940 lines
14 KiB
Plaintext
940 lines
14 KiB
Plaintext
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$03-00-01-13-3-0
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[soundStopAll]
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[charaSet A 99502600 1 Mash]
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[charaSet B 2010001 1 Billy]
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[charaSet C 98115300 1 Holmes]
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[charaSet H 98115000 1 Effect]
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[bgm BGM_EVENT_80 0.1]
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[scene 54200]
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[charaPut H 1200,1200]
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[charaEffect H bit_talk_10_LowLevel]
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[fadein black 1.0]
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[wait fade]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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[wt 0.3]
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[flashin once 0.2 0.2 FFFFFF90 FFFFFF90]
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[charaMoveReturn B -3,0 0.1]
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[se ad563]
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[wt 0.15]
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[charaMoveReturn B -3,0 0.1]
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[se ad563]
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[wt 0.15]
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[charaMoveReturn B -3,0 0.1]
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[se ad563]
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[wt 0.5]
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[se ad346]
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[wt 0.3]
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[seStop ad346 0.2]
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[charaFace B 2]
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@Billy
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Gotta reload! Gimme a bit of cover!
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[k]
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?1:I can't keep this up anymore. Let's fall back.
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[messageOff]
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[charaFace B 0]
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[charaMoveReturn B 0,-7 0.2]
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[wt 0.4]
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@Billy
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...You got it, partner!
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[k]
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?2:I'll heal you!
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[messageOff]
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[wt 0.2]
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[se bas3]
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[effect bit_talk_cure]
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[wt 1.0]
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[charaFace B 0]
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@Billy
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That'd be just capital, thanks!
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[k]
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut H 1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Holmes
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...It's no use.[sr]I'm afraid it's already begun.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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@Mash
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Huh...!?
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[k]
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[messageOff]
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[wipeout leftToRight 1 1.0]
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[bgmStop BGM_EVENT_80 1.0]
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[wait wipe]
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[charaFadeout A 0.1]
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[wt 0.5]
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[scene 54201]
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[charaPut H 1200,1200]
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[charaEffectStop H bit_talk_10_LowLevel]
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[se ad585]
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[charaSet A 1098128400 1 "Yaga Rebel Soldier"]
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[charaSet B 1098126700 1 "Yaga Rebel Soldier (Female)"]
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[charaSet C 1098126900 1 "Yaga Mayor"]
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[charaSet D 1098123600 1 Oprichnik]
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[charaSet E 1098126400 1 Patxi]
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[charaSet F 7030001 1 "Atalante Alter"]
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[charaSet G 1098126500 1 "Yaga Citizen_Male"]
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[wipein rightToLeft 1 1.0]
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[wait wipe]
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[bgm BGM_EVENT_24 0.1 0.8]
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[charaTalk A]
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[charaFace A 2]
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[charaFace B 3]
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[charaFadein A 0.1 0]
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[charaFadein B 0.1 2]
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[wt 0.2]
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[se bac136]
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[effect bit_bolg_02]
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[charaShake A 0.05 3 3 0.2]
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@Yaga Rebel Soldier
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Guh!
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[k]
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[se bac137]
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[effect bit_bolg_01]
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[charaShake B 0.05 3 3 0.2]
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@B:Yaga Rebel Soldier
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Aaah!
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[k]
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[messageOff]
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[fadeout black 0.2]
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[wait fade]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[scene 10000]
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[fadein black 0.1]
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[wait fade]
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[effect bit_talk_35]
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[se ad46]
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[wt 1.0]
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[se ad144]
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[fadeout black 0.5]
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[wait fade]
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[scene 54201]
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[wt 0.5]
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[fadein black 0.3]
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[wait fade]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Oprichnik
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...[sr]...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 1]
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@Yaga Mayor
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H-haha.[sr]They did it...they did it...!
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[k]
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@Yaga Mayor
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Take that, you damn traitors![sr]This is MY town, you[line 2]
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[k]
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[messageOff]
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[se ad84]
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[wt 1.0]
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@Yaga Mayor
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Huh?
