830 lines
14 KiB
Plaintext
830 lines
14 KiB
Plaintext
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$04-00-02-09-2-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098269500 1 Lainur]
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[charaSet B 1098269510 1 Lainur2]
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[charaSet C 1098269510 1 Lainur3]
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[charaSet D 1036001 1 "Gao Changgong"]
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[charaSet E 1036001 1 "Gao Changgong 2"]
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[charaSet F 1098269900 1 Makiri]
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[sceneSet G 10000 1]
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[charaScale G 1.05]
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[sceneSet H 10000 1]
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[charaScale H 1.05]
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[sceneSet I 190300 1]
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[charaScale I 1.3]
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[sceneSet J 190300 1]
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[charaScale J 1.3]
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[sceneSet K 190300 1]
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[charaScale K 1.3]
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[charaSet L 5009000 1 "Effect 1"]
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[charaSet M 5009000 1 "Effect 2"]
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[scene 10000]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_38 0.1]
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@
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[lr][677b32]Who am I?
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[k]
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@
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I can tell you my name: Lainur Gusion.
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[k]
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@
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There are a few other things I could rattle off about me as well.
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[k]
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@
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I'm a participant in the System Grail War. The Master of Rider. The prime AI of Transfer...
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[k]
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@
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Oh, wait, no. That's not the important part.
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[k]
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@
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In addition to the duties and behavior principles I was programmed with, I also have something pointing me in a certain direction. Something huge.
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[k]
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@
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If anything, you could say it's what dominates most of who I am.
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[k]
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@
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It drives me from the very core of my being. A fever burning through every false heartbeat in this body, telling me what to be like.
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[k]
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@
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Maybe I would feel more hesitant about it if I felt like this side of me was in conflict with my AI duties...
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[k]
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@
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...but right now, all I feel is the urge to keep moving forward.
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[k]
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@
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I think you could call it a wish. Or maybe a desire.
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[k]
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@
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I don't know if this was a conscious choice or not, but I suspect this personality is used to being compartmentalized.
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[k]
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@
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Maybe that's why I tend to observe myself from an oddly impartial perspective.
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[k]
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@
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This directionality is the first and primary functionality that defines this personality.
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[k]
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@
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And since I'm consciously aware of what kind of being I am...
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[k]
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@
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...I'm able to intentionally fit my desire into that mold.
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[k]
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@
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So, what is that desire? What is that wish?
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[k]
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@
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I think it's a phrase that defines who I am:
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[k]
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[messageOff]
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[wt 1.0]
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@
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The future.
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[k]
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@
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So then, my answer is this:
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[k]
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@
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I may have been split off from someone else, with a powerful inclination toward the future... I'm an[line 2]
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[k]
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[messageOff]
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[fadeout black 1.5]
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[bgmStop BGM_EVENT_38 1.5]
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[wait fade]
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[scene 190100]
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[wt 1.5]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_MAP_102 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Lainur
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Whoa, whoa, is this really happening? What the hell's going on here?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Gao Changgong
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...[sr]...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Lainur
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Haha, I'm glad you didn't say anything there, Rider! I wasn't about to actually explain anything yet anyway!
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[k]
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[charaFace A 1]
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@Lainur
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That's going to wait until I've got proof. Once I do, I'll gladly talk your ear off.
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[k]
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[charaFace A 9]
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@Lainur
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No, wait. Now that I've said that, you'd probably ask just the right balance of questions anyway, wouldn't you?[sr][wt 0.7][charaFace A 5]Ah, who cares!
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[k]
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@Lainur
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Now come on! We've got to get to the next point!
