651 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			651 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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$91-60-09-01-1-0
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[soundStopAll]
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[charaSet B 6009002 1 Serenity]
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[charaSet C 2013001 1 Arash]
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[fadein black 1.0]
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[wait fade]
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[messageOff]
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[effect bit_talk_07_02]
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[se ad12]
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[wt 4]
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[fadeout white 1.0]
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[wait fade]
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[wt 2.0]
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[scene 10200]
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[fadein white 2.0]
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[wait fade]
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[bgm BGM_EVENT_2 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 1.0 -30,0]
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[charaMove B 1 1.0]
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[charaFadeTime B 1.0 1.0]
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[wt 1.0]
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@Serenity
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Welcome back, Master.
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[k]
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@Serenity
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Good job on your assignment on the minute Singularity.[sr]I'm glad to see you have returned safely.
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[k]
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[messageOff]
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[charaFace B 4]
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[wt 1.0]
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[charaFace B 0]
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@Serenity
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I'm sorry that I'm the one greeting you today.[sr]Mash was on standby until the very last minute...
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[k]
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@Serenity
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But then a staff member came by and[sr]wanted to speak with her about Sheba.
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[k]
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[charaFace B 4]
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@Serenity
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And so I have come to greet you instead.[sr]I'm sorry if I have disappointed you.
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[k]
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?1:Thanks for your greeting, Hassan.
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[charaFace B 1]
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@Serenity
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Yes. Welcome back.
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[k]
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?2:I'm not disappointed.
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[charaFace B 3]
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@Serenity
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Thank you...
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[k]
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?!
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[charaFace B 0]
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@Serenity
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Will you be returning to My Room?[sr]Oh, but if you would like to eat...
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[k]
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@Serenity
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I've already notified the kitchen.[sr]Mr. Emiya, Miss Cat, Miss Boudica, and Miss Raikou...
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[k]
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@Serenity
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...are all surely anticipating your arrival.[sr]What would you like to do?
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[k]
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?1:Yeah, I am a little hungry.
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@Serenity
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Understood. Strength that's been[sr]depleted must be restored.
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[k]
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@Serenity
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Then this way, please.[sr]I shall accompany you to the cafeteria.
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[k]
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[messageOff]
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[fadeout black 1.0]
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[wait fade]
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[branch select01_end]
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?2:Maybe head to the cafeteria after I rest a bit.
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[branch select01_02]
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?!
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[label select01_02]
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@Serenity
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Ah. You must be exhausted.[sr]I will notify the kitchen that you will arrive later.
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[k]
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@Serenity
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Then I will accompany you to My Room.
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[k]
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[messageOff]
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[wt 1.0]
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[charaFace B 5]
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[wt 0.4]
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[charaFace B 3]
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@Serenity
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...Um, I mean...I didn't mean to make it sound like that...
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[k]
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@Serenity
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I've recently come to reflect on my past actions... The fact that I would sneak into your bed without permission is, well...
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[k]
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@Serenity
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Miss Raikou told me that such a thing is...indecent.[sr]She was wearing a swimsuit when she told me...
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[k]
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@Serenity
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Of course, I always knew that to be the case in the back of my mind, and I always meant to behave appropriately, as I was raised...
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[k]
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@Serenity
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But I could not help myself, and that's why I... multiple times... Oh, yes...multiple times...
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[k]
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[charaFace B 4]
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@Serenity
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I bothered you so many times...[sr]I will be careful from now on.
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[k]
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?1:You don't have to be so formal about it...
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?2:All things in moderation. Moderation.
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?!
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[charaFace B 3]
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@Serenity
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...But if you say that, I might...
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[k]
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[charaFace B 2]
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[charaMoveReturn B 0,5 0.2]
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@Serenity
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No... No! Decency is important! We wouldn't want people sneaking into others' beds without permission!
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[k]
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@Serenity
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Moderation![sr]I will cultivate self-restraint!
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[k]
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[messageOff]
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[fadeout black 1.0]
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[wait fade]
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[label select01_end]
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[charaFadeout B 0.1]
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[wt 0.1]
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[scene 10310]
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[fadein black 1.0]
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[wait fade]
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[se ad95]
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[wt 0.7]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.7 180,0]
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[charaMove B 128,0 1.2]
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[wt 1.2]
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@Serenity
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Master.
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[k]
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@Serenity
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Chaldea is a strange place. I may not be in any position to say so because I've not traveled the world to learn much about various places...
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[k]
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@Serenity
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But that's how I feel... Many heroes from different times and parts of the world exist here together...
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[k]
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@Serenity
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Heroes of the past.[sr]Heroic Spirits. Servants.
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[k]
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@Serenity
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Dead beings, whose purpose isn't to[sr]live correctly in the present age...
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[k]
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?1:Um, well...
