413 lines
6.3 KiB
Plaintext
413 lines
6.3 KiB
Plaintext
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$03-00-02-05-4-1
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[soundStopAll]
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[charaSet A 8001410 1 Mash]
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[charaSet B 98002000 1 Fou]
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[charaSet C 1098153600 1 Gerda]
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[charaSet D 2031000 1 Napoleon]
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[charaSet E 8001400 1 Mash_Visor]
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[charaSet F 2031000 1 "Good Fellow"]
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[charaSet H 5009000 1 "Effect Dummy"]
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[charaFilter D silhouette 00000080]
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[scene 61800]
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[fadein black 1.5]
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[wait fade]
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[charaTalk off]
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[charaDepth E 2]
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[charaDepth A 1]
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[charaFace E 15]
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[charaFadein E 0.4 1]
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[wt 0.7]
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[se ade18]
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[seVolume ade18 0.0 0.5]
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[wt 0.5]
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[seStop ade18 0.8]
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[wt 1.5]
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[charaFace A 15]
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[charaFadein A 0.1 1]
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[wt 0.1]
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[charaFadeout E 0.4]
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[wt 0.2]
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[se ade57]
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[seVolume ade57 0.0 1.0]
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[seStop ade57 0.14]
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[wt 0.1]
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[se ad658]
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[charaDepth E 0]
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[charaDepth A 0]
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[wt 0.7]
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[bgm BGM_EVENT_81]
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[charaFace A 4]
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@Mash
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...(Huff, gasp... Huff, huff, phew)
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[k]
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[charaFace A 7]
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@Mash
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...All envoys have disappeared.[sr]The village remains unharmed!
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[k]
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[charaFace A 12]
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@Mash
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I never imagined so many would[sr]show up all at once like this...
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[k]
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[charaFace A 7]
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@Mash
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The Ortinax's output has dropped, but the auto-maintenance function should restore it in ten seconds.
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[k]
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[charaFace A 2]
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@Mash
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As long as we have that much time before enemy reinforcements arrive, we should be fine!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Fou
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Fou, fou fo![sr]Kyakyaaau!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 15]
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[charaFadein A 0.1 1]
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@Mash
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...Even more magical energy signals are gathering in the sky. I believe they mean to attack after gathering enough of their forces.
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[k]
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@Mash
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The Ortinax's auto-maintenance[sr]function should finish in time, but...
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[k]
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@Mash
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...the situation could change significantly, depending on how long the envoys keep attacking... Khh...
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[k]
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?1:And we won't be getting any help from the Border.
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?2:We'll just have to hold out on our own as best we can...
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?!
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[charaFace A 7]
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@Mash
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...Right.
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[k]
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[messageOff]
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[fadeout black 0.7]
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[bgm BGM_EVENT_81 1.0 0.5]
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[wait fade]
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[wipeFilter cinema 0.5 0]
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[charaPut A 0,-50]
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[charaFace A 8]
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[wt 0.5]
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[fadein black 0.7]
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[wait fade]
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@Mash
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(There's a pretty tremendous difference[sr]in firepower between them...)
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[k]
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@Mash
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(If another Valkyrie with the same amount of magical energy as that first one shows up...)
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[k]
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@Mash
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(...will Senpai and I still be able to win...?)
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[k]
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@Gerda
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U-um, Lady Mash? Lady Mash?[sr]P-please stop?
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[k]
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[messageOff]
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[fadeout black 0.7]
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[wait fade]
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[wipeOff]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 0]
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[charaPut A 2]
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[wt 0.5]
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[fadein black 0.7]
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[bgm BGM_EVENT_81 1.0 1.0]
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[wait fade]
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@Gerda
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Please don't fight with the other envoys.[sr]Besides, you're clearly in terrible pain. Please...?
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[k]
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@Mash
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...[sr]...
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[k]
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[charaFace A 12]
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@Mash
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...Gerda, I[line 2]
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[k]
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[charaFadeout A 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 1]
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@Gerda
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Once they take the flowers, the grown-ups are supposed to go through the gate. That's how it's supposed to be! That's how it's always been!
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[k]
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@Gerda
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Once they do, the giants show[sr]up and squish them in no time.
