fgo-game-data/ScriptActionEncrypt/94/9404/9404775310.txt
2022-05-06 08:05:31 +00:00

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94-04-77-53-1-0
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[charaSet A 3043000 1 Erice]
[charaSet B 98001000 1 Mash]
[charaSet C 4002001 1 Iskandar]
[charaSet D 7011001 1 "Darius III"]
[charaSet E 2013001 1 Arash]
[imageSet F cut171_token_401 1]
[imageSet G cut171_token_304 1]
[charaSet H 4029001 1 Achilles]
[charaSet I 7027001 1 Penthesilea]
[charaSet J 1098192800 1 Marie]
[charaSet K 5025001 1 Edison]
[charaSet L 2016000 1 "Emiya Alter"]
[charaSet M 25005000 1 Voyager]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20730]
[cameraMove 0 0,0 1.01]
[pictureFrameTop cut170_gameframe_bright]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.0]
[wait mask]
[bgm BGM_EVENT_49 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Erice
This game is called Orbat Clash. It's about pitting ancient imperial armies against each other.
[k]
Erice
We'll be playing Macedonia vs. Persia, two great nations whose conflict has actual historical roots.
[k]
Erice
As the players,[sr]you and I will each command an army of Servants.
[k]
Erice
Those Servants will take it in turns to fight for control over nine flags, with one battle per flag.
[k]
Erice
Whichever side claims five flags, or three flags in a row, is the winner.
[k]
Erice
Successfully claiming a flag also nets you a token. Since there's nine flags, there's nine tokens in total.
[k]
Erice
However, you can't claim your[sr]tokens until the game is over.
[k]
1So it's like at the werewolf house?
2Someone holds onto them, like Jeanne did for werewolf?
Erice
That's right.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Mash
I see. So we'll have to fight each flag battle[sr]with only the warriors we have now.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Iskandar
I'll be leading the Macedonian army, of course!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 0,-50]
Darius III
[messageShake 0.05 6 3 0.9]
Isss! Kaaan! DAAARRR!!!
[k]
[messageShakeStop]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 0,-50]
Mash
Uh-oh! Darius is getting very worked up, Senpai!
[k]
1Well, he and Iskandar do have a lot of history.
2Guess that means he'll be leading the Persian army then.
[charaFace B 0]
Mash
I suppose conflict between Darius and Iskandar is inevitable, especially given everything that happened between them...
[k]
[charaFace B 12]
Mash
But do you think it will fit within the rules of the game? The way things are going now, they're liable to escalate into all-out war!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Arash
Don't worry about the general.[sr]I'll find a way to keep him in line.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Mash
That's great to hear, Arash! Thank you!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 0,-50]
Darius III
[f large][messageShake 0.05 8 5 0.4]MOOOVE!
[k]
[messageShakeStop]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth D 1]
[charaDepth E 2]
[charaTalk E]
[charaFace D 2]
[charaFadein D 0.1 -256,-50]
[charaFace E 0]
[charaFadein E 0.1 256,-50]
Arash
Easy, General. Your enemy's the Great King, remember?[sr]I doubt he's gonna be part of the vanguard.
[k]
[charaFace D 0]
Darius III
HMMMmmm...?
[k]
Arash
So why not sit back, get a good look at the whole battlefield, and make sure you're ready to fight? That way, you'll be good to go at the same time as the opponent you want to face.
[k]
[charaFace D 5]
Darius III
HMMMmmm...!
[k]
[messageOff]
[fadeout black 0.7]
[bgm BGM_EVENT_49 0.7 0.5]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.3]
[charaTalk depthOn]
[fadein black 0.7]
[bgm BGM_EVENT_49 0.7 1.0]
[wait fade]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Iskandar
Say what they will, I actually do like to lead the first charge of the battle. What say you, my Master of this world? Shall I start things off with an early victory?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Erice
No, Great King, you stay put for now. I've got plenty of other talented generals I can call on in the meantime.
[k]
[charaFace A 5]
Erice
For example...!
[k]
[messageOff]
[effect bit_talk_trajectory 0,-100]
[se ad28]
[wt 0.4]
[charaFadeout A 0.1]
[wt 0.3]
[charaTalk depthOff]
[charaTalk off]
[charaDepth T 1]
[charaDepth F 2]
[charaDepth H 3]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_materialization]
[cueSe NoblePhantasm_603800 NP_603800_1]
[wt 2.5]
[cueSeStop NP_603800_1 0.5]
[charaFadein F 0.4 0,-210]
[wt 1.2]
[se ad29]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy T bit_talk_token_materialization]
[charaFace H 0]
[charaFadein H 0.7 0,-50]
[wt 0.2]
[fadein white 0.5]
[charaFadeout F 0.4]
[wait fade]
[wt 0.8]
[charaTalk depthOn]
[charaTalk on]
Achilles
Hey there. I'm Achilles, a Rider, good to go at any time. Who's my unlucky opponent?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 0,-50]
Iskandar
Achilles!? You're here too!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 0,-50]
Achilles
S-sure am. What's up with you, big guy?[sr]Just take it easy, all right?
