1213 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			1213 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| $94-04-01-08-1-0
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| 
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| [soundStopAll]
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| 
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| 
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| 
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| [charaSet A 98100400 1 Mash]
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| [charaSet B 1040000 1 "Katsushika Hokusai"]
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| [charaSet C 1098177300 1 Carmilla]
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| [charaSet D 98002000 1 Fou]
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| [imageSet E cut118_card01 1]
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| [charaSet F 1098176810 1 Osakabehime]
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| [charaSet G 6035002 1 "Yu Mei-ren"]
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| [charaSet H 6024000 1 Scáthach]
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| [charaSet J 98115000 1 Effect]
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| 
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| [scene 80900]
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| 
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| [fadein black 1.5]
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| [wait fade]
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| 
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| [charaTalk G]
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| [charaFace G 0]
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| [charaFadein G 0.1 1]
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| 
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| @Yu Mei-ren
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| So we're finally talking strategy? [bgm BGM_EVENT_77 0.1]Come on then, get to it already.
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Carmilla
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| I do apologize for the delay.
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| [k]
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| 
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| @Carmilla
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| Nonetheless, I need you to pay especially close attention, as you truly do play a key part in the plan.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk G]
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| [charaFace G 0]
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| [charaFadein G 0.1 0]
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| 
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| [charaFace C 0]
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| [charaFadein C 0.1 2]
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| 
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| @Yu Mei-ren
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| Yeah? Then I hope you've got something better than that purple-haired so-called tactician's “blow yourself up near the enemy” go-to.
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| [k]
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| 
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| [charaFace C 4]
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| 
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| @Carmilla
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| ...
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| [k]
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| 
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| [charaFace G 5]
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| 
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| @Yu Mei-ren
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| S[messageShake 0.02 3 3 0.4]ay something, dammit!
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 13]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| N-now, now, let's all just settle down and hear what Carmilla has to say, all right?
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| [k]
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| 
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| [messageOff]
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| [wipeout rollRight 1.0 1.0]
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| [bgm BGM_EVENT_77 1.0 0.2]
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| [wait wipe]
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| 
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| [charaFadeout A 0.1]
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| [wt 1.0]
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| 
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| [bgm BGM_EVENT_77 1.0 0.4]
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| 
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| [wipein rollLeft 1.0 1.0]
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| [wait wipe]
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| 
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| [charaTalk off]
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| 
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| 
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| [wt 1.8]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| [charaMoveReturn A 0,-7 0.5]
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| [wt 0.6]
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| [charaMoveReturn A 0,-7 0.5]
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| [wt 1.5]
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaFace H 0]
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| [charaFadein H 0.1 2]
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| 
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| [charaFace G 0]
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| [charaFadein G 0.1 0]
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| 
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| [wt 1.8]
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| 
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| [charaFadeout H 0.1]
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| [charaFadeout G 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaFace C 2]
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| [charaFadein C 0.1 1]
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| 
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| [wt 1.8]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| [wt 1.8]
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk depthOff]
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| [charaDepth F 3]
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| [charaDepth B 2]
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| 
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| 
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| [charaFace B 7]
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| [charaFadein B 0.1 2]
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| 
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| [charaFace F 0]
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| [charaFadein F 0.1 0]
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| 
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| [wt 1.8]
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| 
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| [charaFadeout B 0.1]
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaFace H 1]
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| [charaFadein H 0.1 2]
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| 
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| [charaFace G 5]
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| [charaFadein G 0.1 0]
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| 
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| [wt 1.8]
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| 
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| [wipeout rollRight 1.0 1.0]
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| [bgmStop BGM_EVENT_77 1.0]
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| [wait wipe]
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| 
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| [charaFadeout H 0.1]
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| [charaFadeout G 0.1]
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| [wt 1.0]
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| 
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| [wipein rollLeft 1.0 1.0]
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| [wait wipe]
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| [wt 0.5]
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| 
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| ?1:Yeah...this just might work!
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| ?!
