640 lines
9.9 KiB
Plaintext
640 lines
9.9 KiB
Plaintext
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$94-07-36-03-4-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 5043300 1 Asclepius]
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[charaSet B 1054000 1 Gareth]
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[charaSet C 28003000 1 "Lady Avalon"]
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[charaSet D 1098244400 1 Erice]
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[charaSet E 1098182100 1 "Nemo Professor"]
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[charaSet F 1098182200 1 "Nemo Engineer"]
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[charaSet G 1098181900 1 "Nemo Marine 1"]
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[charaSet H 1098181900 1 "Nemo Marine 2"]
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[charaSet I 1098182000 1 "Nemo Nurse"]
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[charaSet J 1098182300 1 "Nemo Baker"]
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[charaSet K 4037000 1 Nemo]
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[charaSet L 6043300 1 Irs]
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[charaSet M 6044300 1 Rún]
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[charaSet N 6045300 1 Rindr]
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[charaSet O 1098243200 1 Scáthach-Skadi]
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[imageSet P cut375_injection 1]
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[charaSet T 98115000 1 Effect]
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[charaPut T 2000,2000]
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[charaEffect T bit_talk_10_LowLevel]
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[scene 130300]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_94 0.1]
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[charaTalk N]
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[charaFace N 0]
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[charaFadein N 0.1 1]
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@Rindr
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...And done.
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[k]
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@Rindr
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Okay, that was pretty fun!
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[k]
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[charaFadeout N 0.1]
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[wt 0.1]
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[charaPut T 1]
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[charaTalk O]
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[charaFace O 1]
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[charaFadein O 0.1 1]
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@Scáthach-Skadi
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It certainly seemed so. Even from such a distance, I could see you were enjoying yourselves.
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[k]
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[charaFace O 11]
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@Scáthach-Skadi
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When I first saw the sales numbers for this area, I was concerned...
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[k]
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@Scáthach-Skadi
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...but if this is any indication of the attractions' quality, I am sure the numbers will reflect that soon. Keep up the good work.
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[k]
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[charaFace O 4]
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@Scáthach-Skadi
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Oh, but don't push yourselves too hard either, okay? If you need more magical energy, just ask.
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[k]
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[charaFace O 0]
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@Scáthach-Skadi
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All right, goodbye.
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[k]
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[messageOff]
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[charaFadeout O 0.1]
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[wt 0.1]
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[se ad562]
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[charaPut T 2000,2000]
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[wt 0.1]
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[charaTalk L]
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[charaFace L 4]
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[charaFadein L 0.1 1]
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@Irs
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...[sr]...
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[k]
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[charaFace L 0]
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@Irs
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...Okay, you heard Lady Skadi.
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[k]
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@Irs
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We'll forget what we saw this time, but make sure you improve your working environment.
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[k]
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@Irs
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The staff should enjoy a fun attraction like this every bit as much as the customers.
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[k]
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[charaFace L 3]
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@Irs
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That's all from us! Until next time.
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[k]
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[messageOff]
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[charaFadeout L 0.4]
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[charaMove L 50,0 0.8]
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[se ad800]
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[wt 0.5]
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[seStop ad800 1.2]
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[wt 1.0]
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[charaTalk N]
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[charaFace N 9]
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[charaFadein N 0.1 1]
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[wt 1.0]
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[charaFace N 8]
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@Rindr
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Huh?
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[k]
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[charaFace N 10]
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@Rindr
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Wait. Is that it, Irs? Aren't we going to cook and eat all the octopuses we just fought?
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[k]
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[messageOff]
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[charaTalk depthOff]
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[charaDepth M 1]
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[charaDepth N 2]
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[charaTalk M]
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[charaFace M 7]
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[charaFadein M 0.4 408,0]
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[charaMove M 358,0 0.5]
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[wt 0.5]
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@Rún
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Come on, Rindr. Let's go.
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[k]
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@Rindr
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Huh? Hey! What about the[charaShake N 0.03 4 4 0.3] octopuuus!?