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[k]
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[messageOff]
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[wipeout upToDown 0.2 1.0]
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[wait wipe]
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[charaFadeout C 0.1]
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[se bac385]
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[wt 1.0]
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[se ad83]
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[wt 0.5]
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[scene 10000]
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[wipein downToUp 0.1 1.0]
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[wait wipe]
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[fadeout black 0.1]
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[wait fade]
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[scene 54201]
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@Yaga Mayor
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What...the...?[sr]Why...my tsar...?
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[k]
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[messageOff]
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[fadein black 0.5]
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[wait fade]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.1 1]
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@Yaga Rebel Soldier
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Goddamn Oprichniki!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaEffect H bit_talk_41]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Oprichnik
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...[sr]...
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[k]
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[messageOff]
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[charaPut H 1]
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[se ad444]
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[charaMoveScale D 1.05 0.2]
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[wt 0.2]
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[seStop ad444]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaPut H 1200,1200]
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[charaEffectStop H bit_talk_41]
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[charaTalk G]
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[charaFace G 3]
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[charaFadein G 0.1 1]
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[wt 0.1]
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[effect bit_bolg_03]
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[se bac142]
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[charaShake G 0.05 3 3 0.5]
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@Yaga Citizen
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Argh!
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[k]
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[messageOff]
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[charaMove G 0,-50 0.4]
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[charaFadeout G 0.4]
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[wt 0.3]
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[se ad144]
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[wt 0.5]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.1 1]
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@Yaga Rebel Soldier
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Dammit...! Die! Die already!
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[k]
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[messageOff]
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[se ade64]
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[charaMoveReturn A -3,0 0.2]
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[wt 0.6]
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[se ade64]
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[charaMoveReturn A -3,0 0.2]
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[wt 0.3]
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[se ade64]
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[charaMoveReturn A -3,0 0.2]
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[wt 0.2]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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[wt 0.1]
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[se ad173]
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[charaMoveScale D 1.2 2.0]
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[charaMove D 0,40 2.0]
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[wt 0.1]
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[charaPut H -100,-100]
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[charaEffect H bit_shot_01]
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[cueSe Servants_9941010 bac629]
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[wt 0.6]
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[charaPut H 80,-60]
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[charaEffect H bit_shot_01]
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[cueSe Servants_9941010 bac629]
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[wt 0.3]
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[charaPut H 0,-30]
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[charaEffect H bit_shot_01]
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[cueSe Servants_9941010 bac629]
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[wt 1.0]
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[seStop ad173]
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@Oprichnik
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...Death to all who resist the Tsar.[sr]Rest in peace.
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[k]
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[messageOff]
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[charaMove D 0,45 0.2]
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[wt 0.2]
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[charaMove D 0,40 0.2]
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[se adm14]
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[wt 0.2]
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[charaFadeout D 0.1]
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[wt 0.1]
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[effect bit_bolg_02]
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[se bac137]
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[charaFace A 2]
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[wt 0.3]
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[fowardEffect bit_talk_blood_splash]
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[se ad464]
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[wt 1.0]
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@Yaga Rebel Soldier
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Gaaah!
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[k]
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[charaScale D 1.0]
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[charaTalk E]
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[charaFace E 4]
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[charaFadein E 0.1 1]
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@Patxi
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...You bastard!
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[k]
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[messageOff]
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||
[se ad563]
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||
[charaMoveReturn E 0,3 0.2]
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||
[wt 0.3]
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||
[charaFadeout E 0.1]
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[wt 0.1]
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||
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||
[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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[wt 0.1]
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[se bac385]
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[charaPut H 0,140]
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[charaEffect H bit_shot_01]
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[charaShake D 0.05 2 2 0.2]
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[wt 1.0]
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||
[charaPut H 1200,1200]
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||
[charaMove D 0,-50 0.4]
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[charaFadeout D 0.4]
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[wt 0.2]
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[se ad144]
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[wt 1.0]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Yaga Rebel Soldier
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Dammit! This thing packs enough power to stop a Demonic Beast dead, but these Oprichniki just won't go down!