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| 
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| [charaTalk on]
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| 
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| @Fou
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| Fou fou![bgm BGM_EVENT_63 0.1]
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Carmilla
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| No. We're going to MAKE it work.
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| [k]
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| 
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| @Carmilla
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| It doesn't matter how tight their security is, or what manner of obstacles lie in our way.
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| [k]
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| 
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| @Carmilla
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| I'm Mistress C, the great phantom thief. A shadow in the dead of night, I always get what I'm after.
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| [k]
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| 
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| [charaFace C 1]
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| 
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| @Carmilla
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| And now, there's just one last thing to do before we can begin.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk G]
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| [charaFace G 0]
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| [charaFadein G 0.1 1]
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| 
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| @Yu Mei-ren
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| You mean we're still not done?
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| [k]
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| 
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| [charaFadeout G 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Carmilla
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| Don't worry, I'll handle this part myself. It's an essential part of any phantom thief's plan.
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| [k]
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| 
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| [charaFace C 1]
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| 
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| @Carmilla
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| I may have gotten in the habit of using these for other things...but now, I think it's about time I use one for its intended purpose.
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| [k]
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| 
 | ||
| [messageOff]
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| [bgmStop BGM_EVENT_63 1.5]
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| [fadeout black 1.5]
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| [wait fade]
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| 
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| [charaFadeout C 0.1]
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| [wipeFilter cinema 0.5 0]
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| 
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| [charaSet A 6028000 1 MEDJED]
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| [charaSet B 6008002 1 Cleopatra]
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| [charaSet C 5030001 1 Scheherazade]
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| 
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| [charaPut J 2000,2000]
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| [charaEffect J bit_sepia01]
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| 
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| [scene 81400]
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| [wt 1.0]
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| 
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| [fadein black 1.5]
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| [wait fade]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.4 0,-50]
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| [wt 0.4]
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| 
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| @MEDJED
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| All is peaceful now.[sr]All is right with the[line 2]
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| [k]
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| 
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| [charaFace A 5]
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| 
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| @MEDJED
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| H[messageShake 0.02 3 3 0.3]uh!?
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| [k]
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| 
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| [messageOff]
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| [fadeout black 0.1]
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| [wait fade]
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| 
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| [wipeOff]
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| [charaFadeout A 0.1]
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| [scene 10000]
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| [wt 0.1]
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| 
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| [se ade313]
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| [seVolume ade313 0 0.6]
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| [fadein black 0.1]
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| [wait fade]
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| 
 | ||
| [effect bit_talk_card_flies]
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| [wt 0.9]
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| 
 | ||
| [se ad410]
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| [flashin once 0.1 0.1 FFFFFFFF FFFFFF80]
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| [wt 0.1]
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| [wipeFilter cinema 0.5 0]
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| [scene 81400]
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| [charaFadein E 0 0,-200]
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| [wt 1.4]
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| 
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| 
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| [charaFadeout E 0.4]
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| [wt 0.5]
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| 
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| [charaTalk A]
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| [charaFace A 5]
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| [charaFadein A 0.1 0,-50]
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| 
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| @MEDJED
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| What is this...?[bgm BGM_EVENT_71 0.1]
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| @
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| “The Eye of Medjed will soon be mine.”
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| [k]
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| 
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| @
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| “[line 2]Mistress C, Phantom Thief at Large”
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| [k]
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| 
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| 
 | ||
| [messageOff]
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| [charaTalk A]
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| [charaFace A 5]
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| [charaFadein A 0.1 0,-50]
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| [wt 1.2]
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| [charaShake A 0.05 2 2 0]
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| 
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| @MEDJED
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| That...insolent...!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaShakeStop A]
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| 
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| [charaTalk B]
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| [charaFace B 2]
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| [charaFadein B 0.1 0,-50]
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| 
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| @Cleopatra
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| Uh-oh! What happened, Great MEDJED?
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| [k]
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| 
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| [se ade96]
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| [charaFace B 5]
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| 
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| @Cleopatra
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| ...A calling card? Whoever this Mistress C is, she certainly is impertinent.
