307 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			307 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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$91-40-02-01-1-1
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[soundStopAll]
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[bgm BGM_EVENT_5 0.1]
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[charaSet A 8001001 1 Mash]
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[charaSet B 98003000 1 "Dr. Roman"]
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[charaSet C 98002000 1 Fou]
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[charaSet D 4002001 1 Iskandar]
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[scene 20700]
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[fadein black 2.0]
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[wait fade]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Iskandar
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...Hm. Now that I've fought against some, I understand. This is no battle. This is some kind of cataclysm.
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[k]
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[charaFadeout D 0.1]
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[charaTalk B]
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[communicationCharaLoop 98003003 1 5 0 5]
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@Dr. Roman
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Meaning?
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[k]
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[communicationCharaClear]
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[wait communicationChara]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Iskandar
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There's no passion in the enemy's fist. No emotion nor warm blood coursing through them. They are like locusts or portents of disaster. They are no warriors.
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[k]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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@Mash
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...Um, so you're saying,[sr][charaFace A 12]they're like ghosts?
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[k]
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[charaFadeout A 0.1]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Iskandar
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Hm. I cannot simply let such creatures roam free.
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[k]
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?1:We need your help.
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?2:You'll regret it if you ignore them.
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?!
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[bgmStop BGM_EVENT_5 1.0]
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[charaFace D 0]
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@Iskandar
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Indeed. With another conquest up ahead, it seems we need to settle this matter first.
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[k]
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[bgm BGM_EVENT_4 0.1]
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@Iskandar
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This is a bizarre turn of events, but as you've summoned me, I shall offer you my sword, Master.
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[k]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 2]
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[communicationCharaLoop 98003003 0 5 0 0]
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@Dr. Roman
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Ah yes! Now this is what Servant cooperation is all about! See how negotiation can make anything possible, Mash?
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[k]
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@Dr. Roman
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To be honest, I was on guard when I heard the King of Macedonia was here, but he's quite the man! He's so heroic, but not too rough!
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[k]
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[charaFace A 8]
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@Mash
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I wouldn't call it negotiation...[sr]I feel like the fight convinced him.
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[k]
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[charaFadeout A 0.1]
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[communicationCharaClear]
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[wait communicationChara]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Iskandar
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Now that's settled, we need to prepare!
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[k]
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[charaFace D 5]
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@Iskandar
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Military strategies change with the time and place.[sr]I must learn more about this era!
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[k]
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[charaFadeout D 0.1]
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[charaTalk B]
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[communicationCharaLoop 98003003 1 5 0 1]
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@Dr. Roman
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Ah! That's quite convincing coming from the great hero who sought world domination!
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[k]
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[communicationCharaClear]
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[wait communicationChara]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Iskandar
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Being summoned as a Servant granted me knowledge of your era, but it does not feel real yet.
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[k]
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[charaFace D 3]
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@Iskandar
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Yes, I need...personal experience...
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[k]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace D 3]
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[charaFadein D 0.1 0]
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[charaFace A 0]
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[charaFadein A 0.1 2]
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@Mash
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And what kind of preparations do you have in mind?
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[k]
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[charaFace D 0]
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@Iskandar
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First and foremost, information from literature.[sr]And a map.
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[k]
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[charaFace A 6]
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@Mash
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...I'm a little surprised that you'd be so meticulous in forming military strategies.
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[k]
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[charaFace D 3]
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@Iskandar
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Obviously. A guide is necessary when exploring foreign lands. Maybe not an interpreter, but I do want literature to help steer our way.
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[k]
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[charaFace D 0]
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@Iskandar
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Prepare something that lists must-see sights, local foods, and what times are the busy times. Make sure they don't skimp on the details.
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[k]
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[charaFadeout D 0.1]
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[charaFadeout A 0.1]
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[bgmStop BGM_EVENT_4 0.5]
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[charaTalk B]
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[communicationCharaLoop 98003003 1 5 0 2]
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@Dr. Roman
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...Huh?
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[k]
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[communicationCharaClear]
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[wait communicationChara]
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[bgm BGM_EVENT_7 0.1]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Iskandar
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And...clothing. We wouldn't be fully immersing ourselves in local fare if it's just food and lodging.
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[k]
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[charaFace D 0]
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@Iskandar
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Attire unique to that country! Just a wardrobe change changes your entire perspective!
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[k]
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@Iskandar
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My retainers all hated to do it.[sr]But it really is amusing.
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[k]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.1 1]
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@Mash
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...Look at that smile. It's like saying, “I can get anything I want.” A royal ego like that reminds me of Gil... I mean, a different king that we know.
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[k]
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@Mash
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But when King Iskandar says it, I think I understand why his retainers would give in.
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[k]
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[charaFace A 2]
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@Mash
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So, this is the king who thought to slice through the Gordian Knot. Only Senpai could summon a Servant like this!
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[k]
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?1:That's not true!
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?2:Maybe that's true!
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?!
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[charaFadeout A 0.1]
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[charaTalk B]
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[communicationCharaLoop 98003003 1 5 0 4]
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@Dr. Roman
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Well, um...yeah. I guess it wouldn't kill us to have a, uh, couple people around with one or two screws loose.
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[k]
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@Dr. Roman
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On that same note, maybe it wouldn't be so strange to have a king who mixes up tourism with conquest.
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[k]
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[communicationCharaClear]
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[wait communicationChara]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 2]
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[communicationCharaLoop 98003003 0 5 0 4]
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@Fou
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Foooou?
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[k]
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[communicationCharaFace 5]
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@Dr. Roman
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My point is, no matter what this Heroic Spirit's interpretation of the situation is...
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[k]
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@Dr. Roman
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As long as we can count on him in battle, I don't see any issue... I guess?
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[k]
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?1:That may be true...
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[charaFadeout C 0.1]
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[communicationCharaClear]
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[wait communicationChara]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 1]
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@Iskandar
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Hahaha! That's the spirit!
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[k]
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@Iskandar
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As my contractor, that's the attitude you need!
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[k]
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?2:That's not necessarily true...
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[charaFadeout C 0.1]
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[communicationCharaClear]
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[wait communicationChara]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 1]
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@Iskandar
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Hahahaha! There's nothing to fear! Life itself is a battle. Those who enjoy it will be victorious!
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[k]
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@Iskandar
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No matter your predicament, first eat your fill! Sing! Rest! Then you can worry about it after!
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[k]
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?!
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[charaFadeout D 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Fou
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Foooou... (Dumbfounded)
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[k]
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[messageOff]
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[fadeout black 1.5]
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[bgmStop BGM_EVENT_7 1.4]
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[wait fade]
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[wt 0.4]
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[soundStopAll]
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[end]
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