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[k]
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@Yaga Rebel Soldier
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They're much stronger than the ones from before!
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[k]
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[charaFace A 3]
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@Yaga Rebel Soldier
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...Take this!
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[k]
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[messageOff]
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[charaMoveReturn A 5,0 0.2]
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[se ade64]
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[wt 0.5]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 3]
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[charaFadein G 0.1 1]
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[wt 0.1]
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||
[effect bit_shot_01]
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||
[se bac16]
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[charaShake G 0.05 3 3 0.3]
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@Yaga Citizen
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Aaagh!
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[k]
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[messageOff]
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[charaMove G 0,-50 0.4]
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[charaFadeout G 0.4]
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[wt 0.2]
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[se ad144]
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[wt 0.5]
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||
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[charaTalk E]
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[charaFace E 2]
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[charaFace A 3]
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[charaFadein E 0.1 2]
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[charaFadein A 0.1 0]
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[messageShake 0.05 5 5 0.3]
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@Patxi
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What do you think you're doing!?[sr]That was a civilian!
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[k]
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@Yaga Rebel Soldier
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What are you, nuts!?[sr]He had a weapon on him!
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[k]
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[charaFace E 4]
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@Patxi
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Look closer, you idiot![sr]That was a BROOM!
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[k]
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[charaFace A 2]
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@Yaga Rebel Soldier
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Ah...
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[k]
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[charaFadeout E 0.1]
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[charaFadeout A 0.1]
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[wt 0.1]
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||
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[charaTalk G]
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[charaFace G 3]
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[charaFadein G 0.1 -128,0]
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@Yaga Citizen
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Fire! Fire! Fiiire! FIIIRE!!!
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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||
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||
[charaTalk A]
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||
[charaFace A 3]
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[charaFadein A 0.1 128,0]
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@Yaga Rebel Soldier
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Kill them! Kill them all!
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[k]
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||
[charaFadeout A 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk E]
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||
[charaFace E 4]
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[charaFadein E 0.1 1]
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||
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@Patxi
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Dammit...!
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||
[k]
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||
|
||
[messageOff]
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||
[charaFadeout E 0.1]
|
||
[wt 0.3]
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||
|
||
[flashin once 0.2 0.2 FFFFFF90 FFFFFF90]
|
||
[se ad563]
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||
[wt 0.2]
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||
[se ade65]
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||
[wt 0.4]
|
||
[se ad563]
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||
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||
[charaTalk G]
|
||
[charaFace G 3]
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||
[charaFadein G 0.1 1]
|
||
[effect bit_shot_01 130,-50]
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||
[wt 0.1]
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||
[charaShake G 0.05 3 3 0.3]
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||
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||
@Yaga Citizen
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Aagh!
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||
[k]
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||
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@Yaga Citizen
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M-my arm...!
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||
[k]
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||
|
||
[charaFadeout G 0.1]
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||
[wt 0.1]
|
||
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||
[charaTalk F]
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||
[charaFace F 2]
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||
[charaFadein F 0.1 1]
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||
|
||
@Atalante Alter
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||
Do NOT open fire on civilians!
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||
[k]
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||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace F 5]
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||
[charaFace A 2]
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||
[charaFadein F 0.1 2]
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||
[charaFadein A 0.1 0]
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||
|
||
@Yaga Rebel Soldier
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||
But Boss, they've got guns too...!
|
||
[k]
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||
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||
@Yaga Rebel Soldier
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||
And the Oprichniki are all mixed in among them![sr]We can't just ignore them!
|
||
[k]
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||
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||
@Atalante Alter
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||
Khh...[charaFace F 2][sr]Aim for the Oprichniki only!
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||
[k]
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||
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||
[charaFace F 5]
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||
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||
@Atalante Alter
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||
That is all I can say!
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||
[k]
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||
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||
@Yaga Rebel Soldier
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||
R-right!
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||
[k]
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||
|
||
[messageOff]
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||
[charaFadeout F 0.1]
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||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
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||
[charaFace F 0]
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||
[charaFadein F 0.1 1]
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||
[wt 1.0]
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||
[charaFace F 4]
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||
[wt 0.2]
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||
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||
@Atalante Alter
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||
(I cannot believe I am tolerating collateral damage...!)