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| [k]
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| 
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| @Cleopatra
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| What would you have us do, Great MEDJED?
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| [k]
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| 
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| [messageOff]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
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| [charaFadein A 0.1 0,-50]
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| [wt 1.2]
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| [charaFace A 8]
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| [wt 1.4]
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| 
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| [charaFace A 0]
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| @MEDJED
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| Nothing. We would not be who we are if we were to fret over provocations such as this.
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| [k]
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| 
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| @MEDJED
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| This casino is meant solely for pharaohs and pharaohesque socialites. We cannot lose our composure.
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| [k]
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| 
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| @MEDJED
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| Besides, our security is already airtight. We even have fail-safes for our fail-safes.
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| [k]
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| 
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| @MEDJED
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| I can say with complete certainty that no phantom thief can possibly break in here.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 0,-50]
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| 
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| @Cleopatra
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| Well, yes, you're absolutely right about that.
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| [k]
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| 
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| @Cleopatra
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| All right then, I will keep an eye out for any would-be troublemakers, but otherwise, it will be business as usual.
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| [k]
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| 
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| [messageOff]
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
 | ||
| [charaFace A 0]
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| [charaFadein A 0.1 0,-50]
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| [wt 0.4]
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| [charaMove A 0,-58 0.2]
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| [wt 0.3]
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| [charaMove A 0,-50 0.2]
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| [wt 0.6]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 0,-50]
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| 
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| @Cleopatra
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| That goes for you too, Scheherazade. Make sure the security guards do their jobs well.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 0,-50]
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| 
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| @Scheherazade
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| Understood...
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| [k]
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| 
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| 
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| 
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| 
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [bgmStop BGM_EVENT_71 1.5]
 | ||
| [fadeout black 1.5]
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| [wait fade]
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| 
 | ||
| [charaFadeout C 0.1]
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| 
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| [charaPut J 1]
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| 
 | ||
| 
 | ||
| [charaSet A 98100400 1 Mash]
 | ||
| [charaSet B 1040000 1 "Katsushika Hokusai"]
 | ||
| [charaSet C 1098177300 1 Carmilla]
 | ||
| 
 | ||
| [scene 80900]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| 
 | ||
| [fadein black 1.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
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| [charaFadein C 0.1 0,-50]
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| 
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| @Carmilla
 | ||
| Phase One couldn't be simpler. [bgm BGM_EVENT_70 0.1]We simply enter the casino like any other customer.
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| [k]
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| 
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| @Carmilla
 | ||
| I highly doubt the higher-ups will be scrutinizing the faces of everyone who comes in, so we shouldn't need more than the barest disguise to get through the entrance.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
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| [charaTalk F]
 | ||
| [charaFace F 0]
 | ||
| [charaFadein F 0.1 0,-50]
 | ||
| 
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| @Osakabehime
 | ||
| Question! This casino's just for rich socialites, right?
 | ||
| [k]
 | ||
| 
 | ||
| @Osakabehime
 | ||
| Are you sure it's gonna be okay if I'm dressed like this and not in my usual princessly attire?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.1 0,-50]
 | ||
| 
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| @Carmilla
 | ||
| That won't be a problem. In this world, swimsuits actually appear to be something of a status symbol.
 | ||
| [k]
 | ||
| 
 | ||
| @Carmilla
 | ||
| As proof, you and your patron goddess all got in without issue while wearing them before, right?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 0]
 | ||
| [charaFadein B 0.1 0,-50]
 | ||
| 
 | ||
| @Katsushika Hokusai
 | ||
| Oh yeah, good point. I wonder why that is?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.1 0,-50]
 | ||
| 
 | ||
| @Carmilla
 | ||
| Why else?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace C 2]
 | ||
| [charaEffect C bit_talk_41]
 | ||
| 
 | ||
| @Carmilla
 | ||
| Because only a true socialite would think to wear a swimsuit in Las Vegas!