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[k]
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[messageOff]
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[wipeout leftToRight 0.5 1.0]
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[bgm BGM_MAP_102 0.5 0.5]
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[wait wipe]
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[charaFadeout A 0.1]
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[scene 189500]
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[wt 0.5]
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[wipein rightToLeft 0.5 1.0]
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[bgm BGM_MAP_102 0.5 1.0]
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[wait wipe]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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[wt 1.5]
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[charaFace A 8]
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[wt 1.5]
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[messageOff]
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[wipeout leftToRight 0.5 1.0]
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[bgm BGM_MAP_102 0.5 0.5]
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[wait wipe]
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[charaFadeout A 0.1]
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[scene 190300]
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[wt 0.5]
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[wipein rightToLeft 0.5 1.0]
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[bgm BGM_MAP_102 0.5 1.0]
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[wait wipe]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Lainur
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Hehe... Hahahaha! I knew it! Everything's misaligned!
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[k]
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[charaFace A 9]
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@Lainur
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Which means... What DOES this mean?
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[k]
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@Lainur
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Now that I think about it, there must be a reason this world is circular...
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[k]
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@Lainur
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Maybe enabling movement like that is the whole point...?
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[k]
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[charaFace A 0]
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@Lainur
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...No, the key is the future. Continuing that movement must cause something to happen in the future.
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[k]
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[charaFace A 1]
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@Lainur
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Yes, that's it. Whatever that something is must require centrifugal force...
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Gao Changgong
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May I ask what's going on now, Master?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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[cameraMove 40.0 0,-40 1.2]
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@Lainur
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Hehe, oh yes, absolutely! Your timing is impeccable!
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[k]
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@Lainur
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I think I may have just figured out what this Holy Grail War is going to bring about!
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[k]
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@Lainur
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No, wait. It may even be that the whole point of this Holy Grail War is to[line 2]
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[k]
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[bgmStop BGM_MAP_102 0.1]
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[messageOff]
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[charaTalk depthOff]
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[charaDepth H 1]
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[charaFadein H 0 1]
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[wt 0.1]
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[cameraHome 0.1]
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[charaFadeout A 0.1]
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[wt 1.0]
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[cueSe SE_22 22_ad1169 1.0 0.2]
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[wt 0.4]
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@
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[lr][a1b6df]Impurity detected. Eliminating.
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[k]
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[messageOff]
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[fadeout black 0.5]
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[cueSeStop 22_ad1169 0.5]
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[wait fade]
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[cueSe Servants_304700 m44116 0 0.7]
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[charaFadeout H 0.1]
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[scene 10000]
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[charaFadein I 0.1 -190,-250]
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[subCameraOn 3]
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[charaLayer A sub #A]
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[charaLayer J sub #B]
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[charaLayer B sub #B]
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[charaLayer K sub #C]
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[charaLayer E sub #C]
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[subCameraFilter #A through]
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[subCameraFilter #B maskEdge cut359_mask02 4 255,255,255,255 0]
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[subCameraFilter #C maskEdge cut359_mask13 4 255,255,255,255 0]
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[charaDepth J 1]
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[charaDepth K 1]
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[charaDepth B 2]
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[charaDepth E 2]
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[charaScale A 1.3]
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[charaTalk A]
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[charaFace A 12]
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[charaFace B 7]
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[charaFace E 2]
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[charaFadein A 0.1 150,0]
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[charaFadein J 0.1 -190,300]
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[charaFadein K 0.1 190,0]
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[charaFadein B 0.1 256,165]
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[charaFadein E 0.1 -256,180]
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[subRenderFadein #A 0.1 0,0]
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[wt 0.1]
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[subBlur #A lens 0.1 2 20 1.0 subBlur]
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[wt 1.5]
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[fadein black 0.5]
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[wait fade]
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[se ade458]
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[effect bit_talk_rarrow01or 90,0]
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[wt 1.3]
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[cueSe Servants_404700 m48630 0 0.7]
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[flashin once 0.1 0.2 FF000080 FF000080]
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[wt 0.1]
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[effectDestroy bit_talk_rarrow01or]
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[subBlurOff #A lens 0 normal]
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[charaFadeout I 0]
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[charaFadeout A 0]
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[wt 0.3]
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[cueSe Servants_2500900 m45505]
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[cueSe SE_21 21_ad1118]
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[effect bit_talk_blood_stay 0,0 H]
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[wt 1.5]
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[charaTalk B]
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[subRenderFadein #B 0.4 100,-350]
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[subRenderMove #B 0,-350 0.3]
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[wt 0.4]
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@B:Lainur
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...Huh?