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?2:Aren't they...incarnated temporarily?
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?!
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@Serenity
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No.
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[k]
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@Serenity
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Oh, I mean... Well, I'm not sure how to say this...[sr]I suppose that is one way to describe things.
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[k]
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@Serenity
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We retain our form using our Spirit Origins[sr]to stay in Chaldea, and we live like humans.
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[k]
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@Serenity
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I do not know the details of its system, but this is all thanks to the immense amount of magical energy that is supplied by Chaldea.
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[k]
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[charaFace B 4]
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@Serenity
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Perhaps a mage, even a Caster-class Servant...
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[k]
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@Serenity
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...would be able to better put into[sr]words what I am trying to describe...
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[k]
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[messageOff]
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[wt 1.0]
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[charaFace B 0]
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[wt 0.2]
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@Serenity
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But I can say this much: this body of mine[sr]is made possible through the power of ether.
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[k]
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@Serenity
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Blood courses through me, and I have a heart and[sr]brain. But at the same time, I have a Spirit Core.
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[k]
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@Serenity
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So unlike you, I am not a being with a proper body.
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[k]
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@Serenity
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A true incarnation...in other words, to gain existence as a complete living being would likely require the power of a wish-granting vessel like a Holy Grail.
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[k]
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[charaFace B 4]
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@Serenity
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But...
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[k]
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@Serenity
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If I...could possibly...
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[k]
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[messageOff]
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[se ad95]
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[charaDepth B 10]
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[charaMove B -60,0 2.2]
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[wt 1.0]
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[charaFace C 0]
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[charaFadein C 0.7 -200,0]
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[wt 1.2]
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[se ad223]
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[charaFace B 5]
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[charaFace C 4]
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[charaShake B 0.05 3 3 0.2]
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[wt 0.1]
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[charaMove B -20,0 0.3]
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[wt 0.3]
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@Serenity
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!!!
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[k]
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[charaTalk C]
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@Arash
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Oops.
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.4 1]
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[wt 0.4]
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@Arash
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Not looking where you were going, huh?[sr]Walking distracted isn't a good idea, Miss Serenity.
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[k]
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[messageOff]
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[wt 0.5]
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[charaFace C 0]
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[wt 0.3]
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@Arash
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Yo, Master. You're safe.[sr]How did that last Rayshift go for you?
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[k]
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?1:I'm back, Arash.
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?2:Back home safe and sound!
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?!
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[charaFace C 1]
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@Arash
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Haha. Glad to hear it. You've got a nice color[sr]to your face too. Oh and you as well, Miss Serenity.
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[k]
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[charaFadeout C 0.1]
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[bgmStop BGM_EVENT_2 0.5]
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[wt 0.1]
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[charaDepth B 8]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Serenity
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...
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Arash
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Heh.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_5 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Serenity
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...B-but, it can't be!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace B 5]
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[charaFace C 0]
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[charaFadein B 0.1 2]
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[charaFadein C 0.1 0]
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@Arash
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Hm?
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[k]
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[charaFace B 4]
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@Serenity
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My apologies, Archer Arash.[sr]I will take my leave now, Master.
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[k]
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?1:Huh? Hassan?
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?2:What's wrong?
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?!
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[charaFadeout C 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Serenity
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I'm sorry.[sr]I...um...I...
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[k]
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@Serenity
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...I'm terribly...sorry.[sr]Now's not...no...no...
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[k]
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@Serenity
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I cannot...no matter what...
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[k]
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[messageOff]
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[charaMove B -100,0 0.7]
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[charaFadeout B 0.7]
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[se ad52]
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[bgmStop BGM_EVENT_5 0.7]
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[wt 2.0]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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[bgm BGM_EVENT_2 0.1]
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@Arash
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Huh. She went as far as dissipating into thin air.[sr]I didn't mean to cause her so much distress.
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[k]
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?1:I wonder what happened...
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@Arash
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Oh, yeah.[sr]Well...you know...
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[k]
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?2:Do you have any idea, Arash?
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@Arash
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Sorry. It's probably best if I don't say anything.[sr]I think she should tell you personally.
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[k]
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?!
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@Arash
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It's quite the pickle.[sr]All you can really do is to brace for it.
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[k]
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[messageOff]
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[wt 1.0]
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[charaFace C 0]
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[wt 0.3]
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@Arash
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To us Servants, the Master is our foundation.[sr]No matter how much magical energy Chaldea supplies...
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[k]
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@Arash
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And no matter what anchors us for manifestation...a Servant's existence rests on the Master.
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[k]
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@Arash
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Well, we're not really humans, but that's another story. There's no use lecturing you on that.
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[k]
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@Arash
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...Just act naturally.[sr]I beg you.
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[k]
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?1:I don't really get it, but...
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?2:I'll just try not to get flustered.
