319 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			319 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| 
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| 
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| $01-00-07-17-1-0
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| 
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| [soundStopAll]
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| [charaSet A 8001002 1 Mash]
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| [charaSet B 4018001 1 Quetzalcoatl]
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| [charaSet C 2020001 1 Ishtar]
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| [charaSet D 3028000 1 "Jaguar Warrior"]
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| [charaSet E 98003000 1 "Dr. Roman"]
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| [charaSet F 98107800 1 Laḫmu]
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| [charaSet G 98107800 1 "Laḫmu B"]
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| [charaSet H 98107800 1 "Laḫmu C"]
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| 
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| [scene 32801]
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| [fadein black 2.0]
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| [wait fade]
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| 
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| [bgm BGM_EVENT_41 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 8]
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| [charaFadein A 0.1 1]
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| @Mash
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| ...Nobody's at the gate.[sr]All the lights in the city have gone out...
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| [k]
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| 
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| @Mash
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| Uruk was so lively, but now...
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 0]
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| [charaFace A 8]
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| [charaFadein A 0.1 2]
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| @Quetzalcoatl
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| ...That's right. So much was lost in a single day, yes.[sr]But look at that road, Mash.
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| [k]
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| 
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| [messageOff]
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| [wipeout rectangleStripRightToLeft 0.4 1]
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| [wait wipe]
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| [charaFadeout B 0.1]
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| [charaFadeout A 0.1]
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| [wt 0.4]
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| [wipein rectangleStripLeftToRight 0.4 1]
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| [wait wipe]
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| @Quetzalcoatl
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| All the fires that light the night are strewn together to look like a river. The survivors are forming caravans and heading for the Northern Wall.
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| [k]
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| 
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| @Quetzalcoatl
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| And the soldiers are still at the walls, carrying those artillery platforms. Just as the king ordered.
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| [k]
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| 
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| [messageOff]
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| [wipeout rectangleStripLeftToRight 0.4 1]
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| [wait wipe]
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| [charaTalk B]
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| [charaFace B 0]
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| [charaFadein B 0.1 0]
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| [charaFace A 12]
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| [charaFadein A 0.1 2]
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| [wt 0.4]
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| [wipein rectangleStripRightToLeft 0.4 1]
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| [wait wipe]
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| 
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| @Quetzalcoatl
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| Uruk isn't finished yet. Everybody's doing what they can.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 7]
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| [charaFadein C 0.1 0]
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| @Ishtar
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| Yes. I'm glad you're willing to mourn, but now's not the time yet.
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| [k]
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| 
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| @Ishtar
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| It's okay. Uruk will survive this, too.
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| [k]
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| 
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| @Ishtar
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| After all, they've gotten through floods and famines just fine!
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [charaFadeout A 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 1]
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| [charaFadein D 0.1 1]
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| @Jaguar Warrior
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| Meowahaha! That means a lot, coming from the goddess who plunged Uruk into seven years of famine!
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| [k]
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| 
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| @Jaguar Warrior
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| Are you trying to say, “I'm the only one who's allowed to destroy Uruk!” What do you call that again?
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| [k]
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| 
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| @Jaguar Warrior
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| I think I meow it... I think it's a phrase you hear in the 21st century!
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [charaTalk depthOff]
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| [charaDepth C 0]
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| [charaDepth D 1]
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| 
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| [charaTalk C]
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| [charaFace C 9]
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| [charaFadein C 0.1 0]
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| [charaFace D 1]
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| [charaFadein D 0.1 2]
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| @Ishtar
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| Shuddup, tiger! I don't want to hear you say anything starting with “self...”
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [charaFadeout D 0.1]
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| [charaTalk depthOn]
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| 
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| [messageOff]
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| [wt 1.2]
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| [charaFace A 13]
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| [wt 0.7]
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| 
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| [bgmStop BGM_EVENT_41 2.0]
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| [fadeout black 2.0]
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| [wait fade]
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| [charaFadeout A 0.1]
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| [charaSet D 3028002 1 "Jaguar Warrior"]
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| [scene 32702]
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| [wt 3.0]
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| [fadein black 2.0]
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| [wait fade]
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| 
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| 
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| [charaTalk A]
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| [charaFace A 7]
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| [charaFadein A 0.4 1]
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| @Mash
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| We've arrived at Ur, Master. I don't see anyone...