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||
[k]
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||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.5]
|
||
|
||
[charaSet B 99502600 1 Mash]
|
||
[charaSet C 1098126600 1 "Yaga Citizen"]
|
||
[charaSet D 5036001 1 Avicebron]
|
||
[charaSet F 1098127000 1 Golem]
|
||
|
||
[charaPut H 1200,1200]
|
||
[charaEffect H bit_talk_10_LowLevel]
|
||
|
||
[fadein black 0.8]
|
||
[se ad586]
|
||
[wait fade]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 3]
|
||
[charaFadein E 0.1 1]
|
||
[seStop ad586 0.1]
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||
|
||
@Patxi
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||
(Huff, huff, huff...)[sr]Dammit...
|
||
[k]
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||
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||
@Patxi
|
||
(Where's Mom...? Is she all right?[sr]She hasn't come outside, has she?)
|
||
[k]
|
||
|
||
@Patxi
|
||
(No, she's fine.[sr]There's nothing happening near her house...)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se bac59]
|
||
[shake 0.05 5 4 0.5]
|
||
[wt 0.7]
|
||
|
||
[charaFace E 2]
|
||
@Patxi
|
||
What the!?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 3]
|
||
[charaFadein G 0.1 -128,0]
|
||
|
||
@G:Yaga Citizen
|
||
Th-that was a bomb...![sr]The rebel army's bombing us!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 3]
|
||
[charaFadein A 0.1 128,0]
|
||
|
||
@Yaga Rebel Soldier
|
||
The Oprichniki're bombing us!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Patxi
|
||
Wha... What's going on...!?[charaFace E 4][sr]Dammit, now there's a fire...!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 3]
|
||
[charaFadein C 0.1 1]
|
||
|
||
[messageShake 0.05 5 5 0.3]
|
||
@Yaga Citizen
|
||
Fire! My house is on fire!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad40]
|
||
[seVolume ad40 0 0.5]
|
||
[wt 1.0]
|
||
|
||
[charaPut H 1]
|
||
[charaTalk B]
|
||
[charaFace B 15]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
This is awful...![sr]What do we do...!?
|
||
[k]
|
||
|
||
?1:How can we save everyone...!?
|
||
?!
|
||
|
||
@Mash
|
||
We don't know who started that fire,[sr]but if it spreads to the rest of the city...!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_24 0.3]
|
||
[seStop ad585 1.0]
|
||
[wt 0.5]
|
||
|
||
@D:???
|
||
I believe it was a dust explosion. It was most likely caused by that group who attacked the grain storehouse earlier.
|
||
[k]
|
||
|
||
@D:???
|
||
From there, the resulting fire must have reached the warehouse that was filled with oil barrels.
|
||
[k]
|
||
|
||
@D:???
|
||
But worry not. The blizzard is picking up, so to speak. The fire should go out before it can spread.
|
||
[k]
|
||
|
||
[charaFace B 1]
|
||
|
||
@Mash
|
||
...Avicebron!
|
||
[k]
|
||
|
||
[charaPut H 1200,1200]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[messageOff]
|
||
|
||
[bgm BGM_EVENT_82 0.1]
|
||
|
||
[se ad173]
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.4 1]
|
||
[wt 0.4]
|
||
[seStop ad173]
|
||
|
||
@Avicebron
|
||
My apologies for being tardy, Master. But with the extra time I took, I will now be able to properly contain the situation.
|
||
[k]
|
||
|
||
?1:R-really? Are you sure?
|
||
?!
|
||
|
||
@Avicebron
|
||
I am. Everything is in place.
|
||
[k]
|
||
|
||
@Avicebron
|
||
Now, let's turn this mess around, shall we?