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?!
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[charaFace C 1]
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@Arash
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That's the spirit.[sr]That's our Master!
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[k]
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[messageOff]
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						||
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						||
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						||
[fadeout black 1.0]
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						||
[bgmStop BGM_EVENT_2 1.0]
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						||
[wait fade]
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						||
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						||
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						||
[charaFadeout C 0.1]
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						||
[scene 10000]
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[wt 1.0]
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						||
[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_11 0.1]
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@
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...In regards to the strange behavior[sr]of the Assassin, Hassan of the Serenity.
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[k]
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@
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Our first witness is Archer, Arash.
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[k]
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@
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It appears the two of them ran into each other in the hallway.
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[k]
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@
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Note that she was unable to properly respond to the sudden encounter, as she was focused only on Master.
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[k]
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@
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...and as a result, she made skin-to-skin contact with Arash.
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[k]
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@
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As you all know, the poisonous toxins that course through her body reach a wide range. They can even penetrate special garments made from magical energy.
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[k]
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@
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While not always fatal, a Servant touching her body will be affected by her poison.
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[k]
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@
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Paralysis and dizziness are common effects.
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[k]
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@
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Arash Kamangir, however, is highly resistant to poison.[sr]So, he seems to be fine even after this contact.
 | 
						||
[k]
 | 
						||
 | 
						||
@
 | 
						||
But it was around that time when Hassan of[sr]the Serenity began to exhibit other strange behavior.
 | 
						||
[k]
 | 
						||
 | 
						||
@
 | 
						||
Second witness: Mash Kyrielight.[sr]Third witness: Chaldea Staff J. Doe (name withheld).
 | 
						||
[k]
 | 
						||
 | 
						||
@
 | 
						||
There are multiple witness reports of the subject standing in front of Master's My Room, doing nothing but bowing her head.
 | 
						||
[k]
 | 
						||
 | 
						||
@
 | 
						||
And not just once or twice. Over the past few days, there have been at least five witnesses who have all given similar reports.
 | 
						||
[k]
 | 
						||
 | 
						||
@
 | 
						||
She is clearly disturbed, which must be what is driving her behavior. She is obviously in psychological pain.
 | 
						||
[k]
 | 
						||
 | 
						||
@
 | 
						||
...The reason is clear.
 | 
						||
[k]
 | 
						||
 | 
						||
@
 | 
						||
She has finally come to realize that there are individuals other than Master to whom her touch is not fatal.
 | 
						||
[k]
 | 
						||
 | 
						||
@
 | 
						||
It was just a matter of time.
 | 
						||
[k]
 | 
						||
 | 
						||
@
 | 
						||
After contact with Arash, it appears she is[sr]trying to remain calm...at least around Master.
 | 
						||
[k]
 | 
						||
 | 
						||
@
 | 
						||
But swift action must be taken, or there is a possibility that this could affect her and our activities in our Rayshifting missions.
 | 
						||
[k]
 | 
						||
 | 
						||
@
 | 
						||
[sr][sr] 《This concludes the report by Paracelsus.》
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
 | 
						||
 | 
						||
[bgmStop BGM_EVENT_11 1.0]
 | 
						||
[fadeout black 1.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[scene 34702]
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[fadein black 1.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
 | 
						||
[se adm13]
 | 
						||
[seVolume adm13 0 0.1]
 | 
						||
[seVolume adm13 1.5 1.0]
 | 
						||
[wt 1.5]
 | 
						||
[seStop adm13 1.0]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 0]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
 | 
						||
@Serenity
 | 
						||
...
 | 
						||
[k]
 | 
						||
 | 
						||
[bgm BGM_EVENT_5 0.1]
 | 
						||
 | 
						||
@Serenity
 | 
						||
I sense multiple entities with hostile intent.[sr]It appears we are surrounded, Master.
 | 
						||
[k]
 | 
						||
 | 
						||
@Serenity
 | 
						||
...Whether we choose to break through or flee,[sr]it appears a fight is inevitable.
 | 
						||
[k]
 | 
						||
 | 
						||
?1:It's okay, just stay calm.
 | 
						||
?2:Let's just do things as usual.
 | 
						||
 | 
						||
?!
 | 
						||
 | 
						||
[bgmStop BGM_EVENT_5 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[bgm BGM_EVENT_3 0.1]
 | 
						||
 | 
						||
@Serenity
 | 
						||
Yes. I await your orders.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 2]
 | 
						||
 | 
						||
@Serenity
 | 
						||
...This may only be the simulator, but I will behave as if it were a matter of life and death. Whatever my Master commands...I will do!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 0.5]
 | 
						||
[bgmStop BGM_EVENT_3 0.4]
 | 
						||
[wait fade]
 | 
						||
[soundStopAll]
 | 
						||
[end]
 |