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 7]
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| [charaFadein B 0.1 1]
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| @Quetzalcoatl
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| (A Servant's presence...? Do I smell a lingering scent?[sr]If I don't see them, did they leave, or were they killed?)
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| [k]
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| 
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| @Quetzalcoatl
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| (No, look at this disaster... I can't let [%1] see it...)
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| [k]
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| 
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| ?1:Quetzalcoatl...?
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| ?2:Is something wrong?
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| 
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| ?!
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| 
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| [charaFace B 0]
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| @Quetzalcoatl
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| No, I was just being silly, yes! I'm sorry, Master, Mash.
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| [k]
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| 
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| @Quetzalcoatl
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| I was going to tell you not to look in the houses. But that's making light of everything you've been through so far.
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| [k]
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| 
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| @Quetzalcoatl
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| None of the people of Ur survived.[sr]Everyone was killed in their homes.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| 
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| [bgm BGM_EVENT_5 0.1 0.5]
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| 
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| @Mash
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| ...What!?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 1]
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| @Jaguar Warrior
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| ...This isn't how beasts kill. They've been ripped apart, but nothing's missing.
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| [k]
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| 
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| @Jaguar Warrior
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| The people of Ur were killed for no reason.
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| [k]
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| 
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| @Jaguar Warrior
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| Not from hunger, anger, or over territory.
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| [k]
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| 
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| [charaFace D 5]
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| @Jaguar Warrior
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| They were killed simply because someone wanted to try killing them. This never happens in nature...
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| [k]
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| 
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| @Jaguar Warrior
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| I...I guess it's what humans would call murdering for the pleasure of it.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| @Mash
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| Why...? Why would they do this?
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| [k]
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| 
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| @Mash
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| The people of Ur chose not to resist.[sr]There was no reason to kill...
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| [k]
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| 
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| [charaFace A 15]
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| @Mash
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| There was no reason for them to be treated like this!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk E]
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| [communicationCharaLoop 98003003 1 5 0 10]
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| @Dr. Roman
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| ...That's right. The Laḫmu don't even have digestive organs. They have no reason to attack other creatures.
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| [k]
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| 
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| @Dr. Roman
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| They have all they need to survive within them.[sr]And yet they attack others. Which means[line 3]
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| 
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| [bgmStop BGM_EVENT_5 0.7]
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| 
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| [charaTalk C]
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| [charaFace C 8]
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| [charaFadein C 0.1 1]
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| @Ishtar
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| ...We can talk later. The Laḫmu are here.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [se ad200]
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| [seVolume ad200 0 0.4]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.4 1]
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| @Laḫmu
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| ...
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| [k]
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| 
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| [messageOff]
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| [seStop ad200 2.0]
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| [charaFace G 0]
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| [charaFadein G 0.4 0]
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| [wt 1.0]
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| [charaFace H 0]
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| [charaFadein H 0.4 2]
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| [wt 1.0]
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| 
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| ?1:...What are they dragging[line 3]
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| 
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| ?!
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| 
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| [se ad202]
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| [wt 0.4]
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| @Laḫmu
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| [line 3]Ki. Kiki, ki[line 3][sr]Gikikikikiki![bgm BGM_EVENT_3 0.1]
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| [k]
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| 
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| ?1:Mash...!
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| 
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| ?!
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| 
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| [charaFadeout F 0.1]
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| [charaFadeout G 0.1]
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| [charaFadeout H 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 2]
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| [charaFadein A 0.1 1]
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| @Mash
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| Roger, Master! Engaging enemy Laḫmu!
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| [k]
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| 
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| 
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| [messageOff]
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| [fadeout black 0.5]
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| [bgmStop BGM_EVENT_3 0.4]
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| [wait fade]
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| [soundStopAll]
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| [end]
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