273 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			273 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| $01-00-04-06-4-0
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| 
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| [soundStopAll]
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| [bgm BGM_EVENT_2 0.1]
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| [scene 10918]
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| [charaSet A 8001001 1 Mash]
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| [charaSet B 98003003 1 "Dr. Roman"]
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| [charaSet C 98002000 1 Fou]
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| [charaSet D 5007001 1 Shakespeare]
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| [charaSet E 1009001 1 Mordred]
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| [charaSet F 5010001 1 "P"]
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| [charaSet G 6007001 1 Jekyll]
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| [charaSet H 5005001 1 Andersen]
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| [fadein black 1]
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| [wait fade]
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| @Shakespeare
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| Well then[line 3]who is it that doth summon me!? I, Caster[sr]Shakespeare, travelled with great haste to the city of fog.
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| [k]
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| 
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| [charaFace D 4]
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| @Shakespeare
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| Or so I wish to say to you. But it seems that I was not[sr]summoned to participate in a Holy Grail War this time.
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| [k]
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| 
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| @Shakespeare
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| This is quite vexing indeed. O God! Where dost lie the[sr]grand story that I am destined to behold?
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| [k]
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| 
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| @Shakespeare
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| No reply. Silence. God hast forsaken me. Where art the[sr]tale making blood boil, flesh dance, heart shiver, and soul shake!
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| [k]
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| 
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| [charaFace D 2]
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| @Shakespeare
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| Then, I can only utter these words.[sr]Oh, "Love looks not with the eyes but with the mind!"
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [charaTalk E]
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| [charaFace E 4]
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| [charaFadein E 0.1 1]
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| @Mordred
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| ...This is a blank. Next.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaTalk D]
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| [charaFace D 1]
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| [charaFadein D 0.1 1]
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| @Shakespeare
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| Ah, what have we here? How curious our paths should[sr]finally cross within this unfathomable fog!
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFace E 4]
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| [charaFadein A 0.1 2]
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| [charaFadein E 0.1 0]
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| @Mash
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| Do you know him?[sr]This, uh... Caster Shakespeare guy?
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| [k]
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| 
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| [charaFace E 5]
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| @Mordred
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| Never heard of him. He's a blank.
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| [k]
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| 
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| @Mordred
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| But we just confirmed our theory.[sr]Right now, this guy materialized from the Demonic Fog.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [charaFadeout E 0.1]
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| @Shakespeare
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| It is a tragedy that my Master does not exist. But, I was able to meet you. Surely this too is destiny.
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| [k]
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| 
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| [charaFace D 1]
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| @Shakespeare
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| I shall weave a tale of your exploits.[sr]I pray that your tale shall live up to your reputation.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [charaTalk E]
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| [charaFace E 3]
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| [charaFadein E 0.1 1]
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| @Mordred
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| Ugh...
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| [k]
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| 
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| @Mordred
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| This guy[line 3]doesn't look like an enemy.[sr]It's kind of odd if you think about it.
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| [k]
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| 
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| [charaFace E 4]
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| @Mordred
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| What's the difference between him and the likes of Jack[sr]or that clown? Jack aside, everyone moved on their own will.
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| [k]
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| 
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| @Mordred
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| Also[line 3]
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| [k]
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| 
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| [charaFace E 5]
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| @Mordred
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| Never mind. Wait.[sr]What, did this night patrol hit the jackpot?
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaTalk A]
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| [charaFadein E 0.1 0]
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| [charaFace A 0]
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| [charaFadein A 0.1 2]
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| @Mash
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| What?
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| [k]
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| 
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| [bgmStop BGM_EVENT_2 0.4]
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| [bgm BGM_EVENT_3 0.1]
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| [charaFace E 0]
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| @Mordred
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| He's here. The one we've been waiting for.[sr]Hey you! You got some nerve for someone who fled!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [charaFadeout E 0.1]
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| @"P"
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| ...Looks like I am late.
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| [k]
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| 
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| ?1:It's "P!"
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| 
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| ?2:Just when did he...
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| 
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| ?!
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| 
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| [charaFace F 4]
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| @"P"
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| How unfortunate. It seems you have already procured[sr]the Servant that newly materialized.
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| [k]
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| 
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| @"P"
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| He appears to be a Caster. If only we had[sr]procured him, he would have made a fine ally.
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [charaTalk E]
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| [charaFace A 0]
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| [charaFace E 0]
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| [charaFadein A 0.1 2]
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| [charaFadein E 0.1 0]
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| @Mordred
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| Hah hah. I get it.[sr]It's really quite simple when you reveal the trick.
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| [k]
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| 
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| [charaFace A 7]
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| @Mash
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| ...Yes. Now I understand as well.
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| [k]
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| 
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| @Dr. Roman
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| So, you procure and round up Servants materializing[sr]from the Demonic Fog, and make them your allies.
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| [k]
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| 
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| @Dr. Roman
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| I see. Logically it's simple.[sr]But, easier said than done.
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| [k]
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| 
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| @Dr. Roman
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| Unless you have the Holy Grail, it's impossible[sr]to make Heroic Spirits move according to your will.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [charaFadeout E 0.1]
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| [charaTalk F]
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| [charaFace F 1]
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| [charaFadein F 0.1 1]
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| @"P"
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| [line 3]Correct. I confess as much.[sr]It is as you say.
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| [k]
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| 
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| [charaFace F 0]
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| @"P"
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| We continue to wait in London for those who[sr]are indispensable to us to manifest themselves.
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| [k]
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| 
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| @"P"
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| So, we procure Heroic Spirits materializing from the fog[sr]one by one, and "adjust" them so they work on expanding the fog.
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| [k]
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| 
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| [charaFace F 4]
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| @"P"
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| It is truly regrettable indeed[sr]that we were not able to procure all of you.
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| [k]
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| 
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| [charaFace F 1]
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| @"P"
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| We surely would have been fine friends.[sr]All of us.
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| [k]
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| 
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| ?1:I doubt it.
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| 
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| ?2:You're kidding me.
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| 
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| ?!
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| 
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| [charaFadeout F 0.1]
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| [charaTalk A]
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| [charaFace A 5]
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| [charaFadein A 0.1 1]
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| @Mash
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| ...Yes, Senpai.[sr]I feel exactly the same as you do.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [charaTalk E]
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| [charaFace E 5]
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| [charaFadein E 0.1 1]
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| @Mordred
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| Hah! Seriously.[sr]You'll have to allow me to pass on that!
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| [k]
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| 
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| [se ad51]
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| [wait se ad51]
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| [charaFace E 2]
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| @Mordred
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| You won't get away this time![sr]Mage, name yourself before I cut you down!
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| @"P"
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| [line 3]As you wish. There is no catalyst to transport at[sr]this time. I shall procure you here myself.
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| [k]
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| 
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| @"P"
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| I am Paracelsus von Hohenheim. I manipulate[sr]the Four Great Elementals, and I seek the True Ether.
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| [k]
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| 
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| [charaSet F 5010001 1 Paracelsus]
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| [charaFace F 5]
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| [charaFadein F 0]
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| @Paracelsus
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| Of course...[sr]I possess a different objective at the moment.
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [charaTalk A]
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| [charaFace A 2]
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| [charaFadein A 0.1 1]
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| @Mash
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| Master, prepare for a battle between Servants![sr]Your orders[line 3]!
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| [k]
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| 
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| [messageOff]
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| [fadeout black 0.5]
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| [bgmStop BGM_EVENT_3 0.4]
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| [wait fade]
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| [soundStopAll]
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| [end]
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