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[k]
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[messageOff]
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[charaTalk off]
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[wt 0.3]
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[charaFadeout M 0.4]
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[charaMove M 408,0 0.8]
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[charaFadeout N 0.4]
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[charaMove N 50,0 0.8]
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[se ad800]
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[wt 0.5]
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[seStop ad800 1.5]
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[wt 2.0]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_94 1.0]
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[wait fade]
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[scene 104600]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_2 0.1]
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[charaTalk on]
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[charaTalk depthOn]
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[charaTalk D]
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[charaFace D 7]
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[charaFadein D 0.1 1]
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@Erice
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Phew. Thank goodness we made it through that...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Gareth
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I guess we're done helping with those avatars.
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[k]
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[charaFace B 4]
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@Gareth
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I'm glad we got a bit of a break from Skadi and the Valkyries...
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[k]
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[charaFace B 5]
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@Gareth
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...but this still doesn't solve the fundamental problem.
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[k]
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@Gareth
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Even with the improved Argo pulling more weight, two attractions alone just won't cut it.
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[k]
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@Gareth
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And this one is being run so tightly that it could all fall apart at any mo[line 2][wt 0.6][charaFace B 6]Oh?[bgmStop BGM_EVENT_2 0.8]
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.5]
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?1:I think the Nemos are...
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?!
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth E 2]
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[charaDepth G 1]
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[charaDepth I 2]
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[charaDepth J 1]
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[charaDepth F 2]
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[charaFace E 6]
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[charaFace G 6]
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[charaFace I 3]
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[charaFace J 4]
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[charaFace F 4]
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[charaFadein E 0.1 -450,0]
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[charaFadein G 0.1 -215,0]
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[charaFadein I 0.1 1]
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[charaFadein J 0.1 215,0]
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[charaFadein F 0.1 450,0]
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[wt 1.3]
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?1:...frozen?
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?!
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[bgm BGM_EVENT_49 0.1]
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[charaTalk on]
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[charaTalk E]
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[charaShake E 0.05 3 3 0.3]
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@Nemo Professor
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Ah... Ah...
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[k]
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@Nemo Professor
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I'm... What's...hap[line 2]
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[k]
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[charaTalk J]
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@Nemo Baker
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Oh. Oh my. This is very bad.
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[k]
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[charaTalk I]
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@Nemo Nurse
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Bread... Must...bake...bread...
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[k]
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[charaFadeout E 0.1]
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[charaFadeout G 0.1]
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[charaFadeout I 0.1]
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[charaFadeout J 0.1]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Lady Avalon
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Huh?
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.5]
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?1:As if things weren't complicated enough!
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?2:Their speech is bugged or something!
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?!
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[messageOff]
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[charaTalk K]
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[charaFace K 4]
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[charaFadein K 0.4 -100,0]
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[charaMove K -50,0 0.6]
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[charaShake K 0.05 3 3 0.6]
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[se ad60]
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[wt 0.2]
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[seStop ad60 0.3]
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[wt 1.0]
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[charaMove K 1 0.6]
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[charaShake K 0.05 3 3 0.6]
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[se ad60]
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[wt 0.2]
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[seStop ad60 0.3]
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[wt 1.2]
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[charaFace K 4]
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@Nemo
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Khh. I'm too late...
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[k]
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@Nemo
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We really overdid it this time. The partitions differentiating the Series are temporarily scrambled...
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[k]
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?1:Captain!
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?!
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 19]
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[charaFadein D 0.1 1]
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@Erice
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O-oh man, oh man... I-it's okay, guys! You can all take a break! Please take a break!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 4]
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[charaFace H 4]
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[charaFadeinFSL G 0.1 0]
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[charaFadeinFSR H 0.1 2]
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[charaShake G 0.05 3 3 0.3]
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@G:Nemo Marine
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But, we have to work... Downtime like this is...the perfect time for preventative maintenance...
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[k]
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[clear]
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[charaTalk H]
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[charaShake H 0.05 3 3 0.3]
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@H:Nemo Marine
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It's our job...to keep the sub running...
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_49 1.0]
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[charaFadeout G 0.1]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 10]
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[charaFadein D 0.1 1]
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[wt 1.5]
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[charaFace D 20]
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@Erice
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It's fine! Really!
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[k]
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[bgm BGM_EVENT_11 0.1]
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@Erice
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I mean, it's great that this attraction brings in so many customers...
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[k]
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[charaFace D 10]
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@Erice
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...but it's not worth you guys sacrificing what makes you, you.
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[k]
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[charaFace D 4]
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@Erice
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I went about this all wrong! I can see that now!