 | ||
| [k]
 | ||
| 
 | ||
| [charaEffectStop C bit_talk_41]
 | ||
| 
 | ||
| ?1:Well, I'm convinced!
 | ||
| ?!
 | ||
| 
 | ||
| [messageOff]
 | ||
| [bgmStop BGM_EVENT_70 1.5]
 | ||
| [fadeout black 1.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [wipeOff]
 | ||
| 
 | ||
| [charaPut J 2000,2000]
 | ||
| [charaEffectStop J bit_sepia01]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| 
 | ||
| [charaSet D 98109900 1 "Casino Customer A"]
 | ||
| [charaSet E 1098120700 1 "Casino Customer B"]
 | ||
| [charaSet I 1098178800 1 Employee]
 | ||
| [charaSet J 1098162800 1 "Casino Customer C"]
 | ||
| 
 | ||
| [charaDepth E 1]
 | ||
| [charaDepth J 2]
 | ||
| [charaDepth D 3]
 | ||
| 
 | ||
| [scene 81300]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [fadein black 1.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [se ad95]
 | ||
| [wt 1.6]
 | ||
| [seStop ad95 0.2]
 | ||
| [wt 0.6]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace D 0]
 | ||
| [charaFadein D 0.1 1]
 | ||
| 
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.1 300,0]
 | ||
| 
 | ||
| [charaFace J 0]
 | ||
| [charaFadein J 0.1 -300,0]
 | ||
| 
 | ||
| [bgm BGM_EVENT_39 0.1]
 | ||
| 
 | ||
| @Casino Customer A
 | ||
| Hm?[sr]Wh-whoa, check them out.
 | ||
| [k]
 | ||
| 
 | ||
| @Casino Customer B
 | ||
| Damn, they're beautiful![sr]Is there some kind of photo shoot going on today?
 | ||
| [k]
 | ||
| 
 | ||
| @Casino Customer C
 | ||
| (Gulp) They've got such an aura about them I can't even bring myself to chat them up. They must be crazy rich!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout D 0.1]
 | ||
| [charaFadeout E 0.1]
 | ||
| [charaFadeout J 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| 
 | ||
| [se ad95]
 | ||
| [wt 0.2]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 1]
 | ||
| [charaFadein C 0.4 50,0]
 | ||
| [charaMove C 1 0.8]
 | ||
| [wt 1.2]
 | ||
| [charaMove C -50,0 0.8]
 | ||
| [wt 0.4]
 | ||
| [charaFadeout C 0.4]
 | ||
| [seStop ad95 1.0]
 | ||
| 
 | ||
| [wt 1.6]
 | ||
| 
 | ||
| 
 | ||
| [se ad95]
 | ||
| [wt 0.2]
 | ||
| 
 | ||
| [charaTalk H]
 | ||
| [charaFace H 0]
 | ||
| [charaFadein H 0.4 50,0]
 | ||
| [charaMove H 1 0.8]
 | ||
| [wt 1.2]
 | ||
| [charaMove H -50,0 0.8]
 | ||
| [wt 0.4]
 | ||
| [charaFadeout H 0.4]
 | ||
| [seStop ad95 1.0]
 | ||
| 
 | ||
| [wt 1.6]
 | ||
| 
 | ||
| 
 | ||
| [se ad95]
 | ||
| [wt 0.2]
 | ||
| 
 | ||
| [charaTalk G]
 | ||
| [charaFace G 0]
 | ||
| [charaFadein G 0.4 50,0]
 | ||
| [charaMove G 1 0.8]
 | ||
| [wt 1.2]
 | ||
| [charaMove G -50,0 0.8]
 | ||
| [wt 0.4]
 | ||
| [charaFadeout G 0.4]
 | ||
| [seStop ad95 1.0]
 | ||
| 
 | ||
| [wt 1.8]
 | ||
| 
 | ||
| [charaTalk I]
 | ||
| [charaFace I 0]
 | ||
| [charaFadein I 0.1 1]
 | ||
| 
 | ||
| @Employee
 | ||
| W-welcome...?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout I 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 1]
 | ||
| [charaFadein C 0.1 1]
 | ||
| 
 | ||
| @Carmilla
 | ||
| Good day, little boy, or girl, whatever. We're looking to enjoy ourselves tonight. Have we come to the right place?