[k]
[charaFace H 0]
Achilles
Or what, is there somebody here with a vendetta against me...again?
[k]
Achilles
Well, if it's a fight you want, I'm happy to oblige!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 0,-50]
Iskandar
Hahahaha! Now that's a great hero for you![sr]Not even I'm worthy of his notice!
[k]
[charaFace C 2]
Iskandar
Excellent! I can feel my blood boiling with excitement! I'd love to ride into battle by your side!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Erice
Great. Even though things couldn't be worse[sr]right now, I'm still so happy I could cry...
[k]
[charaFace A 2]
Erice
M-my apologies, Great King,[sr]but I'm afraid I have to ask you to refrain.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
Iskandar
Really? No good? Hmm.[sr]I'm still tempted to go out there regardless...
[k]
[charaFace C 0]
Iskandar
But, very well. I suppose I can be content with witnessing the legendary immortal warrior in action!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 0,-50]
Achilles
So, everything good here? Yeah? Great.
[k]
[charaFace H 2]
Achilles
All right then, let's do this thing! Bring it on!
[k]
[messageOff]
[fadeout black 0.7]
[bgm BGM_EVENT_49 0.7 0.5]
[wait fade]
[charaFadeout H 0.1]
[wt 0.3]
[fadein black 0.7]
[bgm BGM_EVENT_49 0.7 1.0]
[wait fade]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 0,-50]
Mash
It looks like Erice's side chose their vanguard, Senpai! We should do the sa[line 2]
[k]
[messageOff]
[shake 0.12 10 6 1.0]
[wt 0.5]
1Yup, looks like it's our turn!
2I think one of our tokens is way ahead of you!
[charaFadeout B 0.1]
[wt 0.3]
[charaTalk depthOff]
[charaTalk off]
[charaDepth T 1]
[charaDepth G 2]
[charaDepth I 3]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_materialization]
[cueSe NoblePhantasm_603800 NP_603800_1]
[wt 2.5]
[cueSeStop NP_603800_1 0.5]
[charaFadein G 0.4 0,-210]
[wt 1.2]
[se ad29]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy T bit_talk_token_materialization]
[charaFace I 5]
[charaFadein I 0.7 0,-50]
[wt 0.2]
[fadein white 0.5]
[charaFadeout G 0.4]
[wait fade]
[wt 0.8]
[charaTalk depthOn]
[charaTalk on]
Mash
There she is!
[k]
[charaFace I 2]
Penthesilea
I knew it. I knew I smelled you, Achi... Achilleeeeees!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 0,-50]
Achilles
Aw, crap. Just my luck.
[k]
[charaFace H 5]
Achilles
All right, let's get this over with.[wt 0.4][charaFace H 2][sr]Bring it on, Queen of the Amazons!
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 7]
[charaFadein I 0.1 0,-50]
[charaEffect I bit_talk_charge_red]
[se ad61]
[se ad556]
[seVolume ad556 0 0.6]
Penthesilea
You're dead! Dead! Dead, dead, dead, dead!!![sr][image berserker_language_2]!!!
[k]
[charaEffectStop I bit_talk_charge_red]
[seStop ad61 0.2]
[seStop ad556 0.2]
[charaFadeout I 0.1]
[wt 0.1]
[charaEffectDestroy I]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 0,-50]
Mash
Penthesilea is certainly raring to go.[sr]What do we do for this first round, Senpai?
[k]
1Let's just let her do her thing.
2I don't think we could stop her and live to[csr]tell about it, so...it's all up to her now.
Mash
Understood!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 0,-50]
Marie
Okay, let's stay here and cheer her on then.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 3]
[charaFadein K 0.1 0,-50]
Edison
Hmm! While I hate to leave her to fend for herself,[sr]I'm willing to defer to your judgment, [%1]!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth M 1]
[charaDepth L 2]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 -256,-50]
[charaFace M 4]
[charaFadein M 0.1 256,-50]
Emiya Alter
How about you, kid? What're you going to do?
[k]
Voyager
I...
[k]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Mash
Voyager, Senpai, and I have made it this far as a team.
[k]
Mash
But since we're facing Erice this time,[sr]it's okay if you don't think you're up for it.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 4]
[charaFadein M 0.1 0,-50]
[wt 0.6]
1What do you think?
2It's up to you, Voyager.
Voyager
I...
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.6 1.0]
[bgm BGM_EVENT_49 0.6 0.5]
[wait wipe]
[charaFadeout M 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
[wt 0.3]
[wipein rectangleStripRightToLeft 0.6 1.0]
[bgm BGM_EVENT_49 0.6 1.0]
[wait wipe]
[wt 0.3]
Erice
...
[k]
[messageOff]
[maskout black 2.0]
[bgmStop BGM_EVENT_49 2.0]
[wait mask]
[fadeout black 0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]