|
||
[k]
|
||
|
||
@Avicebron
|
||
Golems, activate.[sr]Chokhmah Bell Infinite.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaMoveReturn D -3,0 0.25]
|
||
[se ade25]
|
||
[wt 1.0]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet E 1098123600 1 Oprichnik]
|
||
[charaSet C 1098127000 1 "Golem 2"]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFace G 3]
|
||
[charaFadein A 0.1 2]
|
||
[charaFadein G 0.1 0]
|
||
[se ad57]
|
||
[seVolume ad57 0 0.2]
|
||
|
||
@Yaga Rebel Soldier
|
||
Why you... Huh...?
|
||
[k]
|
||
|
||
[seVolume ad57 0.5 0.5]
|
||
|
||
@G:Yaga Citizen
|
||
Now you've done... Huh?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[seVolume ad57 0.5 1.0]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Oprichnik
|
||
?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
[seStop ad57]
|
||
|
||
[charaTalk off]
|
||
[charaFace F 0]
|
||
[charaFace C 0]
|
||
[charaFadein F 0.4 200,0]
|
||
[wt 0.1]
|
||
[charaFadein C 0.4 -200,0]
|
||
|
||
[wt 1.0]
|
||
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
|
||
[effect bit_talk_42]
|
||
[se adm15]
|
||
[wt 0.7]
|
||
[effectStop bit_talk_42]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Oprichnik
|
||
!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[effect bit_talk_14]
|
||
[effect bit_talk_13]
|
||
[se bac151]
|
||
[wt 0.7]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
[se bac385]
|
||
[wt 1.0]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 3]
|
||
[charaFace A 2]
|
||
[charaFadein G 0.1 0]
|
||
[charaFadein A 0.1 2]
|
||
|
||
@G:Yaga Citizen
|
||
A-aaaaaah!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad132]
|
||
[wt 0.1]
|
||
[se ad443]
|
||
[charaMove A 300,0 0.4]
|
||
[charaMove G -300,0 0.4]
|
||
[charaFadeout A 0.4]
|
||
[charaFadeout G 0.4]
|
||
[wt 0.5]
|
||
[seStop ad132 0.5]
|
||
[seStop ad443 0.5]
|
||
[wt 0.5]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Avicebron
|
||
They have two orders.
|
||
[k]
|
||
|
||
@Avicebron
|
||
Gather up all weapons.[sr]Crush the Oprichniki.
|
||
[k]
|
||
|
||
@Avicebron
|
||
The golems I embedded throughout the city are already on the move, thanks to the cores I set in place and the buildings I'm using for material.
|
||
[k]
|
||
|
||
@Avicebron
|
||
Fortunately, this city... No, in fact, every stone[sr]wall in this world is imbued with magical energy.
|
||
[k]
|
||
|
||
@Avicebron
|
||
In consequence, it is all especially[sr]well-suited to making golems.
|
||
[k]
|
||
|
||
@Avicebron
|
||
Of course, doing so does end up destroying a large number of stone walls and buildings in the process, but I hope you will agree that it is much better to lose buildings than to lose lives.
|
||
[k]
|
||
|
||
@Avicebron
|
||
While I'm on the subject, I should also mention that I was able to keep the fire from spreading by having my golems destroy the surrounding buildings.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut H 1]
|
||
[charaTalk B]
|
||
[charaFace B 6]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
I-I had no idea you could use golems like this...[sr]No wonder it took you so long to get ready...
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[charaPut H 1200,1200]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Avicebron
|
||
I do apologize for that. I only wish I had[sr]begun setting the cores a little sooner.
|
||
[k]
|
||
|
||
@Avicebron
|
||
Is there anything else you would like me to do, Master?
|
||
[k]
|
||
|
||
?1:N-no, I think...that about covers it...
|
||
|
||
@Avicebron
|
||
I'm glad to hear it.[sr]That makes all my hard work worthwhile.
|
||
[k]
|
||
|
||
?2:We should get out while the getting's good...
|
||
|
||
@Avicebron
|
||
True, this IS the front line, isn't it? It would certainly be in our best interests to make our retreat.
|
||
[k]
|
||
|
||
@Avicebron
|
||
But there is something we must do first. It is time to hold the ones responsible for this mess accountable.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_82 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|