 | ||
| [k]
 | ||
| 
 | ||
| @Carmilla
 | ||
| Oh, yes, you require a cover charge for collateral, don't you? Will this do?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk I]
 | ||
| [charaFace I 2]
 | ||
| [charaFadein I 0.1 1]
 | ||
| 
 | ||
| @Employee
 | ||
| (She just plunked down that cash like it was nothing! Man, these socialites really do live in a different world...)
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace I 0]
 | ||
| 
 | ||
| @Employee
 | ||
| ...Yes, that will do just fine. Please, go on in.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout I 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| 
 | ||
| [charaTalk off]
 | ||
| 
 | ||
| [charaFace C 1]
 | ||
| [charaFadein C 0.1 -206,0]
 | ||
| 
 | ||
| [charaFace H 1]
 | ||
| [charaFadein H 0.1 306,0]
 | ||
| 
 | ||
| [wt 1.2]
 | ||
| 
 | ||
| [se ad95]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaMove C 0 0.6]
 | ||
| [charaMove H 2 0.6]
 | ||
| 
 | ||
| [seStop ad95 1.2]
 | ||
| [wt 0.2]
 | ||
| [charaFadeout C 0.4]
 | ||
| [charaFadeout H 0.4]
 | ||
| [wt 1.2]
 | ||
| 
 | ||
| [charaTalk on]
 | ||
| [charaTalk I]
 | ||
| [charaFace I 0]
 | ||
| [charaFadein I 0.1 1]
 | ||
| 
 | ||
| @Employee
 | ||
| (They seem really excited about this. Amazing. They're not even batting an eye at the betting rates...)
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout I 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk G]
 | ||
| [charaFace G 0]
 | ||
| [charaFadein G 0.1 25,0]
 | ||
| 
 | ||
| [wt 1.2]
 | ||
| 
 | ||
| [se ad95]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaMove G -25,0 0.6]
 | ||
| [seStop ad95 1.2]
 | ||
| 
 | ||
| [wt 0.2]
 | ||
| [charaFadeout G 0.4]
 | ||
| [wt 1.2]
 | ||
| 
 | ||
| [charaTalk I]
 | ||
| [charaFace I 0]
 | ||
| [charaFadein I 0.1 1]
 | ||
| 
 | ||
| @Employee
 | ||
| (Wow, her eyes are ice-cold! You can tell looking down at others comes as naturally to her as breathing!)
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout I 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk off]
 | ||
| 
 | ||
| [charaTalk depthOff]
 | ||
| [charaDepth A 3]
 | ||
| [charaDepth B 2]
 | ||
| [charaDepth F 1]
 | ||
| 
 | ||
| [charaFace A 3]
 | ||
| [charaFadein A 0.1 356,0]
 | ||
| 
 | ||
| [charaFace B 0]
 | ||
| [charaFadein B 0.1 56,0]
 | ||
| 
 | ||
| [charaFace F 1]
 | ||
| [charaFadein F 0.1 -256,0]
 | ||
| 
 | ||
| [wt 1.2]
 | ||
| 
 | ||
| [se ad95]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaMove A 300,0 0.6]
 | ||
| [charaMove B 0,0 0.6]
 | ||
| [charaMove F -306,0 0.6]
 | ||
| [seStop ad95 1.2]
 | ||
| [wt 0.2]
 | ||
| [charaFadeout A 0.4]
 | ||
| [charaFadeout B 0.4]
 | ||
| [charaFadeout F 0.4]
 | ||
| [wt 1.2]
 | ||
| 
 | ||
| [charaTalk on]
 | ||
| 
 | ||
| [charaTalk I]
 | ||
| [charaFace I 0]
 | ||
| [charaFadein I 0.1 1]
 | ||
| 
 | ||
| [wt 1.2]
 | ||
| 
 | ||
| [charaFace I 3]
 | ||
| 
 | ||
| @Employee
 | ||
| (Huh. These guys seem surprisingly normal.)