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[k]
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@Gerda
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I've seen it from the crack in the gate lots of times. Smoosh. They don't say anything, they can't do anything...
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[k]
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[charaFace C 0]
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@Gerda
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...But that's okay. I'm not afraid.
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[k]
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@Gerda
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I know I'll get to go to Valhalla as long as the envoy is watching me! That's what the Goddess decided!
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_81 1.5]
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[charaFace C 7]
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[wt 1.0]
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[charaFace C 5]
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@Gerda
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There's nothing wrong with that.[sr]It might be just a teeny, tiny bit scary...
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[k]
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@Gerda
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But once I'm squished, it'll all be over,[sr]and I'll be fine. So[line 2]
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[k]
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?1:There's nothing fine about that!
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?!
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?1:Nobody's dying on my watch if I can help it! Nobody!
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?!
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[messageOff]
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[bgm BGM_EVENT_24 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 16]
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[charaFadein A 0.1 1]
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[wt 1.0]
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@Mash
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...Senpai...
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 0]
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[charaFace A 16]
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[charaFadein A 0.1 2]
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@Gerda
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But why?
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[k]
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@Gerda
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This is how it's been since forever and ever...
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[k]
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[charaFadeout A 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 8]
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[charaFadein A 0.1 1]
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@Mash
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...[sr]...
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[k]
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@Mash
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...I'm sorry, Gerda.[sr]But I'm not putting down my shield.
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[k]
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[charaFace A 7]
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@Mash
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Even if this is the way things are done here...[sr]Even if it's what you all want... I...
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[k]
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[charaFace A 2]
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@Mash
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WE...don't want to give up on anything, on anyone!
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[k]
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@Mash
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Whether it's one life, or two, or millions...!
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[k]
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[messageOff]
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[charaFace A 6]
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[se ad659]
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[wt 1.5]
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[charaFace A 2]
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@Mash
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Magical energy signals! Senpai, multiple enemies are diving towards us simultaneously! They're going to use all their Noble Phantasms at[line 2]
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[k]
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[maskout white 2.0]
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[seStop ad659 1.0]
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[se ade8]
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[bgmStop BGM_EVENT_24 1.0]
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[wait mask]
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[wt 2.0]
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[messageOff]
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[cueSe Battle bac422]
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[charaFadeout C 0.1]
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[charaFadeout A 0.1]
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[wt 2.0]
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[cueSeStop bac422 0.3]
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[scene 10001]
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[maskin white 0.1]
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[wait mask]
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@Mash
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Some sort of powerful light shot toward the envoys...[sr]A gunshot!?
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[k]
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@Mash
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No... It's cannon fire!
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[k]
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[wt 1.0]
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[messageOff]
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[fadeout white 0.1]
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[wait fade]
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[scene 61800]
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[effect bit_talk_sparks 0,-30]
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[charaTalk off]
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[charaDepth D 2]
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[charaDepth F 1]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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[se ad132]
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[wt 0.1]
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[seStop ad132 0.1]
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[fadein white 1.2]
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[bgm BGM_EVENT_91]
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[wait fade]
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[wt 1.0]
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@
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I turn to see flames burning bright.
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[k]
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[wt 0.7]
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@
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No, not flames...[sr]A man. A human inferno.
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[k]
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@
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The titanic cannon he holds in his arms is pointed towards the sky. His smile is as dazzling as the first rays of the morning sun.
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[k]
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@
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A true man among men, standing taller[sr]and prouder than anyone else nearby.
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[k]
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@Good Fellow
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You called? ...Yeah, you did.[sr]No need to say anything. I can tell.
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[k]
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[messageOff]
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[charaFadeout D 0.7]
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[wt 0.5]
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[charaTalk on]
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[charaFace F 5]
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[charaPut H 1]
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[charaScale H 1.1]
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[charaEffect H bit_talk_41]
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[charaPut H -30,90]
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@Good Fellow
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[f large]Well! Here! [wt 0.3]I! [wt 0.3]Am!
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[k]
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[messageOff]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_91 2.0]
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[wait fade]
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[wt 1.0]
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[soundStopAll]
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[end]
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