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[k]
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[bgm BGM_MAP_67 0.1]
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[messageOff]
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[subRenderMove #B 0,-410 0.3]
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[charaTalk E]
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[subRenderFadein #C 0.4 -100,-195]
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[subRenderMove #C 0,-195 0.3]
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[wt 0.4]
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@E:Gao Changgong
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Master!!!
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[k]
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[charaSet A 1098269510 1 Lainur]
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[messageOff]
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[effectDestroy bit_talk_blood_stay]
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[subRenderFadeout #B 0.4]
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[subRenderFadeout #C 0.4]
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[scene 190300 0.4]
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[wt 0.5]
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[se adm37]
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[charaFadeout J 0.1]
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[charaFadeout K 0.1]
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[charaFadeout B 0.1]
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[charaFadeout E 0.1]
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[wt 1.5]
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[subRenderFadeout #A 0.1]
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[charaLayer A normal]
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[charaLayer J normal]
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[charaLayer K normal]
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[charaLayer B normal]
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[charaLayer E normal]
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[subCameraOff]
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[bgm BGM_MAP_67 0.5 0.5]
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[charaDepth G 1]
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[charaDepth D 2]
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[charaPut G 0,-200]
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[charaFadeTime G 0.2 0.5]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Gao Changgong
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(How could I let this happen!? I didn't sense anyone. I never thought someone would try to snipe at him from such extreme range!)
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[k]
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[messageOff]
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[charaTalk off]
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[charaDepth A 3]
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[charaDepth I 4]
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[charaDepth C 5]
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[bgm BGM_MAP_67 0.5 1.0]
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[charaScale C 1.2]
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[charaFace C 2]
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[charaFadein I 1.0 0,-150]
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[charaFadein C 1.0 0,90]
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||
[charaMove I 0,-210 2.5]
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[charaMove C 1 2.5]
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[wt 2.7]
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||
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||
[charaFadeout G 0.1]
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[charaFadeout D 0.1]
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||
[charaFace A 2]
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[charaFadein A 0.1 200,-80]
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||
[charaShake C 0.03 2 2 0.5]
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[se ad161]
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[fowardEffect bit_talk_35]
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[wt 0.4]
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@Lainur
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Urk...ghh...
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[k]
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[messageOff]
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||
[charaFadeout I 0.5]
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[charaFadeout C 0.5]
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[wt 0.7]
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||
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||
[charaFace D 2]
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[charaFadein D 0.4 0]
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||
[charaMove D -200,-50 0.4]
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[wt 0.4]
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[charaTalk on]
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[charaTalk D]
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@Gao Changgong
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Master!
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[k]
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[charaTalk A]
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@Lainur
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R-Rider... Where's...the enemy...?
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[k]
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[charaTalk D]
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@Gao Changgong
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There's no sign of them...or of any follow-up attack.[sr]I think they just meant to assassinate you...
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[k]
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[charaTalk A]
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@Lainur
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With that done, I guess there wasn't much sense sticking around, huh?
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[k]
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[charaTalk D]
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[charaFace D 4]
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@Gao Changgong
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...[sr]...
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[k]
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[charaTalk A]
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@Lainur
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Dammit. They got me. I must have figured out something they'd rather stayed secret.
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[k]
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@Lainur
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And I was so close to getting a glimpse of the next future, too...
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[k]
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[charaTalk D]
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[charaFace D 0]
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@Gao Changgong
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Master... I'm so sorry. I[line 2]
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[k]
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||
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||
[bgmStop BGM_MAP_67 3.0]
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||
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||
[charaTalk A]
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||
[charaFace A 10]
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@Lainur
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Don't worry. It's okay. If anything, I'm sorry I never gave you a chance to fight.
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[k]
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[charaFace A 3]
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@Lainur
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You must've been so frustrated. All that warrior's talent, and no avenue to use it.