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wipeout leftToRight 1.0 1.0]
 | ||
| [bgmStop BGM_EVENT_39 1.0]
 | ||
| [wait wipe]
 | ||
| 
 | ||
| [charaFadeout I 0.1]
 | ||
| 
 | ||
| [charaSet D 5030001 1 Scheherazade]
 | ||
| [charaSet E 1098178800 1 Employee]
 | ||
| [charaSet J 98115000 1 Effect]
 | ||
| 
 | ||
| [charaDepth I 2]
 | ||
| [charaDepth E 1]
 | ||
| 
 | ||
| [scene 81400]
 | ||
| 
 | ||
| [charaPut J 2000,2000]
 | ||
| [charaEffect J bit_sepia01]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [wipein rightToLeft 1.0 1.0]
 | ||
| [wait wipe]
 | ||
| [wt 0.3]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 1]
 | ||
| [charaFadein C 0.1 1]
 | ||
| 
 | ||
| @Carmilla
 | ||
| Good, we made it inside without raising suspicion.[sr]Hehe, so far, so good.
 | ||
| [k]
 | ||
| 
 | ||
| @Carmilla
 | ||
| Now it's time for Phase Two:[sr]“Secure a Route to the Vault”...
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wipeout rollLeft 1.0 1.0]
 | ||
| [wait wipe]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| 
 | ||
| [pictureFrame cut063_cinema]
 | ||
| 
 | ||
| [scene 80900]
 | ||
| 
 | ||
| [charaPut J 1]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [wipein rollRight 1.0 1.0]
 | ||
| [wait wipe]
 | ||
| [wt 0.3]
 | ||
| 
 | ||
| [bgm BGM_EVENT_70 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.1 0,-50]
 | ||
| 
 | ||
| @Carmilla
 | ||
| Broadly speaking, there are three major obstacles [bgm BGM_EVENT_70 0.1]we need to get past before we can enter the vault.
 | ||
| [k]
 | ||
| 
 | ||
| @Carmilla
 | ||
| The first is the multitude of Medjed security guards.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 7]
 | ||
| [charaFadein A 0.1 0,-50]
 | ||
| 
 | ||
| @Mash
 | ||
| Right. I remember it isn't just the regular employees we have to be wary of, either.
 | ||
| [k]
 | ||
| 
 | ||
| @Mash
 | ||
| There were also a large number of beings that seemed like familiars draped with sheets.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 13]
 | ||
| [charaFadein B 0.1 0,-50]
 | ||
| 
 | ||
| @Katsushika Hokusai
 | ||
| The ones we fought weren't too tough, but there sure were a lot of 'em...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.1 0,-50]
 | ||
| 
 | ||
| @Carmilla
 | ||
| Given the circumstances, I expect those familiars are most likely “characters” summoned by Scheherazade from her stories.
 | ||
| [k]
 | ||
| 
 | ||
| @Carmilla
 | ||
| Well, I'm sure some of them are probably actual Medjeds...
 | ||
| [k]
 | ||
| 
 | ||
| @Carmilla
 | ||
| ...but I doubt there are enough of them to warrant our concern.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk F]
 | ||
| [charaFace F 0]
 | ||
| [charaFadein F 0.1 0,-50]
 | ||
| 
 | ||
| @Osakabehime
 | ||
| So, what do we do about them? We're not just gonna go around squishing them one at a time, right?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 1]
 | ||
| [charaFadein C 0.1 0,-50]
 | ||
| 
 | ||
| @Carmilla
 | ||
| Of course not. A true phantom thief always finds a beautiful, elegant solution to her problems.
 | ||
| [k]
 | ||
| 
 | ||
| @Carmilla
 | ||
| According to my calculations, this first step should greatly weaken Scheherazade's stories, if not cause her to outright lose control of them.