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[k]
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@Erice
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I was so focused on making money and being popular that I didn't stop to think about the right, sustainable way to do things.
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[k]
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[charaFace D 3]
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@Erice
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This is my fault...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Asclepius
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Hmph. Just recognizing the problem puts you well ahead of most managers.
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[k]
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@Asclepius
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Most of them work their employees half to death without even noticing the damage they're doing.
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[k]
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[charaFace A 0]
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@Asclepius
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But it's not too late. You can still turn things around.
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[k]
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[charaFace A 5]
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@Asclepius
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You genuinely want to make things better...and you have a doctor here who can help.
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[k]
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[bgmStop BGM_EVENT_11 1.0]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 16]
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[charaFadein D 0.1 1]
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@Erice
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You mean...you can cure this?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_62 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Asclepius
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Of course I can.
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[k]
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@Asclepius
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Those avatars proved exceptionally useful. Thanks to them, I've already all but completed a detailed examination.
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[k]
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[charaFace A 0]
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@Asclepius
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It enabled me to craft restorative medicine specifically tuned for the Nemo Series. Here.
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[k]
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[messageOff]
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[charaTalk depthOff]
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||
[charaDepth A 1]
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[charaDepth P 2]
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[charaFadein P 0.4 0,-265]
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[wt 0.4]
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||
[se ade395]
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||
[effect bit_talk_starshine 487,-200]
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||
[wt 2.0]
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||
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||
[charaFadeout A 0.1]
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[charaFadeout P 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 17]
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[charaFadein D 0.1 1]
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@Erice
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Isn't it a little big!?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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||
[charaFace A 0]
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[charaFadein A 0.1 1]
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||
[charaFadein P 0.1 0,-265]
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@Asclepius
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I didn't have the time to make it more compact. Medicine will advance eventually, but for now, you'll just have to deal with this.
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[k]
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[charaFadeout A 0.1]
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[charaFadeout P 0.1]
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||
[wt 0.1]
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[charaTalk K]
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[charaFace K 4]
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[charaFadein K 0.1 1]
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@Nemo
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I, um... I don't think I'll be able to stop my body from trying to defend itself against something like that.
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[k]
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@Nemo
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...Even if you were to order me not to resist, Master.
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[k]
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[messageOff]
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||
[se ad786]
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||
[seStop ad786 0.5]
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||
[charaMove K -50,0 0.6]
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||
[wt 1.2]
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||
[se ad786]
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||
[seStop ad786 0.5]
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||
[charaMove K -100,0 0.6]
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||
[wt 0.8]
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||
[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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[charaFadein P 0.1 0,-265]
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@Asclepius
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Hold it. Get back here. This shot will fix everything. Guaranteed.
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[k]
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[charaFace A 3]
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@Asclepius
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...It may sting a bit, though.
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[k]
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[charaFadeout A 0.1]
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[charaFadeout P 0.1]
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[wt 0.1]
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[charaTalk K]
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[charaFace K 2]
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[charaFadein K 0.1 -100,0]
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@Nemo
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“Sting”!? How about “impale!”
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[k]
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@Nemo
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No, thank you. I'll be fine. A good meal's all I need to get back to my old self!
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[k]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk B]
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||
[charaFace B 15]
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[charaFadein B 0.1 1]
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@Gareth
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NO! Ahem, no. Take it from me. You don't want to go anywhere near the volcano parfait, or anything else in the food court!
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[k]
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[charaFadeout B 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk K]
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||
[charaFace K 8]
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[charaFadein K 0.1 -100,0]
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@Nemo
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...I never said I was going to get the parfait.
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[k]
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[charaFadeout K 0.1]
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[wt 0.1]
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||
[charaTalk D]
|
||
[charaFace D 26]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Erice
|
||
I'm sorry, Nemo, but I'm going to do whatever it takes to help you and the others...even if I have to use force.
|
||
[k]
|
||
|
||
[charaFace D 34]
|
||
|
||
@Erice
|
||
I'll help you, Asclepius. No, on second thought, let me give him the shot. It's my duty as manager.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
[charaFadein P 0.1 0,-265]
|
||
|
||
@Asclepius
|
||
Very well.
|
||
[k]
|
||
|
||
[charaFace A 2]
|
||
|
||
@Asclepius
|
||
All right...let the treatment begin!
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_62 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|
||
|