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[k]
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@Lainur
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I wish I could've let you contribute more to the future...
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[k]
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[bgm BGM_EVENT_142 0.1]
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[charaTalk D]
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@Gao Changgong
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Please, Master, don't be sorry. You understood me better than I could ever have dared to hope.
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[k]
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@Gao Changgong
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Warped and twisted though this version of me no doubt is...
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[k]
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@Gao Changgong
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...you never looked on me with disdain or undue heroic adulation. You just treated me like...me.
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[k]
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@Gao Changgong
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You were never afraid that I might be more than who I actually am.
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[k]
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[charaFace D 4]
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@Gao Changgong
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As I am now, that alone was...more than enough.
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[k]
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[charaTalk A]
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[charaFace A 8]
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@Lainur
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...Ha. Is that what you were scared of?
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[k]
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@Lainur
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'Cause anyone who'd be afraid of a pretty boy like you would be a straight up failure as a Master...
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[k]
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[charaTalk D]
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@Gao Changgong
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...[sr]...
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[k]
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[charaTalk A]
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[charaFace A 9]
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@Lainur
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But me...I just want to see what comes next.
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[k]
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@Lainur
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If that means sacrificing the past or present, that's fine with me.
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[k]
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@Lainur
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Makes me a pretty shitty Master, honestly. So...I may as well not go down without a fight.
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[k]
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||
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||
[messageOff]
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||
[cameraMove 1.0 -50,0 1.1]
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||
[wt 1.0]
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||
[charaFace A 0]
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||
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||
@Lainur
|
||
Rider. Over there.
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_142 1.0 0.6]
|
||
[messageOff]
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[cameraMove 1.0 50,0 1.1]
|
||
[wt 2.0]
|
||
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.5]
|
||
[se ade407]
|
||
[cueSe Servants_305100 bac1642]
|
||
[cueSeVolume bac1642 0 0.7]
|
||
[wt 0.8]
|
||
[se ad852]
|
||
[seVolume ad852 0 0]
|
||
[seVolume ad852 1.0 1.0]
|
||
[effect bit_talk_noble_light]
|
||
[wt 3.0]
|
||
|
||
[seStop ad852 2.5]
|
||
[effectStop bit_talk_noble_light]
|
||
[wt 3.2]
|
||
|
||
[bgm BGM_EVENT_142 1.5 1.0]
|
||
|
||
[cueSe Servants_9942370 bac1570]
|
||
[wt 0.3]
|
||
[cueSeStop bac1570 0.4]
|
||
[wt 0.2]
|
||
[cameraMove 1.0 0,0 1.1]
|
||
[wt 1.0]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFace A 0]
|
||
[charaFadein D 0.1 -200,-50]
|
||
[charaFadein A 0.1 200,-80]
|
||
|
||
@Gao Changgong
|
||
Is this right, Master?
|
||
[k]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 8]
|
||
|
||
@Lainur
|
||
Yeah. Who knows, maybe there won't be any point. But in case it changes something...let's give it a go.
|
||
[k]
|
||
|
||
@Lainur
|
||
That's who I am, after all.
|
||
[k]
|
||
|
||
[charaFace A 9]
|
||
|
||
@Lainur
|
||
...Okay. It's almost time.
|
||
[k]
|
||
|
||
@Lainur
|
||
There might not be a future for me anymore, but you might still have one.
|
||
[k]
|
||
|
||
[charaFace A 10]
|
||
|
||
@Lainur
|
||
Once I lose my Master authority, maybe a new Master'll be born in my place...
|
||
[k]
|
||
|
||
@Lainur
|
||
And if there happens to be a Master with enough magical energy to sustain two Servants...serving them might not be a bad idea, either...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeTime A 1.0 0.8]
|
||
[charaPut L 200,0]
|
||
[charaEffect L bit_talk_06_blue]
|
||
[wt 2.5]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
|
||
@Gao Changgong
|
||
Goodbye, Master.