 | ||
| [k]
 | ||
| 
 | ||
| @Carmilla
 | ||
| And the key to it is...you.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [bgmStop BGM_EVENT_70 1.0]
 | ||
| [wipeout rollRight 1.0 1.0]
 | ||
| [wait wipe]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| 
 | ||
| [pictureFrame]
 | ||
| 
 | ||
| [charaPut J 2000,2000]
 | ||
| [charaEffectStop J bit_sepia01]
 | ||
| 
 | ||
| [scene 81400]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [wipein rollLeft 1.0 1.0]
 | ||
| [wait wipe]
 | ||
| [wt 0.3]
 | ||
| 
 | ||
| [bgm BGM_EVENT_109 0.1]
 | ||
| 
 | ||
| 
 | ||
| [charaTalk off]
 | ||
| 
 | ||
| [charaFace I 0]
 | ||
| [charaFadein I 0.4 -300,0]
 | ||
| [charaMove I -100,0 0.7]
 | ||
| 
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.4 0,0]
 | ||
| [charaMove E 200,0 0.7]
 | ||
| 
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [charaMoveReturn I -100,-7 0.6]
 | ||
| [charaMoveReturn E 200,-7 0.6]
 | ||
| [wt 0.9]
 | ||
| 
 | ||
| [charaMove I 0,0 0.6]
 | ||
| [charaMove E 300,0 0.6]
 | ||
| 
 | ||
| [charaFadeout I 0.4]
 | ||
| [charaFadeout E 0.4]
 | ||
| [wt 0.6]
 | ||
| 
 | ||
| [charaFace I 0]
 | ||
| [charaFadein I 0.4 300,0]
 | ||
| [charaMove I 100,0 0.7]
 | ||
| 
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.4 0,0]
 | ||
| [charaMove E -200,0 0.7]
 | ||
| 
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [charaMoveReturn I 100,7 0.3]
 | ||
| [charaMoveReturn E -200,7 0.3]
 | ||
| [wt 0.3]
 | ||
| [charaMoveReturn I 100,7 0.3]
 | ||
| [charaMoveReturn E -200,7 0.3]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [charaMove I -100,0 0.6]
 | ||
| [charaMove E -400,0 0.6]
 | ||
| 
 | ||
| [charaFadeout I 0.4]
 | ||
| [charaFadeout E 0.4]
 | ||
| [wt 0.6]
 | ||
| 
 | ||
| [charaTalk on]
 | ||
| [charaTalk G]
 | ||
| [charaFace G 4]
 | ||
| [charaFadein G 0.1 1]
 | ||
| 
 | ||
| @Yu Mei-ren
 | ||
| Hey, you.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout G 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace D 0]
 | ||
| [charaFadein D 0.1 0]
 | ||
| 
 | ||
| [charaFace G 4]
 | ||
| [charaFadein G 0.1 2]
 | ||
| 
 | ||
| @Scheherazade
 | ||
| ...Yes? Can I help you?
 | ||
| [k]
 | ||
| 
 | ||
| @Yu Mei-ren
 | ||
| I feel sick.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace D 2]
 | ||
| 
 | ||
| @Scheherazade
 | ||
| Oh my... I'm sorry to hear that. Let's get you to the infirmary before you die...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace G 0]
 | ||
| 
 | ||
| @Yu Mei-ren
 | ||
| How come no matter where I look, the only thing to see is ghosts, ghosts, and more ghosts?
 | ||
| [k]
 | ||
| 
 | ||
| @Yu Mei-ren
 | ||
| Don't you have any tall, dark, strong, spikey, perfect-from-every-conceivable-angle guys working this place?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace D 0]
 | ||
| 
 | ||
| @Scheherazade
 | ||
| I'm sorry?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout D 0.1]
 | ||
| [charaFadeout G 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk G]
 | ||
| [charaFace G 4]
 | ||
| [charaFadein G 0.1 1]
 | ||
| 
 | ||
| @Yu Mei-ren
 | ||
| Ugh, I feel sick. Really, seriously sick...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace G 0]
 | ||
| @Yu Mei-ren
 | ||
| ...[wt 0.5]...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace G 5]
 | ||
| 
 | ||
| @Yu Mei-ren
 | ||
| Wait. Now that I think about it, this really is just a different take on the whole “blow yourself up” thing, isn't it!?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout G 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 2]
 | ||
| [charaFadein C 0.1 1]
 | ||
| 
 | ||
| @Carmilla
 | ||
| (Stick to the plan!)
