						||
 | 
						||
@Quetzalcoatl
 | 
						||
Ah-ha! You fell for it![sr]I am still bursting with energy, yes!
 | 
						||
[k]
 | 
						||
 | 
						||
@Quetzalcoatl
 | 
						||
And llave moves are very profound! Please enjoy the move where, the more you squirm, the more tightly wound up you get♡
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaPut F 1]
 | 
						||
[charaEffect F bit_talk_10_LowLevel]
 | 
						||
[wt 0.1]
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 8]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
 | 
						||
@Mash
 | 
						||
...If I had known how things would have turned out, I would have asked for five matches. Now I understand why the chains are necessary.
 | 
						||
[k]
 | 
						||
 | 
						||
@Mash
 | 
						||
To restrain Quetzalcoatl,[sr]we really do need lots of chains...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut F 1200,1200]
 | 
						||
[charaEffectStop F bit_talk_10_LowLevel]
 | 
						||
[wt 0.2]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 1]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
 | 
						||
@Quetzalcoatl
 | 
						||
Yes![sr]That is nowhere near enough chains to restrain me!
 | 
						||
[k]
 | 
						||
 | 
						||
@Quetzalcoatl
 | 
						||
Come on, Master. Flail, flail![sr]Mucho, mucho!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 2.0]
 | 
						||
[bgmStop BGM_EVENT_7 2.0]
 | 
						||
[wait fade]
 | 
						||
[soundStopAll]
 | 
						||
[end]
 |