|
||
[k]
|
||
|
||
@Gao Changgong
|
||
On the matter of your final words, I have no intention of serving anyone else.
|
||
[k]
|
||
|
||
@Gao Changgong
|
||
I will just stay here and wait to disappear...
|
||
[k]
|
||
|
||
@Gao Changgong
|
||
...while I savor my good fortune for having found a Master willing to treat me only as a tool.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_142 1.2]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaPut L 2000,2000]
|
||
[charaEffectStop L bit_talk_06_blue]
|
||
[cameraHome 1.0]
|
||
[wt 1.2]
|
||
|
||
@???
|
||
Oh? You want to be treated as just a tool? How fortunate.
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_126 0.1]
|
||
|
||
[messageOff]
|
||
[cueSe SE_23 23_ad1289 0 0.5]
|
||
[cueSe SE_23 23_ad1286 0.5 1.0]
|
||
[charaDepth F 1]
|
||
[charaDepth M 2]
|
||
[charaPut M 1]
|
||
[charaEffect M bit_talk_bug_screen_zkn]
|
||
[wt 5.6]
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 1]
|
||
[wt 0.1]
|
||
[cueSeStop 23_ad1289 0.5]
|
||
[seStop 23_ad1286 0.5]
|
||
[cueSe SE_22 22_ad1221]
|
||
[charaEffectStop M bit_talk_bug_screen_zkn]
|
||
[wt 1.0]
|
||
[cueSeStop 22_ad1221 2.0]
|
||
[wt 2.3]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Gao Changgong
|
||
Huh!? You!? The Master of Caster!?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Makiri
|
||
I was hiding the last worms keeping me alive in the shadows. It seems no one ever noticed me!
|
||
[k]
|
||
|
||
@Makiri
|
||
You could quite literally have stomped me into oblivion with but a single step. Haha, it seems fate had other things in store for me!
|
||
[k]
|
||
|
||
@Makiri
|
||
What luck, finding a dying Master who still has his Command Spell!
|
||
[k]
|
||
|
||
@Makiri
|
||
Now I can regain both my Master authority and a Command Spell in one fell swoop!
|
||
[k]
|
||
|
||
[charaFace F 1]
|
||
|
||
@Makiri
|
||
And by that Command Spell, I give you these orders:
|
||
[k]
|
||
|
||
@Makiri
|
||
Rider! Take my worms into your body and obey me, Makiri Zolgen, as my new Servant!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[cueSe Battle bas16]
|
||
[effect bit_talk_CommandMantra_mkz]
|
||
[wt 1.6]
|
||
[charaCrossFade F 1098269910 1 0.4]
|
||
[wait charaCrossFade F]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
[wt 0.2]
|
||
[cueSe SE_23 23_ad1289 0 0.5]
|
||
[cueSe SE_23 23_ad1286 0.3 1.0]
|
||
[charaPut M 1]
|
||
[charaEffect M bit_talk_bug_screen_rro]
|
||
[wt 0.5]
|
||
[charaShake D 0.02 1 1 5.5]
|
||
[wt 5.5]
|
||
|
||
@Gao Changgong
|
||
Ghh... Gaaaaaah!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
[charaPut M 2000,2000]
|
||
[charaEffectStop M bit_talk_bug_screen_rro]
|
||
[cueSeVolume 23_ad1289 0.5 0.3]
|
||
[cueSeVolume 23_ad1286 0.5 0.5]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 4]
|
||
[charaFadein F 0.1 1]
|
||
@Makiri
|
||
I don't know which Servant assassinated your former Master...
|
||
[k]
|
||
|
||
@Makiri
|
||
...but it was foolish of them to leave their quarry ripe for the taking.
|
||
[k]
|
||
|
||
@Makiri
|
||
Heha... Hahahahaha!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[cueSeStop 23_ad1289 2.0]
|
||
[cueSeStop 23_ad1286 2.0]
|
||
[bgmStopEnd BGM_EVENT_126 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAllEnd]
|
||
[end]
|