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk G]
 | ||
| [charaFace G 5]
 | ||
| [charaFadein G 0.1 1]
 | ||
| 
 | ||
| @Yu Mei-ren
 | ||
| Ugh, fine! It's not like I can do anything else, right!? The only thing you need me to do is blow up, right?
 | ||
| [k]
 | ||
| 
 | ||
| [bgmStop BGM_EVENT_109 1.0]
 | ||
| 
 | ||
| [charaFace G 0]
 | ||
| 
 | ||
| @Yu Mei-ren
 | ||
| Okay then, I will.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace G 5]
 | ||
| 
 | ||
| @Yu Mei-ren
 | ||
| [f large][messageShake 0.02 3 3 0.5]Eternal Lament!
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [se ad417]
 | ||
| [seVolume ad417 0 0.6]
 | ||
| [se bac403]
 | ||
| [seVolume bac403 0 0.6]
 | ||
| [se bac402]
 | ||
| [seVolume bac402 0 0.6]
 | ||
| 
 | ||
| [charaRoll I 320]
 | ||
| [charaRoll E 315]
 | ||
| [charaRoll J 325]
 | ||
| 
 | ||
| [charaPut I 1]
 | ||
| [charaPut E 15,0]
 | ||
| [charaPut J -15,0]
 | ||
| 
 | ||
| [fowardEffect bit_talk_explosion_blood]
 | ||
| [charaEffect I bit_talk_blood_splash]
 | ||
| [charaEffect E bit_talk_blood_splash]
 | ||
| [charaEffect J bit_talk_blood_splash]
 | ||
| [wt 0.3]
 | ||
| [effect bit_talk_35]
 | ||
| 
 | ||
| [charaFadeout G 0.1]
 | ||
| [wt 1.6]
 | ||
| 
 | ||
| [se ade307]
 | ||
| [seVolume ade307 0 0]
 | ||
| [seVolume ade307 1.0 1.0]
 | ||
| [fowardEffect bit_talk_rain02]
 | ||
| [wt 2.8]
 | ||
| 
 | ||
| 
 | ||
| [seVolume ade307 1.0 0.2]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace D 4]
 | ||
| [charaFadein D 0.1 1]
 | ||
| [charaShake D 0.05 3 3 0]
 | ||
| 
 | ||
| @Scheherazade
 | ||
| I-I'm going to diiiiiie![bgm BGM_EVENT_80 0.1][sr]No, wait, she's the one who died!!
 | ||
| [k]
 | ||
| 
 | ||
| [charaShakeStop D]
 | ||
| 
 | ||
| @Scheherazade
 | ||
| I didn't even know spontaneous combustion was a real phenomenon... It just goes to show death really can come for anyone at any time!
 | ||
| [k]
 | ||
| 
 | ||
| @Scheherazade
 | ||
| Oh gods... What can I possibly do to avoid such a dreadful fate myself!? (Stagger)
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout D 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.1 1]
 | ||
| 
 | ||
| @Carmilla
 | ||
| Hmm, I was hoping the shock would cause her to faint on the spot. Oh well.
 | ||
| [k]
 | ||
| 
 | ||
| @Carmilla
 | ||
| All right. I wanted to do this clean, but let's get closer under the guise of caring for her, then we can put her to sleep ourselves!
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 0.5]
 | ||
| [seStop ade307 0.5]
 | ||
| [bgmStop BGM_EVENT_80 0.5]
 | ||
| [wait fade]
 | ||
| [soundStopAll]
 | ||
| [end]
 |